PROJECT BRUTALITY 3.0 - The Descent of Canopus Space Station

Ойындар

PROJECT BRUTALITY 3.0 and Spawn 2 Descent of Canopus by Dave_Billing for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man And A Half Difficulty Level. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Spawn 2 Descent of Canopus Station is a really large and also a quite confusing WAD that takes place at the titular Canopus Space Station overrun by the demons, it is also a quite difficult one too. While the beginning of the WAD is not difficult, with every another hub it becomes more and more threatening to the player, the difficulty spike is gradual and increases understandably over the time with each new area. The beginning area is the main hub of the entire WAD, it is a starting area that is linked with other stages - it also serves as an exit of the station with the evacuations pods to be used (they also store secrets). Practically you can clear the main hub from the monsters since the beginning, the remaining monsters are hidden behind the doors that need a blue keycard, it's hidden in the Power Control stage. Power Control is also a first level that Doomguy has to enter, and one will have to go back few times (that's what I really dislike in this WAD, lots of confusing backtracking) and use teleporters there. Once you get a key, go back to the Administration Area and head towards the office blocked by a blue key, VERY IMPORTANT HINT TO PLAY THIS WAD - you must bind the keys responsible for usage of the consoles throughout the maps. Without them, you will be stupidly stuck without opening the closed areas for exploration - when you you see a console on the wall, come close to it and use it, sometimes you might even unlock a useful stash with some goodies. As I wrote earlier about the difficulty and its increase with each next hub, once you reach the final map together with a switch to initiate self-destruction, a real hell battle begings - six Spider Masterminds and two Cyberdemons. Once the boss battle ends it's time to use the switch at the boss arena - but you must escape really quick, because you just have 60 seconds to reach the Administration Hub and the escape pod back there!
00:00 - Administration Center
04:40 - Power Control
17:00 - Administration Center #2
22:00 - Research Labs
32:15 - Administration Center #3
32:50 - Power Control #2
36:55 - Administration Center #4
37:30 - Research Labs #2
44:30 - CPU Core
54:40 - Terminus
59:50 - ESCAPE!
Descent of Canopus Station - www.doomworld.com/forum/topic...
Project Brutality 3.0 Download - github.com/pa1nki113r/Project...
My Discord - / discord
Addons - brutalrepository.pl​
Dark Doom Z - www.doomworld.com/idgames/gra...
Bullet Time X - www.moddb.com/games/doom-ii/a...
SimpleHUD Addons - forum.zdoom.org/viewtopic.php...
My Reshade Preset - 1drv.ms/u/s!ArAcdakRXf80i25C6...

Пікірлер: 36

  • @MartinozO
    @MartinozO Жыл бұрын

    My Discord - discord.gg/XPtgcUAJjt Project Brutality 3.0 Download - github.com/pa1nki113r/Project_Brutality Addons - brutalrepository.pl Spawn 2 Descent of Canopus Station is a really large and also a quite confusing WAD that takes place at the titular Canopus Space Station overrun by the demons, it is also a quite difficult one too. While the beginning of the WAD is not difficult, with every another hub it becomes more and more threatening to the player, the difficulty spike is gradual and increases understandably over the time with each new area. The beginning area is the main hub of the entire WAD, it is a starting area that is linked with other stages - it also serves as an exit of the station with the evacuations pods to be used (they also store secrets). Practically you can clear the main hub from the monsters since the beginning, the remaining monsters are hidden behind the doors that need a blue keycard, it's hidden in the Power Control stage. Power Control is also a first level that Doomguy has to enter, and one will have to go back few times (that's what I really dislike in this WAD, lots of confusing backtracking) and use teleporters there. Once you get a key, go back to the Administration Area and head towards the office blocked by a blue key, VERY IMPORTANT HINT TO PLAY THIS WAD - you must bind the keys responsible for usage of the consoles throughout the maps. Without them, you will be stupidly stuck without opening the closed areas for exploration - when you you see a console on the wall, come close to it and use it, sometimes you might even unlock a useful stash with some goodies. As I wrote earlier about the difficulty and its increase with each next hub, once you reach the final map together with a switch to initiate self-destruction, a real hell battle begings - six Spider Masterminds and two Cyberdemons. Once the boss battle ends it's time to use the switch at the boss arena - but you must escape really quick, because you just have 60 seconds to reach the Administration Hub and the escape pod back there!

  • @lovokmindlesky2073
    @lovokmindlesky2073 Жыл бұрын

    The Blue Screen of death get my interest in the research labs. Pretty cool !

  • @megaprotect
    @megaprotect Жыл бұрын

    Project Brutality with time bullet incluided.... great, i remember Max Payne 👍👍👍

  • @marinedeldoom7610

    @marinedeldoom7610

    Жыл бұрын

    They showed Max Payne movie on TV here in Spain like just a couple of days ago, i didnt watch It because i wasnt familiariced with the videogames

  • @SAFIS448

    @SAFIS448

    Жыл бұрын

    Same

  • @TheGamingRy
    @TheGamingRyАй бұрын

    Awesome gameplay on the Descent of Canopus Station in Project Brutality,Martinoz😎💪🏻👌🏻🎞️🎮Very Cool Brother & This is Definitely the Way Doom is meant to be..Liked+Loved..Really Kick-ass on the SciFi FPS Front..-Regards Ryan👍🏻😎

  • @Beavis26NZ
    @Beavis26NZ Жыл бұрын

    Thanks for playing! It is confusing. I'd like to update it with a modern HUD based waypoint marker, but I'm not sure if GZDoom has that capability yet (you can use markers in the automap, though, but I didn't implement them here in Spawn 2).

  • @egonieser
    @egonieser Жыл бұрын

    This is honestly the best ASMR. Just something about brain-dead killing of demons that just lets me drift off to sleep and that's quite a feat because I have clinical sleep issues. Your videos are more than just mod showcases to me hehe

  • @SomeKindaSpy
    @SomeKindaSpy Жыл бұрын

    Wow the design of this station reminds me a lot of Dark Forces and Jedi Knight: Outcast. Edit: I also get original Deus Ex vibes from it as well.

  • @Ebin_Heart
    @Ebin_Heart Жыл бұрын

    36:00 All you hear is fire, death, and screams. I think doom guy uses that to relax after a hard day of ripping and tearing… 😏

  • @MartinozO

    @MartinozO

    Жыл бұрын

    Ah yes, the Grenade Launcher was extremely handy here

  • @Ebin_Heart

    @Ebin_Heart

    Жыл бұрын

    @@MartinozO also got weird looks from my co workers in the break room 🤣😂🤣😂

  • @czarniano
    @czarniano Жыл бұрын

    love it!

  • @julosx
    @julosx Жыл бұрын

    Man UAC love doors. They built so many of them.

  • @Tzaousios
    @Tzaousios Жыл бұрын

    For some reason, the ambient soundtrack sounds like something from Wolfenstein: The New Order. Is that what it's from or is it something else?

  • @user-vq7wd9hk1m
    @user-vq7wd9hk1m Жыл бұрын

    Super Martinoz

  • @PavelSest
    @PavelSest5 ай бұрын

    Dobrý

  • @abelito2912
    @abelito2912 Жыл бұрын

    el numero 3

  • @Daller-Frosty
    @Daller-Frosty Жыл бұрын

    Snif snif, i smell a reference here 2:25

  • @MartinozO

    @MartinozO

    Жыл бұрын

    Truth is, I dont :P

  • @erander8522
    @erander8522 Жыл бұрын

    Hi im here to wacht

  • @toxinman316
    @toxinman316 Жыл бұрын

    whats the hd texture download?

  • @thedarkmittetoast7967
    @thedarkmittetoast7967Ай бұрын

    I can't get to the research lab unlock on the panel ... I can scroll between the different choice but can't enable it ... and now the 4 escape pods are locked ... been 2 hours i'm turning around

  • @dragon31206
    @dragon31206 Жыл бұрын

    wonder if theres a christmas one. santa gone doom slayer taking out krampus's evil demonic elves and all things terrifying. in the end krampus is the last boss to take on........anyone think that would be a hell of a mod?

  • @JhonMarkGaming726
    @JhonMarkGaming726Ай бұрын

    Hey Martino do you want fov in your game open the console and you type like fov 120 or fov 110

  • @tobyz314
    @tobyz314 Жыл бұрын

    can u do a tutorial on how to download your project brutality?

  • @MartinozO

    @MartinozO

    Жыл бұрын

    Hippcelt's Tutorial

  • @andrewguerrero3290
    @andrewguerrero329011 ай бұрын

    19:22 I have no idea how to use this computer. Ive tried everything. It pulls up the menu but i can't click anything

  • @stardragon7893
    @stardragon7893 Жыл бұрын

    How come you don't do glory kills anymore?

  • @MartinozO

    @MartinozO

    Жыл бұрын

    Dont think it's a bit deal tho :P

  • @stardragon7893

    @stardragon7893

    Жыл бұрын

    @@MartinozO It's not, but it could help if you're running low on ammo.

  • @erander8522
    @erander8522 Жыл бұрын

    I want this wad but i think you cant give now :(

  • @MartinozO

    @MartinozO

    Жыл бұрын

    Ah, I've updated the description with proper link :P

  • @erander8522

    @erander8522

    Жыл бұрын

    Thanks

  • @maratusenov2163
    @maratusenov2163 Жыл бұрын

    I m nuber one

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