PROJECT BRUTALITY 3.0 - Forge Of Nathrath [100% SECRETS]
Ойындар
PROJECT BRUTALITY 3.0 and Elementalism, Forge Of Nathrath by Remmirath & Bauul, Beneath The Hammer by Bauul & Bridgeburner56 for DOOM II Hell On Earth, Chaotic Random spawn preset, 100% Secrets Achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). For this time we have two levels in a video because the boss level itself is really short and when compared to the Water chapter in Elementalism, boss in Fire chapter has no additional monsters to fight. In case this is your first video from Elementalism you see on KZread, this is a 15+1 levels WAD (currently, plus one because of the Hub map) with astonishing visuals, lots of details and quite difficult levels. Please remember that this WAD currently has compatibility issues with gameplay mods because authors are not responsible for compatibility with other mods, thus you might need some flying/noclipping to make progress. But as far as I've played these levels so far, all of the triggers are working correctly without a risk of being softblocked, same goes with triggering the secrets, all of them are foundable together with Project Brutality. Maps also need a quite strong CPU (even more when you want ReShade and gameplay mods), especially in terms of open maps such as Forge of Nathrath where you have large open areas and hundreds of monsters to eliminate. So, Forge of Nathrath is a really large map, one of the biggest in Elementalism with more than 500 monsters and a total of 14! secrets to find, thankfully lots of them are placed next to each other, but some might be difficult. The most difficult secret for you to find will be of course that one with BFG, Megasphere and lots of energy cells inside a blue cellar, you have to press three small switches scattered around a map to trigger a secret... inside a secret. Map's difficulty increases as you progress, while trips for red and yellow keys are not that difficult, outside area is a fairly different and difficult experience, you can fight dozens of monsters during an ambush, including a Cyberdemon. Once you finish this level, there is nothing more to fight than a final boss in next level, a really difficult one - this one loves to launch tons of fireballs at you in high speed, died a lot while fighting him fairly.
Secret 1 - 01:55
Secret 2 - 03:40
Secret 3 - 06:15
Secret 4 - 06:45
Secret 5 - 07:00
Secret 6 - 08:05
Secret 7 - 11:15
Secret 8 - 11:25
Secret 9 - 01:10, 03:25, 12:05, 13:25
Secret 10 - 14:15
Secret 11 - 17:00
Secret 12, 13 - 19:00
Secret 14 - 23:40
My Discord - / discord
PROJECT BRUTALITY 3.0 DISCORD - / discord
Moddb - www.moddb.com/mods/project-br...
Elementalism - www.moddb.com/mods/elementali...
Project Brutality 3.0 Download - github.com/pa1nki113r/Project...
Addons - Https://brutalrepository.pl
SimpleHUD Addons - forum.zdoom.org/viewtopic.php...
Пікірлер: 101
My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!) For this time we have two levels in a video because the boss level itself is really short and when compared to the Water chapter in Elementalism, boss in Fire chapter has no additional monsters to fight. In case this is your first video from Elementalism you see on KZread, this is a 15+1 levels WAD (currently, plus one because of the Hub map) with astonishing visuals, lots of details and quite difficult levels. Please remember that this WAD currently has compatibility issues with gameplay mods because authors are not responsible for compatibility with other mods, thus you might need some flying/noclipping to make progress. But as far as I've played these levels so far, all of the triggers are working correctly without a risk of being softblocked, same goes with triggering the secrets, all of them are foundable together with Project Brutality. Maps also need a quite strong CPU (even more when you want ReShade and gameplay mods), especially in terms of open maps such as Forge of Nathrath where you have large open areas and hundreds of monsters to eliminate. So, Forge of Nathrath is a really large map, one of the biggest in Elementalism with more than 500 monsters and a total of 14! secrets to find, thankfully lots of them are placed next to each other, but some might be difficult. The most difficult secret for you to find will be of course that one with BFG, Megasphere and lots of energy cells inside a blue cellar, you have to press three small switches scattered around a map to trigger a secret... inside a secret. Map's difficulty increases as you progress, while trips for red and yellow keys are not that difficult, outside area is a fairly different and difficult experience, you can fight dozens of monsters during an ambush, including a Cyberdemon. Once you finish this level, there is nothing more to fight than a final boss in next level, a really difficult one - this one loves to launch tons of fireballs at you in high speed, died a lot while fighting him fairly.
@oli36999
Жыл бұрын
Bro where'd you get that ssg skin
Wow!! Oldschool DooM has really evolved. I love it!! 😍
These past maps you have been playing through are breathtaking 👌
@sovereignone1900
2 жыл бұрын
No - YOU are _breathtaking_ !
I think this concept is perfect, i loved the final boss, and the enviromental concept is so infernal. Great Job!!
@MartinozO
2 жыл бұрын
Glad you like it!
I enjoyed the gameplay! I love the style of medieval/quake style maps with doom.
This level man! It had kept me for like 3 hours first time i played it!
Beautiful map!
@MartinozO
2 жыл бұрын
Indeed!
Loved the final boss concept.
@MartinozO
2 жыл бұрын
Oh trust me, had to reload few times because this is a very difficult bullet-hell styled boss
Great level design!
Ah ah ah, you didn't say the magic word! *explodes into a megasphere, BFG and cells*
first of all...GLORIOUS! BATH IN RAGE AND HAVE DEMON AND BETRAYER ALIKE CHOKE ON LEAD AND STEEL! secondly... that music..specially the tune in the start....WHERE FROM! ITS PERFECT FOR SOME RITUAL DANCES!
@arktisch36
2 жыл бұрын
You can see the music name at the end of every map.
@Amoth_oth_ras_shash
2 жыл бұрын
@@arktisch36 saw the music at the end of the last boss battle..but missed it for the 'base' fighting part ;) thanks for the reminder either way!
Una hermosa hora de arte la verdad
SUPER!!!
Excelent!
Dope!!!!
How did you make pb work with Elementalism? They both seem to be conflicting for me.
More PB3 action with >A+ design maps. They definitely should add more DnD (Dungeons and Dragons) style monsters to mods for this game.
Good afternoon Martinoz, man I'm trying to use this mod but I put it in Project Brutality and the addons for it starts sceptically when starting the game when I try to take two jumps to stick to the edge of the platforms the weapon disappears and it gets stuck just moving the crosshairs or with the movement well paralyzed what can it be?
Very cool balls, I mean eyes.
@MartinozO
2 жыл бұрын
Difficult too :P
One of the coolest mod ever made. But it would be great for PB, if it also had several (at least 2) different reloading animations for weapons. I really looking forward to it.
@MartinozO
2 жыл бұрын
Nah, it's too much work for few cosmetic thingies
Hey Martinoz, how are you getting that kind of shade filter over your gameplay? Is it a project brutality or another mod?
@MartinozO
2 жыл бұрын
Its ReShade with my preset
Asombroso
8:31 Why the Gauss Cannon's mod author bound the weapon mod switch and firemode switch to Weapon Special and Reload respectively instead of the other way around I'll never quite understand.
Excuse me, how are the new monsters in the movie set up?
I must try it
Holy Shit! That boss battle music, fuckin EPIC! Any chance the tunes are available?
@MartinozO
2 жыл бұрын
It's inside the pk3 file once you download it
mostaza delivery
damn, does that ost come with the map? it sounds great
@MartinozO
2 жыл бұрын
It does not
I was looking for copper, but I found gold. Thanks for the upload. Where can I get the soundtrack of this?
@MartinozO
2 жыл бұрын
It's inside the mappack file
@bauul.
2 жыл бұрын
The full soundtrack is on KZread, along with links to Spotify and Bandcamp: kzread.info/dash/bejne/eZmqlZZ-Z72qj7w.html
Excellent vid and gameplay! But I really really want the song that plays for the first 5 minutes or so, please!
@MartinozO
2 жыл бұрын
You can find it inside the Elementalism file in music folder, it's called F4
@dragosfronea2783
2 жыл бұрын
@@MartinozO cheers fam!
I want to know the music title for the boss theme
it sounds like the old Quake sometimes, and the music reminds me of Rammstein, as a fan of Rammstein
Link to PB Addons is broken. Website might be down
@MartinozO
2 жыл бұрын
Just copy the link and paste
How to use elementalism mod with Project Brutality 3.0? Because I'm getting some errors and game gets bugged like I have standard doom pistol at start then when I doing Dash my character starts to slide all the time and then after some more dashes I cannot move jump or anything.
@MartinozO
2 жыл бұрын
It's hardly compatible and you must rely on cheats
soundtrack link?
Is there any Doom wad that has 100% other enemies and textures?
@MartinozO
2 жыл бұрын
Hmmm, there are some for sure.
@darrellgardner4561
2 жыл бұрын
Yeah, the kind of wads you're looking for are called "Total Conversions"
i got guncaster to work with Elementalism by luck but i have no idea how i got it to work in the first place. so i can't replicate it again .
Cool!! What music used on 1:10?
@MartinozO
2 жыл бұрын
Open the file with map, look for Music folder and its under F4.
@AMFST
2 жыл бұрын
@@MartinozO who composed this music ?
@MartinozO
2 жыл бұрын
@@AMFST Its mentioned at the beginning in subtittles
@bauul.
2 жыл бұрын
@@AMFST The whole OST is available on KZread here, if you wanted to listen to it: kzread.info/dash/bejne/eZmqlZZ-Z72qj7w.html
Does this have a map pack?
@MartinozO
2 жыл бұрын
It's IN the mappack
Do these maps only work with PB?
@MartinozO
2 жыл бұрын
Nah, they will work with most of the gameplay mods
@potentkhum4989
2 жыл бұрын
@@MartinozO So could I technically play them vanilla? I'm guessing no because of the way the final boss looks but i just FR my PC so i gotta download mods again
@potentkhum4989
2 жыл бұрын
@@MartinozO Also i appreciate the quick reply!
@MartinozO
2 жыл бұрын
FR my PC? :P
@potentkhum4989
2 жыл бұрын
@@MartinozO factory reset, my bad.
what is this map?
@MartinozO
2 жыл бұрын
Check the title, pls
This sound like a metal bowser's castel to anyone else?
@MartinozO
Жыл бұрын
Bowser's Big Castle
Man I can't find anyone reading the stone tablets in these missions!
Босса зовут Насрать. Неплохо.
@PoshiloiDed
2 жыл бұрын
Не ожидал встретить соотечественника
@MindTaker39
2 жыл бұрын
@@PoshiloiDed ?
Bugged shotgun
What are your specs
@MartinozO
2 жыл бұрын
i5 6600, GTX 1080, 16GB DDR4
Pasa el pack de esos monstruos
Best mod and i hate fucking lag of shit
Can I run this on a steam deck ?
@MartinozO
Жыл бұрын
No, you cant
@jpviegas
Жыл бұрын
@@MartinozO is there even a point on getting one 😢
Was it just me or the super Shotgun was really dealing too much damage to hellions.!!?
@MartinozO
2 жыл бұрын
Why? It's fine e.e
Can you make a minigun Shotgun
@MartinozO
2 жыл бұрын
Geez, no
@thewardenmohdizuddin5407
2 жыл бұрын
@@MartinozO umm what about shotvolver
@MartinozO
2 жыл бұрын
No!
@robowisanveithasung6022
2 жыл бұрын
well i mean, it does exist but it's not made by martinoz
Music? Or ingame ost?
@MartinozO
2 жыл бұрын
Ingame
@mnyzuvaribale
2 жыл бұрын
@@MartinozO thanks!
The textures on the Duke Nukem 3-barrel machinegun look bad
The post processing on this really looks like vomit. Elmentalism have nice atmosphere and this removes all of it.
This is cool. But there is something visually off-putting and nauseating about this. It's feels like I'm on the verge of motion sickness. Does anyone else get that?