Programming a game from scratch with Zig and Raylib | Elixir Punk Devlog [0]
Ойындар
Ah yes, the infamous devlog index 0. Here, I introduce you to the game, why I'm using no engine, and a brief technical dive into some of the code.
I'm planning to release these bi-weekly at the moment, so stay tuned for the next one.
Lazy Flood Fill Algo: • Lazy Flood Fill | Proc...
Пікірлер: 22
No clue why this showed up in my recommended - not a programmer - but nice video. Great pacing, narration, and editing. Game and concept is really cool too
@mel0ndev
2 ай бұрын
wow thanks, that's awesome to hear. I'm glad you liked it!
Like it, looking forward to more
@mel0ndev
2 ай бұрын
thank you! I'm excited to make more.
I tried doing the exact same thing but without previous knowledge of zig, and got so frustrated with the langage, i preferred to switch to C. I'll maybe try it again when the 1.0 releases
@mel0ndev
2 ай бұрын
it was definitely a grind to learn, especially back then, but even now there's not much on it out there. I actually did the opposite of what you did, starting with C and switched to zig lol
Really cool that this showed up in my feed! I'm also working on a game with zig and raylib. :)
@mel0ndev
2 ай бұрын
ah nice! what kind of game are you making?
Very Cool!
@mel0ndev
2 ай бұрын
thanks!
yo this is dope lmao
@mel0ndev
2 ай бұрын
haha thanks bro
this is awesome What linux distro are you using?
@mel0ndev
2 ай бұрын
Thanks! It's arch btw
what colortheme are you using?
@mel0ndev
2 ай бұрын
it's called everforest, specifically the darker version
@BlacKHellCaT78
2 ай бұрын
@@mel0ndev thjank you :)
Please try Odin.
@mel0ndev
2 ай бұрын
I plan to try it at some point in the future, but right now I'm focused on shipping this game so it would be counterproductive to dive into a new language. If I like it I'm going to want to rewrite everything in it lol
@SublimeCS
Ай бұрын
Why do you prefer Odin over zig?
false. hes not programming, hes showing off what hes programmed, do not come here for code
@mel0ndev
24 күн бұрын
lmaooo, technically true in this video, yes. My other videos have a bit more code if that's what you came for!