Procedural Desert Sand Material (Blender Tutorial)
In this Blender tutorial we will create this Procedural Desert Sand material. 🏜️
● Procedural Material Packs: ryankingart.gu...
● Procedural Material Tutorial Playlist: • Blender Procedural Mat...
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● Timestamps:
0:00 Intro
0:40 3d Setup
2:28 Procedural Setup
24:45 Closing
_________________________________________________________________________
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• Patreon: / ryankingart
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#ryankingart #blendertutorial #blender
Пікірлер: 120
*Purchase the project files and support the channel:* Gumroad: ryankingart.gumroad.com/l/sand Patreon: www.patreon.com/posts/67168708
Probably one of the best youtubers for tutorials, detailed step by step explanation, short intros.
@RyanKingArt
2 жыл бұрын
Thank you!
You make all the tutorials we dont know we need, but do need :D
@RyanKingArt
2 жыл бұрын
😄 Thanks
You have no idea how much it helps me that you explain each step thoroughly as you go. I almost never have to rewind while I'm following along.
@RyanKingArt
6 ай бұрын
thanks for watching!
Not that far in, but I'm already in love with how you brought up suggestions for how to alter a material based on the shape of the object it is being used on.
@RyanKingArt
Жыл бұрын
thanks!
I am literally rendering a desert scene right now that I have used your other sand tutorial on, guess I'll have to re-do it now 😅 Thank you so much for your assets!
@RyanKingArt
2 жыл бұрын
You're welcome!
i'm barely past making a donut, but i want to run before i can even crawl... and because of what i want to do, i've tried to make sand. playing around, i started to use, on separate occasions, a couple of these techniques, using the waves to make the ripples of sand, and using the voronoi to make little particles of sand. while i was happy that it was going towards sand, i couldn't get it right. now this tutorial popped up on recommendations, this is definitely gonna be a big help, but i'll have to come back and rewatch it again later, after i go and learn/familiarize myself more with the basics.
@RyanKingArt
2 жыл бұрын
Ok cool. 👍
probably said a bunch here, but this tutorial is super underrated. I initially blew it off cause it looked worse than the image texture i used, then i started playing with it and the colors, very powerful, thank you.
@RyanKingArt
Жыл бұрын
thanks!
This is one of the best material tutorial I've ever seen, it's really nice and was able to grasp the concept the easily, I even didn't need to stop the video many times because I was able to follow your instructions clearly. Thank you, it's really helpful.
@RyanKingArt
2 жыл бұрын
Glad you liked it!
you are the "blender procedural material man" !
@RyanKingArt
2 жыл бұрын
Thank you! 😀
Wow... Legit, the best Blender tutorial I have ever come across. Thank you!!
@RyanKingArt
2 жыл бұрын
Glad you like it!
OMG I've been looking for this tutorial for so long!! Thank you so much for finally making it!!!! 🥳🥳🥳 It's like you can read our minds!
@RyanKingArt
2 жыл бұрын
Haha thank you! Hope you enjoy it.
Enlightened more today....thanks to you!!!
@RyanKingArt
2 жыл бұрын
Thanks for watching!
Bravo Ryan. I like how you've added some new organizational and shortcut key commands to your workflow. When you get better, we get better. Keep it up kiddo. (I'm old)
@RyanKingArt
2 жыл бұрын
Thanks! 👍
Wow, even a new bark material was easyer to make. Great work!
@RyanKingArt
Жыл бұрын
thanks!
Got any tutorials for corn chips, potato chips, and Pringle chips? Love your tutorials!
@RyanKingArt
2 жыл бұрын
None of those, but thanks for the ideas!
AMAZING 😍😍
@RyanKingArt
2 жыл бұрын
Thank you. First comment! 👍👍
you are a great help with great commentary
@RyanKingArt
Жыл бұрын
glad you like it! Thanks for watching!
Looks great, Ryan. I'm going to try it out in a scene.
@RyanKingArt
2 жыл бұрын
Cool! 👍
Love ur tutorial, little bit long but much helpful. thx bro
@RyanKingArt
2 жыл бұрын
Thanks for watching!
so many nodes ;) but i love it everything is explained so well never seen that level of precision before absolutely love it 😍😍
@RyanKingArt
Жыл бұрын
Glad you enjoyed it!
Thanks for this! I really needed it for a project I'm working on. Also, I'm making a beach but it doesn't really matter to me. Probably the only change I'll make is turning down the saturation of the sand.
@RyanKingArt
Жыл бұрын
cool! thanks for watching!
Thank you very much for the lessons
@RyanKingArt
2 жыл бұрын
Thanks for watching!
Awesome, great tutorial 👍🏼
@RyanKingArt
2 жыл бұрын
Thank you!
Very educational. Lot of new tricks in this one. =)
@RyanKingArt
2 жыл бұрын
Thanks!
It's very easy to follow tutorial. Thank you.
@RyanKingArt
Жыл бұрын
You are welcome!
Excellent, thank you very much! :)
@RyanKingArt
2 жыл бұрын
You're very welcome!
Great video, you are also a fantastic teacher. Thank you.
@RyanKingArt
Жыл бұрын
Glad you like it! Thank you! 🙂
looks really cool! can you also tell how to make the desert sandstorm ??
@RyanKingArt
2 жыл бұрын
Thanks! And thanks for the video idea. 👍
Thank you very much
@RyanKingArt
Жыл бұрын
You are welcome!
thanks for the tutorial
@RyanKingArt
2 жыл бұрын
You're welcome!
Wow! It's amazing 👏
@RyanKingArt
Жыл бұрын
Thank you!
Wooooooooooow So Nice man! Thanks for sharing this!
@RyanKingArt
Жыл бұрын
Glad you like it!
AAAAAAAAAAAAAAAAAAAA! THANK YOU SO MUCH!!! IT'S AMAZING!
@RyanKingArt
2 жыл бұрын
Glad you like it!
insane
@RyanKingArt
2 жыл бұрын
Thanks!
Thanks Man
@RyanKingArt
Жыл бұрын
you're welcome! thanks for watching 👍
Damn my graphics card can't handle this! Cool shader though
@RyanKingArt
Жыл бұрын
thanks : )
very nice, how to make the nods line straight?
@RyanKingArt
2 жыл бұрын
I have a tutorial on that here: kzread.info/dash/bejne/ppl3stmsmaq3abw.html
Nice....
@RyanKingArt
8 ай бұрын
Thanks!
So I do a lot of modding for some unreal games and I do all of my modeling and texturing in blender. I texture using procedural materials and I just can’t for the life of me bake a good normal map for metallic surfaces and objects specifically swords. They always don’t look anything like what the normal does in the procedural nodes. Could you make a video focused on baking normal maps for metallic objects??
@RyanKingArt
2 жыл бұрын
Thanks for the tutorial request. I will consider it. 👍
I love you tutorial but when I put the procedural sand texture on a flat surface it doesn’t work why?
I followed it all and manage to get to the point you were, but then when i tried applying it to a surface for example, it was all flat. Is there a fix to that or do i have do do this in a different way?
You're so cool😭😭😭
@RyanKingArt
2 жыл бұрын
thanks! why the sad faces??
Hey I have a question. You see, I am trying to import the procedural textures to unity, but instead, it doesnt work. I look online and i couldn’t find a solution. I thought if I ask you, you will give me a reply back on my question.
@RyanKingArt
2 жыл бұрын
You will need to texture bake the material to texture maps, before you use in Unity. Procedural materials don't work in other 3d software, but if you bake it to texture maps, it will work. I have a tutorial playlist on texture baking on my channel.
@Project_Z10
2 жыл бұрын
@@RyanKingArt thanks 🙏. You are the best! 💪🏻💪🏻💪🏻
Ryan, great tutorial. How would you do watter material? I already watched other fire tutorials on youtube, but I am curious about your approach
@RyanKingArt
2 жыл бұрын
I'd like to do a procedural water material sometime. Thanks for the idea! 👍
Hey, great Tutorial but im having a Problem. I Have a Scene setup with Piller on the Desert Sand(with this Texture on it), but somehow my Pillar wont throw a Shadow on the Sand. If anyone could help me that would be great!
@RyanKingArt
Жыл бұрын
maybe change your lighting setup so there is a stronger more visible shadow.
Maybe a stupid question but I’ve really been enjoying shaders I’ve made a few of yours for myself But say I want to start selling My own: with my projects for example Would I just include those blend files as well
hi ryan ! my bump node is not doing anything, it is not showing the bump, even in reder, in cycle of corse, is there something i missed ?
Thanks for videos buddy im the 2 months old blender and 3d user :d but still nodes are really complicated to me how we find right one and how to set them i dont get it. is it normal? How we can learn easier
@RyanKingArt
2 жыл бұрын
Check out my Procedural Nodes for beginner tutorial. I think that will help you.
I did everything the same but my texturing is really small relative
@RyanKingArt
3 ай бұрын
apply the scale of your object.
When I try to make a procedural tree material using the wave node with the distortion if you turn up the noise it ruins the rings, do you have a solution to give it more detail? Thank you
@RyanKingArt
2 жыл бұрын
I'd like to make a really good procedural tree bark material sometime. I'm still figuring out the best way to do it though.
@MusicalGeniusBar
2 жыл бұрын
@@RyanKingArt I'll be waiting for that 👍
for some reason I can't make the rocks look sharp and bumpy? even after putting the color ramp they are blurred and not even look bumpy at all ? when I preview the rock bump they look just like in the video, but when I look through pricipled bsdf then they look blurred and like drawn texture and not bumpy. I use blender 3.2 to do this. In eevee mode they look bumpy but in cycles they do not.
@RyanKingArt
2 жыл бұрын
Did you make sure to use the Distance to edge setting on the voronoi?
@tunnis7us
2 жыл бұрын
@@RyanKingArt yes. 'it's like everything is like in the video except the rocks don't bump out like they should and because of that they look like they are painted in and blurry on the edges so doesn't look even sharp.
Hello, I have a question that may be stupid but why did you use a Add node to mix the voronoy and the noise texture from the rocks frame instead of a Mix shader ?
@RyanKingArt
2 жыл бұрын
Mix shaders are for mixing shaders, not color. A Mix RGB node is used to mix Color values.
Great tutorial, although I'm pretty sure Anakin Skywalker isn't a fan 😄
@RyanKingArt
Жыл бұрын
😂 👍
I cannot export procedural material to Unity. Could anyone tell me how to export this please? In tutorial it uses noise texture and wave texture, then mixes them together. And I don't know how to bake its map.
@RyanKingArt
Жыл бұрын
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: kzread.info/dash/bejne/dGafqMeGcqWomsY.html
@peacepeace9462
Жыл бұрын
@@RyanKingArt I tried, but I still failed. I guess the reason is that this shader refers to the displacement setting. If I want to bake the shader images and use them in Unity, I must know how to bake the displacement image.
Wanted to ask how can we export this material into unreal?...like what is the extension type???
@RyanKingArt
Жыл бұрын
You will need to bake the material out to texture maps. Check out my Texture Baking for Beginners tutorial, or my tutorial on how to Bake Procedural Materials.
@AN-zw5lp
Жыл бұрын
@@RyanKingArt thank you vey much for the help! Appreciate it!
I don't think my computer likes this shader, after the 2nd bump node blender started stuttering and the video quality of this tutorial automatically went down.
its realy hard for my lap top😅
@RyanKingArt
Жыл бұрын
ahh ok.
cool in 1.25 speed ;) !
@RyanKingArt
Жыл бұрын
👍
@barmsoon
Жыл бұрын
@@RyanKingArt Thanks for your tutorials, you have great skills to Learn to ! I wrote this refering to "default cube" tube i noted to look @* .75 ( From Fr)
look cool, but my graphic card didn't like it
@RyanKingArt
6 ай бұрын
Ahh sorry about that