Playing Classic Sonic Wrong

Ойындар

Today we’re playing Sonic wrong, starting with the classic series, we’re playing Sonic 1, 2, and 3 with gimmicks! The well has been thoroughly tapped on Sonic reviews, so we’re going to instead manipulate the games so we can talk about whatever we want to, which may occasionally be Sonic, it’s a retrospective retrospective!
Links
Patreon: / tehsnakerer
Twitter: / tehsnakerer
Ko-Fi: ko-fi.com/tehsnakerer
EmuVR: www.emuvr.net/
Thanks to ‪@hotcyder‬ for the Thumbnail (and joining on the S3&K stream!)
Video Links
Geek Critique: Sonic 2: • SONIC THE HEDGEHOG 2: ...
Innuendo Studios: It’s Not Easy Being Blue: • It's Not Easy Being Blue
PAL NTSC comparison: • Sonic Mega Drive - 50H...
Mario 64 No Textures: • Beating Super Mario 64...
Why the sound of a gun had to be nerfed: • Why the Sound of a Gun...
“Games as Service” is Fraud: • "Games as a service" i...
Sonic 2 Special Edition Ending: • The End of Sonic 2 Spe...
Sega Lord 3D Blast Review: • Sonic 3D Blast - Genes...
Ace Card 3D Blast Review: • Video
Webster: / @webstersyoutube
Gamehut: / @gamehut
Lightgun Games in VR: • Awesome Way To Play Re...
Infinite Review Evangelion: • Neon Genesis Evangelion
Videos referenced
People whose streams I watch
MDCChris: / mdcchris
Cybershell: / cybershell13
Running Shine: / @runningshine
Spicy: / @spicychickengodaj
My Stream
/ tehsnakerer
VOD Archive: / @tehstreamerer4895
Remixes
Mesmonium - Sky Chase Zone Jazz Remix
• Sonic The Hedgehog 2 -...
Jahn Davis - Mechanical Wasteland (Scrap Brain)
• "Mechanical Wasteland"...
Mesmonium - Chemical Plant Zone (Smooth Remix)
• Sonic the Hedgehog 2 -...
Toni Ley - Special Zone HD
• Sonic the Hedgehog 2 H...
housethegrate - Walk on Water
• housethegrate - Walk o...
Insaneintherainmusic - Ice Cap Zone Jazz Arrangement
• Sonic 3: Ice Cap Zone ...
Index
Spintro
The Game Critic Curse 00:00
Sonic the Hedgehog
1. Speed Learning 03:17
2. Sonic, Genesis, and Nostalgia 06:47
Sonic CD
1. Critical Darling 13:16
2. Sonic no CD 18:48
Sonic the Hedgehog 2
1. Hold Right to Whinge 23:16
2. gohegdeH eht cinoS 25:25
3. Special Savestates 28:33
Sonic 3D Flickies Island: Directors Cust
1. Blast from the Past 32:20
2. A Critical Question 34:53
Sonic 3 & Knuckles
1. It’s the Best 38:09
2. Livestream of Consciousness 40:09
The Classic Series Comes to a Close
Round up and Conclusion 49:18

Пікірлер: 852

  • @dude9904
    @dude99042 жыл бұрын

    "Sonic had a rough transition into 4D" God that's great lol

  • @Tsukiru

    @Tsukiru

    2 жыл бұрын

    The 3D Blast Director's Cut fake out was super good.

  • @csabaszabo6859

    @csabaszabo6859

    2 жыл бұрын

    I like your pfp

  • @eiadithecoder620

    @eiadithecoder620

    3 ай бұрын

    i cant imagine what sonic 4d model looks like... AUGH

  • @Cybershell13
    @Cybershell132 жыл бұрын

    The Chad Sonic 1 enjoyer... Not gonna lie that gimmick for Sonic 2 cracked me up, I might have to try that some time.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    I think it'd be more interesting with you! You've got far more memories to fight against

  • @MrCairo283

    @MrCairo283

    2 жыл бұрын

    I was just wondering "Hey I wonder if Cybershell is in the comments." And I scroll down and there he is.

  • @bbgun4158

    @bbgun4158

    2 жыл бұрын

    @@MrCairo283 Lol same.

  • @gamanzhiydanil

    @gamanzhiydanil

    2 жыл бұрын

    Now you just have to make a Yakuza video and the world hunger is defeated

  • @BackPalSA

    @BackPalSA

    2 жыл бұрын

    I hope to see many of these meme runs on the streams.

  • @CapnJigglypuff
    @CapnJigglypuff2 жыл бұрын

    The "Only Gameplay Matters" argument reminds me of the discourse surrounding Marvel vs. Capcom Infinite after it came out that there wouldn't be any X-Men characters in the game and someone at Capcom claimed that people only like playing as Magneto because he can dash in eight directions. Solid gameplay is solid gameplay, but the context added by characters, art, and music can't be understated.

  • @taychikian9229

    @taychikian9229

    2 жыл бұрын

    Yeah he called Mag a function lmao

  • @davidtavares3427

    @davidtavares3427

    2 жыл бұрын

    Combo Fiend Said that, i believe.

  • @davidtavares3427

    @davidtavares3427

    2 жыл бұрын

    @@MidlifeCrisisJoe it was dumb especially since MvC IS a cross-over fighter the characters are one of the most important part.

  • @MrMister681

    @MrMister681

    2 жыл бұрын

    Read today that even Capcom thought people didn't really remember the X-Men all that much, which is strange because some of these games featured Wolverine VS Ryu front and center, as if he were a bigger deal than Spider-Man or something

  • @Melphisto_

    @Melphisto_

    2 жыл бұрын

    I really do wonder who that essayist Snake was talking about, I gotta know how one could just dismiss sound & visual design work like that.

  • @blueblazer9991
    @blueblazer99912 жыл бұрын

    "Playing Games in Weird Ways that May Spark Discussion" is hopefully gonna come back at some point, because this premise is very interesting and this video was very thought provoking.

  • @thehoodedteddy1335

    @thehoodedteddy1335

    7 ай бұрын

    Well the Spark part did

  • @JacksGameShack
    @JacksGameShack2 жыл бұрын

    "I like Sonic 1 because it's rough around the edges." This quote sums up exactly why I love your channel.

  • @JacksGameShack

    @JacksGameShack

    2 жыл бұрын

    I'm at the point in the video where you are talking about the mechanical purist and I'm reminded about a character from Inscryption.

  • @Jaydakin

    @Jaydakin

    2 жыл бұрын

    @@JacksGameShack Total misplay.

  • @unlimited8410

    @unlimited8410

    2 жыл бұрын

    @@JacksGameShack That robot, what was its name again?

  • @thehoodedteddy1335

    @thehoodedteddy1335

    2 ай бұрын

    “Of course that’s sodding why, Snake” -Snake, correctly guessing what we all were saying to ourselves

  • @KenzoElysium
    @KenzoElysium2 жыл бұрын

    That "mirrored" mode reminds me of how Hotline Miami 2's Hard Mode flipped the stages upside down which throws off your muscle memory to an unexpectedly high degree.

  • @fastgreg-mj2ju

    @fastgreg-mj2ju

    2 жыл бұрын

    Not to mention the extra enemies and lack of lock on

  • @Shiratto

    @Shiratto

    2 жыл бұрын

    The reversed mode in the Demon’s Souls remake acutely made me feel ill by undoing around a decade and a half of muscle memory I had formed.

  • @qazwer333

    @qazwer333

    2 жыл бұрын

    Except, HM2's hard mode does more then just flip level.It does a lot more then just throwing off Muscle memory as it makes the AI smarter, has picked up weapons have less ammo, The enemy's placement and what they spawn with change, and your lock-on is completely disabled. Its hell and Is far past the point as to being unfair.

  • @RetroPlus

    @RetroPlus

    2 жыл бұрын

    This reminds me of speed runners playing the mirrored map mod in gta san Andreas

  • @ExValeFor
    @ExValeFor2 жыл бұрын

    Snake, you may as well be an honorary challenge runner now. You're not kidding, this is hell. This is worse than beating it without hitting a badnik. This'll break your average challenge run youtuber.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Welcome to the ring

  • @eyitsaperson

    @eyitsaperson

    2 жыл бұрын

    @@Tehsnakerer which ring? im seeing a lot of them in this video

  • @thehoodedteddy1335

    @thehoodedteddy1335

    7 ай бұрын

    For which challenge in the video?

  • @Tsukiru
    @Tsukiru2 жыл бұрын

    Oh my God the CD challenge is making me in tears. Describing how there's four variations in tracks while it's just Sonic bouncing around is so good.

  • @thewindthatblows

    @thewindthatblows

    2 жыл бұрын

    In the original version, "No CD music" would actually leave the past music on if the sentence is taken literally

  • @Tsukiru

    @Tsukiru

    2 жыл бұрын

    @@thewindthatblows They were done by the system weren't they? Which is why they're unchanged even with the US Ost

  • @thewindthatblows

    @thewindthatblows

    2 жыл бұрын

    @@Tsukiru That's right, so the solution to stop the challenge from being uncanny is being in the past whenever possible hehe

  • @Laenthor
    @Laenthor2 жыл бұрын

    Fun fact, the Sonic Encyclo-speed-ia that just released officially mentions Jon's romhack of 3d Blast. Sega officially acknowledges a romhack, this is another pretty cool moment.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    That's awesome, thanks for sharing

  • @punkitt
    @punkitt2 жыл бұрын

    "There's more to games than pure interactivity" is such a good thing to hear as a dev!! A lot of KZreadrs I watch are _deadset_ on gameplay being the only thing that matters in games. And, y'know, I totally get that that's the main reason why people play! But it's nice to hear that someone appreciates all the extraneous work that enhances that gameplay as well.

  • @QuintessentialWalrus

    @QuintessentialWalrus

    2 жыл бұрын

    One thing I always appreciate from Matthew Matosis's videos is that, despite being an essayist who puts gameplay first, he often takes an aside to talk about how much a game can benefit from aesthetic detail AND how much work it takes to develop those details from scratch. Let us never forget that aesthetics ARE part of the gameplay, and they either improve it or detract from it.

  • @Shenaldrac

    @Shenaldrac

    Жыл бұрын

    I feel like if these people who say that gameplay is the only thing that matters _don't_ play every video game with the volume muted and skipping every cutscene that it's possible to, then it's pretty safe to call them hypocrites and ignore them entirely.

  • @rotomfan63

    @rotomfan63

    Жыл бұрын

    Honestly the main reason I play most singleplayer games that aren't roguelites/likes or 4X or Grand strategy is story. And even a lot of games in those 3 do have a lot of story stuff(grand strategy usually the least since their the most history based as with 4X but Stellaris and various total conversion mods for HOI4 proof you can still get it in there.) And those last 3 genres are well known for RNG based replayablitiy.

  • @FlameOfUdun96
    @FlameOfUdun962 жыл бұрын

    Clicked on this video so fast, blast processing is real

  • @ntsakomathebula4840

    @ntsakomathebula4840

    2 жыл бұрын

    I did not, I took my time.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Doing what Nintendon't

  • @allot5530

    @allot5530

    2 жыл бұрын

    Wow is that a picture of your face when you heard that the creator of berserk died

  • @Shiratto

    @Shiratto

    2 жыл бұрын

    I see you all the time favorite channels. Mainly SBFP content.

  • @kalinflip

    @kalinflip

    2 жыл бұрын

    I’m going to blast your processor

  • @suedonnym
    @suedonnym2 жыл бұрын

    One of the most gigachad "video essays" i've ever seen. You completely remove any pretentious baggage that comes with a video essay by combining challenge runs and fascinating talking points. I found myself constantly enthralled and in agreement instead of annoyed. Well done, man.

  • @AspiringDevil
    @AspiringDevil2 жыл бұрын

    I fucking love this video especially the part near the end about editing content vs streaming. I think both use different skills and as you noted it can be nerve racking for people even slightly socially awkward or nervous. Also I too used to record and edit gameplay on VHS tapes.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    So many destroyed recordings of old sitcoms

  • @degeneratemale5386
    @degeneratemale53862 жыл бұрын

    Every reviewer has to do a sonic game. It's a rite of passage attempting to articulate a look at one of gamings most popular and abused mascot. So good job

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    I am finally a reviewer

  • @AngryAtlantean

    @AngryAtlantean

    2 жыл бұрын

    Oh, jeez... Guess I have to set myself up for failure when it comes time to touch this series. Lol. Reviewing Sonic games is almost like reviewing Pong.

  • @dude9904
    @dude99042 жыл бұрын

    Just finished the video and wow. I actually really loved how this is both seemingly a meta examination of other critique's and a story of your own personal experiences I hope myself to one day post not shit videos on the internet and this one strangely is really giving me a lot of inspiration to at the very least, want to try. Really looking forward to whatever discussions arise from the Adventure era and onward.

  • @versebuchanan512
    @versebuchanan5122 жыл бұрын

    Today was the day I thought I'd go check back in on the CWCki, see what Chris Chan had been up to in the last two years since I actually looked it up. In short, I really truly wish I had not done that. But new Snakers, cheers to that!

  • @zenoblues7787

    @zenoblues7787

    2 жыл бұрын

    You poor soul I remember I found out like 3 days after everyone else. That was not fun.

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Going downhill will often lead to dizzying heights... Wow that sounded pompous nevermind hope you enjoy the video!

  • @versebuchanan512

    @versebuchanan512

    2 жыл бұрын

    @@Tehsnakerer Very much so, lol.

  • @versebuchanan512

    @versebuchanan512

    2 жыл бұрын

    @@zenoblues7787 I thought I could no longer be actually shocked by the Internet in general and CWC in particular, but. I guess the bar just got placed higher.

  • @zenoblues7787

    @zenoblues7787

    2 жыл бұрын

    @@versebuchanan512 In my experience no matter how much you think something has hit its peak or lowest point it often surpasses even that.

  • @TheInfiniteReview
    @TheInfiniteReview2 жыл бұрын

    Thank you for the kind shoutout! Damn you for making me realise I will have to eventually review every single Sonic game!

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Perfect, the plan worked.

  • @Bzehburger
    @Bzehburger2 жыл бұрын

    Really nice to see you cover the Sonic series, these games really needed a grounded and fair review that sees both rights and wrongs, which you do nicely. Looking foward to see you get to the GBA/DS games since i consider them probably the highest point in the series imo.

  • @radiokunio3738

    @radiokunio3738

    2 жыл бұрын

    Sonic Rush is Peak Boast Ngl

  • @sweatyslapfight7900
    @sweatyslapfight79002 жыл бұрын

    12:58 didn’t see that coming. You’re a literal genius Also: did Shadow just pump a rifle?

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    An SMG to be precise, but yes. He pumped the hell out of that SMG

  • @Calvin_Coolage

    @Calvin_Coolage

    2 жыл бұрын

    I'm always happy to see others stumble upon the sheer ridiculousness of Shadow's pump-action MP5 for the first time.

  • @lawrence3185

    @lawrence3185

    2 жыл бұрын

    would you like to play shadow the hedgehog 2005 my guessing is no i 100 percented that game and my guilty pleasure

  • @OrobaSpyro

    @OrobaSpyro

    2 жыл бұрын

    POW POW POW POW

  • @ootdega

    @ootdega

    2 жыл бұрын

    @@Calvin_Coolage Pump-action MP5 with an AR15 lower receiver and a rotate-to-lock magazine, no less. The weird - and slightly scary - thing is, with enough time and substance abuse, this could still be made to work. It would be completely pointless, but it could be done. Pumping a self-loading rifle to charge it has already been done before. That part would be easy, honestly.

  • @CommandantLennon
    @CommandantLennon2 жыл бұрын

    My favorite personal gaming story is about how I beat sonic 1's true ending during exams my sophmore year, on a 3ds emulator. We had so many technical difficulties with exams that I had all the time in the world to play sonic 1.

  • @BeerDone
    @BeerDone2 жыл бұрын

    Oddly insightful video, thanks Snake. Considering I have zero investment in Sonic, I'm glad I haven't skipped this one. It's definitely a mindset thing - some people work through experiences live better than in retrospect. I tend to construct cohesive perspectives in the moment, spending 30 minutes if need be on just a single section, topic, element, working through my mind's twists and turns on the spot, unable to formulate it all again if brought up later. Hell, this whole thing is just spur of the moment while I'm half-asleep... I'm happy for whichever way brings *your* thoughts into focus. Your manner of coverage has been very enjoyable over the years, both on games I have and have not played. Thank you.

  • @boneyzoney9551
    @boneyzoney95512 жыл бұрын

    10:20 I actually dealt with this too also living in PAL regions, whenever I watched stuff about old games I always looked up stuff about them and the sheer idea that something like the speed of music could be different depending on your region was just really interesting, makes me wonder how something like that would ever happen, if at all in a modern sense

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Stuff like regional differences still happen, but it's no longer down to technical specifications I imagine, more what is and isn't taboo to be shown.

  • @boneyzoney9551

    @boneyzoney9551

    2 жыл бұрын

    @@Tehsnakerer yeah it’s mostly stuff like jokes that don’t translate well due

  • @Evnyofdeath

    @Evnyofdeath

    2 жыл бұрын

    Because Pal Region hardware ran at 50hz they had to slow down the visuals to match so it would have a stable framerate. It was probably much easier to slow the *entire game* down then to isolate just the visual aspect.

  • @radiokunio3738

    @radiokunio3738

    2 жыл бұрын

    I grew up with the Ds Port so for me this is nostalgic even if it sounds like crap ( kzread.info/dash/bejne/p3V2vKx8iq6nqs4.html )

  • @SianaGearz

    @SianaGearz

    2 жыл бұрын

    @@Evnyofdeath Naively, you can run the same exact game (code/data) on 50/60Hz systems on 8- and 16-bit consoles without and that's what you get, because the timing source on the Megadrive for the sound routine is the z80 reset interrupt that the video chip emits once per frame, and other systems of the era had comparable timing mechanisms. It was common of SEGA to ship the same ROM chips worldwide to cut semiconductor tooling costs and better utilise minimum order quantity on titles that might flop. In later games, they implemented region detection and they would adjust the number of frames per tick in the sound player routine, so each song presumably specified two different tempos, like a 120bpm song will be 25 frames per beat in PAL and 30 frames per beat in NTSC. You can hit 100, 120 and 150bpm exactly between regions, but if you want 136bpm, it will be almost imperceptibly faster in PAL if you use nearest whole frame timings, this just being an example, there are a number of viable tempos each with their own possible deviations. While music tempo is relatively easy to fix like this, gameplay speed is a whole different order of magnitude, output framerate independence didn't become prevalent till Dreamcast/PS2 era, and even then was sometimes hit or miss. In today's games, there is actually still an underlying canonical tick rate, like 30Hz or 60Hz, at which the game logic runs, and a number of bypass and temporal interpolation mechanisms to decouple the output framerate from it, it all gets very complex.

  • @TheDiego908
    @TheDiego9082 жыл бұрын

    This video's script reads like the internal monologue I have in my head when I think to myself "what would I say if I made a video about Sonic"

  • @Alienrun

    @Alienrun

    2 жыл бұрын

    omg this! This is kinda me to, except I would get all perfectionist and self anxious about the whole thing and state have internal arguments with myself! Glad this video exists cause now I realize as long as your frame is consistent and truthful you'll be good as long as you put genuine passion in what your talking about! MIght consider making some "sonic analysis videos" yet again after thinking about doing so for so many years but never having the guts to do so for so long! lol :P

  • @NezumiVA
    @NezumiVA2 жыл бұрын

    As someone who has worried quite a lot in the past about that "switched on/switched off" mentality, the tail end of this video actually really hit on something for me. It helped me chill out a little bit more about that, and I'm grateful for what you had to say about it.

  • @ArkVogel
    @ArkVogel2 жыл бұрын

    3:59 THIS right here. Once Sonic went 3D he became incredibly hard to control at high speeds to the point they had to put him on soft rails in later games to give the player the illusion of control. You really had no freedom to explore and experiment.

  • @unlimited8410

    @unlimited8410

    2 жыл бұрын

    I literally couln't care less for most sonic fan games and 3d sonic games too, but Sonic Utopia perfectly translates this speed into a 3d environment through a surf-like fashion. Just the demo is a masterpiece, just one level and I've poured more than half a hundred hours into it. You should check it out, loads of potential for it.

  • @MexicanSheepMan

    @MexicanSheepMan

    Жыл бұрын

    Always found it relatively easy to control Sonic and explore around the levels in SA1, especially with the broken spin dash.

  • @frgblae
    @frgblae2 жыл бұрын

    I like how over the years you've never changed your sweet Adachi desktop wallpaper.

  • @Jessica-el5yx
    @Jessica-el5yx2 жыл бұрын

    So I'm watching this way later than I should be, but here's what I think on what 'A Critical Question' is covering, a game is done when you can access it, if you can play a game, it's finished, when a new version comes along, that doesn't overwrite the game you talked about. A perspective on a game from a long time ago - a game that with that time has changed and evolved - is still valuable because it's insightful and interesting based on the point in time it came from, you could make a review about, say, Team Fortress 2, in 2011, looking back at it today would still be valuable even though the game is entirely different, a bunch of new and adjusted content as well as an entire shift in culture, because that shift is a big part of what makes the original review so significant, looking at what *did* change, and what it was like back then, what was important. At least that's all the way I see things, though I should probably try avoiding putting together my thoughts and opinions on a subject when I'm sleep-deprived. Keep up the good work - if you're reading through this way-too-long comment (or really if not for that matter, either way works).

  • @LizzPrilope
    @LizzPrilope2 жыл бұрын

    watched this whole thing and it felt like a video essay classic. was absolutely shocked it was posted less than an hour ago. amazing work.

  • @taylorgomes4163
    @taylorgomes41632 жыл бұрын

    This is probably one of my favorite videos of yours. The hilarity of the gimmicks combined with the really thought provoking ideas about games and the way they are consumed was a great time. I just about lost it when you turned the TV upside down. Looking forward to the next video.

  • @BorntoOrnn
    @BorntoOrnn5 ай бұрын

    3:29 "While I can't deny that it might be nostalgia" while a fucking "COPE" sign is edited into Spring Yard Zone is probably my favorite little hidden joke in the entire video.

  • @JustCyanaid
    @JustCyanaid2 жыл бұрын

    This video was really fascinating to me. I honestly love how fractured and out there it gets. It has the same energy of chatting with friends about random bullshit over discord while vibing with a game. I’m looking forward to future videos in this series

  • @rossmarshall566
    @rossmarshall5662 жыл бұрын

    Awww, hell yeah! I was so hyped for this. Edit: That Shadow cutscene with DMX was amazing.

  • @River_StGrey
    @River_StGrey2 жыл бұрын

    This was really really interesting. I don't make videos, but I relate to a lot of what you said because "what if I want to make videos one day? Am I depriving myself of the ability to make them effectively if I don't stay turned on when playing?" Which, being worried about how I'm consuming something today based on the hypothetical of how I might go about consuming it tomorrow-- is just very weird.

  • @THATGuy5654
    @THATGuy56542 жыл бұрын

    "By Oil Ocean Zone, I'm having no fracking fun." That pun pleased me way more than it should have.

  • @mattshuey1
    @mattshuey12 жыл бұрын

    The weird bend into maybe this is a suicide note around the 40 minute mark is too meta with this being a sonic video.

  • @ketrub
    @ketrub2 жыл бұрын

    why is one of my biggest takeaways from this video "i need to try emuvr again" good stuff, in any case, i like how this video had more little jokes and references to the sonic games (and your older videos) than the average modern sonic game and unlike in those games they actually landed

  • @zcritten
    @zcritten2 жыл бұрын

    I really wanna know who that essayist is now Also sonic and phoenix wright are perfect examples but I'd say gun sounds work better in how they effect our gameplay The amount of games my favourite gun has the best feedback is pretty often

  • @somik-i3x

    @somik-i3x

    2 жыл бұрын

    I have the same curiousity about the guy.

  • @rogueishcharm
    @rogueishcharm2 жыл бұрын

    "[Sonic] is like getting into a comfortable, soggy pair of slippers" - I don't know if I've ever heard it summed up better and more concisely than that.

  • @sexualyeti7023
    @sexualyeti70232 жыл бұрын

    Speaking of the effectiveness of sound and music in an experience: it occurs in this video. When you said "Are games ever truly 'finished'" during the Sonic 3D Blast talk, the background music you chose started playing an ethereal choir. Normally I would have simply absorbed your words, but that bit of background singing gave those words an extra push of profundity. I started seriously thinking about the subject as you talked, reflecting on works that seemingly were finished but then were updated, wondering if that is the same or something different, or if it was something different to the ways games are remastered or remade. Is Yakuza Kiwami an update on the PS2 Yakuza, or is it its own thing that can exist perfectly divorced from the game it was based on? It is like the ship of Theseus, except the galley suddenly transformed into a modern yacht within a decade all in one go. It is probably all pedantic navel-gazing but still it is a case of where your talking had a very real and solid effect on the real world. Also, what is that piece of music anyway?

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    That is the Rusty Ruins Act 1 music from the Saturn version of 3D Blast

  • @sexualyeti7023

    @sexualyeti7023

    2 жыл бұрын

    @@Tehsnakerer Thank you! I am now listening to it on repeat. Getting my 90s new age on

  • @areallyboredindividual8766
    @areallyboredindividual87662 жыл бұрын

    The wildest thing I found about Sonic is the vast range of audiences it attracts. One one hand, you have John Carpenter, one of, if not the greatest horror director. Then you have fucking Chris Chan.

  • @xmegami5511
    @xmegami55112 жыл бұрын

    I really love your videos because even when I disagree with you I'm still having a good time. Like there's loads of critiques who will make a totally vapid take and it'll just sort of sour my experience with the video or, in the worst case scenario, the video maker in general. By comparison you explain stuff in such a nice and detailed manner to the point that when you do throw around a more generalized point my brain goes "Well if he went into detail I bet the reasons would be perfectly sound". It's the difference between talking with your friends vs talking with completely twats online. And I don't bring up friends in a parasocial sense but in a "this is super chill and anything can be said cause I'll get the why and the why makes sense". Just wanted to make it clear I really appreciate your stuff, it's a great time.

  • @QuintessentialWalrus

    @QuintessentialWalrus

    2 жыл бұрын

    I earned a degree in English (regrettably) and it bugs me so much when people make arguments they can't defend. A good argument should make someone understand exactly why you feel the way you do, even if they don't agree with you. TehSnakerer has always been good at that. Sonic 3&K might be my least favorite of the 2D Sonics I've played (1, 2, 3&K, Mania) but I completely understand its appeal thanks to the thoughtful, well reasoned arguments of channels like ShayMay, The Geek Critique, etc. It's an art.

  • @brandnamepending4817
    @brandnamepending48172 жыл бұрын

    as someone who plays fighting games, your discussion on patching is incredibly relevant to that genre and just felt really personal? idk, but keep up the good work

  • @DartictheuniC
    @DartictheuniC2 жыл бұрын

    Legit a breath of fresh air in the critics scene. I love the idea to let your ideas flow using the games, how we get a glimpse at what goes through your mind and the end feels very relatable, even though not everybody makes highly seen videos on the internet, the questions of who you are, what you want to show to people and the need of being right and fear of criticism get touched in a very smooth way Kinda glad there are so many games you decided to go this way, take care

  • @BlueMageDaisen
    @BlueMageDaisen2 жыл бұрын

    I remember the irony of Mario fans calling Sonic "Press RIght To Win" all the time, despite the general shape of a 2D Mario level very much being a straight line with no need to ever move left

  • @Jaymez2012
    @Jaymez20122 жыл бұрын

    The topic of 'when games are done' is one that I struggle with coming to grips with as well. Especially in this day and age where game studios rely on post-launch patches as opposed to getting as much right as they possibly can before launch. We are sold on the promise of 'improvements' down the line through patching, and it leads to a lot of arguments amongst players over what is acceptable at launch and what is reasonable to wait for in the future. I would agree and say that post-launch patching SHOULD be a net positive for games, but more and more games being released these days are using post-launch patching as a crutch, causing it to feel like more of a negative. So, while the concept itself isn't bad at face value, it definitely hasn't at all been handled well in the modern gaming space.

  • @SalusFuturistics
    @SalusFuturistics2 жыл бұрын

    I remember Sonic: The Dark Brotherhood. Loosening the Screws on the Bull Head above Robotniks Fireplace so it'd fall on him when he has his Afternoon Tea.

  • @Bukkarooo
    @Bukkarooo2 жыл бұрын

    Love seeing someone who genuinely enjoys Sonic but also recognizes a lot of its faults covering the games in fun ways that brought up some very interesting discussion. Fantastic video. Also, I'm a weirdo who likes 3D Blast.

  • @amazed2341
    @amazed23412 жыл бұрын

    Started cracking up at that 2006 joke, love your stuff man so glad you’re making a sonic video

  • @XMoTheProX
    @XMoTheProX2 жыл бұрын

    It honestly feels surreal to see you cover Sonic games in the same way you do all the other generally obscure or otherwise fascinating games. (I know you made a video on Forces but to me it almost doesn't count since it was so much closer to its actual release and it served a lot more like a review) I'm very much the type of person to consume all the Sonic videos from a youtuber. Of course you've thrown in a few nods here and there to Sonic in your other videos, and given how you cover so many other games with your unique insight, it's truly great to see the Sonic games get that signature TehSnakerer treatment. I'm really excited to see the following instalments of this retrospective. Keep doing what you do!

  • @weirdox5007
    @weirdox50072 жыл бұрын

    8:51 Didn't think I'd see someone with Copy Kitty on their desktop, given its relative obscurity. Just bought it myself recently, so thanks for the reminder to go play it! While I haven't played any of the Sonic games, it's fun to listen to your experience and passion for them. Also, Happy New Year, hope you're doing well.

  • @thisisasupersayin376
    @thisisasupersayin3762 жыл бұрын

    Thanks for that Sonic 3 segment. I'm in the middle of making a video that I'm trying to do live commentary for, but I think I just realized I have the same uncomfortability with it that you have. I'm think I'm gonna try something edited that I can make snappier and inject more personality now.

  • @GeekCritique
    @GeekCritique2 жыл бұрын

    I'm the yard stick! :D

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Hey man, really love your Sonic retrospectives and hope you're doing well!

  • @darthgamer9861

    @darthgamer9861

    2 жыл бұрын

    keep geeking and critiquing!

  • @bluerie._.3021
    @bluerie._.30212 жыл бұрын

    Playing Knuckles' Chaotix incorrectly: unbind the c button. Throwing your partner and the hold mechanic are your only ways to move vertically now.

  • @starscorpia4005
    @starscorpia40052 жыл бұрын

    For the CD section i know someone who i'd say is a gameplay purist, doesn't consider Visual novels games, says RPGs aren't RPGs really etc.... meanwhile i'm too busy having fun to care

  • @FormaThought
    @FormaThought2 жыл бұрын

    Really funny and genuinely insightful/thought provoking ideas. The upside-down TV thing made me smile... then I saw the cables crossing back over the screen and cracked up. Keep up the good work!

  • @jake975
    @jake9752 жыл бұрын

    28:50 That sunshine comment rustled my jimmies something fierce

  • @Tehsnakerer

    @Tehsnakerer

    2 жыл бұрын

    Someone had to say it

  • @NikkoLoko

    @NikkoLoko

    2 жыл бұрын

    It's funny to me how much the opinion on Sunshine changed over the years. Saying it was bad was like the common opinion back in 2013.

  • @Robocopnik
    @Robocopnik2 жыл бұрын

    "Playing Sonic Weird" sounds odd because it should be "Playing Sonic Weirdly". *pushes glasses up nose*

  • @famousbastard5344
    @famousbastard5344 Жыл бұрын

    this video is really helpful for my personal creative process when making music. its nice to know that no one really had their shit together and is just bumbing their way along till they make something great.

  • @thesidneychan
    @thesidneychan2 жыл бұрын

    This franchise was once my obsession. I started with Sonic 3. I would play the game just to reach the Ice Cap Zone to listen to the music. The franchise was what motivated me to write my first fanfiction, fanart. Even joining one of the many the sonic forums back in the mid 2000s (and discovering weirder stuff among the fandom, and also Palcomix). Tails was my favourite character though.

  • @user-hk5nm5nw3e

    @user-hk5nm5nw3e

    2 жыл бұрын

    Palcomix is classic

  • @benjaminskatzes
    @benjaminskatzes2 жыл бұрын

    Just found you channel and I’m blown away with the quality. I enjoy the fact that you talk to your audience with confidence no matter the topic and you don’t seem to dumb down or sugarcoat anything. You gained a subscriber and a fan. Keep up the excellent work!

  • @ladyxbeans5495
    @ladyxbeans54952 жыл бұрын

    its always a fun time whenever you talk about the sonic franchise, as its one i grew up with as well. gun the wolf and his antics still ring loud in my mind as perhaps my favorite review of sonic forces, alongside certainly being one my favorite commentarycomms series. i cant wait to see and hear your opinions on the later games and how you screw with them.

  • @roys.1889
    @roys.18892 жыл бұрын

    Hearing you talk about your experiences as a streamer reminds me a lot of my life experiences as an ADHD person. Having 15 things that need your attention at once and having to juggle between all of them one at a time in a losing battle of attention and attrition is how I have to operate a lot of the time. I know it's not exactly a pleasant experience, but it's kinda heartening to know that someone who doesn't have it can like get a condensed experience of it even if only for a while.

  • @LongSinceDead1
    @LongSinceDead12 жыл бұрын

    I love you Snake, and this video is great, but I have never disagreed with you harder than I have when it comes to Sonic CD. Much in the way you love Sonic 1 for being rough around the edges and experimental, I love CD for being weird and unique in spite of its flaws. I used to not get it, but a few years ago it suddenly clicked and now it's one of my favorite games. It's a beautiful chaotic cluster that is infinitely fun to fuck around in and explore for me. Although as you say, it isn't purely CD's mechanics (although I do enjoy them) but rather the entirety of the game's aesthetics, music, and moment-to-moment experience in conjunction that makes it special. It's a game that's greater than the sum of it's parts. I do agree about Wacky Workbench though. That level is a fucking mess, and not in a fun way.

  • @mechcannon
    @mechcannon2 жыл бұрын

    Ah the classic Tehsnakerer upload. I will probably watch this about five times it's uber fucking satisfying to watch these videos

  • @qeridexis8604
    @qeridexis8604 Жыл бұрын

    What I watched: "Playing classic sonoc wrong" What I expected: A goofy video about how goody it can be playing some mascot platforming game in a wrong/weird way What I fucking got: A deep dive into how different our perspective of ganes can be because of the circumstances like patches, the environment we consume media in and parallel universes. No complaints from me man, this shit is why I may not watch your vids when I don't have enoughtime but still do a year or more later!

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION2 жыл бұрын

    I could listen to you talk Sonic all day.

  • @MarshalHopalop
    @MarshalHopalop Жыл бұрын

    This video is why I really appreciate Tehsnakerer when so few, if any, other "video game essayists" (though, that title seems both reductionist and overly-expansive) resonate with me. Snake does more than talk at us, phrasing his beliefs as a sort of judgment. Rather, he talks with us, thinking aloud, acknowledging self-contradictions and perspectives, and giving both praise and piss-taking to aspects of gaming often taken for granted. He feels much more honest than other essayists I've watched (or at least tried to watch). And I'll take honesty over artifice any day.

  • @Manonthe3up
    @Manonthe3up2 жыл бұрын

    The perfect video to pass an hour, been looking forward to this one since you mentioned it on Twitter.

  • @suspectsn0thing
    @suspectsn0thing Жыл бұрын

    "More knotted up than dodgy fanart" is one of those wonderful phrases which raises some very concerning questions that I can't ask without also implicating myself. Bravo.

  • @GymnopedieTornado
    @GymnopedieTornado2 жыл бұрын

    Put this on randomly because I’m hungover and it showed up on my recommended. Really glad I did--honestly one of the best video essays I’ve seen in a long time. The more digressive style really works for you, but it wouldn’t if you didn’t have fascinating things to say. Particularly your notes on kind of rewritten nostalgia and “when are games complete?” were truly fabulous and honestly kind of moving. Liked and subbed, can’t wait to see more

  • @GameMaster0097
    @GameMaster00972 жыл бұрын

    Great video! My thoughts going into the video was that this was going to be an analysis on the Classic Trilogy and how people often misjudge what the games are about, that Sonic is all about speed (you did touch on this in the Advance 2 segment) while in reality Sonic is a mixture of platforming and exploration as well. How you need to utilize your momentum, or better way to put it, your understanding of how the character controls and how you're not going to play like a speed demon on your first playthrough until you understand the "flow" of the character and how the stages are designed. Instead, I got a really entertaining video just about your various thoughts on certain subjects as well as some really fun challenges to try sometime. Great stuff and keep up the good work! 👍

  • @MrDrCthulhu
    @MrDrCthulhu2 жыл бұрын

    The "rough transition" jokes get me every time. Your delivery is just perfect.

  • @tabikat
    @tabikat2 жыл бұрын

    this is one of my favorite videos of yours. great job!

  • @BackPalSA
    @BackPalSA2 жыл бұрын

    Saw a few of your videos in the recommends... And this is the first one I clicked. And I'm very glad for that, because this was great!

  • @V_y-r_e
    @V_y-r_e2 жыл бұрын

    This feels like a vid you especially loved making, and I’m all for it. Really like when you inject more of your personal experiences into these vids, you really do bring some interesting perspectives to the games you play, and that’s part of why I come to these vids so much.

  • @COlimar788
    @COlimar7886 ай бұрын

    Delightful and intriguing video! I love the gimmicks the punchline of revealing them hits every time, and the larger discussions were really interesting as well.

  • @_-Lx-_
    @_-Lx-_2 жыл бұрын

    That opening was such a good dissection of the general commentary around the series. All things that have been said before but your choice of words sums it up very precisely imo.

  • @caseyjohnston1504
    @caseyjohnston15042 жыл бұрын

    Really good video. Honestly one of the best you've put out. Put into words some of weirdest thoughts on video games and media in general into words. Feels like a bunch of minivideos in one video.

  • @layton1362
    @layton13622 жыл бұрын

    What an absolute weird, mess of a video. And I loved every second of it! It tackles some really interesting stuff and each verve completely off topic is a delight. I love your game focused videos a lot, but this was a very fun breath of fresh air! Definatly looking forward to another one in this series!

  • @sorencaster
    @sorencaster2 жыл бұрын

    Snake, this is honestly one of my favorite video of yours. Obviously I'm always here for you to break down games I otherwise don't know much about, but hearing you use them as springboards for other topics you otherwise wouldn't have reasons to talk about is what makes me keep coming back for more. Also thank you for clearing up the fact that you LIKE making these behemoths of videos, makes me feel a lot less guilty for wanting more of them.

  • @DeathAlchemist
    @DeathAlchemist2 жыл бұрын

    Great video. You seamlessly transition between each topic. Also, you are so right about vr saving light gun games and it makes me hopeful.

  • @andrewsheiman8574
    @andrewsheiman85742 жыл бұрын

    I am unfathomably angry that you played Sonic CD without music, but also that's a great gimmick choice. Take my damn like.

  • @Ovog95
    @Ovog952 жыл бұрын

    I was planing to comment once I finish, but I just loved the NARC transition, made me laugh

  • @shelbycat7306
    @shelbycat73062 жыл бұрын

    i genuinely like the style of your videos, and you're one of the only people to get me to watch 4 hours about some random game i know nothing about because it's interesting and you never seem to sugar coat your own feelings on a game, or your own habits and bias. just seem like an honest guy.

  • @theenditedranger7556
    @theenditedranger75562 жыл бұрын

    This is will probably be one of my favorites of your videos snake. And I will have to Rember to listen to crush 40 every time I do watch it.

  • @Toastoffire100
    @Toastoffire1002 жыл бұрын

    I genuinely went "Aww, it's over?" at the end. Great work! The "Livestream of Consciousness" chapter was especially interesting

  • @Icewielderguy
    @Icewielderguy2 жыл бұрын

    Sometime I forget how much I enjoy this channel. Then you put out another banger and I have to sigh and shake my head and think "Damn Snake, I'd almost forgotten what engaging game analysis looked like." Great vid as always :)

  • @autumnoraki
    @autumnoraki2 жыл бұрын

    I'm just gonna say that changing what you said on Sonic CD with the Bad Future into the Good Future was absolutely genius and I loved that so much. The entire video is good but that really stuck out to me.

  • @TheExFatal
    @TheExFatal2 жыл бұрын

    your sonic 2 footage is incredibly cursed, there's always something different about it, be it aspect ratio, scanlines, blurriness, ugly filters, or side wallpapers. It gives me anxiety, and I love it.

  • @nixishierfrei
    @nixishierfrei2 жыл бұрын

    A really good and interesting video and a lot of relatable thoughts especially later on. Thank you for the content as always.

  • @devalk_
    @devalk_2 жыл бұрын

    This seemed, genuinely personal and was interesting to hear though, looking forward to the rest of the series!

  • @aidnyan
    @aidnyan Жыл бұрын

    this is probably my favorite video about sonic on youtube(quite a feat considering the sheer volume)

  • @balrogdahomie
    @balrogdahomie2 жыл бұрын

    I’m not here to theorize, since he clearly left the name out intentionally, but I have to say I literally can’t imagine anyone but Egoraptor making that mechanics purism argument

  • @thomasquwack9503
    @thomasquwack95032 жыл бұрын

    I’m happy to see you show Enemy Territory in a video, if only for a second. Game was my childhood

  • @GH2MI
    @GH2MI2 жыл бұрын

    This is very enjoyable, even though I haven't played any Sonic games before. Great vid!

  • @IsabelleChiming
    @IsabelleChiming2 жыл бұрын

    This is like the citizen kane of game video essays or smth lmao. It’s like, a commentary on media analysis itself more than about sonic. I love it

  • @makitstop
    @makitstop2 жыл бұрын

    this was an amazing video and i'm excited to see where this series goes it feels like a game retrospective combined with a very chill character study and those are 2 of my favorate genres of entertainment so...y'know :)

  • @ChaosShadow00x
    @ChaosShadow00x3 ай бұрын

    I think one of the things that makes Sonic such an interesting field to study is because basically everyone you talk to will remember it differently because it's been just so many different things. It's cast such a huge and varied net that something will almost certainly stick out in some ones memory. But preciously few I can remember that have more than a few experiences with it. Very preciously few sonic fans have consumed more than a small bit of whats out there (or even know how much there is). Because of this, it's also extremely amusing to watch sonic fans argue. Half the time everyone ends up talking about completely different (even incompatible) things that only share the namesake in common and for that neither party will yield ground xD

  • @limabarreto911
    @limabarreto9112 жыл бұрын

    What a lovely video! The relashionship we have with games is one of my favorite topics, and channels like yours really changed the way I look at... life.

  • @minecraftveteranyoda4476
    @minecraftveteranyoda44762 жыл бұрын

    After that Evangelion section about being scared to share feelings, I figured I’d share my thoughts myself. The weird thing about this franchise and me, is that I often forget what a special part it’s had throughout my life. When I was younger, I played a variety of the games at different points and loved them all, at least at the time (yes, even Forces), yet I remember absolutely none of it, until I decide to revisit them and are suddenly filled with great warmth and happiness over things I’ve always loved. A fitting microcosm of this would be how my profile picture as of writing this is sonic-themed, yet I always forget about it until explicitly reminded. It’s very odd.

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