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Platform Robots

structure, applications and mathematics of 3RPR and hexapod robots

Пікірлер: 11

  • @amr.a-m8350
    @amr.a-m8350 Жыл бұрын

    Good explaining.I hope a tutorial how to get the Jacobin & inverse dynamic by importing as Sims cape by MAT LAB.

  • @stefangietl9181
    @stefangietl91812 жыл бұрын

    In step 1): when we calculate the coordinates of the platform corners in the platform frame, why do we add the coordinates of the platform (x_c and y_c). I thought the difference between the two coordinate-origins is calculated with the transformation matrix. In this case the coordinates of the platform corners are calculated starting from o_c and the parameters x_c and y_c are not used in step 1. Is there something I'm missing here?

  • @roboticsandengineering

    @roboticsandengineering

    2 жыл бұрын

    You are correct, the matrix on the right at 8:04 is actually p1 after the transformation and not before. So p_1^0 = that matrix (the answer to the problem) and p_1^c = [-rp*cos(pi/6); -rp*sin(pi/6); 0; 1]; which gets p_1^0 if you multiply it by the transformation matrix T_c^0.

  • @stefangietl9181

    @stefangietl9181

    2 жыл бұрын

    Aah, I get it. Thank you for the explanation!

  • @keremylmaz2271
    @keremylmaz22712 жыл бұрын

    can someone share the stewart platform code with me? Unfortunately, I don't know enough to write this code.

  • @shivanshverma5405
    @shivanshverma54053 жыл бұрын

    Can you share the matlab code of the inverse kinematics to me to understand this better?

  • @roboticsandengineering

    @roboticsandengineering

    3 жыл бұрын

    The file is proprietary, but you can pause the video at 8:54 for a peek at the code.

  • @willhaney96
    @willhaney963 жыл бұрын

    Really wish this was written more like software with meaningful variable names rather then mathematical shorthand since this equation is more likely to be used in software rather then mathematics. It took me forever to wrap my head around PID controllers since everything was always written in mathematical short hand rather then in pseudo code.

  • @roboticsandengineering

    @roboticsandengineering

    3 жыл бұрын

    You can call the variables whatever you want in software as long as you know what they represent mathematically, but the code must be based on math. Pause the video at 8:54 for a peek at the code.

  • @YueBeifong

    @YueBeifong

    3 жыл бұрын

    Code > Math

  • @oluwaferanmi100
    @oluwaferanmi10015 күн бұрын

    po2,y is yp + rp*sin(theta_z - pi/6)