Photogrammetry 2 - 3D scanning with just PHONE/CAMERA simpler, better than ever!
Ғылым және технология
Creating a 3D model just by taking lots of pictures of a real object? Yes! Check the full article:
www.prusaprinters.org/photogr...
Photogrammetry is back and it’s easier to use, gives better results and is still completely free!
0:24 Photogrammetry recap
2:07 Hot to take pictures for photogrammetry
4:13 Standard reconstruction
6:44 Augmented reconstruction
8:13 Live reconstruction
Get Meshroom here:
github.com/alicevision/meshro...
You NEED a CUDA compatible GPU, so you can't finish the full reconstruction without an NVIDIA card :(
Great Sculpting tutorial:
• Sculpting In Blender 2...
Music used:
Rainy Days by Joakim Karud
Lowrider by Joakim Karud
Clouds by Joakim Karud
Sorrow by Sappheiros
Cloudy by KODOMOi
Пікірлер: 826
My grandfather was a photogrammetrist back in the 60's until he retired in the late 80's, He died when I was young but it's amazing to think that he spent half his life working with the same mathematic formulas they use for measuring photos to print models in this video lol
@Przemolob1
28 күн бұрын
Do you have some examples of his work?
Bookmarks for me. 0:30 Recap 02:10 Taking Photos 04:15 Standard Reconsturction 04:50 Hit Start Or Structur for motion out Tip 05:30 Troubleshoot capture issues 05:45 when Happy Complete Cpmputation 05:55 Notes Turn Green as they c0mplete May take a while 06:12 Double click TEXTURE BUTTON 06:30 Export Model to Edit 06:45 Augmented Reconstruction 08:14 Live Restruction 09:10 All Mesh are Hollow-Plane Cut 09:30 Change Scale 09:43 Sculpting 10:03 Wiki Wiki Time! step 1 Drag photos into Programme Step 2 Right Click Structure from motion-Compute Step 3 Wait until computed Step 4 When Happy Finish Compution Step 5 Double Click Texturing Note to View the model Step 6 Export Model Step 7 Plane Cut in 3D sotware Step 8 Change Scale to suit
@JB0lant3
5 жыл бұрын
thanks. Love your comment
@kernelpanic615
5 жыл бұрын
thx for the bookmarks realy helpfull
@blackcat49345
4 жыл бұрын
love you
@zashbot
3 жыл бұрын
Very helpful thanks
@elonprince9868
2 жыл бұрын
You prolly dont care at all but does anybody know of a trick to get back into an instagram account? I stupidly forgot the login password. I appreciate any assistance you can give me.
This is unreal technology. Going to be using this for scanning objects for my college game project. Can’t thank you enough for showing this.
This is by far the best video about meshroom. There are tips here that Google has a hard time finding. I am impressed.
Awesome video. I am loving photogrammetry. My favourite hobby and will definitely give meshroom a try
Awesome, i know exactly where that first statue is, one of my favourite spots in Prague. I go to the cafe in the National gallery and that restaurant to the right all the time :)
Thank you for the video. I was new to the topic and tried to read up on it, but your video was just perfect to get into it. Especially the hint that you can make ideal photos on cloudy days has helped - on cloudy days it is not lacking here with me anyway...
imagine drone preprogrammed photo sequence shots. you can get some nice details of sculptures now.
@logitech4873
5 жыл бұрын
I did this with a local cathedral (with permission, of course). My results then weren't great however, so I may have to try reprocessing the images with this software.
@Acerbjorn
5 жыл бұрын
I'd imagine a cathedral with all it's arches and stuff would also be a very complex model to photogrammetry.
@logitech4873
5 жыл бұрын
*+Acerbjorn* - Look up "Lofotkatedralen", it's not the gothic type :p
@Mavi222
5 жыл бұрын
There is a Litchi software for DJI drones that can do that. You just set the waypoints and camera angle and it should work (but be careful if you use that)
@REDxFROG
5 жыл бұрын
@@logitech4873 you either need a better camera or fly closer. If you used Photoscan or even RealityCapture, you will not see improvements in other software.
Woooo... I just discovered last month!!! Awesome software!!!
Awesome video! Would be nice if you do a live tutorial on 3d reconstruction of more problematic objects, like ones with shiny and flat surfaces without texture. I.e. like reverse engineering old injection molded parts with glossy surface and flat color, or something like this.
Awesome work. Great tips and I can vouch for many of your tips from my own experience getting Meshroom finally working this week.
this looks very promising, can't wait to try it out this weekend!
@AngadAnkalaR
3 жыл бұрын
Did you try it out!! Just curious
Awesome, thank you for your great work!
Great video!! Thanks for introducing Meshroom to us and a tutorial on how to use it for photogrammetry :) I was going to start doing this soon with Autodesk ReCap, but this might be a good alternative as well.
Thank you for making this photogrammetry tutorial. Very informative and helped me.
Very cool. thank you for letting us know about this program. I've not been super happy with photogrammetry since 123d Catch was taken down and this looks like it may get me back in to it again!
Thanks! Will try the software again sometime.
Just as usual, beautiful video, incredibly made
so good for new beginners! thank you!
Excellent - very much worth a visit.re-visit! Thanks!
Thanks a lot it's exactly what i was looking for.
It has advantages, but also disadvantages. This is why we combine different scanning techniques for perfect results. Great video and great progress in the software!
@mageenderman
5 жыл бұрын
What other scanning techniques do you normally use?
@datarioniboii3986
3 жыл бұрын
@@mageenderman Well, I dont work with photogrammetry, but I have read that they also use laser scanning. Its the most precise way to scan a object and the results are outstanding. Here is a video by Konami scanning Schalke 04 stadium and showing previews from the game: kzread.info/dash/bejne/o3Wft6hte8XNqM4.html
Great vid - this gets at what 3D printing is really useful for - graduating beyond Thingiverse downloads.
great video. i always use photogrammetry but now also use projected light scanning. but the texture maps is the main reason for photogrammetry.
Thanks for updating this :-)
great video for more advanced scanning!
Holy cow that is awesome!
What a time to be alive!
This is going to be awesome for my 40k conversion projects
This was very good explanation of the mesh program I definitely give it a try since it has been updated.
Thank you very much for your review!
This is the most amazing thing I've seen in at least 24 days. Now I don't know if I want to 3d print something or put it in Unity... or whether I want to mod my house into GTA5... or build a rig that automatically rotates the camera around an object.
@talharoxen
Жыл бұрын
how can u make mod for gta from 3d file?
@polydynamix7521
Жыл бұрын
@@talharoxen you mean putting the 3d model into GTA? You use the mod tools, I forget which one you use to export to rockstar format but it should be easy to find. There's 5 or so tools in total that help you mod, it's not as easy as a Bethesda game but it's not that hard thanks to lots of documentation and community support.
@talharoxen
Жыл бұрын
@@polydynamix7521 Thanks. I will try to find them. always wanted to make and mod cars in gta
This makes me excited to try photogrammetry again.
@AngadAnkalaR
3 жыл бұрын
Me Too... Absolutely!!
This reminds me of the "Building Rome in A Day". Great video! :)
Great video! well explained and easy to follow. I want to know if you recommend this software to process aerial images, like the ones taken with a drone. I know there are other options, but I want to know if you know about some project using Meshroom with aerial images.
Oh wow, I've recognized the accent and the statue of Dvorak, then I found the video about your printing farm. Great job you're doing there! I wish I could visit the farm one day and film interview with you!
@sausagesmcgee7079
3 жыл бұрын
you're asking basically the daddy of the whole maker scene for an interview :-) he's a legend for sure...
Note: Always take note of what focal length you're shooting at - take not of what lens, focal length, camera type and settings you're using. If your scan comes out wrong it can help you when having to enter metadata manually if a problem occurs. It's especially important to make a note if you're using a smart phone camera because often vital data such as focal length is not recorded in the metadata - which is some cases makes the pictures unusable if you can't figure out the focal length and enter it manually. I can strongly recommend people using the following trick: Import the photos into a program like Photoshop or GIMP and add a mask around your object removing detail in the background. You can also zoom in if you couldn't get close enough to the object in the first place. Remember to retain all metadata while exporting your photos.
@GioMdeM
2 жыл бұрын
Thank you!
TIP for photogrammetry 3 tutorial - about making whole model of the object - including a bottom (or sole).
@johnnasta
4 жыл бұрын
If it's a small object you could use armature wire to hold it up so that you could see under it. In any case, try to put the model on a base that is smaller than the model.
this is Awesome thank you for taking the time to make this video
Great video! Just a small correction: Wikipedia is another website. Many sites have wikis, but Wikipedia is something else. 😉
Best photogrammetry tutorial
Thanks for explaining this. I have Meshroom already but hadn’t got it working properly yet.
This is awesome. Planning on getting a prusa very soon.
Thanks Josef always sharing your knowledge ;D !
I bet you can also take in-game screenshots to effectively "export" asset 3d models from games that dont allow you to access such data.
@4WDJUSTY
5 жыл бұрын
I tried it and it sucks, game graphics are not that close to reality... :/
@sementhrower420
5 жыл бұрын
@@4WDJUSTY How many shots did you take?
@bytebender
5 жыл бұрын
you might be interested in GL Intercept github.com/dtrebilco/glintercept here is one possible application (note this guide is quite outdated): brian-horning.com/google-earth-to-obj-using-glintercept/
@thomaswei8416
5 жыл бұрын
I did that with an ingame item from csgo. Worked quite well actually. Used 120 shots or so!
@iacchoiai39
5 жыл бұрын
You can also take screen shot of google map (3D buildings) make a model, and sell it for 15 USD (yes some people actually do that)
Amazing. Thanks for sharing. Just looking for something like this.
This looks really cool
Dannng thoses shoot, so pleasant to watch
Buen tutorial, didactivo y claro al explicar!
Thank you for this tutorial!!!
Can't wait to play with this! Can I create 3d assets for use in Blender by exporting the resulting mesh and a UV maps texture image?
Awesome video, very informative
Love this !
Nice video👌🏽 What about making a 3D scan of a part that you wish to have in real life size? Also can those 3D scans be used with other programs to edit the scan or ad additional shapes? And what 3D printing program would you recommend to be used for a good quality print?
Going to scan my MK3 and print out a pocket sized version. :P
@antdx316
4 жыл бұрын
how did it turn out?
@Thebigbean114
3 жыл бұрын
why not just print a new one
The live reconstruction might be fun if you have some sort of file syncing tool. Take pictures on your phone and have the model already processing by the time you get home.
Thanks for this tutorial. I will give it a try
@Prusa3D
4 жыл бұрын
Have fun! Once you try it, you'll see photogrammetry opportunities everywhere :)
Awesome, will have to give this a try soon. Great work guys
4:19 - the main thing I learned was that you can graffiti bushes! 😂 Great vid thanks! I'm trying it out now! 😃
Would this work with a water fountain? Or will the water movement spoil the end image? Anyway great technology!!
It was amazing!
Better than spending £350 per year for autodesk recap pro subscription! Liked and subbed.
Great Video,Thankyou..
Thank you Jo
Love it!
Great video
Very cool. Thank you
Amazing!! Hello from Brazil!
@Prusa3D
5 жыл бұрын
Hi!
Wow, uprime videl sem thumb asi pred 3 tydnama nebo kdy a az ted sem se k tomu zase nahodne dostal a koukam ono to ma pres mega sheldnuti a je to cech :D ... no nic, tohle pokud se mi vysledek podari dostat az do UE4 tak to bude super. Diky moc za info ohledne meshroom!
OpenCL support, please.
It’s art dude !
I look forward to prusa’s insight on the new iPhone lidar capability to do this
Yes meshroom is great! I tried to use meshroom at work to create a reference model of a complex assembly, but management was too stupid to understand why it was necessary. Let's just say the original documentation was useless for building something with thousands of parts. A 3D model of the entire assembly could've been built with photogrammetry in a couple of days, then distributed to every assembler for reference. NASA did something similar for their space craft where they always built two of everything. Photogrammetry is a much more affordable alternative to this.
What if there was a add-on camera the attached to print head to reconstruct an object on the print bed? You already have a machine that can move across the axis. You place an object on the bed choose scan the printer takes as many pictures as needed then you choose size and print a copy. Next step x-ray.
i am amazed
Nice, thanks!
I’ll have to see if there is an update of Meshroom since I last used it. In Win7 it kept crashing.
Dangit! Im on an Amd Radeon 580 and i cant do this! i hope there is a work around or update that can make it compatible with Amd graphics cards.
How well explained! Subscribed..I would like to see a next video with a drone capture of an urban space.
Just when my modelling abilities were starting to improve, this comes along and makes modelling obsolete. I've wasted my life. It is rather cool though. Can't wait to try it!
@Prusa3D
4 жыл бұрын
Hey they're not obsolete! For mechanical parts, CAD is still the best option. And for organic shapes, you'll be really happy to know basic modeling when working with photogrammetry meshes, they almost always need a bit of editing/clean up before printing :)
@tangentarc7477
4 жыл бұрын
@@Prusa3D It's good to know I'm not worthless just yet lol. It's funny you should mention CAD, as I recently started using CAD to design machines, and have also sucessfully made game assets from CAD models. All of the metal targets in my FPS game are actually real-world products that I produce. The game models are just slightly reworked CAD models.
Noob question!!! How can i put a design on a constructed image? I would like to get the 3d design of a motorcycle and play around with colors etc to see how it looks like
Thank you!!
we need green and yellow prusament how long till we get some more colors???
I wonder is it possible to for meshroom to process a folder of images without drag and drop for different projects
Somedody might suggest a blog, forum or fb channel where to talk about meshroom, and ask suggestions? I tried some attempts but i can't get a mesh done, and I don't know where is the problem:( thanks! This is a very well done video and thanks :)
I've tried Meshroom because I wanted to do a tutorial on it but I found it complicated and really had trouble getting good results. These days I use Reality Capture. It's not free but pretty cheap.
Love it.
Yay!!! ❤❤❤😍
Thanks, good video
Can photogrammetry be used in place of laser scanning for as-built documentation for process facilities?
Does it have the ability to set fixed relative cameras for stuff like 3D cameras that take 2 pictures a fixed distance away simultaneously?
Brilliant! Wow! We’re moving on aren’t we?!
Perfect!
AMAZING
Hi Josef, would love to see that 3d sculpting episode! (especially with Blender and 3d printing in mind).
@Prusa3D
5 жыл бұрын
Blender 2.8 all the way!
How accurate are the dimensions? Let say I choose one dimension in my object as reference and after processing I make sure to scale in order to match that reference dimension, how accurate will be all my other dimensions of the object?
the WOW at the beginning though
Thanks!
Can you use 360 time lapse for 3D model?
Some good information. I'm on version 8 of taking pictures and i still do not have a complete object with meshroom