PBR Materials

This video looks at PBR Materials (Physically Based Rendering). PBR materials simulate the way materials look in the real world. This is achieved by layering several texture maps such Color, Bump, Roughness, and Displacement.
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Texture Maps Explained:
help.poliigon.com/en/articles...
PBR Materials Resource:
ambientcg.com/\
#pbr #lumion #materials #physicallybasedrendering

Пікірлер: 4

  • @computationdesign
    @computationdesign5 ай бұрын

    @Alphonso Peluso, I have been here for almost 3years thank you for sharing your skills for free, I am applying for a master's in landscape and urbanism at IIT Architecture Chicago, maybe we can meet in the future hhhhh..

  • @AlphonsoPeluso

    @AlphonsoPeluso

    5 ай бұрын

    Hello! Thank you for being a part of my learning community! Thanks for the comment! I wish you all the best.

  • @MahKhaRah
    @MahKhaRah2 ай бұрын

    hi , i got a question. how Can AO map use in lumion ?

  • @AlphonsoPeluso

    @AlphonsoPeluso

    2 ай бұрын

    Lumion doesn’t have Ambient Occlusion. It does have a shadow effect that does the same thing.