PBR Materials for Revit - What These Materials Mean and How You Can Use Them

Ғылым және технология

Learn about rendering, material and texture channels, cloud-rendering and photorealistic rendering in this class from Autodesk University 2019. There is no question that technology is growing at an unimaginable pace. With the addition of Revit 2019 software’s Physically Accurate Materials comes the opportunity to push our renderings to the next level. This class is designed to take attendees on a deep dive of what physically based rendering (PBR) is, and how to use the enhanced materials to achieve a photorealistic render. We’ll cover how to create each of the different textures that are needed to develop a physically accurate material and where to apply them inside Revit. When our model is textured, we’ll look at Revit software’s cloud rendering service, and how it can utilize the PBR materials to enhance our renderings.
Key Learnings:
• Learn what physically based rendering is and discover the science behind it
• Learn about the specific material channels that make up Revit software’s physically accurate materials
• Learn about creating the different texture channels that make up a PBR material
• Learn how to use Revit software’s cloud-rendering service to create a photorealistic render
For more information about this course, visit www.autodesk.com/autodesk-uni...
Class hosted by Josh Radle, ATG Senior Product Manager.

Пікірлер: 13

  • @jonizajmi9992
    @jonizajmi9992 Жыл бұрын

    3:53 How does light work 4:54 Refraction 8:31 Advanced Highlight 10:25 Metals 12:49 Glazing 16:09 Displacement Map 24:56 Tiling 29:18 Render in Cloud 35:43 Iron Polish

  • @nodice100
    @nodice1003 жыл бұрын

    Great tutorial, Thanks.

  • @davidsingh4655
    @davidsingh46554 жыл бұрын

    Great exposition. shared to all my classmates.

  • @yuchaohu7245
    @yuchaohu72454 жыл бұрын

    thank you. it's very useful

  • @manuelbonilla4258
    @manuelbonilla42583 жыл бұрын

    Great Tutorial!!!

  • @yassinedahmane6340
    @yassinedahmane63404 жыл бұрын

    Thank you very much sir.

  • @ArchAymanIsmail
    @ArchAymanIsmail3 жыл бұрын

    thanks

  • @shahrzadkhatami5381
    @shahrzadkhatami53813 жыл бұрын

    Great tutorial! Could you please provide the link to download the Substance Alchemist and Player? Are the 2021 versions updated with new names?

  • @aatifawan781
    @aatifawan7812 жыл бұрын

    It's great

  • @hamadal.mutairi1256
    @hamadal.mutairi12563 жыл бұрын

    Great tutorial 🙏, Is there a way that i can make material using phone? Let say i had seen a product like a tile on a store and i would like to make material from it ? Just i have to take a shot for it? Please if any one can answer.

  • @awaishssn

    @awaishssn

    2 жыл бұрын

    To create your own materials from scratch you need extremely high quality images. The images clicked from a phone can work. You should just google how to create normal/bump maps etc.

  • @96ELPANDA
    @96ELPANDA3 жыл бұрын

    I have revit 2019.2, but I do not have several inputs on the material/appereance interface. I do not have any roughtness input, Advanced Highlight Controls, or bump/advanced input to load normal maps. Can anyone tell me how to activate those? or defenitly should I try revit 2021 ??

  • @angsiewtiang7432

    @angsiewtiang7432

    3 жыл бұрын

    Did u try start a new material? If not, copy duplicate a material that already have these features, and modify from there.

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