Pathfinder: WotR (Beta) - Slayer Class & Archetypes Mechanics/Overview

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Taking a look at the slayer class and it's archetypes in Pathfinder: Wrath of the Righteous!
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#Pathfinder #wrathoftherighteous #Slayer

Пікірлер: 32

  • @Flamberion
    @Flamberion3 жыл бұрын

    Congratulations on 6K subscribers and thanks for posting these videos, which are one of my daily highlight. I'm not really sure how I'll be able to fill the void once you exhaust the classes, but I'm sure you'll think of something!

  • @MortismalGaming

    @MortismalGaming

    3 жыл бұрын

    Current plan is Pillars of Eternity lore

  • @kylee7427
    @kylee74272 жыл бұрын

    Thanks for all the overviews!

  • @dagonofthedepths
    @dagonofthedepths3 жыл бұрын

    These videos are great keep it up man.

  • @MrGouldilocks
    @MrGouldilocks3 жыл бұрын

    I find slayers to be the best non-spell casting class in the game. They get full BAB progression, good hit points, decent proficiencies, and high bonus damage. They can also use their bonus feats to grab archery and two weapon fighting talents without needing to qualify for any of the prereqs. You can build a dual wielding Slayer without needing to have any dexterity. A strength-based dual-wielding slayer can kill virtually anything with a full attack action by the mid game. By the end game you could see three or four hundred damage per round.

  • @jacobbronsky464

    @jacobbronsky464

    3 жыл бұрын

    Agreed. I'd argue that pet classes like Mad Dogs are up there too, but they probably won't scale as mightily.

  • @MrGouldilocks

    @MrGouldilocks

    3 жыл бұрын

    @@jacobbronsky464 I didn't even consider pets. Anything with a pet is going to be better than a Slayer up until level seven or eight or so. But like you said, Slayers scale very well into the mid and late game. Their full BAB, and the bonus to attack from studied target makes them highly accurate. and then you throw in precision damage with a high strength score and some good weapons; it's really strong

  • @tslmtslm1
    @tslmtslm13 жыл бұрын

    Stygian slayer fits Wenduag pretty well

  • @DrBXXI
    @DrBXXI3 жыл бұрын

    In my opinion the best slayer is actually the Inquisitor archetype Sanctified Slayer.

  • @Hitazo

    @Hitazo

    3 жыл бұрын

    Not sure about being the "best" slayer but my first character is going to be a Sanctified Slayer.

  • @DrBXXI

    @DrBXXI

    3 жыл бұрын

    @@Hitazo I have used it on table top and it's mostly a slayer with buff spells and utility spells. Which is awesome.

  • @typarkin2413

    @typarkin2413

    2 жыл бұрын

    how would you build one, i want to play one but i’m struggling to plan it out

  • @DrBXXI

    @DrBXXI

    2 жыл бұрын

    @@typarkin2413 Just build him like any other slayer. Dex build or strenght build. (If you go for Dex build since it's more feat intensive I will advice to pick human). And pick utility and buff spells. The Inquisitor spells are not meant to do dmg, but to buff and give utility. For example Glitter dust is a great utility spell that will be usuefull all the game since the reveal part of the spell can't be resisted.

  • @molliethomas2585
    @molliethomas25853 жыл бұрын

    This is, imo, one of the classes that really benefits from turn-based combat. Keep it up👍

  • @Squeeble00

    @Squeeble00

    3 жыл бұрын

    This and magus/warpriest almost require it to be fun at all imo

  • @Squeeble00

    @Squeeble00

    3 жыл бұрын

    @@Mounthuapleb5890 they all have free/swift action abilities that i'm god awful at managing in combat. I've never been very good at real-time anyways though, so ymmv

  • @Squeeble00

    @Squeeble00

    3 жыл бұрын

    @@Mounthuapleb5890 in WOTR? Not that i know of. They'll probably add a respec like in kingmaker, but you won't be able to fully rebuild your character from scratch.

  • @katonryuka

    @katonryuka

    2 жыл бұрын

    Like the bard

  • @zarddin9561
    @zarddin95613 жыл бұрын

    Spawn Slayer class is my favorite in Pathfinder Kingmaker. And since anything more than 18 levels in Slayer is a waste of levels to me it is good to go for Spawn Slayer 18/1 Rogue/1 Vivisectionist Or start as Hedwirg and go 1 Fighter/1 Vivisectionist/Spawn Slayer 18 and pick two weapons fighting while going for STR for the great numbers of attacks combined with almost rogue levels of sneak attack damage and great BAB. And just focus on Scimitars for 30% chance to crit. Thundering Claw of the Bear God is like OP on Slayer thanks to that +5D6 extra damage when it crits. Here also Spawn Slayer looks for me like the best of the Slayers :)

  • @TheGrunaldi
    @TheGrunaldi3 жыл бұрын

    Spawn Slayer => Dwarf => Mohawk hairstyle => make it orange

  • @theratking013

    @theratking013

    2 жыл бұрын

    And a Prayer to Grimnir.

  • @Hitazo
    @Hitazo3 жыл бұрын

    Arcane Enforcer sounds really cool. Its the perfect class if you want to make Geralt without having to multiclass.

  • @sjtaylor7950

    @sjtaylor7950

    2 жыл бұрын

    @@quint3ssent1a It feels like this class might be built to multiclass with a class that has spellslots?

  • @mtaur4113
    @mtaur41132 жыл бұрын

    Studied Target goes brrrr, it's kind of mindless but it's free real estate.

  • @Flamberion
    @Flamberion3 жыл бұрын

    Forgot to ask - do you know if the different classes' level 20 coup de grace feats have exclusive cooldown timers? For example, if I have a level 20 slayer and a ranger in my party attacking the same enemy and the enemy gets hit and passes the first fortitude check to die instantly, do they make another one when the other class hits them too or are they immune to all similar effects for the next 24h?

  • @MortismalGaming

    @MortismalGaming

    3 жыл бұрын

    I believe it's a separate timer for each ability that doesn't have the same name

  • @Drescher1984
    @Drescher19842 жыл бұрын

    Would it make sense to have one level of alchemist (the subclass with sneak)?

  • @Fynzmirs
    @Fynzmirs3 жыл бұрын

    I really don't like Slayers. I just don't see the reason for them to exist. Designing hybrid classes is difficult and in this case I feel that they don't bring anything unique in terms of both flavour and mechanics. Bloodrager works because rage and spellcasting usually don't mix and it subverts this rule. Skald is fun for similiar reasons, although it could also reasonably be done as a bard archetype with some changes. But Slayer? Slayers don't do anything that hasn't been done before and while yes, they do have their special little mechanic with Studied Target, but it just feels... lame. Almost every ability Slayers get pumps up their damage. And damage is one of those things that you CAN have too much of. In PnP it just causes your DM to give monsters more hp, in video games it makes a character strictly better than less-optimized characters.

  • @coreystrohfeldt5373

    @coreystrohfeldt5373

    3 жыл бұрын

    In my experience my issue with slayer is its TOO good, it often overshadows the Ranger by being able to do basically everything the ranger does but better. I love playing it but its a class that probably shouldnt exist

  • @JockoJonson17

    @JockoJonson17

    2 жыл бұрын

    My favorite class for exactly those reasons. 😂

  • @muckaseggele4320

    @muckaseggele4320

    Жыл бұрын

    I know this comment is more than a year old, but I just had to say how much I agree with it. Wanting your character to put out as much damage as possible may seem like a fun and obvious thing to do, but it is almost impossible for a DM to balance a combat encounter around it if they want them to last for more than a single turn. Yes, you could give all opponents more hp, but on one hand it seems unfair against the player to negate the one thing they wanted their character to be good at, on the other hand you're punishing the rest of the party if they didn't optimize their characters as much, since now they can't really contribute to the combat in a meaningfull way (unless with buffing and crowd controll) and basically become cheerleaders for the only character able to deal decent damage. I have a DM that decided to compensate by throwing stronger enemies against the party, which is even worse, since the ability to deal a lot of damage doesn't mean they can take a lot of damage, so the fights still only lasted one turn, except it all came down to who acted first, either the player character one-shot the boss or the boss one-shot the player character, while the rest of the party became even more useless, since the moment they came into melee range to the enemy they would be one-shot by an attack of opportunity. I'm also really not a fan of some of the later pathfinder 1e classes that made other classes completely redundant since they could do all the older classes could, except better/actually functional. The ranger always had a hard time, since the class had nothing to offer that either a fighter, a rogue or a druid couldn't do better, but now we also have hunter and slayer to overshadow him. Is there even a reason to take more than 3-5 levels of rogue if the vivisectionist gets almost everything you want from that class in addition to a powerfull buff that stacks with everything and lasts forever, as well as access to some of the best buff spells in the game? The bloodrager may get less ragepowers than the barbarian, but the ability to cast mirror image as a swift action more than makes up for that. And to a lesser degree, if someone unfamiliar with the spells in the game would want to play an arcane caster, I'd probably recommend them arcanist over wizard or sorcerer.

  • @Fynzmirs

    @Fynzmirs

    Жыл бұрын

    @@muckaseggele4320 Bloodrages might be stronger than Barbarians (haven't played either) but at least their concept is rather unique. Arcanists might be boring thematically, but their mechanics are also enaging enough to provide alternatives (and definitely aren't stronger than other arcane casters). Slayers, however? Thematically, a slayer is... someone who slays? A specialist in killing? That's not really a new niche and overlaps a lot with rangers and rogues. Mechanically the class is also quite boring. It has high damage numbers and that's pretty much it. I simply see na value in its existance, unlike with bloodragers or arcanists. As for hunters, yeah... I also don't really get why they exist when rangers do as well. But I haven't seen one in play (unlike the slayer) so I won't comment on them

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