Part 2: Game Mechanics - Rivals of Aether: The Competitive Smash Player's Guide
Welcome back to my Competitive Smash Player's Guide to Rivals! If you haven't seen the first part of this series and would like to learn more about the game, check it out here: • Part 1: What is Rivals...
In this installment, we'll be looking at some of the technical changes that Rivals of Aether makes in comparison to Smash Bros, and talk about how these changes shape how the game is played.
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Series Playlist: • Rivals of Aether: The ...
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Timestamps:
0:00 - Intro
1:19 - Directional Influence
3:45 - Wavedashing
6:03 - Hit Canceling
6:59 - The Parry System
9:32 - Recovery
12:32 - Jab Cancels
13:09 - Hitfalling
14:22 - Closing Thoughts
16:37 - Outro/Credits
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Adam Carra's "Is Wavedashing good for Smash?": • Is Wavedashing good fo...
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Learn more about Rivals of Aether at rivalsofaether...
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Пікірлер: 49
There is so much effort in this video you can clearly see
An excellent rundown of Rivals mechanics! Also: for those interested in hearing more about the complexities of recovery in Rivals, Rottweiler recently put out a good video on the subject
@jacopodeldeo4308
3 жыл бұрын
Frankly a guy that says that frosburn is the worst character in the game shouldn’t be listen to
Great vids, Duder! [+] | Can't wait for Part 3!
@PainkillerAddict
2 жыл бұрын
[+]
I've already put 100 hours into the game and this video still helps. Thanks for making this series
Wow this is a great explanation of drift DI! Even the game didn’t do a great job explaining how it really works.
you're welcome
15:02 basically, this game was built for me, got it. Overall, this is a really great tutorial, despite me having already played the game for a bit. I had to plug in a Playstation controller in order to stand on equal footing with others on my laptop, but I was able to give a few people online a good time using me as a punching bag before having the match either swiped off right under their feet or just be handed to them as a win.
Really appreciate these even a few years later!
I’m loving this series so far! Thanks for the tips!
yessss im so happy to see the next episode!! its the highlight of my morning. it does my heart good to see resources for newcomers become available, especially in such a well-done way.
This entire series is incredibly high quality. From the writing to the editing, it's just solid all around. Fantastic work.
Awesome to see this in my notifs, amazing job like last time!
With Multiversus coming out soon, I found the sections on parrying and offstage game very helpful!
Hell yeah Sawtooth! This is great! I'll be linking this (including Part 1) to all the newer player in my region since Switch release. Keep up that grind bro.
I love these videos, recently been getting more and more into Rivals especially playing when on stream and these videos are always a good way to wake up! Keep up the good work.
new Sawtooth video
lame that it wasn't popular enough for the last 2 parts. I'm 34 and used to play Melee waay back in the day and just got rivals. It's amazing I love it and these videos were pretty nice for dudes like me.
beautifully done. I can't wait for the next one!
This series is great, keep it up!
me and my friend but the bullet and bought this game bcz we couldn’t wait for r2 to come out and omg i enjoy it very much.
Just gonna comment and hope and pray this video gets picked up
I hope we see part three one day.
8:06 look gary there i am!!!
awesome video, very informative and concise
Very new to rivals so this video is quite helpful
FINALLLYYY
Sick video
This was really helpful!
Great video!
The lack of views on this is a CRIME
I literally got into Rivals because shields were so freaking annoying in Ultimate
Great
0:44 i swear I’ve played against sawtooth before.
@coralanturn
3 жыл бұрын
Oh das you
great video
Where is video 3 with character explanation?
yuhhhhhhh
How did you get the gif background of merchant port at 2:07? It's very pretty, but I was only able to find it as a still sprite.
Is this guide still up to date?
Where's the next video?
where did you go???
Just wondering do i have to di as I get hit?
@spaceace9103
2 ай бұрын
No but you probably should
This is a really good overview, although as a fan of smash ledge mechanics + l-cancelling, a few of your comparisons came off as attacks on the games rather than strictly comparing them. Not sure that's something you wanna do in a video specifically for competitive smash players that already like their game. For ledge mechanics, it very much felt like you were underselling smash's ledge + recovery options while talking up Rival's. I personally love PM + melee's ledge game, and think there's plenty of mixups available. You were also showing some of the worst case examples in smash. So calling Rival's off-stage game more dynamic and unpredictable just felt wrong and disingenuous to me. I won't pretend Smash's ledge system is perfect, but I wouldn't call one better than the other. As for L-cancelling, I personally wouldn't even equate hitfalling with l-cancelling, so the comparison felt like you were just taking your chance to chime in on the l-cancel debate and shit on melee. Maybe a one off comment to clarify would be fine, but you even doubled back on it. Again, I won't say l-cancelling is amazing and should be in every game or something, but this very much came off as an unnecessary attack. For the most part this is a great video and does a great job of explaining + showcasing differences. But if your main audience is going to be competitive smash players, I'd be careful about potentially insulting their game while trying to talk up rivals.
This game is made for pros. Not casual-friendly. The tutorials are NOT easy if you aren't a Smash pro. Getting beat up by the tutorial over and over is demoralizing.
What happened to this guy ?