Paper Mario: The Thousand-Year Door (Switch) - 56 - Chapter 2 - The Great Tree (7/9)

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Read description / SPOILERS OF FUTURE EVENTS WILL NOT BE TOLERATED
An obvious trap makes a mess of things.
Key Notes:
Super Boots
- This increases Mario's jump power by 1, while also giving him the Spin Jump skill permanently.
- Perform the Spin Jump to initiate a battle with a big advantage on the enemy.
- On the overworld, the Spin Jump also allows you to flip the loose panels that contain Star Pieces. Since you have the means to find them (using the hammer and the boots), you can start finishing looking for them in each area (check the Map menu to check the percentage of pieces found) to receive artwork of each chapter.
- So I'm going to show the other Star Pieces you can get before going to save the Punies.
Shine Sprite
- In the room with the statues you cleared out to get the Super Boots. Destroy the black board there and reach the block. Also, get the badge in the same room.
Watch, enjoy, and comment, everyone.

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