Paint Images Directly Onto Objects Using Stencil Brush (Blender Tutorial)
Фильм және анимация
Using this method you can quickly and easily paint images directly onto objects. Making it very useful for graffiti, decals, overlays, dirt, wear and tear, and many many other things!
Here is the link to my Patreon where I will be posting assets and materials for anyone who wants to join! Your support would mean the world to me!
www.patreon.com/lanewallacefan_landing=true&view_as=public
Пікірлер: 122
So far the only tutorial I've seen that takes it slow and doesn't require prior experience to soft design.
You can adjust that stretchy image by hitting "Image Aspect" under the mapping button to fix it precisely as the original file
@lanewallace.
Жыл бұрын
I’m aware, but it still doesn’t fix the scaling
I was seeking a tutorial like for weeks for my project, it's fast and effective, thanks william
@lanewallace.
Жыл бұрын
Who is William lol
Thanks! Quick and easy tutorial! Very nice!
was looking for a tutorial like this a while ago, thankfully this came into my recommended thank you very much!
@lanewallace.
Жыл бұрын
I’m happy I could help you!
Thank you, didn't think it can be done so fast and relatively easy. Thanks for great tut! ;)
@lanewallace.
Жыл бұрын
Im glad I could help!
this is gold...why nobody told me this in the last 7 months lol
I feel 10x more confident in soft soft, thanks!
Thank you! Very useful
In Blender 4.0, you don't need to create a new base color and don't need to create a mix node to connect to BSDF principled. You just need to open a new texture in the active tools tab and select the mapping type to stencil. And the result is boom! you guys did it.
@Antok56
5 ай бұрын
Does it still need unwrapped uv map??
@Staykerazz
5 ай бұрын
Yes, it is still needed@@Antok56
@cornecardinaal7001
3 ай бұрын
Can you maybe help me? I'm using 4.0 and I have a problem with painting my decal on the texture. I followed the tutorial (creating a new image and connecting the mix node to BSDF principled) and then opened a new texture in the tools tab and selected the mapping type to stencil. everything looks correct (I can see the decal and the brush to paint the decal with on the texture), however when I click to paint, there is no painting over my texture. In other words: I cannot paint on the texture with my decal. Do you have any ideas on what I'm doing wrong? I have to say that I never understood the point of adding in a new texture first in the shading tab and connecting it to the shader, and after that create ANOTHER new texture in the texture paint tab. Why is that a thing anyway?
@ThisIsDownstate
2 ай бұрын
@@cornecardinaal7001 i feel your pain. at some point they gotta stop updating every 2 months and moving drop downs, and changing names of stuff. its really fucking hard to find out how to do things when it changes so often imo
@acquatriste
2 ай бұрын
@@cornecardinaal7001 i have the same issue :/
I just wanna give you a huge thanks for you cause tNice tutorials is the most helpful video I've had in a wNice tutorialle and it really helped so keep up the
I others said, useful straight forward tutorial, good stuff 👏
@lanewallace.
Жыл бұрын
Thank you!
Brooooo, so eeeeasy! Thanks a lot!
Oh, I goodly want to hear so!
Amazing.Thaks for sharing.
Thank you William
Thank You Very Much!
brilliant!
going well. For so reason tNice tutorials video struck as really concise and really cleared up so questions I had. The DAW I used back in
thank you!!
Thanks!
all the different elents together in a language that is universal. I've seen plenty of DAW tutorials being new, but tNice tutorials is by far the best so
super tutot ! thanks :)!!
Thank you man!
@lanewallace.
Жыл бұрын
Your welcome! I’m glad I could help!
Great Stuff! Question say I had a Sphere I texture paint that one, then say I have another sphere texture paint that one. I am trying to make a bunch of the same object with different stencils. It seems to work for 1 model then can't do it to another. I have hit a wall, maybe im missing something. Appreciate any help. Thanks
thanks alot
gold! thanks
@lanewallace.
Жыл бұрын
No problem!
thanks a lot :3
If colors are washed out : - Increase Factor parameter of the mixRGB. - In render menu (right panel) --> color management --> View transforme --> Filmic by default by Standard is better. - Select image texture of the mesh and paint in black over the graffiti, in some cases the graffiti colors look better.
You make blender overall so simple 😅
thankz
Great tutorial, thanks. Is there a way to control the density of an image so it look more transparent or more dense and bright?
@reviewstand9953
10 ай бұрын
Just interested of using different images node pain on the base colour it will look perfect
Thanks 🤘🤘🤘😍😍😍😍😍😍
Hey could you tell me how to create the details on those walls at 0:20
Huh. That's pretty cool, actually. I'm assuming you can do something like a half-finished graffiti using this method too, yes? Quite neat.
@lanewallace.
Жыл бұрын
Yes you could definitely do that!
wow
Marck Ecko Getting up ⬆️
I bought soft soft today!
If i want to add custom text as such. How can I do that?
how can i export the textures like this
Great tutorial, but i have problem, when i paint one side of object it affecting on back side of object but topsy turvy. :( I tried with occlude and backface but it didn't help me... :(
@Kash.mp3
Жыл бұрын
You probably have to flip the mesh
How. Soni get back the ones I accidentally x out
the anti ape stencil is way 2 hard. great tutorial,
I've followed the tutorial to a T, but for some reason when I get the stencil in place and go to paint it (set to white) nothing happens... any ideas what could be causing this??
@eightlisttwiththebag
Жыл бұрын
Same thing here, any thoughts?
@johnjungkook2721
Жыл бұрын
I don't know exactly, but I always have problems when I don't save the set-up and refresh the viewing mode. Also sounds like maybe your stencil brush isn't linked to the UV map properly
@-TheLegendHimself-
7 ай бұрын
And like every tutorial channel he doesn’t reply to the biggest problem
Hi, i have painted on the mesh and mixed the 2 materials correctly (in the viewport is all ok) but once i render all the paint work disappears :( where am i wrong? huge thanks lane!!!
@lanewallace.
Жыл бұрын
Make sure that you are clicking, save all images, in the texture paint mode.
hey, i did everything the same as you taught but why does my texture bleed all over the place, when i draw over the stencil, the texture itself gets drawn with the same material, which completely messes up the texture itself, i wish i could've shown you the problem
@MNW1999
Жыл бұрын
I've got the same problem as you :/
There just isn't a mapping, crop, or alpha button for me, and I cannot figure out why. If anyone has any ideas it would help, I have followed the tutorial 1 to 1 and it isn't there
for some anny resan i cant paint all appear exacly appear on tuturial but don paint anny thing
@KRAZZYWARMACHIENGaming
10 ай бұрын
Same
But how do I make s in tNice tutorials using my midi keyboard?
Whenever i try painting it in, blender lags and nothing appears on the material. Is it something ive missed?
amazing .. i now subscribe u
@lanewallace.
Жыл бұрын
Thank you!!
hey man great tutorial i just have one issue when i paint on the surface it gets repeated almost everywhere on the plane any solution for that please let me know!
@TanGLeng
9 күн бұрын
Helo, did You find a solution?
No such thing as "mixrgb" when adding the shader node. Is it called something different now in Blender 3.5?
@lanewallace.
10 ай бұрын
Add a mix node and change it from float to color
Why is the color of my brush too bright?
I opened up a new project and deleted the area where you "paint" the soft and I don't know how to make it co back!! Lol
Hi cool trick! The problem is that my graffiti has a black colour and its not showing when I paint. Any idea how I can fix that please?
@lanewallace.
Жыл бұрын
I ran into the same problem, Im sure there is a way to fix it, maybe a different blend mode.
@B100dyShad0w
Жыл бұрын
@@lanewallace. Hey! I actually found a way. Writing a step by step guide for those interested. 1.) UV unwrap your model (in my case, a wall). 2.) Create a second UV map and name it 'Graffiti', or whatever you feel like. With the 2nd UV map displayed, position the UVs wherever you want the graffiti to be placed. 3.) In the node tab, import your image texture of your graffiti and set it to 'Clip'. That way the image would not be repeated. 4.) Attach a UV Map node and attach it to the vector of the graffiti Image texture. Select the 2nd UV map from the UV map node (in my case, 'Graffiti'). You can also attach a mapping node in between for more control as well. 5.) Create a mix colour node and attach both the diffuse wall texture and the graffiti texture. Then attach the graffiti image texture alpha channel to the Fac input of the mix colour node. 6.) Done! Hope this helps!
@sirlamalot
Жыл бұрын
@@B100dyShad0w Much appreciated. Was scratching my head for quite some time.
All the coding and line connection isn't on my screen At all. And I have the latest version. Not only that, but the things that I would need to do are for an object. Not the scene itself.
Hey I am using this method but unfortunately the texture on the object is getting stretched what could the problem I was using smart uv unwrap.
@TheTubejunky
Жыл бұрын
This is my problem. I wonder if it has to do with normals or vertex spacing? I couldn't fix it! :(
@sriharivaila7276
Жыл бұрын
@@TheTubejunky did u do ctrl + a and all transforms.
@TheTubejunky
Жыл бұрын
@@sriharivaila7276 yup just tried that as well. no luck. It's only on a portion of my object/mesh. I believe it's only on the portion of the mesh that I used proportional editing on. it's weird. I don't want to have to try to remodel the whole mesh again.
@TheTubejunky
Жыл бұрын
@@sriharivaila7276 I think it has something to do with my faces on parts of the mesh not having 4 vertices. I'm redoing the whole mesh now. Not sure how I'm going to keep my topology if I make all faces square.
Hmm any idea why when I get to the stenciling part it doesn't follow my mouse, it just stays at the very bottom left of the window.
@zer03d14
Жыл бұрын
Also is there a way to do this without having to "paint" it, I heard the term uv projection but honestly struggling to find it via the term.
@shokomann
8 ай бұрын
have the same problem the stencil stays in the left bottom corner...weird
why does it not show up for me in cycles?
@lanewallace.
Жыл бұрын
Make sure to hit "save textures" in the texture paint tab
the first thing makes no sense to me. there is no texture slot tab
@kyleross8817
3 ай бұрын
Blender 4 moved it. It's on the top, instead of on the right. It'll still say "Texture Slots" - you click on it, and get the same options!
@ThisIsDownstate
2 ай бұрын
@@kyleross8817 i fucking hate that they keep moving stuff. if you already know all functions of blender i guess its ok, but when you re learning stuff and then things move and get renamed it is so frustrating
the image i select just get locked/stuck in the bottom left of the screen and i cant move it. i saw other people with this problem.....anyone work out why this happens. a blender 4 thing maybe ? I appreciate people making the tutorials but i dont know why they dont ever reply to problems people are having, especially when multiple people are having the same issue. if anyone can shed light on this it would be great. thanks
@SnoringBulldog21
Ай бұрын
same issue here .i'm gonna leave my comment hear in case someone answer the solution for this question
@SnoringBulldog21
Ай бұрын
try this (at least it works for me : alt + right click (drag) the image to the place you want, shift + alt + right click (drag) and move your mouse to scale it up or down. hope this usefull
@ThisIsDownstate
Ай бұрын
@@SnoringBulldog21 yeah it was fucking right click the whole time lol i spent an hour raging for nothing haha
how to increase opacity?
@Alvaro-dh9bj
9 ай бұрын
Any solutions?
he softs like he could be the automated voice ssage
I CAN T MOVE THE STENCIL AROUND PLEASE HELP I AM LOSING MY MIND
@shokomann
8 ай бұрын
SAAAAAAME
there is no mix rgb in blender 3.5
@lanewallace.
Жыл бұрын
There is, add in a mix node and change it from float to color. Idk why the devs changed it because I had the same issue
Unfortunately, apparently in new versions of blender this method does not work, I repeated all the steps 1 in 1 several times, but this did not give any result, stencil simply does not work.
@troglodyte6005
8 ай бұрын
It does work
It only works in Eevee and not in Cycles for some reason?
@LazyBart
Жыл бұрын
have you found a fix for this?
@oh_he_vibin
Жыл бұрын
@@LazyBart no sorry still no idea
@LazyBart
Жыл бұрын
@@oh_he_vibin I found it, you need to save the texture with the stencil on and then it shows
@oh_he_vibin
Жыл бұрын
@@LazyBart thank you
version, standard is more than sufficient
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