Packing Spherical Cells Using MoGraph and Volumes

In this Cinema 4D Tutorial I will show you a technique that allows you to create Spherical Cells that Deform based on their overlaps, therefore creating nicely packed Cells. This method does NOT use Cloth or Soft Body Dynamics, making it faster and very controllable. It works with Animation as well, and is based on an MoGraph setup that clones Spheres.
Please also check out the following great Cinema 4D and Motion Graphics tutors:
3D Fluff
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Helloluxx
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MoGraph.com Tuts
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School of Motion
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eyedesyn
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INSYDIUM LTD
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MaxonC4D
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Пікірлер: 66

  • @noseman
    @noseman4 жыл бұрын

    If you are doing this in R20, please make Sure you Select the Volume Builder in the Field List and Deactivate the Remapping in the Remapping Tab. Otherwise the effect will fail in R20.

  • @donross7820
    @donross7820Ай бұрын

    This is SUCH a great technique for an effect which I had tried to achieve for a long time. Thank you!

  • @REALsandwitchlotter
    @REALsandwitchlotter4 жыл бұрын

    Bit pissed at the moment, but going to Watch this asap when sober, never will i ever miss a noseman post!!!

  • @noseman

    @noseman

    4 жыл бұрын

    Cheers then!

  • @microcosmmedical
    @microcosmmedical3 жыл бұрын

    This is one of those rare genuinely useful tutorials, where I can already imagine a hundred other uses for the technique. Thank you so much ! :)

  • @jespersandell9020
    @jespersandell90204 жыл бұрын

    That’s clever! Great tutorial.

  • @donross7820
    @donross78202 жыл бұрын

    Your tutorials are SO cool! I learn so many amazing techniques when I watch one. Thank you thank you.

  • @valentinamaccarinelli3976
    @valentinamaccarinelli39763 жыл бұрын

    Fantastic tutorial! Thanks a lot!

  • @GashiryItgo
    @GashiryItgo Жыл бұрын

    Brillient Idea!! Appreciate you!

  • @meowboogie7224
    @meowboogie72244 жыл бұрын

    learned so much! thank you!!

  • @jenskruger975
    @jenskruger9754 жыл бұрын

    That's awesome. I didn't know that kind of use it

  • @orcunakman
    @orcunakman4 жыл бұрын

    I really enjoyed this one. Really a great idea to use volume this way. Thanks.

  • @noseman

    @noseman

    4 жыл бұрын

    Brother... you enjoy all my tutorials. You are very welcome.

  • @ExpressoMechanicTV
    @ExpressoMechanicTV3 жыл бұрын

    Fab - thanks once again!

  • @jagz888
    @jagz8883 жыл бұрын

    superb tutorial, you have a talent for teaching.

  • @3dkng
    @3dkng3 жыл бұрын

    Epic tutorial!

  • @PHaNtoM44443
    @PHaNtoM444433 жыл бұрын

    awesome approach!

  • @wigglysquidsb
    @wigglysquidsb3 ай бұрын

    Good stuff!

  • @MatthieuFremeaux
    @MatthieuFremeaux4 жыл бұрын

    really clever technic, thousand thanks !!

  • @noseman

    @noseman

    4 жыл бұрын

    a million welcomes!

  • @smudgebits
    @smudgebits2 жыл бұрын

    True ingenuity.

  • @JustinMarimon
    @JustinMarimon4 жыл бұрын

    Really brilliant setup. I never would have thought of using the Volume Builder with an instance to create a real-time falloff for deformers. Thank you as always!

  • @noseman

    @noseman

    4 жыл бұрын

    weird epiphanies come at strange times...

  • @okfir
    @okfir3 жыл бұрын

    Where were you last year? I was modeling a Pomegranate and this method could save me so much time... and like always, great tutorial.

  • @MrTravisDCook
    @MrTravisDCook3 жыл бұрын

    excellent!!!!!

  • @gilkadosh1121
    @gilkadosh1121 Жыл бұрын

    Dude, fantastic! Tnx for that, been looking for a technic to do just that 😊

  • @ace5
    @ace54 жыл бұрын

    very cool technique!

  • @noseman

    @noseman

    4 жыл бұрын

    Thanks Aleksey!

  • @kenedamoncef6735
    @kenedamoncef67353 жыл бұрын

    Ohh man thank you so much

  • @ArturKiraga
    @ArturKiraga2 жыл бұрын

    Thank you

  • @vladan.Poison
    @vladan.Poison4 жыл бұрын

    Very nice.. thanks

  • @noseman

    @noseman

    4 жыл бұрын

    you're very welcome!

  • @traegami
    @traegami4 жыл бұрын

    brilliant . . .

  • @noseman

    @noseman

    4 жыл бұрын

    I know...

  • @nuncatto
    @nuncatto4 жыл бұрын

    dude, are you a wizard?!!!!

  • @noseman

    @noseman

    4 жыл бұрын

    is it not obvious? What else do I need to do?

  • @sheldondrake8935
    @sheldondrake89352 жыл бұрын

    ok, I'll have to watch this 4 times but yeah geeeenius

  • @NicolasNami
    @NicolasNami4 жыл бұрын

    I'll give this one to the greeks. Well done, my friend. Very useful.

  • @noseman

    @noseman

    4 жыл бұрын

    and many other things... Thank you for your nice words!

  • @NicolasNami

    @NicolasNami

    4 жыл бұрын

    @@noseman 😁😁😁

  • @gbiny7291
    @gbiny72914 жыл бұрын

    Genius

  • @noseman

    @noseman

    4 жыл бұрын

    I am...

  • @jankarl5269
    @jankarl52692 жыл бұрын

    Hey Noseman! I think I just found a quick and dirty way to do this without even having to bake them (real time viewport)! - it requires a displacer and a proximal shader, I'll let you figure out the rest ;)

  • @noseman

    @noseman

    2 жыл бұрын

    Would you care to share a scene file, because those where the first things I tried when developing this technique. I'll be very surprised if it did, and will make a tutorial in your honour...

  • @k4824l
    @k4824l4 жыл бұрын

    Great tutorial! Question - 33 seconds into the video, there is one sphere that is moving from right to left, how was done?

  • @noseman

    @noseman

    4 жыл бұрын

    Thanks. I used a Mograph Selection to select a single Clone, and applied a Plain Effector only to that one. The Mograph setup has dynamics, and a Force to create mutual attraction. Then I Cached the animation, and then I applied the Packing effect.

  • @Meeksy
    @Meeksy4 жыл бұрын

    Very cool technique! Does this still work when the spheres are randomly scaled as well?

  • @noseman

    @noseman

    4 жыл бұрын

    yes

  • @Rentoa
    @Rentoa4 жыл бұрын

    Well that was cool!💪 👍 need to kick my kids away from my pc, and start testing this. Thank you.🙏

  • @noseman

    @noseman

    4 жыл бұрын

    how did that go?

  • @gregkulz6403
    @gregkulz64034 жыл бұрын

    cool technique. when i tried it I couldn't get the range mapper to create the spaces.

  • @noseman

    @noseman

    4 жыл бұрын

    because the SDF's values change depending on the size of the model, you may need to tweak the values of the range mapper. I did some tests and used -3% in the Max output for example.

  • @noseman

    @noseman

    4 жыл бұрын

    if you're using R20, please read the first Pin comment...

  • @hhhmoh5455
    @hhhmoh54554 жыл бұрын

    Hi Mr Noseman . Can you please make a tutorial from start to end about braodcast design like the stuff on n3design.com , i really need it . by the way i have good experience on c4d but i don't know why i can't complete a project like that

  • @noseman

    @noseman

    4 жыл бұрын

    I can't make tutorials on "Design" so save my life. On the other hand, if you want tutorials on techniques, then... maybe.

  • @donross7820
    @donross78202 жыл бұрын

    I'd like to request a tutorial on procedural texturing in Redshift. No textures allowed. Only precise placement using Fields, Vertex Maps, Nodes, and possibly even hand painting with Vertex Color tag.

  • @noseman

    @noseman

    2 жыл бұрын

    thanks for the compliments, but your email is not accepting my replies... post some beer foam images when you're done

  • @donross7820

    @donross7820

    2 жыл бұрын

    @@noseman I got your reply but I am not sure why you would get that message? Now back to creating photorealistic beer foam in Redshift finally possible despite being told all those years that it was impossible. How about "Gamechanger" as your new nickname?

  • @KosSedakoff
    @KosSedakoff2 жыл бұрын

    How to do it in R19 version?

  • @noseman

    @noseman

    2 жыл бұрын

    You can't. R19 doesn't have Volumes or Fields.

  • @simontrickfilmer
    @simontrickfilmer4 жыл бұрын

    love this Tutorial. But the thumbnail is the opposite of a clickbait :-(

  • @noseman

    @noseman

    4 жыл бұрын

    Thanks, and I fixed the thumbnail

  • @sicest5415
    @sicest54154 жыл бұрын

    knows man nose the way to persuade C4D to believe he (or she) is a Houdini baby.

  • @noseman

    @noseman

    4 жыл бұрын

    Dad, is that you?

  • @sharhu
    @sharhu11 ай бұрын

    파우더 초능력자코스 군인훈련소 휴먼 시민훈련소 천수를다하고죽으면황제훈련소 새치기하면치매

  • @_o__o_
    @_o__o_ Жыл бұрын

    i dont like it.