P8S (Part 2) Guide - Abyssos: The Eighth Circle (Savage)【Nukehai】
Ойындар
This video goes into the "Nukehai" strat and macro used for the second half of the Abyssos: The Eighth Circle (Savage) raid (P8S-2) in FFXIV.
We will use lots of animations to explain things in an easy-to-understand manner. In addition, many debuffs and mechanic combinations have also been recorded.
Macro:
/p 【Natural Alignment #1】
/p ■ Spread 1st ■ Spread 2nd
/p ★ ST ★ ST
/p D1 MT D2 MT MT ★ = Sigil
/p H1 H2 D2 H1 D2 players
/p D3 ST D4 D1 D1
/p ■ Stack 1st D3 H2 D3
/p Dodge West D4 D4
/p ■ Fire baits (②④ positions)
/p ②/① ①/② T/H West:MT>ST>H1>H2
/p ④/③ ③/④ DPS East:D1>D2>D3>D4
/p ■ Ice baits West:D1>ST East:MT>D2
/p 【Natural Alignment #2】
/p Spread: ST MT ★ D3 D1
/p H1 H2 D4 D2
/p 【High Concept 1-1】│【High Concept 1-2】
/p 7α │ 27α
/p +27α │
/p 7β │Concept 27β
/p +27βγ │
/p 7γ │ 27γ
/p ■ High Concept #1 2nd Synthesis
/p 27αβγ → Synthesize North
/p //Unused 7αβγ → Synthesize South
/p Player from the top → Take top tower
/p 【Limitless Desolation】(Hydi/Bijyon)
/p MT D1
/p ST + + D2 ※1st, 3rd AoE at top +
/p H1 + + D3 ※2nd, 4th AoE at bottom +
/p H2 D4
/p 【High Concept 2-1】 │【High Concept 2-2】
/p Nothing/7α │ 27α
/p Solo │Concept
/p 7β │Ifrit Ifrit 27β
/p /27 │Concept
/p 7γ │ 27γ
/p ■ High Concept #2 2nd Synthesis
/p 27α + 27β → Synthesize North
/p Unused 7αβ + 27γ → Synthesize South
/p Player from the top → Take top > left tower
/p 【Dominion】 【Tower priority】
/p MT H1 D3 D1 W:MTSTH1H2D4D3D2D1:E
/p ST H2 D4 D2
Timeline:
00:00 Introduction
00:10 Markers
00:18 Start of the fight
00:57 Natural Alignment #1
01:28 Natural Alignment #1 Explanation (stack and spread)
02:12 Natural Alignment #1 In-game Footage (stack→spread)
03:00 Natural Alignment #1 In-game Footage (spread→stack)
03:35 Natural Alignment #1 Explanation (Fire and Ice)
06:07 Natural Alignment #1 In-game Footage (Fire→Ice, D1 adjusts)
06:32 Natural Alignment #1 In-game Footage (Fire→Ice, MT adjusts)
06:57 Natural Alignment #1 In-game Footage (Ice→Fire, D1 adjusts)
07:19 Natural Alignment #1 In-game Footage (Ice→Fire, MT adjusts)
07:40 Natural Alignment #1 In-game Footage (debuffed players PoV)
08:45 High Concept #1 Explanation
13:12 High Concept #1 Animation
13:41 High Concept #1 In-game Footage
15:26 Limitless Desolation (Hydi/Bijyon) Explanation
17:40 Limitless Desolation (Hydi/Bijyon) In-game Footage
18:58 Natural Alignment #2 Explanation
19:42 Natural Alignment #2 (1 player Inversed)
20:51 Natural Alignment #2 (2 players Inversed)
22:04 High Concept #2 Explanation
25:55 High Concept #2 In-game Footage
26:60 High Concept #2 Conceptualising Phoenix
28:06 Aionagonia #1
28:28 Dominion #1
30:26 ED
Natural Alignment (Fire/Ice) - 5:20
MT/D1
Fire: Always front + near position (1).
Ice (2 players): Always on the far side of the line.
Ice (4 players): Move to the opposite side, bait Ice on the near side.
ST/D2
Fire (MT/D1 present): Always bait Fire at front + far position (2).
Fire (MT/D1 not present): Front + near position (1).
Ice (2 players): Always far side.
Ice (4 players): Always baiting Ice on the near side.
H1/D3
Fire (2 players, MTST/D1D2 present): Always bait Fire at front + far position (2).
Fire (2 players, MTST/D1D2 not present): Front + near position (1).
Fire (4 players): Always rear + near position (3).
Ice: Always on the far side of the line.
H2/D4
Fire (2 players): Always bait Fire at front + far position (2).
Fire (4 players): Always bait Fire at rear + far position (4).
Ice: Always on the far side of the line.
-----------------------------------------
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▶FF character details
⭕Race: Lalafell
⭕Main role: Melee DPS
⭕Main job: NIN
⭕Data center: Meteor
⭕Home World: Mandragora
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⚠Notes⚠
Tweaks, comments, suggestions, etc. are very welcome.
However, please refrain from slander, abuse, stirring up trouble, unpleasant comments, etc.
As always, thank you for your comments, advice and messages of support!
------------------------------------------
The company names, product names, system names, etc. mentioned are registered trademarks of their respective companies.
Copyright (C) 2010 - 2022 SQUARE ENIX CO., LTD. All Rights Reserved.
Пікірлер: 36
この動画のおかげで先日クリアすることができました。わかりやすい解説ありがとうございます。
Thank you for the guide and the subtitles
@nukemarugames
Жыл бұрын
Thank you for watching. Thanks to everyone for the subtitles.
很感謝您發布了中文解說版本,這讓我更容易理解boss的機制
@nukemarugames
Жыл бұрын
谢谢收看。 感谢翻译它的人,我也得救了。
イフ即合成感謝です🥰
Thank you for the amazing guide!
@nukemarugames
Жыл бұрын
No problem. Thanks for watching.
英語字幕ありがとうございます!助かります!
@nukemarugames
Жыл бұрын
字幕作ってくれた方のお陰でわたしもたすかっております。
I'm glad there's finally a eng sub
15:08 詠唱が始まったらデバフが重なっても問題ありませんとありますが正しくは詠唱バー後半であれば問題ないってだけで詠唱開始直後や早い段階でかさなってると爆発してワイプするのでお気をつけください
@nukemarugames
Жыл бұрын
補足ありがとうございます。
This will help more people in Elemental to get their clears, there's no English version for this guide yet ... will be more easier for me to roam around PFs to help with parties, thanks for your effort !
@nukemarugames
Жыл бұрын
Thank you for watching. I am glad that a common understanding is born in multiple languages.
概念支配意味わからんかったけどマーカーで結構覚えやすくしてくれてるのか…!
@user-yy2te7ho9r
Жыл бұрын
カンチガイカモ…
中国語字幕ありがとうございます!助かります!
@nukemarugames
Жыл бұрын
字幕作ってくれた方のお陰でわたしも助かります。
thank you
@nukemarugames
Жыл бұрын
ty
ああ字幕すげじゃ
Part2…だと…!?
1:28 NA 1 8:45 HC 1 15:32 LD 18:58 NA 2 22:04 HC 2
Arigatou
@nukemarugames
Жыл бұрын
douitasimasite
あ、ぬけまるちゃん、愛してます
@nukemarugames
Жыл бұрын
遅くなりましたがうれしいありがとうございます!
Nukemaru is God of ffxiv guide
@nukemarugames
Жыл бұрын
Thank you. I will do my best in the future.
How in the hell people that was not in the static group able to get the clear? not to mention the loots?!! SE should let everyone has a chance to get the loot not just the static group!!!
16:00 MTSTD1D2 ※3番目以外は即移動 1→即北側AOE捨て場移動→塔踏み 2→即北側AOE捨て場移動→南側AOE捨て場に移動→塔踏み 3→3番目AOE捨てが終わったら北側AOE捨て場に移動→塔踏み 4→即北側AOE捨て場に移動→1番目AOE発生したら南側AOE捨て場に移動→4番目AOE捨てて塔踏み
動画みてもよく分からなかったんですが 概念2回目の4っつの塔踏みは空気読みでも大丈夫かな 合成のときに軽く主張しておくつもりです
概念合成後の塔に入る優先度とか無駄に考えること増やしてるだけでは…… 二人しかいないのだから近い方に入るだけでいいはず