P8S (Part 2) Guide - Abyssos: The Eighth Circle (Savage)【Nukehai】

Ойындар

This video goes into the "Nukehai" strat and macro used for the second half of the Abyssos: The Eighth Circle (Savage) raid (P8S-2) in FFXIV.
We will use lots of animations to explain things in an easy-to-understand manner. In addition, many debuffs and mechanic combinations have also been recorded.
Macro:
/p 【Natural Alignment #1】
/p  ■ Spread 1st  ■ Spread 2nd
/p     ★      ST   ★   ST
/p   D1 MT D2     MT MT  ★ = Sigil
/p   H1  H2    D2 H1 D2  players
/p   D3 ST D4      D1 D1
/p  ■ Stack 1st    D3 H2 D3
/p   Dodge West    D4 D4
/p  ■ Fire baits (②④ positions)
/p   ②/①  ①/② T/H West:MT>ST>H1>H2
/p   ④/③  ③/④ DPS East:D1>D2>D3>D4
/p  ■ Ice baits  West:D1>ST East:MT>D2
/p 【Natural Alignment #2】
/p  Spread:  ST MT ★ D3 D1
/p          H1 H2 D4 D2
/p 【High Concept 1-1】│【High Concept 1-2】
/p      7α      │     27α
/p  +27α       │
/p           7β │Concept    27β
/p  +27βγ      │
/p      7γ      │     27γ
/p  ■ High Concept #1 2nd Synthesis
/p          27αβγ → Synthesize North
/p    //Unused 7αβγ → Synthesize South
/p    Player from the top → Take top tower
/p 【Limitless Desolation】(Hydi/Bijyon)
/p    MT  D1
/p  ST  +   + D2 ※1st, 3rd AoE at top +
/p  H1 +   + D3 ※2nd, 4th AoE at bottom +
/p     H2  D4
/p 【High Concept 2-1】 │【High Concept 2-2】
/p     Nothing/7α  │      27α
/p  Solo         │Concept
/p           7β │Ifrit  Ifrit    27β
/p  /27        │Concept
/p        7γ      │      27γ
/p  ■ High Concept #2 2nd Synthesis
/p        27α + 27β → Synthesize North
/p    Unused 7αβ + 27γ → Synthesize South
/p   Player from the top → Take top > left tower
/p 【Dominion】    【Tower priority】
/p  MT H1 D3 D1 W:MTSTH1H2D4D3D2D1:E
/p  ST H2 D4 D2
Timeline:
00:00 Introduction
00:10 Markers
00:18 Start of the fight
00:57 Natural Alignment #1
01:28 Natural Alignment #1 Explanation (stack and spread)
02:12 Natural Alignment #1 In-game Footage (stack→spread)
03:00 Natural Alignment #1 In-game Footage (spread→stack)
03:35 Natural Alignment #1 Explanation (Fire and Ice)
06:07 Natural Alignment #1 In-game Footage (Fire→Ice, D1 adjusts)
06:32 Natural Alignment #1 In-game Footage (Fire→Ice, MT adjusts)
06:57 Natural Alignment #1 In-game Footage (Ice→Fire, D1 adjusts)
07:19 Natural Alignment #1 In-game Footage (Ice→Fire, MT adjusts)
07:40 Natural Alignment #1 In-game Footage (debuffed players PoV)
08:45 High Concept #1 Explanation
13:12 High Concept #1 Animation
13:41 High Concept #1 In-game Footage
15:26 Limitless Desolation (Hydi/Bijyon) Explanation
17:40 Limitless Desolation (Hydi/Bijyon) In-game Footage
18:58 Natural Alignment #2 Explanation
19:42 Natural Alignment #2 (1 player Inversed)
20:51 Natural Alignment #2 (2 players Inversed)
22:04 High Concept #2 Explanation
25:55 High Concept #2 In-game Footage
26:60 High Concept #2 Conceptualising Phoenix
28:06 Aionagonia #1
28:28 Dominion #1
30:26 ED
Natural Alignment (Fire/Ice) - 5:20
MT/D1
Fire: Always front + near position (1).
Ice (2 players): Always on the far side of the line.
Ice (4 players): Move to the opposite side, bait Ice on the near side.
ST/D2
Fire (MT/D1 present): Always bait Fire at front + far position (2).
Fire (MT/D1 not present): Front + near position (1).
Ice (2 players): Always far side.
Ice (4 players): Always baiting Ice on the near side.
H1/D3
Fire (2 players, MTST/D1D2 present): Always bait Fire at front + far position (2).
Fire (2 players, MTST/D1D2 not present): Front + near position (1).
Fire (4 players): Always rear + near position (3).
Ice: Always on the far side of the line.
H2/D4
Fire (2 players): Always bait Fire at front + far position (2).
Fire (4 players): Always bait Fire at rear + far position (4).
Ice: Always on the far side of the line.
-----------------------------------------
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➡ / nukemarugames
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------------------------------------------
▶FF character details
⭕Race: Lalafell
⭕Main role: Melee DPS
⭕Main job: NIN
⭕Data center: Meteor
⭕Home World: Mandragora
------------------------------------------
⚠Notes⚠
Tweaks, comments, suggestions, etc. are very welcome.
However, please refrain from slander, abuse, stirring up trouble, unpleasant comments, etc.
As always, thank you for your comments, advice and messages of support!
------------------------------------------
The company names, product names, system names, etc. mentioned are registered trademarks of their respective companies.
Copyright (C) 2010 - 2022 SQUARE ENIX CO., LTD. All Rights Reserved.

Пікірлер: 36

  • @sasachisasachi5111
    @sasachisasachi5111 Жыл бұрын

    この動画のおかげで先日クリアすることができました。わかりやすい解説ありがとうございます。

  • @cherylchan605
    @cherylchan605 Жыл бұрын

    Thank you for the guide and the subtitles

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    Thank you for watching. Thanks to everyone for the subtitles.

  • @poijachung5831
    @poijachung5831 Жыл бұрын

    很感謝您發布了中文解說版本,這讓我更容易理解boss的機制

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    谢谢收看。 感谢翻译它的人,我也得救了。

  • @tina422
    @tina422 Жыл бұрын

    イフ即合成感謝です🥰

  • @SensiKarate
    @SensiKarate Жыл бұрын

    Thank you for the amazing guide!

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    No problem. Thanks for watching.

  • @xenoctlimanjaya4863
    @xenoctlimanjaya4863 Жыл бұрын

    英語字幕ありがとうございます!助かります!

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    字幕作ってくれた方のお陰でわたしもたすかっております。

  • @zurgboy07
    @zurgboy07 Жыл бұрын

    I'm glad there's finally a eng sub

  • @user-xc9fj8by1i
    @user-xc9fj8by1i Жыл бұрын

    15:08 詠唱が始まったらデバフが重なっても問題ありませんとありますが正しくは詠唱バー後半であれば問題ないってだけで詠唱開始直後や早い段階でかさなってると爆発してワイプするのでお気をつけください

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    補足ありがとうございます。

  • @thanasiusgrandel54
    @thanasiusgrandel54 Жыл бұрын

    This will help more people in Elemental to get their clears, there's no English version for this guide yet ... will be more easier for me to roam around PFs to help with parties, thanks for your effort !

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    Thank you for watching. I am glad that a common understanding is born in multiple languages.

  • @user-yy2te7ho9r
    @user-yy2te7ho9r Жыл бұрын

    概念支配意味わからんかったけどマーカーで結構覚えやすくしてくれてるのか…!

  • @user-yy2te7ho9r

    @user-yy2te7ho9r

    Жыл бұрын

    カンチガイカモ…

  • @b22b
    @b22b Жыл бұрын

    中国語字幕ありがとうございます!助かります!

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    字幕作ってくれた方のお陰でわたしも助かります。

  • @ShojiKareza
    @ShojiKareza Жыл бұрын

    thank you

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    ty

  • @lychenus
    @lychenus Жыл бұрын

    ああ字幕すげじゃ

  • @suiginkhrono8123
    @suiginkhrono8123 Жыл бұрын

    Part2…だと…!?

  • @arverezzle
    @arverezzle Жыл бұрын

    1:28 NA 1 8:45 HC 1 15:32 LD 18:58 NA 2 22:04 HC 2

  • @zmongmongz
    @zmongmongz Жыл бұрын

    Arigatou

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    douitasimasite

  • @jasong0113
    @jasong0113 Жыл бұрын

    あ、ぬけまるちゃん、愛してます

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    遅くなりましたがうれしいありがとうございます!

  • @sangminpark7351
    @sangminpark7351 Жыл бұрын

    Nukemaru is God of ffxiv guide

  • @nukemarugames

    @nukemarugames

    Жыл бұрын

    Thank you. I will do my best in the future.

  • @szetho509
    @szetho509 Жыл бұрын

    How in the hell people that was not in the static group able to get the clear? not to mention the loots?!! SE should let everyone has a chance to get the loot not just the static group!!!

  • @TKNMSP
    @TKNMSP Жыл бұрын

    16:00 MTSTD1D2 ※3番目以外は即移動 1→即北側AOE捨て場移動→塔踏み 2→即北側AOE捨て場移動→南側AOE捨て場に移動→塔踏み 3→3番目AOE捨てが終わったら北側AOE捨て場に移動→塔踏み 4→即北側AOE捨て場に移動→1番目AOE発生したら南側AOE捨て場に移動→4番目AOE捨てて塔踏み

  • @user-yx5qo5zm7u
    @user-yx5qo5zm7u Жыл бұрын

    動画みてもよく分からなかったんですが 概念2回目の4っつの塔踏みは空気読みでも大丈夫かな 合成のときに軽く主張しておくつもりです

  • @ryomou0570
    @ryomou0570 Жыл бұрын

    概念合成後の塔に入る優先度とか無駄に考えること増やしてるだけでは…… 二人しかいないのだから近い方に入るだけでいいはず

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