Out of Bounds Secrets | Final Fantasy 10 - Boundary Break

Ойындар

Lets take the camera absolutely anywhere we want to learn more about Final Fanasty X!
Every episode I have - • Boundary Break
Patreon Support Boundary Break: / boundarybreak
🐦Shesez Twitter: / boundarybreak
📺 Shesez TWITCH: twitch.tv/boundarybreak
Twitter: / snipeyfox
Twitch: / snipeythearcticfox
KZread (if you want): / snipeyfox
patreon.com/heebo
noclip.website
Fans have made a discord chat room if you guys like that stuff. Heres a link: discord.gg/boundarybreak
Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca
Commenting corrections and vulger/constructive criticism is accepted. However, due to misinformation being a rampant tool for online trolling. Anyone posting incorrect corrections as fact will be removed. Anyone commenting additional(supplemental or complimentary to the existing content) information and dressing it up as a correction/gotcha moment will be removed.

Пікірлер: 800

  • @montyl.8232
    @montyl.823211 ай бұрын

    I love that Tidus actually leans forward to touch Yuna’s shoulder and it’s not just a hand coming out of nowhere. Love this game so much ❤

  • @MO-dj5br
    @MO-dj5br11 ай бұрын

    You actually fall and land on sins head when you are running away from the ice temple. I believe they show a cut scene zooming out to show sin before you teleport to the desert. Later in the game Tidus makes a comment that sin likes the temple hymn to explain why he was there.

  • @MooglePower

    @MooglePower

    11 ай бұрын

    Yeah, this is how I always understood that scene in Macalania Lake. You're standing on Sin's head, not the bottom of the lake.

  • @monandoboi7360

    @monandoboi7360

    11 ай бұрын

    Unfortunately it's just not very well... uh, choreographed is the wrong word... which is weird cause the rest of the game doesn't have that problem.

  • @MooglePower

    @MooglePower

    11 ай бұрын

    @@monandoboi7360 Yeah, it isn't really apparently what's going on unless you're really paying attention; I didn't realize what was happening until my second playthrough. When you do figure it out, it's a definitely a special moment.

  • @MachFiveFalcon

    @MachFiveFalcon

    11 ай бұрын

    I was wondering! The location seems important enough that it would be kind of odd to make a higher polygon/resolution version of it just to use in a random location.

  • @Big.Joe.Grizzly

    @Big.Joe.Grizzly

    11 ай бұрын

    This is such a cool fact. I never realised this until I watched a KZread video about it like a year ago and I've been playing this game since like 2005. Fantastic game

  • @Dansg08
    @Dansg0811 ай бұрын

    Really interesting content, thanks for sharing! I found the animations that still happened "normally" despite not being in the shot particularly cool and the Dream Zanarkand zoom out was awesome!

  • @HakuYuki001

    @HakuYuki001

    11 ай бұрын

    I knew you’d be here. It’s just part of your story.

  • @TTMS-Khaz-kun

    @TTMS-Khaz-kun

    11 ай бұрын

    Damn, beat me to it. I was especially hoping you'd see this. It was super cool to see it all.

  • @marulynn3499

    @marulynn3499

    11 ай бұрын

    Haha you would be here too 😂♥️

  • @pmoneyelite4719

    @pmoneyelite4719

    11 ай бұрын

    The legend is here. Thank you for your input!!

  • @FruityKIWI

    @FruityKIWI

    11 ай бұрын

    the boss himself

  • @sciverzero8197
    @sciverzero819711 ай бұрын

    I can tell you, as an artist who does game models, the artist who made that cat is probably really proud of the cat's level of detail being unnecessary, without straining the resources. Its actually more painful to a lot of artists to reduce the quality of the art, or to make intentionally low quality art, for budgetary reasons, than it is knowing that you can't see the detail they put in. That said, I know they/we also really love it when someone cares enough to look at them up close and see how much we cared about the model/texture.

  • @hyper_channel

    @hyper_channel

    11 ай бұрын

    I think that creating a highly optimized and "cheap to run" model is also something to be proud of, even if it's not as pretty as you could make it

  • @glenngriffon8032

    @glenngriffon8032

    11 ай бұрын

    Stuff like that cat is why I've always loved boundary breaking as far back as I can remember, long before youtube. I've always loved looking for the hidden or overlooked stuff.

  • @nikolaikalashnikov4253

    @nikolaikalashnikov4253

    11 ай бұрын

    I think I've seen coders & artist slip in "signatures" into the code: To "sign" the "piece of art" (or code) that they worked on ? ...but also, it can add a layer of personal protection if there's ever litigation with the company... ...Your "signature" is right there and the company was too stupid to notice, lol !!!

  • @serenity8839

    @serenity8839

    10 ай бұрын

    I always love looking at random models up close an thinking some dev has no idea I'm loving the effort of work that most won't pay attention too but as fellow artists it just makes me crave staring at it haha

  • @BitcoinTakeover
    @BitcoinTakeover11 ай бұрын

    01:35 - when you fall through ice at the bottom of lake Macalania, you actually land on Sin's head. As in Jecht rescues his son so he can complete the pilgrimage. This is why FF-X is so great, there are so many hidden layers to the story. Take for instance Anima, Seymour's summon. It's later revealed in a side quest that Anima is the spirit of Seymour's mother!

  • @planetbumble5060

    @planetbumble5060

    11 ай бұрын

    I love that if you summon her against Seymour he'll have special dialogue too. Love how detailed this game is.

  • @billl.2441

    @billl.2441

    11 ай бұрын

    really? gotta go back and see for myself if you do land on sin's head.

  • @BurnSchulz

    @BurnSchulz

    11 ай бұрын

    Just what i was about to write.. yep Sin actually rests at the bottom of macalania lake at that time. i believe they even were poisened by sin and then land on bikanel island after that Yeah i mean lol.. go and watch the scene again.. its like totally obvious.. sin was there to listen to the song of prayer but when the singing stopped he wakes up again

  • @slimebuck
    @slimebuck11 ай бұрын

    The scene that you say was model ripped, actually takes place on sins head. When the party fell through the ice, JECHT wanted to help his son, and so made sin sit in spot and SLEEP giving the party a landing area to fall on and recover. This scene shows that JECHT is still there inside SIN. It was INTENTIONALLY the exact same model layout not a RIP. If you look on the original PS2 version, it is MUCH more apparent. Also, in the scene in that town, everyone has SIN sickness... just saying

  • @jakphannak817

    @jakphannak817

    11 ай бұрын

    I find interesting how many people don't seem to realize that you are on top of his head.

  • @sciverzero8197

    @sciverzero8197

    11 ай бұрын

    This is the reason the ground starts shaking, there are pyreflies everwhere, and you end up in the middle of the desert afterward. Sin wakes up, and ends up throwing you all off in that oasis after everyone passes out.

  • @LeMustache

    @LeMustache

    11 ай бұрын

    I didn't even play the game and even to me it was pretty obvious that there must be a story connection between these places. Went in the comments to find exactly this comment, thanks

  • @roundninja

    @roundninja

    11 ай бұрын

    That scene has the absolute weirdest dialogue in the entire game, the characters are acting bizarre. Was never 100% sure if that was cause Sin was so close, or if it was just a translation issue. If they're truly on his head that would explain a lot, I think you're right.

  • @PissedGrunty

    @PissedGrunty

    11 ай бұрын

    @@jakphannak817 I can see people missing it. Things start shaking and then it shows an FMV of Sin from pretty far away. I knew we were on top of Sin, but never connected that it was the same city area shown in the boss fight.

  • @mafiousbj
    @mafiousbj11 ай бұрын

    Ah yes, the first game that taught me videogames can be more than just games. Feels like I travelled back in time and I'm being given behind the scenes access to the set of my favorite movie. Thanks for this! Strangely, YT recommended me a lot of music from this game lately so I was in a nostalgia week already, with this video being the cherry on top 😁

  • @nonoliveleftgreen
    @nonoliveleftgreen11 ай бұрын

    Those made-up characters at 3:40 are actually Yevon script and are found throughout the game. Most Yevon script characters are associated with a character in the latin alphabet. If anyone is curious it reads IYGQCOFALLL(this last L is upside down)FEWYO.

  • @NeverStopRolling

    @NeverStopRolling

    11 ай бұрын

    Glad someone else said this. It's kinda obvious Shesez never actually played this game... xD

  • @HakuYuki001

    @HakuYuki001

    11 ай бұрын

    Thank you. I was cringing so hard.

  • @sciverzero8197
    @sciverzero819711 ай бұрын

    Rikku's teeth are a fun error. Its not that she has too many teeth its that she has a texture that was supposed to wrap all the way around her mouth, having every individual tooth painted uniquely, but they stretched it over half her mouth and mirrored it. You can see that around the 7th tooth from the back or front of her mouth, the teeth are actually longer and get shorter towards the front and back of her mouth... that's because those teeth in the corner of her mouth are actually supposed to be her incisors, at the front of her mouth. I don't think this happens in the PS2 version as the textures on the character models in the PS2 version are the single most changed thing compared to the HD release. They actually really did a lot of destructive work that makes the HD character models look significantly worse in animation than the PS2 ones, because they didn't account for eyes turing (so you see really dark shadows around the eyes anytime someone isn't staring straight ahead) and they didn't port the cutscene facial animations over to the HD models at all, so no one emotes in the HD version.

  • @ChrisHoulihan

    @ChrisHoulihan

    11 ай бұрын

    Thanks for this, I always wondered how they managed to completely obliterate the graphics in the HD version. It is incredible that they let this happen and also incredible that I paid full price for an HD remake that looked so bad when I have a working PS2 and a hard copy of ffx 😞

  • @evanmak7837

    @evanmak7837

    11 ай бұрын

    Yup, her UV map glitched and it went on every face instead of the whole teeth model. Creepy result but kinda cool actually.

  • @Vulpas

    @Vulpas

    11 ай бұрын

    I hope we get a proper remake for FFX eventually.

  • @hyper_channel

    @hyper_channel

    11 ай бұрын

    So I'm guessing the best way to play this game is to emulate the PS2 version on PC and crank the render resolution?

  • @NeroLordofChaos

    @NeroLordofChaos

    11 ай бұрын

    ​@@hyper_channelThere are mods on Nexus that fix the PC version. Everyone else has to deal with it.

  • @Owlero
    @Owlero11 ай бұрын

    I think the reason the models are fully animated during the cutscenes is because they did the animation first, and decided how they wanted to frame each shot *after* the fact. Unlike Twilight Princess that may have been storyboarded and the shots framed *before* the animations were done.

  • @tacobot_6102

    @tacobot_6102

    11 ай бұрын

    That's a possibility but I was going to say its because the fully animated ones are motion capture while the half-animated ones are hand-animated.

  • @Liliquan

    @Liliquan

    11 ай бұрын

    @@tacobot_6102You seriously think they were using full body motion capture back think. Think again man, think again.

  • @tacobot_6102

    @tacobot_6102

    11 ай бұрын

    @@Liliquan are you serious? Motion capture has been in use in videogames since the early 90's. This one may not have been high-res full body mocap, but just enough of the macro movements of the body. Things like extremeties and facil movement were done by hand and if you know what to look for, its definitely in use here. ​ And in case you need proof, this video mentions that they have been using motion capture since FF8 and that it was used almost all the time in FFX kzread.info/dash/bejne/nGx7u7akYazYeZc.htmlm30s

  • @SushiKishi
    @SushiKishi11 ай бұрын

    The artists rendition of that beta image had me absolutely rolling lmfao that turned out way different

  • @LuigiXHero

    @LuigiXHero

    11 ай бұрын

    Such a good example why remasters can be destructive lol

  • @Acorn_Anomaly

    @Acorn_Anomaly

    10 ай бұрын

    @@LuigiXHero In fairness for that specific example, they probably didn't keep notes on what the asset was supposed to be, or where it came from. It was probably thrown in at the last minute as a joke by one of the artists when they needed another frame for a set.

  • @Boyzby

    @Boyzby

    10 ай бұрын

    Reminded me of when that woman tried to restore "Ecce Homo" and turned a classic painting into Monkey Jesus.

  • @Shuyin128MK4
    @Shuyin128MK411 ай бұрын

    Correction about the model rip of the small city on Sin's head. That actually is Sin you are standing on top of lore wise. Sin was under Lake Macalania listening to the Hymn of the Fayth because he had been following your group around Spira. And because he had been doing that, he was in a position to use his gravity magic to safely catch the party, preventing them from dying. We're also shown that city on Sin's head so clearly during the big battle as a reminder of sorts of that moment.

  • @YOSEPHALLEN92

    @YOSEPHALLEN92

    11 ай бұрын

    There are no sources. It is a theory.

  • @Shuyin128MK4

    @Shuyin128MK4

    11 ай бұрын

    @@YOSEPHALLEN92 It's not a theory though. Jecht was under Lake Macalania listening to Shiva sing, it was helping keep Sin calm. He had been following the group around Spira, which is confirmed after the events in Zanarkand when Sin is seen sitting outside of the Dome chilling instead of attacking or even destroying the dome itself. He had been following their progress all this time because of the plan and desire to end Sin's rebirth once and for all, which is why you don't hear anything about wide spread destruction at different parts of Spira, because he's following the group instead of going on a rampage. The group was on top of Sin's head under Lake Macalania, and when Shiva stopped singing is when Jecht momentarily lost control of him, which somehow resulted in the group ending up all the way over in Bikanel. Also, if you look at how Sin is positioned in the short CG cutscene, he is positioned in a way that has the city on his head leveled perfectly. And it's thanks to his gravity magic that the group did not die from that massive fall that would have killed all of them otherwise. Either from the fall itself or the freezing waters below. The source of this information are the events of the game itself. We don't need a game dev Q&A to confirm information they openly give to us in the storytelling.

  • @kupokitten

    @kupokitten

    11 ай бұрын

    @@YOSEPHALLEN92 no it's true and it's an important part of the story that is talked about and implied although they didn't make it that obvious. It shows how somehow Jecht is still there inside Sin and wants to keep his son safe

  • @kenhammscousin4716

    @kenhammscousin4716

    11 ай бұрын

    Idk where you get the gravity magic bit from, but yeah it's obvious from the buildings that they were on top of sin, this was made clear by a boundary break like a year ago that also showed that you can see the city under lake macalania is on sins head with the fins in the back

  • @Shuyin128MK4

    @Shuyin128MK4

    11 ай бұрын

    @@kenhammscousin4716 Gravity Magic is the type of magic Sin uses. He uses it in the various battles you have with him, he uses it in various cutscenes (including when he destroyed Kilika when the debris is swirling over his head, showing his destructive force to Tidus for the first time), and is how he flies around the sky. He even used it in the final battle vs Sin's Head, pulling the airship toward himself before charging up Gigaton Gravitation. It's not unreasonable to believe Jecht was able to use Sin's gravity magic to lighten the fall from a fatal height to prevent the party from dying, and them landing on his head could have been where he pulled them to with it using Sin's gravity field.

  • @SirPenguin93660
    @SirPenguin9366011 ай бұрын

    Finally after 22 years i can see more of final fantasy X, thanks a lot dude, thanks

  • @WrenchMonkey91
    @WrenchMonkey9111 ай бұрын

    Dude...that IS Sin's head. He carries the party to the next point in the story...

  • @planescaped

    @planescaped

    11 ай бұрын

    The game is really unclear and vague about that, but the camera break does pretty much confirm it at least.

  • @ChrisHoulihan
    @ChrisHoulihan11 ай бұрын

    FFX holds a special place in my heart. I love how much I learn about the game design in these videos. Thanks Shesez for another banger 🥰

  • @NeverStopRolling
    @NeverStopRolling11 ай бұрын

    This game meant so much to me. It will be forever tied in my memory to a long time girlfriend that I lost in my youth and kinda never got over and have pretty much stayed alone ever since... I plan to play this game once more when I'm old and just before I die. Not sure if anyone cares but I know final fantasy and the music are strongly tied to a lot of emotions for a lot of people. I hope you all have happy memories connected to them.

  • @janosmolnar3613

    @janosmolnar3613

    11 ай бұрын

    The problem with happy memories is that they become bitter once you lose the person tied to it :(

  • @reinatycoon3644

    @reinatycoon3644

    10 ай бұрын

    This was a beautiful albeit sad comment thanks for sharing. I'm a highly nostalgic, and melancholic person myself so I can relate to you. Sorry for the loss of your lover. And you are correct FF games music has a very potent magical feel to it and when heard can invoke lots of melancholic feelings. Same rings true for Zelda, Mario, and Chrono series music.

  • @Glori4n

    @Glori4n

    10 ай бұрын

    Absolutely. Final Fantasy X is a work of art that I hold very dear in my heart. All of the best moments in my life I was there, playing it.

  • @rhettbaldwin2417
    @rhettbaldwin241711 ай бұрын

    what has always amazed me and still amazes me to this day is the amount of care and dedication that went into the worldbuilding, map creation, and especially the story. the whole game, really. favorite FF game, probably favorite game ever.

  • @MooglePower
    @MooglePower11 ай бұрын

    Thank you so much for doing FFX! I'm impressed with how much they ended up modeling, particularly as you said in the cutscenes where parts of the characters that you never see are animated. I wonder if they weren't sure in the beginning how the scenes were going to be framed, or even if they simply wanted the flexibility to make changes to the framing, and so doing full body animations from the motion captures in this case gave them that flexibility later.

  • @planescaped

    @planescaped

    11 ай бұрын

    FF12 had a ton of environmental details as well. I hope we get it at some point.

  • @IIOver9000
    @IIOver900011 ай бұрын

    The fact that the developers made sure the legs were in sync with the scenes really shows a high level of care, commendable

  • @TunaCanGuzzler

    @TunaCanGuzzler

    10 ай бұрын

    it's motion capture, it would take more work to remove it afterwards, leaving it in cost them exactly zero effort. what a weird praise.

  • @IIOver9000

    @IIOver9000

    10 ай бұрын

    @@TunaCanGuzzler didnt know that, thanks 👍🏼

  • @HeisenbergFam
    @HeisenbergFam11 ай бұрын

    Cant believe this came out in 2001, time flies

  • @hyper_channel

    @hyper_channel

    11 ай бұрын

    Also how amazingly pretty this game is, holds up even today, they really juiced that PS2 hardware

  • @bloodblues85
    @bloodblues8511 ай бұрын

    This upload really blew me away! It was so cool to see the cutscenes from different perspectives because of the animations that are usually off-screen, and seeing the fayths up-close like that... I don't even have words to describe it! Thank you so much!! 💜

  • @hazzar7784
    @hazzar778411 ай бұрын

    Ah the laughing scene. The most misunderstood scene in gaming. Indicative of our collective intelligence lol

  • @stephentremblay1465

    @stephentremblay1465

    11 ай бұрын

    Thank you! It seems like nobody knows that it was supposed to be cheesy and awkward to listen to.

  • @narsheguard6417

    @narsheguard6417

    11 ай бұрын

    It isn't misunderstood at all. It doesn't matter if it's intentional or not, it's still awkward and weird.

  • @projectzeroexpectations7397

    @projectzeroexpectations7397

    11 ай бұрын

    @@narsheguard6417 *definitively* it matters. the whole argument people have about it is about how it's bad voice work and they think the laughing is supposed to be real.

  • @darknight10000

    @darknight10000

    11 ай бұрын

    Not just gaming but in voice acting too. People who criticize it don't realize the scene was done the exact same way in Japanese. They miss the entire point of the scene in general.

  • @Laezar1

    @Laezar1

    11 ай бұрын

    @@narsheguard6417 It's a bonding moment where the awkwardness of forcing yourself to laugh is central to the characters in that scene, like, it's not "bad on purpose" it's good because it's a well acted forced and awkward laugh that's different. Seriously just rewatch the scene, they even laugh genuinely right after *because* of how awkward it is. Like, it's not bad to include weird or uncomfortable moments in a game if that's the goal and it helps the story and characters, and here it definitely does. If the laugh was a normal laugh the scene wouldn't even make sense and it would be much weaker.

  • @richnfg_7882
    @richnfg_788211 ай бұрын

    Greatest game ever. Need a ten hour version exploring every scene :D

  • @MachFiveFalcon
    @MachFiveFalcon11 ай бұрын

    Yes! I've been anticipating the FFX episode for a while! I remember you saying a while back on Twitter that you were hesitant to do it because of issues getting the camera to move freely, but you obviously solved that problem. Thanks again for another great one!

  • @qrowing
    @qrowing11 ай бұрын

    I love the little Tidus stored Out of Bounds at 10:40. There's a video where Tidus' laugh echoes, almost like there were another Tidus somewhere on the island laughing back. Looks like there actually is!

  • @TheUltimateRare
    @TheUltimateRare11 ай бұрын

    someone who actually knows how to say Tidus. that's an instant thumbs up. It's so interesting that they actually took the time to make things move properly that are never seen by a normal player.

  • @seraphus6287
    @seraphus628710 ай бұрын

    1:12 Where he talks about the city on Sin's head being reused for the Macalania scene, I'm starting to think the characters were actually standing on Sin the whole time and never realized it.

  • @BasVoet
    @BasVoet11 ай бұрын

    The dedication to complete a complete Final Fantasy game to make a KZread video is amazing.

  • @TheDevilOfJesters
    @TheDevilOfJesters11 ай бұрын

    I didn't know how badly I wanted this episode until it came out, thank you. My Mom loved FF 10 and after she died in 2014 I couldn't play it for for years, until around 2020-ish when I got it on steam and was old enough to actually appreciate the mechanics and story, I still haven't been able to bring myself to beat it but I'm slowly collecting the achievements and hope to eventually 100% it.

  • @korsaiyajinkami3766
    @korsaiyajinkami376611 ай бұрын

    This just makes me want to play FFX again. It's definitely one of my favorite video games of all time if not my favorite.

  • @jelyse14
    @jelyse1411 ай бұрын

    1:30 No, that's *literally them on top of Sin's head* because Sin was underneath Lake Makalania calmly listening to the Hymn. He caught them as they fell and then immediately after this scene he drops them off in the desert. Sin's fins popping up from the water surrounding the party there at 1:55 isnt just "they left it in there because they repurposed the map". They are literally on Sin's head so of course they'd use the same exact model with Sin's fins. I explored that entire map, going wayyyy out, on the 3D map browser viewer several months ago and it was so cool seeing the entire context of the scene. that there's a big pocket of air underneath the ice of lake makalania, and that there's a ton of water underneath that they would have fallen into and died had sin not caught them

  • @jelyse14

    @jelyse14

    10 ай бұрын

    Like, it even shows a short cg fmv of sin underwater but doesn't straight up give any indication where it is, keeping it less obvious that the party is currently on top of it. Tidus even has a moment with Jecht where he can more strongly feel what he wants Tidus to do. Because he's closer to Sin than he's ever been before while conscious

  • @TonyBMan
    @TonyBMan10 ай бұрын

    That shit about the city on Sin's head actually being the city under Macalania Temple, because Sin is UNDER the ground lying dormant, blew my mind!!

  • @roundninja
    @roundninja11 ай бұрын

    This episode is incredible! I'd already seen a lot of behind the scenes stuff and poked around quite a bit on no clip, since FFX is just about my favorite game of all time, but there was tons of stuff in this video I had no idea about. Very nice work.

  • @medicyukisuna
    @medicyukisuna11 ай бұрын

    Holy shit, Tidus's full body animation during the intro cutscene kind of blew my mind... Not so much for the full body animation, but more so the fact his face is fully animated as well.

  • @otaking3582
    @otaking358211 ай бұрын

    What a coincidence! I finished FFX recently and am currently playing FFX-2!

  • @skylark9896
    @skylark989611 ай бұрын

    I love that the cat blinks. I always crawl through linear games like Dead Space and BioShock to look at all the posters and environments because some programmer worked hard to make those and I appreciate them!

  • @SquarecowStudios
    @SquarecowStudios10 ай бұрын

    The city on top of Sin is the same city you visit under Macalania Lake. When they fall through the ice, they land on Sin's head. Sin was under the ice, listening to the Hymn of the Fayth being sung by Shiva's fayth. This is where we learn that Sin likes the hymn and that it calms it down, which they later use against it during the battle against Sin.

  • @attaxiaffxi7033
    @attaxiaffxi703311 ай бұрын

    "I'm about to blow your mind" No, we're about to blow yours...

  • @jokesplays4059
    @jokesplays405911 ай бұрын

    thank you for this, Final Fantasy X is one of my all time favorite games. and seeing it in new angles and some I've really wanted to see is just so gratifying

  • @scottyrl6314
    @scottyrl631411 ай бұрын

    I’m a simple man, I see FFX, I click. Great video as always man

  • @carloseduardomoura33
    @carloseduardomoura3311 ай бұрын

    Omg! I waited so long for this episode! Thank you!🎉🎉🎉🎉

  • @mhiggs8001
    @mhiggs800111 ай бұрын

    Back in the day I tried so hard to look at the fayth! They were, and still are, such cool ideas to me. I love the design of them and what they represent. Thank you for including them in your boundary breaking video!

  • @Mastergame5x
    @Mastergame5x11 ай бұрын

    I need a GIF of that Twilight Princess Epona scene LMAO

  • @jaycon45
    @jaycon4511 ай бұрын

    Fasinating stuff. This wasn't highlighted in the video but this might be interesting for those who havent seen it, after the sending CG cutscene at Kilika village there's a second Yuna model that was accidentily left in shot on the PS2 version. And yeah it was removed from the HD versions.

  • @NitsuaGamer
    @NitsuaGamer11 ай бұрын

    Just beaten my second playthrough of this loveable game! Happy to see a Boundary Break episode on it!

  • @Demokaze
    @Demokaze11 ай бұрын

    It somehow never occurred to me but I just realized that the aegis recovery mission at the beginning of Xenoblade Chronicles 2 is inspired by FFX's salvage ship segment and the "titans" by Sin and the city it has on it.

  • @velzekt4598
    @velzekt459810 ай бұрын

    Holy crap this is amazing. This might be my favorite episode yet. I liked the comparisons to the PS2 version and the other details. I didn't even realize had a city on top of his head and the fact that you can run around in it in a place I never even remembered was mind blowing. Edit: please make a second part to this!

  • @TheInfectiousCadaver
    @TheInfectiousCadaver11 ай бұрын

    thank you for completeing one of my favorites. i do hope you had a blast man! this game is fantastic!

  • @ailynevensen
    @ailynevensen11 ай бұрын

    This is one of my favorite breaks you've done by far!!!

  • @KegOfMeat
    @KegOfMeat2 ай бұрын

    This is awesome. It’s great to see different angles to a game I adore.

  • @aisadal2521
    @aisadal252111 ай бұрын

    Omg it's so awesome to see you covering one of the most iconic Final Fantasy games of all time, Shesez! And what a wonderful way to celebrate 1 million subs, too! 🥰😍🎉

  • @LovelyPariah
    @LovelyPariah10 ай бұрын

    Aw man, love that the hand on Yuna’s shoulder was fully rendered, such a nice detail-kinda sad we didn’t get a full shot of that!

  • @dragonzerohero
    @dragonzerohero11 ай бұрын

    I hope you do another episode of this exact same game I would really wanted a close-up of the trophies inside of Tidus’s House I know they were from Blitz ball

  • @DaniLaundry
    @DaniLaundry11 ай бұрын

    I've been waiting for a Final Fantasy X video since Boundary Break started!!! Amazing!

  • @AshleeStover
    @AshleeStover10 ай бұрын

    This is my favourite video you've ever made tysm ❤️

  • @DragonKnightMaux
    @DragonKnightMaux10 ай бұрын

    dude thank you so much for doing this game, i was hoping you would when i discovered your channel. this game meant a lot to me. it changed my life. it was there when i was alone as a kid. it was there on those night my step father would ground me and lock me in my room with no lights no power. heed shut it off, all i thought about was this game and wondered what was in the environments especially zanerkand. as a little disappointing as that was to see, i just smiled. i don't normally smile. thank you again.🤘🐉

  • @finbarshields
    @finbarshields11 ай бұрын

    thank you for this content. so amazing as someone who grew up in love with this game

  • @unnamedmuffin
    @unnamedmuffin11 ай бұрын

    I just rewatched Spoony's Final Fantasy X and X-2 reviews earlier today and now this video comes out?! Wild!

  • @ShockwaveFPSStudios
    @ShockwaveFPSStudios7 ай бұрын

    You showing Tidus’ face when he’s laughing right in front of the camera, was one of the best things you’ve ever done.

  • @shimsokshim2995
    @shimsokshim299511 ай бұрын

    It always gets me when you see you're just inside a ball. Even though the sky I am looking at is not limitless--and is probably just right there--it's nice to think that it is.

  • @daveybowen4628
    @daveybowen462811 ай бұрын

    I'm so glad you're covering Final Fantasy X! I'm a hardcore fan and have beaten it a lot lol. I accidentally boundary broke on the PS2 disc! It was scratched in just a certain way where in the sequence where you are running away from Sin in Zanarkand in the beginning Tidus will turn around where it cuts from his in game model to a CG cutscenes. Before it went to the the CG cutscene of the scales coming off (it didn't) he just stayed in that semi turn around pose and it had an animation! Which I thought was interesting. It's a shame too I took a picture of it years ago but this was before I knew to keep it for proof! It was so bizarre and just made me think of more things and made me a fan of shesez!

  • @pinokodayo
    @pinokodayo11 ай бұрын

    Whoa seeing into the fayth was super cool. Loved this video

  • @ultimatezero56
    @ultimatezero5610 ай бұрын

    Loved this game since i was a kid and sooo glad you did a video on it this is my favorite final fantasy and the story to it is just amazing.

  • @cat6th363
    @cat6th36310 ай бұрын

    Never subscribed that fast before. Awesome content

  • @TidesofMercy
    @TidesofMercy11 ай бұрын

    YES! I've been hoping that you would look into this game! :)

  • @leolightfellow
    @leolightfellow11 ай бұрын

    These are always so interesting. Thank you, shesez. :) I also love FFX. Glad you played it and enjoyed it.

  • @CinnamonToastKing
    @CinnamonToastKing11 ай бұрын

    I love this game so much! To finally see this happening is amazing! All my childhood dreams coming true!

  • @otherhand
    @otherhand11 ай бұрын

    Those shots of the world map really make me wish FFX had made it walkable in the way the PS1 games did.

  • @silverpslm
    @silverpslm9 ай бұрын

    Oh man, the music. Brings back good memories.

  • @Sigourneyporpoise
    @Sigourneyporpoise10 ай бұрын

    I CANNOT BELIEVE how much content still comes out about FFX, thats why its the best one, and rooted deep in my heart :D :D :D TY For making this video!! and an honor to have Dnsg08 to comment too!! :D

  • @augustinandre14
    @augustinandre1410 ай бұрын

    Never knew that the lil' yellow dots when displacing the airship were actually spheres with the Light symbol in them. Thanks for all the details and exploration!

  • @irfanburningowl
    @irfanburningowl10 ай бұрын

    such a passionate project. characters' animation were REALLY alive in cutscenes; proven here after all. incredible for the time and thry still blow my mind even decades later

  • @kagummi
    @kagummi11 ай бұрын

    That's amazing ! I'm really impressed by Zanarkand and the 3 circles, it give the feeling of a big city with a minimum of ressources 😯

  • @verbalkent6877
    @verbalkent687711 ай бұрын

    Glad your still doing it love to watch you breath boundary's

  • @slackot
    @slackot11 ай бұрын

    Appreciate the shoutouts, Shesez! Means a ton as someone who has been following the show for years now! Just really love the effort you put into these videos.

  • @sentinowl9207
    @sentinowl920711 ай бұрын

    With the cat at 13:24, it's my opinion that the most appreciated effort is that that the player does not notice. It helps serve immersion!

  • @vyzer1638
    @vyzer163811 ай бұрын

    My favourite game of all time

  • @MaakuFTW
    @MaakuFTW11 ай бұрын

    This was awesome dude, my favourite game of all time, thank you

  • @Sigourneyporpoise
    @Sigourneyporpoise10 ай бұрын

    1:00 SIN just looking its VERY BEST , so amazing

  • @sorhain
    @sorhain11 ай бұрын

    Thank you for these alternative view points ~ FFX is my favorite game of all time, and I really appreciate you making this content!

  • @PapaRainYT
    @PapaRainYT10 ай бұрын

    Seeing Zanarkand in that perspective was interesting. I grew up in NYC as a kid so playing FFX I kinda felt connected to Tidus that one day NYC would be Zanarkand in a morbid way lol... It was beautiful to see how they made the illusion of Zanarkand so vast with such small details. Thank you for this. FFX was a massive nostalgic game for me when I was going into my teens.

  • @somnus9976
    @somnus997611 ай бұрын

    Ffx was one of my very first games and is still one of my favorites ! Ty boundary break !

  • @marulynn3499
    @marulynn349911 ай бұрын

    Thank you for this! I’d love to see a part 2 if there’s anything else of interest or an episode for X-2

  • @Suajata
    @Suajata11 ай бұрын

    Oh man thanks! I was dreaming for you to do a take on this game for the longest, thanks!

  • @LumanareM
    @LumanareM10 ай бұрын

    This was probably the most interesting episode of Boundary Break to me, as FFX is a BIG part of my childhood! Loved the content, and even got a few surprises!

  • @mixmastermike2128
    @mixmastermike212811 ай бұрын

    7:05 Can we get a zoom in on those.. fruits?

  • @feathersareheavierthansteel
    @feathersareheavierthansteel11 ай бұрын

    7:07 Dem apples.

  • @HorusDeathtouch
    @HorusDeathtouch11 ай бұрын

    Huh? It's not a model rip of the top of Sin's head... it IS Sin's head. You're literally standing on Sin's head at the bottom of Lake Macalania.

  • @Mrniceguy2209
    @Mrniceguy220911 ай бұрын

    Lol 1:58 I appreciate your enthusiasm, but this couldn't be moar wrong 😂

  • @zxuiji
    @zxuiji11 ай бұрын

    1:55, tbh I didn't think of that as a model rip when I 1st saw that seen, I directly thought they were on sin the entire time due to the floor texture and the view of the temple shown when the camera panned out. It made sense what with jekt calming down due to the hymn of the faith he loved hearing. I figure he probably took them to the desert but yuna fell off or something for her to be at the next temple before them.

  • @Endegrim

    @Endegrim

    11 ай бұрын

    Yuna is also transported to Bikanel, but the Al Bhed and then the Guado find her before you can do anything.

  • @zxuiji

    @zxuiji

    11 ай бұрын

    @@Endegrim Musta forgot then, been quite a while since I last played it

  • @Endegrim

    @Endegrim

    11 ай бұрын

    @@zxuiji With any game this size, anyone can forget anything 👍

  • @zxuiji

    @zxuiji

    11 ай бұрын

    @@Endegrim eh, I usually have pretty good memory for games, no matter the size, it's usually time that takes it away. this game in particular I musta played what, 6-7 times by now? likewise with FFXV, rarely do I forget the details when I've recently played a game, just wish my memory was just as good for things that actually mattered 😅

  • @kidzanarkand
    @kidzanarkand11 ай бұрын

    Great vid! The game that keeps on giving :)

  • @kamerontaylor4583
    @kamerontaylor458311 ай бұрын

    Thank you Shesez for the nostalgia

  • @alecjameson7339
    @alecjameson733911 ай бұрын

    Holy shit….. I’ve beaten this game 10x and done all the dark aeons and celestial weapons 3 times and never knew that the place you landed on after macalania was that city on sin’s head.

  • @LunarMoogle
    @LunarMoogle10 ай бұрын

    Anyone else really wanna watch all of the cutscenes from out of bounds now? The fact that they are all animated despite never being seen is amazing.

  • @Jdeadevil
    @Jdeadevil11 ай бұрын

    I've been waiting for this episode for so long. Also the text on the box says "L Is Real 2401"

  • @RokkouA1
    @RokkouA111 ай бұрын

    Fascinating that they animated the whole body in a lot of scenes even though we don't see it, makes me wonder what the chronological process was like. Like did they finish all the animation before they chose what shots and angles they wanted to use, or are they using the raw motion capture data for the parts we don't see and did the full animation process for the finished shots.

  • @RobMost
    @RobMost10 ай бұрын

    This is really cool! Kinda makes me want to replay this amazing game.

  • @Tercurnich
    @Tercurnich7 ай бұрын

    This. Was amazing

  • @Hobo_X
    @Hobo_X11 ай бұрын

    God I just love this game more and more and time goes on and stuff like this always further validates that feeling. Such an emotional, remarkable game. Thanks for sharing the findings! Games today really don't have the soul that devs used to put into them.

  • @Na0uta
    @Na0uta11 ай бұрын

    For real, any chance at a Final Fantasy 13 and 13-2? They run on basically the same game engines and would be super easy to bang out a 2 part episode!

  • @JohnSuave

    @JohnSuave

    11 ай бұрын

    Ew.... why

  • @David80623

    @David80623

    11 ай бұрын

    ​@@JohnSuavecause the scenarios are beautiful regardless of opinions about the game itself

  • @LuigiXHero

    @LuigiXHero

    11 ай бұрын

    Yes please some of the prettiest games to come out

  • @sgw5428

    @sgw5428

    11 ай бұрын

    FF13 would be nice, there are so many times the gameplay stopped and switched into cutscene when we can still see the path ahead & the map is still going, no dead end. And we never visit the area again.

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