OTOY | GTC 2023: The Future of Rendering

Ойын-сауық

March, 2023 GTC presentation by Jules Urbach:
Join Jules Urbach as he presents his vision for the future of GPU- and AI-driven rendering and how it will impact gaming, visual effects, media, design, and art into the 2030s and beyond. He'll discuss the roadmap for OctaneRender and The Render Network, the industry’s first blockchain-distributed GPU rendering network and 3D marketplace. Jules will also detail how the future of media lies in holographic, AI, light field technologies, and real-time rendering, and how OTOY is working to help drive that future through OctaneRender, Brigade, and The Render Network.
#otoy #rndr #octane #octanerender #gtc #nvidia

Пікірлер: 126

  • @etchasketch222
    @etchasketch222 Жыл бұрын

    I'm loving the Star Trek work you guys are doing! Please keep it up!

  • @kibagami74
    @kibagami74 Жыл бұрын

    Just want to say as a normie, I watched the entire presentation, learned a lot. This is revolutionary stuff. What you guys have done to bring Spock to life, in his prime and across multiple timelines gave me goose bumps, I watched the various videos dozens of times in the past week or so. (you guys have been so low key about this work!) I am not one to get excited about much, especially modern movies/shows, I feel major studios have really been wallowing in dead ends. What you are you doing here is a revolution in film making and entertainment. Seeing Spock is more impactful than seeing Jurassic Park for the first time, easily. The possibilities are breath taking. As awesome as the 3-D rendering of the Enterprise is, seeing Spock, virtually perfect looking, is awe inspiring because of that human connection. I don't know how far behind voice rendering is but I suspect you're all over that. I can't wait to see what more is coming, I still feel like this hasn't properly 'blown up' in the entertainment and tech news spheres.

  • @martinbraun1211
    @martinbraun1211 Жыл бұрын

    There is only one word for this: FASCINATING! 🖖🙂

  • @fernandolardizabal458
    @fernandolardizabal458 Жыл бұрын

    Amazing feature set for 2023! Great achievements! Congrats and looking forward!!

  • @thenerdherdforum
    @thenerdherdforum Жыл бұрын

    Guys please for the love of god you need to release more instructional material on these features as you add them

  • @UON
    @UON Жыл бұрын

    EXCITING! Can't wait to sit down and watch this!

  • @xanzuls
    @xanzuls Жыл бұрын

    This is very cool! Nice to see some innovation here. Would love to see AMD and Intel GPU support for Octane as well.

  • @visualsbyjasper
    @visualsbyjasper Жыл бұрын

    I'm speechless this is amazing guys. Keep on improving

  • @Handcraftedcc
    @Handcraftedcc Жыл бұрын

    All of these features look amazing!

  • @saemranian
    @saemranian11 ай бұрын

    Perfect, Thanks for sharing.

  • @MotiviqueStudio
    @MotiviqueStudio Жыл бұрын

    Just saw "Regeneration." Ya'll are amazing.

  • @lostsaint
    @lostsaint Жыл бұрын

    from creating childhoods with 3D Groove to making the future with OTOY -- great job 💪

  • @wayner8088
    @wayner8088 Жыл бұрын

    That’s insane! Can’t tell the difference between computer graphics and reality any more!!

  • @utge
    @utge Жыл бұрын

    It's already in the middle of 2023, and I'm still waiting for the version2023 . . .

  • @warpcloud
    @warpcloud10 ай бұрын

    Thank you so much! Please more support and tutorials for Blender Octane!

  • @SheepWink
    @SheepWink Жыл бұрын

    one thing that octane wins in the render engine war is having the best community active CEO! :)

  • @Tony_Zagoraios
    @Tony_Zagoraios Жыл бұрын

    Respect guys!!

  • @techniqueswithtodd
    @techniqueswithtodd Жыл бұрын

    Amazing work and using the blockchain to authenticate and motivate is a game changer. Why did you choose "octane" which was an SGI model ?

  • @rectangulardots
    @rectangulardots Жыл бұрын

    Hi there - wanted to ask, if there's any schedule on when the first Houdini-version will be released? Lot of great stuff there but really looking forward to those analytic lights - that has been the thing that bugged me the most in the past, that some lights were just close to impossible to get clean. Cheers and keep up the great work! :)

  • @cptairwolf
    @cptairwolf Жыл бұрын

    We needs these ships in VR stat!! Ok I came back to the video 3 months later and watched the whole thing. That is a serious amount of information lol. And very impressive. I hope we see octane render as an option in Blender someday! Cycles is good but definitely still has too much noise.

  • @yaid7710
    @yaid7710 Жыл бұрын

    I'm speechless .... Keep on improving

  • @_dinesh
    @_dinesh Жыл бұрын

    WOW this is amazing. This is going to change the industry so much!

  • @TheWadetube
    @TheWadetube Жыл бұрын

    Your work on Spock is amazing. I am particularly interested in your picture manipulation for 3d holographic effects. Perhaps I can contact a technician some day and give my requirements. But right now it is a secret tech.

  • @TheEpicAB
    @TheEpicAB Жыл бұрын

    It would help if you guys implemented real-time preview on the live viewer and for rendering in Octane on Cinema 4D. Something system to After Effects/Premiere Pro's preview system. It would make the workflow much faster in fine-tuning and tweaking the scene, especially for animation.

  • @jstngraphics
    @jstngraphics Жыл бұрын

    my fav otoy

  • @Atlas018
    @Atlas018 Жыл бұрын

    Wow. Just wow.

  • @cbspock1701
    @cbspock1701 Жыл бұрын

    The Star Trek work is amazing

  • @MrKlayVFX
    @MrKlayVFX Жыл бұрын

    Can't come soon enough!

  • @DigitalCasm
    @DigitalCasm Жыл бұрын

    Ooh. dialectic of magic realism, mandela effect, and nostalgia when it comes to art and believing something is real. Love that.

  • @v4skunk739
    @v4skunk739 Жыл бұрын

    It looks better than the recent films and tv series.

  • @Lensman64
    @Lensman64 Жыл бұрын

    Amazing technology. Very well presented with that "contingency" statement at the end: 1:11:00 Kind of a forewarning isn't it.

  • @fbn120
    @fbn1204 ай бұрын

    Next talk will be huge!

  • @neoqueto
    @neoqueto Жыл бұрын

    Casually dropping a "we've licensed the entire Cinema 4D engine from Maxon" line

  • @zacksterxenres8589
    @zacksterxenres8589 Жыл бұрын

    19:30 Thats So Good!

  • @albaglib
    @albaglib Жыл бұрын

    Hurry up to release the 2023 version, we are already in May and Brigade we have been waiting for it for 7 years 😂

  • @theequalizer9154
    @theequalizer9154 Жыл бұрын

    Your take, OUTSTANDING! I've sub to your Channel.

  • @Emily-tb1cp
    @Emily-tb1cp Жыл бұрын

    When will we be able to see the full film?

  • @mrdot1126

    @mrdot1126

    Жыл бұрын

    how i understood, this is more like an interactive experience thing, or maybe just a part of it...

  • @MetalGearMk3
    @MetalGearMk3 Жыл бұрын

    Release Brigade soon please.

  • @julesurbach9521

    @julesurbach9521

    Жыл бұрын

    it’s been a long journey - about half the pieces are in 2022 and the rest are coming this year finally

  • @TheGava4

    @TheGava4

    Жыл бұрын

    Where has the Star Trek regeneration short gone??

  • @eurosadboy2665
    @eurosadboy2665 Жыл бұрын

    Love the new tech but Brigade was announced in 2016. How much longer until release?

  • @OTOY

    @OTOY

    Жыл бұрын

    This year, it’s honestly been tougher than we thought to nail it at the quality and speed we feel is just right for artists.

  • @cloudsl3
    @cloudsl3 Жыл бұрын

    Does anyone know how I can get an alpha channel of just the reflections. I know I can get the reflections from the AOV channel but it's all reflections. I want to be able to just pass a certain objects reflections that are on a plane. Please help it's driving me crazy! )=

  • @doom9344
    @doom9344 Жыл бұрын

    We need the Light exclusion and fast volume smog, easy volume cloud systems are required.

  • @motrock2
    @motrock2 Жыл бұрын

    Ok; I have a quick question. I have seen that you guys are working on the Refit Enterprise from The Motion Picture; and we will be able to tour the ship? Is that available and I am just not seeing it? Or is it a future release?

  • @OTOY

    @OTOY

    Жыл бұрын

    for a limited time - Roddenberry.x.io (chrome desktop browser)

  • @SeanLumly
    @SeanLumly Жыл бұрын

    Great. Now I have to watch Star Trek TNG again... :)

  • @cinematic_monkey
    @cinematic_monkey9 ай бұрын

    just ship it already!

  • @JorgeRodiles
    @JorgeRodiles Жыл бұрын

    OTOY is ALLWAYS in the future far far away form being popular in every day pipelines

  • @monkeyon777
    @monkeyon777 Жыл бұрын

    Pikes enterprise interior was great.

  • @Eviltek2099
    @Eviltek2099 Жыл бұрын

    @OTOY I love all the stuff that you're doing. But what's going to keep paramount from coming after you like they did on the other Enterprise walkthrough Project from a few years back. I don't remember who it was by.

  • @lawrencemanning

    @lawrencemanning

    Жыл бұрын

    It was called Stage 9, and yup. Same. Seems fundamental to any ideas here, not that this stuff doesn’t look absolutely incredible.

  • @wildone106

    @wildone106

    Жыл бұрын

    @@lawrencemanning Yes and we have VR and everything and will probably NEVER get to experience it! LMAOOOO

  • @karmaduq

    @karmaduq

    Жыл бұрын

    I wondered the same, except the Roddenberry Archive is actually in collaboration with the Roddenberry Estate, the family itself, which I don't think CBS would work *against* if they know what's good for them. From the archive site's about panel, "© 2023 OTOY, Inc., certain materials are © 2023 OTOY, Inc. and Roddenberry Entertainment Inc. Copyrights and trademarks relating to the Star Trek property belong to CBS Studios, Inc." Seems like it's all on the level.

  • @wildone106

    @wildone106

    Жыл бұрын

    @@karmaduq We will still never see it

  • @wildone106

    @wildone106

    Жыл бұрын

    @@karmaduq I got it

  • @peshangfx
    @peshangfx Жыл бұрын

    Any of these announced in 2023?

  • @MartinFaragassoArt
    @MartinFaragassoArt Жыл бұрын

    for the love of god, release Brigade already!

  • @OTOY

    @OTOY

    Жыл бұрын

    it’s been a long road..

  • @manjiying7883
    @manjiying7883 Жыл бұрын

    I have been using the octane renderer for three years, it is very cool, but it is very inhumane for the light exclusion and volumetric fog system, I don’t know when it can be optimized

  • @doom9344

    @doom9344

    Жыл бұрын

    10000000% + volume cloud

  • @nickclarkart
    @nickclarkart Жыл бұрын

    Can this be combined with Neural Radiance Fields, (NerfS?)

  • @philipingram1563
    @philipingram1563 Жыл бұрын

    this is insane... the future of rendering is literally limitless and actually really seriously where else better to create this buzz than with Star Trek... it started with the star trek encyclopedia.. actually with the technical manual.. take it, build on it.. make it the awe inspiring juggernaut it needs to be.... we are talking about a living breathing holodeck here at the end of the day... so I will end this comment with.. make it so....

  • @technoober8352
    @technoober8352 Жыл бұрын

    Was going to start using octane but the base price of 20$ (2 gpu) for 1 month has gone away, it's too expensive for a person earing average wage in India. Will stick with blender full time.

  • @OTOY

    @OTOY

    Жыл бұрын

    it’s free for blender

  • @technoober8352

    @technoober8352

    Жыл бұрын

    @@OTOY But does it have the same updated features as C4D versions?

  • @JMach4217
    @JMach4217 Жыл бұрын

    Is there a timeline on when Octane 2023 will be released, specifically for C4D? Or even when the beta will be open for new beta testers?

  • @OTOY

    @OTOY

    Жыл бұрын

    just released today - 2023.2 in 6 weeks or so, and brigade after that

  • @JMach4217

    @JMach4217

    Жыл бұрын

    @@OTOY I'm not seeing 2023 anywhere within the Octane site, either on the downloads page or the forum (where the beta versions are released)...Is it not available to the public yet?

  • @NASUKAization

    @NASUKAization

    Жыл бұрын

    @@OTOY I would like to know too!

  • @JMach4217

    @JMach4217

    Жыл бұрын

    @@OTOY I have access to the beta now, however it seems as if it is only for the standalone (unless I am missing something). Is there a plan to have the C4D version of the beta released soon?

  • @berry3656

    @berry3656

    Жыл бұрын

    @@JMach4217 Hello how did you got the beta?

  • @LanceHall
    @LanceHall11 ай бұрын

    Y'all should so some CGI on the Cage footage and make Spock look more like he's supposed to.

  • @robsonhenrique4346
    @robsonhenrique43469 ай бұрын

    When will we have the 4d cinema version 2024

  • @wandrinsheep
    @wandrinsheep Жыл бұрын

    What’s the plans for making this more accessible on iPad. Getting scenes set up and importing objects is beyond unfriendly

  • @OTOY

    @OTOY

    Жыл бұрын

    it’s wip with touch - but it will be changed over the next year. keyboard / trackpad on ipad is almost same as desktop app

  • @mrdot1126
    @mrdot1126 Жыл бұрын

    i tried to google the actor who is performing as Spock.. cos i was curious, how much of his face is similar to Leonard Nimoy's but could not find a pic from him at all..

  • @prostoelvis6718
    @prostoelvis6718 Жыл бұрын

    lessons are needed, octane has many functions, people do not even know about their existence

  • @uglyewok6715
    @uglyewok6715 Жыл бұрын

    Hand drawn all the way

  • @spacejourneywaves5420
    @spacejourneywaves5420 Жыл бұрын

    Pls perpetual license..

  • @fireresq7
    @fireresq7 Жыл бұрын

    But I don't understand...what is the goal? Just archiving? Or are you guys planning on making some kind of movie or TV Show? Because that would be amazing. I love this retro-futurism of the 50s!

  • @chronokoks
    @chronokoks Жыл бұрын

    With all the crazy money Jules has, I wonder why are the lightfields forgotten?

  • @JaySingh-ju9fd
    @JaySingh-ju9fd Жыл бұрын

    tell us directly, what should learn and what should leave ? change is tach is faster then changing cloths .

  • @EtailaxiA
    @EtailaxiA Жыл бұрын

    Any roadmap of release the new gen Octane and Brigade , I see there is start to losing their advantage of people choosing octane instead of some new real time engines

  • @eddieyan3017
    @eddieyan3017 Жыл бұрын

    I purchased the stand alone years back and recently purchased a RTX3090 Ti, come to find out ONLY the SAAS version is capable of using RTX series. Talking forgetting about the loyalty customers.

  • @OTOY

    @OTOY

    Жыл бұрын

    octane 2020 perpetual works with rtx

  • @eddieyan3017

    @eddieyan3017

    Жыл бұрын

    @OTOY isn't that was I stated? Perpetual = SAAS

  • @callumharper3281
    @callumharper3281 Жыл бұрын

    This is why I'm concerned about creating technology for technology's sake, just cus we can does't mean we should. Like what's the point in holographic displays? If it makes life more confusing, and blurs the lines between reality and simulation, I'm not sure I want to be around that. There's already way too many distractions out there.

  • @abregadoatseri4974
    @abregadoatseri49746 ай бұрын

    If only rendering wasfaster like redshift or way more faster than that, than would've been the greatest choice,

  • @theodorehaverson5079
    @theodorehaverson50796 күн бұрын

    So when are you going to start work on other Star Trek characters?

  • @LoisMoon
    @LoisMoon7 ай бұрын

    Ok but where is brigade? 😅

  • @alexijohansen
    @alexijohansen Жыл бұрын

    I really don’t see why you need a crypto for distributed rendering.

  • @OTOY

    @OTOY

    Жыл бұрын

    scale and cost

  • @xpez9694
    @xpez96949 ай бұрын

    I am wondering why you cant export a simple FBX file..its proven fact that software that is incompatible with other software is doomed in the long run. If not FBX then what universal exchange format??? If I am wrong please let me know but I just subscribed assuming that was a capability as all other renderers let you do this bake materials etc... I dont get why this is a strange quirky limitation. AM I WRONG???

  • @locinolacolino1302
    @locinolacolino13029 ай бұрын

    Jules Urbach: Hey Beeple, do you mind lending us the files to one of your artworks to test out some new tech? Beeple: Sure, knock yourself out. 50:00 20 seconds later: BBUUZZZ LITEBEER

  • @brutesque
    @brutesque Жыл бұрын

    When is octone going to run stable?

  • Жыл бұрын

    It seems is not their priority.

  • @softdreams1776
    @softdreams17767 күн бұрын

    NVIDIA power all the way 99 to 2024 :D

  • @Omegaman1969
    @Omegaman1969 Жыл бұрын

    Video rendering 10/10, audio level settings 1/10 :-))

  • @NeWx89
    @NeWx893 ай бұрын

    I really hope star trek can be retconned, removing everything from 2009 and onwards with this and similar extended universes, made maybe by fan communities and such as tools like this and ai becomes easier and easier.

  • @OtherworldlyMedia
    @OtherworldlyMedia Жыл бұрын

    rolling my eyes at the need to push web3 and NFTs with this technology. insular silicon valley brain damage completely disconnected from reality. the amount of people that will buy a screenshot of a movie, just because you have a proof of where it was rendered, is infinitesimal

  • @OTOY

    @OTOY

    Жыл бұрын

    I don’t love where NFTs have gone for the most part, but we will soon be in a world where proof of creation / render may be important to distinguish generative AI from pure or mixed human art.

  • @drichards3257
    @drichards3257 Жыл бұрын

    Will Render join forces with Star Atlas...

  • @waleedkh9769
    @waleedkh9769 Жыл бұрын

    I was excited and all untill he said "iPad" 😔 How about you keep up with redshift and do something about Unreal bridge or maybe a better toon shader instead of focusing on childish iPad stuff? Who cares about this except Apple? Edit: 2023 is remarkably greater than 2022, good job on that.

  • @julesurbach9521

    @julesurbach9521

    Жыл бұрын

    thanks

  • @penguin44ca
    @penguin44ca Жыл бұрын

    Greek to me. Can someone explain?

  • @griptopia
    @griptopia Жыл бұрын

    great video and presentation, but please guys at least go through and delete the mic bumps and mic stand bumps from the audio, anyone with a sub will tell you it sounds like a truck driving past, thank you for making Octane!

  • @OTOY

    @OTOY

    Жыл бұрын

    Thank you for the feedback - and understood. This was a live presentation from a few months ago, and not done in a sound studio like our formal videos. Will strive to do better audio for next year's talk though.

  • @pderham26
    @pderham26 Жыл бұрын

    Okay but tell us what the Trek stuff is all about

  • @shastrakar1
    @shastrakar1 Жыл бұрын

    I wish in future of GPU rendering , Nvidia Monopoly will be break .

  • @user-vr9dj4eo8v
    @user-vr9dj4eo8vАй бұрын

    Man analytic lights are noisy as hell in the release version. Why lying here? Also most of these features didn't make it to the release version

  • @elliotverhaeren1945
    @elliotverhaeren1945 Жыл бұрын

    Change he name for 2024 cause i dont like working with octane 2022 in 2023

  • @Mac_Daffy
    @Mac_Daffy Жыл бұрын

    37:28 $RNDR

  • @theinsanerng
    @theinsanerng Жыл бұрын

    Future of rendering my ass 😂😂😂 so much promise but cant deliver

  • @RobertJene
    @RobertJene Жыл бұрын

    Please don't say "uh" quite so much

  • @1eyedwilli3
    @1eyedwilli3 Жыл бұрын

    The Enterprise renders are the reason they took down the 1701-D project down. Shame. They should both be able to exist.

  • @TheGlassGods

    @TheGlassGods

    Жыл бұрын

    This isn't correct. The work OTOY are doing here is unrelated to the shut down of of the Enterprise-D recreation from a few years ago.

  • @1eyedwilli3

    @1eyedwilli3

    Жыл бұрын

    @@TheGlassGods I highly doubt that.

  • @TheGlassGods

    @TheGlassGods

    Жыл бұрын

    @@1eyedwilli3 I understand. Do note though that I was the lead developer on Stage 9, and am now working directly on this project, so I do know how it all went down.

  • @cuckoonut1208

    @cuckoonut1208

    Жыл бұрын

    @@TheGlassGods I'm so glad to know about this. They have the right guy for the job.

  • @MarquisDeSang
    @MarquisDeSang Жыл бұрын

    Sorry guys, but even a free renderer like Cycles is compatible with AMD GPU. Maybe you should take a look into the open source renderer and learn a few things.

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