OTOY | GTC 2023: The Future of Rendering
Ойын-сауық
March, 2023 GTC presentation by Jules Urbach:
Join Jules Urbach as he presents his vision for the future of GPU- and AI-driven rendering and how it will impact gaming, visual effects, media, design, and art into the 2030s and beyond. He'll discuss the roadmap for OctaneRender and The Render Network, the industry’s first blockchain-distributed GPU rendering network and 3D marketplace. Jules will also detail how the future of media lies in holographic, AI, light field technologies, and real-time rendering, and how OTOY is working to help drive that future through OctaneRender, Brigade, and The Render Network.
#otoy #rndr #octane #octanerender #gtc #nvidia
Пікірлер: 126
I'm loving the Star Trek work you guys are doing! Please keep it up!
Just want to say as a normie, I watched the entire presentation, learned a lot. This is revolutionary stuff. What you guys have done to bring Spock to life, in his prime and across multiple timelines gave me goose bumps, I watched the various videos dozens of times in the past week or so. (you guys have been so low key about this work!) I am not one to get excited about much, especially modern movies/shows, I feel major studios have really been wallowing in dead ends. What you are you doing here is a revolution in film making and entertainment. Seeing Spock is more impactful than seeing Jurassic Park for the first time, easily. The possibilities are breath taking. As awesome as the 3-D rendering of the Enterprise is, seeing Spock, virtually perfect looking, is awe inspiring because of that human connection. I don't know how far behind voice rendering is but I suspect you're all over that. I can't wait to see what more is coming, I still feel like this hasn't properly 'blown up' in the entertainment and tech news spheres.
There is only one word for this: FASCINATING! 🖖🙂
Amazing feature set for 2023! Great achievements! Congrats and looking forward!!
Guys please for the love of god you need to release more instructional material on these features as you add them
EXCITING! Can't wait to sit down and watch this!
This is very cool! Nice to see some innovation here. Would love to see AMD and Intel GPU support for Octane as well.
I'm speechless this is amazing guys. Keep on improving
All of these features look amazing!
Perfect, Thanks for sharing.
Just saw "Regeneration." Ya'll are amazing.
from creating childhoods with 3D Groove to making the future with OTOY -- great job 💪
That’s insane! Can’t tell the difference between computer graphics and reality any more!!
It's already in the middle of 2023, and I'm still waiting for the version2023 . . .
Thank you so much! Please more support and tutorials for Blender Octane!
one thing that octane wins in the render engine war is having the best community active CEO! :)
Respect guys!!
Amazing work and using the blockchain to authenticate and motivate is a game changer. Why did you choose "octane" which was an SGI model ?
Hi there - wanted to ask, if there's any schedule on when the first Houdini-version will be released? Lot of great stuff there but really looking forward to those analytic lights - that has been the thing that bugged me the most in the past, that some lights were just close to impossible to get clean. Cheers and keep up the great work! :)
We needs these ships in VR stat!! Ok I came back to the video 3 months later and watched the whole thing. That is a serious amount of information lol. And very impressive. I hope we see octane render as an option in Blender someday! Cycles is good but definitely still has too much noise.
I'm speechless .... Keep on improving
WOW this is amazing. This is going to change the industry so much!
Your work on Spock is amazing. I am particularly interested in your picture manipulation for 3d holographic effects. Perhaps I can contact a technician some day and give my requirements. But right now it is a secret tech.
It would help if you guys implemented real-time preview on the live viewer and for rendering in Octane on Cinema 4D. Something system to After Effects/Premiere Pro's preview system. It would make the workflow much faster in fine-tuning and tweaking the scene, especially for animation.
my fav otoy
Wow. Just wow.
The Star Trek work is amazing
Can't come soon enough!
Ooh. dialectic of magic realism, mandela effect, and nostalgia when it comes to art and believing something is real. Love that.
It looks better than the recent films and tv series.
Amazing technology. Very well presented with that "contingency" statement at the end: 1:11:00 Kind of a forewarning isn't it.
Next talk will be huge!
Casually dropping a "we've licensed the entire Cinema 4D engine from Maxon" line
19:30 Thats So Good!
Hurry up to release the 2023 version, we are already in May and Brigade we have been waiting for it for 7 years 😂
Your take, OUTSTANDING! I've sub to your Channel.
When will we be able to see the full film?
@mrdot1126
Жыл бұрын
how i understood, this is more like an interactive experience thing, or maybe just a part of it...
Release Brigade soon please.
@julesurbach9521
Жыл бұрын
it’s been a long journey - about half the pieces are in 2022 and the rest are coming this year finally
@TheGava4
Жыл бұрын
Where has the Star Trek regeneration short gone??
Love the new tech but Brigade was announced in 2016. How much longer until release?
@OTOY
Жыл бұрын
This year, it’s honestly been tougher than we thought to nail it at the quality and speed we feel is just right for artists.
Does anyone know how I can get an alpha channel of just the reflections. I know I can get the reflections from the AOV channel but it's all reflections. I want to be able to just pass a certain objects reflections that are on a plane. Please help it's driving me crazy! )=
We need the Light exclusion and fast volume smog, easy volume cloud systems are required.
Ok; I have a quick question. I have seen that you guys are working on the Refit Enterprise from The Motion Picture; and we will be able to tour the ship? Is that available and I am just not seeing it? Or is it a future release?
@OTOY
Жыл бұрын
for a limited time - Roddenberry.x.io (chrome desktop browser)
Great. Now I have to watch Star Trek TNG again... :)
just ship it already!
OTOY is ALLWAYS in the future far far away form being popular in every day pipelines
Pikes enterprise interior was great.
@OTOY I love all the stuff that you're doing. But what's going to keep paramount from coming after you like they did on the other Enterprise walkthrough Project from a few years back. I don't remember who it was by.
@lawrencemanning
Жыл бұрын
It was called Stage 9, and yup. Same. Seems fundamental to any ideas here, not that this stuff doesn’t look absolutely incredible.
@wildone106
Жыл бұрын
@@lawrencemanning Yes and we have VR and everything and will probably NEVER get to experience it! LMAOOOO
@karmaduq
Жыл бұрын
I wondered the same, except the Roddenberry Archive is actually in collaboration with the Roddenberry Estate, the family itself, which I don't think CBS would work *against* if they know what's good for them. From the archive site's about panel, "© 2023 OTOY, Inc., certain materials are © 2023 OTOY, Inc. and Roddenberry Entertainment Inc. Copyrights and trademarks relating to the Star Trek property belong to CBS Studios, Inc." Seems like it's all on the level.
@wildone106
Жыл бұрын
@@karmaduq We will still never see it
@wildone106
Жыл бұрын
@@karmaduq I got it
Any of these announced in 2023?
for the love of god, release Brigade already!
@OTOY
Жыл бұрын
it’s been a long road..
I have been using the octane renderer for three years, it is very cool, but it is very inhumane for the light exclusion and volumetric fog system, I don’t know when it can be optimized
@doom9344
Жыл бұрын
10000000% + volume cloud
Can this be combined with Neural Radiance Fields, (NerfS?)
this is insane... the future of rendering is literally limitless and actually really seriously where else better to create this buzz than with Star Trek... it started with the star trek encyclopedia.. actually with the technical manual.. take it, build on it.. make it the awe inspiring juggernaut it needs to be.... we are talking about a living breathing holodeck here at the end of the day... so I will end this comment with.. make it so....
Was going to start using octane but the base price of 20$ (2 gpu) for 1 month has gone away, it's too expensive for a person earing average wage in India. Will stick with blender full time.
@OTOY
Жыл бұрын
it’s free for blender
@technoober8352
Жыл бұрын
@@OTOY But does it have the same updated features as C4D versions?
Is there a timeline on when Octane 2023 will be released, specifically for C4D? Or even when the beta will be open for new beta testers?
@OTOY
Жыл бұрын
just released today - 2023.2 in 6 weeks or so, and brigade after that
@JMach4217
Жыл бұрын
@@OTOY I'm not seeing 2023 anywhere within the Octane site, either on the downloads page or the forum (where the beta versions are released)...Is it not available to the public yet?
@NASUKAization
Жыл бұрын
@@OTOY I would like to know too!
@JMach4217
Жыл бұрын
@@OTOY I have access to the beta now, however it seems as if it is only for the standalone (unless I am missing something). Is there a plan to have the C4D version of the beta released soon?
@berry3656
Жыл бұрын
@@JMach4217 Hello how did you got the beta?
Y'all should so some CGI on the Cage footage and make Spock look more like he's supposed to.
When will we have the 4d cinema version 2024
What’s the plans for making this more accessible on iPad. Getting scenes set up and importing objects is beyond unfriendly
@OTOY
Жыл бұрын
it’s wip with touch - but it will be changed over the next year. keyboard / trackpad on ipad is almost same as desktop app
i tried to google the actor who is performing as Spock.. cos i was curious, how much of his face is similar to Leonard Nimoy's but could not find a pic from him at all..
lessons are needed, octane has many functions, people do not even know about their existence
Hand drawn all the way
Pls perpetual license..
But I don't understand...what is the goal? Just archiving? Or are you guys planning on making some kind of movie or TV Show? Because that would be amazing. I love this retro-futurism of the 50s!
With all the crazy money Jules has, I wonder why are the lightfields forgotten?
tell us directly, what should learn and what should leave ? change is tach is faster then changing cloths .
Any roadmap of release the new gen Octane and Brigade , I see there is start to losing their advantage of people choosing octane instead of some new real time engines
I purchased the stand alone years back and recently purchased a RTX3090 Ti, come to find out ONLY the SAAS version is capable of using RTX series. Talking forgetting about the loyalty customers.
@OTOY
Жыл бұрын
octane 2020 perpetual works with rtx
@eddieyan3017
Жыл бұрын
@OTOY isn't that was I stated? Perpetual = SAAS
This is why I'm concerned about creating technology for technology's sake, just cus we can does't mean we should. Like what's the point in holographic displays? If it makes life more confusing, and blurs the lines between reality and simulation, I'm not sure I want to be around that. There's already way too many distractions out there.
If only rendering wasfaster like redshift or way more faster than that, than would've been the greatest choice,
So when are you going to start work on other Star Trek characters?
Ok but where is brigade? 😅
I really don’t see why you need a crypto for distributed rendering.
@OTOY
Жыл бұрын
scale and cost
I am wondering why you cant export a simple FBX file..its proven fact that software that is incompatible with other software is doomed in the long run. If not FBX then what universal exchange format??? If I am wrong please let me know but I just subscribed assuming that was a capability as all other renderers let you do this bake materials etc... I dont get why this is a strange quirky limitation. AM I WRONG???
Jules Urbach: Hey Beeple, do you mind lending us the files to one of your artworks to test out some new tech? Beeple: Sure, knock yourself out. 50:00 20 seconds later: BBUUZZZ LITEBEER
When is octone going to run stable?
Жыл бұрын
It seems is not their priority.
NVIDIA power all the way 99 to 2024 :D
Video rendering 10/10, audio level settings 1/10 :-))
I really hope star trek can be retconned, removing everything from 2009 and onwards with this and similar extended universes, made maybe by fan communities and such as tools like this and ai becomes easier and easier.
rolling my eyes at the need to push web3 and NFTs with this technology. insular silicon valley brain damage completely disconnected from reality. the amount of people that will buy a screenshot of a movie, just because you have a proof of where it was rendered, is infinitesimal
@OTOY
Жыл бұрын
I don’t love where NFTs have gone for the most part, but we will soon be in a world where proof of creation / render may be important to distinguish generative AI from pure or mixed human art.
Will Render join forces with Star Atlas...
I was excited and all untill he said "iPad" 😔 How about you keep up with redshift and do something about Unreal bridge or maybe a better toon shader instead of focusing on childish iPad stuff? Who cares about this except Apple? Edit: 2023 is remarkably greater than 2022, good job on that.
@julesurbach9521
Жыл бұрын
thanks
Greek to me. Can someone explain?
great video and presentation, but please guys at least go through and delete the mic bumps and mic stand bumps from the audio, anyone with a sub will tell you it sounds like a truck driving past, thank you for making Octane!
@OTOY
Жыл бұрын
Thank you for the feedback - and understood. This was a live presentation from a few months ago, and not done in a sound studio like our formal videos. Will strive to do better audio for next year's talk though.
Okay but tell us what the Trek stuff is all about
I wish in future of GPU rendering , Nvidia Monopoly will be break .
Man analytic lights are noisy as hell in the release version. Why lying here? Also most of these features didn't make it to the release version
Change he name for 2024 cause i dont like working with octane 2022 in 2023
37:28 $RNDR
Future of rendering my ass 😂😂😂 so much promise but cant deliver
Please don't say "uh" quite so much
The Enterprise renders are the reason they took down the 1701-D project down. Shame. They should both be able to exist.
@TheGlassGods
Жыл бұрын
This isn't correct. The work OTOY are doing here is unrelated to the shut down of of the Enterprise-D recreation from a few years ago.
@1eyedwilli3
Жыл бұрын
@@TheGlassGods I highly doubt that.
@TheGlassGods
Жыл бұрын
@@1eyedwilli3 I understand. Do note though that I was the lead developer on Stage 9, and am now working directly on this project, so I do know how it all went down.
@cuckoonut1208
Жыл бұрын
@@TheGlassGods I'm so glad to know about this. They have the right guy for the job.
Sorry guys, but even a free renderer like Cycles is compatible with AMD GPU. Maybe you should take a look into the open source renderer and learn a few things.