On Our Way (Full Album) - ShortHop

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On Our Way by ShortHop Full Album
Tracks:
0:00 Start
3:44 Drive
6:58 Together
11:06 Foe
13:29 Cloud
16:04 Camo
19:16 Water
22:59 Kale
25:53 On Our Way
Stream or buy album: ditto.fm/on-our-way-shorthop
Free Download: shorthop.bandcamp.com/album/o...

Пікірлер: 6

  • @Vymix
    @Vymix Жыл бұрын

    gonna check it tomorrow morning on my commute to uni!

  • @Vymix
    @Vymix Жыл бұрын

    The opening track sounds nice and relaxed, with lushed sounds. Loved the noise texture on the piano. The melodies were simple but that worked in the favour of the sounds you choose, especially at the end with the almost music box sounding instrument. "Drive" gives video game level vibes. For some reason it makes me feel as if I'm in a jungle themed level. Good bass. "Together" again feels like a bgm. The guitar is really well executed. Feels like the piano and the guitar are two characters talking to each other throughout the song: sometimes saying the same things, sometimes bouncing the conversation between them. But to me it gives the feelings that they are friends. Now that I hear it better, it doesn't really sounds like a piano but moreso a percussive instrument, but not a xylophone... Can't tell which one it is tho. "Foe" has a really amateurish white noise sweep that gets overused imo. It sounds like one I would make xD. Nice panning on the fast arps, and good layering of the acid like synth. Short and sweet track but I can't really figure out it's place in the whole album context. "Cloud" just gives off a relaxing vibe with nothing more attached to it. Good simplistic song with no percussions, really laid back. "Camo" has a really funky vibe to it. I really enjoy the bass and the sound that feels like a pluck subdue in the bg, is it a square wave that does its own melody throughout? The percussions are really well executed, I like the toms. Some passages are really exceptional, and the only things I noticed that was a turn off were the white noise sweeps and maybe I'd turn up a bit some of the drums, while checking if the crash has a resonance. "Water" which has in the intro already a nice piano with LFO panning gives the vibe a relaxing atmosphere, so when the drums come in this really cool opposition between dreamy synths and frantic percussion is really effective. "Kale" honestly I was expecting it to refer to the merchant from Elden Ring lol. Again with the videogame OST vibes. I really appreciate the way you made those piano arrangements, it's something I really struggled and ultimately shied away from tackling, so hearing them well executed gets me kinda envious xD. It's once again a good display of skills in the layering of the piano and guitar, and maybe I'd have turned a bit down the low mids of the piano, just lightly. Could simply be personal preferences tho. "On Our Way", the closing track has that end game credit song vibe down a notch. The journey is completed and we can see the characters have all resolved their story. Feels like those resolved nicely as well. I like the shaker that gets introduced, maybe not so much the hat sounds. My only complaint for this track is that it's missing two of my favourite characters! The percussive instrument that kinda sounds like a piano and the guitar! For a sendoff/end credit scene, not having them giving us a goodbye is unthinkable after all they told us! It's a really nice album you got there man, I am nowhere near skilled enough to compose stuff like this, maybe one day. Gonna listen to it on Spotify as well now, cya 👋

  • @ShortHopYT

    @ShortHopYT

    Жыл бұрын

    Thanks for the feedback and analysis. You're right that a lot of the tracks sound like video game music. The original code name for this album was "No Game", because it was like I was writing a soundtrack for a game that didn't exist.

  • @Vymix

    @Vymix

    Жыл бұрын

    @@ShortHopYT I've been listening it on loop today, do you perhaps got some inspiration from Doki Doki OST for some of the compositions?

  • @ShortHopYT

    @ShortHopYT

    Жыл бұрын

    @@Vymix Yes. While writing "Together" I noticed that it kind of sounded like a Doki Doki background track. In the hypothetical game these tracks would be made for, that track would play during conversations with the protagonist's love interest.

  • @SoapheadPog
    @SoapheadPog Жыл бұрын

    This sounds like it came from a really good and charming 3D cartoony RPG adventure game wih Pikmin characters in an urban area.

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