Oblivion: How to Integer Underflow Skills with Jail Time

Additional Info:
Music: Village Ambiance by Alexander Nakarada (www.creatorchords.com)
Licensed under Creative Commons BY Attribution 4.0 License
creativecommons.org/licenses/...

Пікірлер: 48

  • @maycontainnuts3127
    @maycontainnuts3127Ай бұрын

    touch a stone TWICE will you??!

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    Ай бұрын

    yess :3

  • @calcutt4

    @calcutt4

    17 күн бұрын

    @@chroniclesoffevus1650 :3

  • @Cabbot-
    @Cabbot-Ай бұрын

    2:54 think the guards are getting tired of your shit lol

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    Ай бұрын

    Understandable x)

  • @vragi4840
    @vragi4840Ай бұрын

    lol bro this is a unique content. Not a single person did that in almost 20 years.

  • @HenrySomeone

    @HenrySomeone

    Ай бұрын

    Yeah, it's very rare to see something completely new for Oblivion and yet...this is it!

  • @AvariceOverlord
    @AvariceOverlord9 күн бұрын

    Me: *Load up Oblivion* Me: "Oh man, there's nothing to do. I have done everything!" Me: *Go on KZread* KZread:

  • @huuuuuuuuuuuuuuuuuuuuuuuuuuuhn
    @huuuuuuuuuuuuuuuuuuuuuuuuuuuhn19 күн бұрын

    Sometimes I wonder if these people on the police body cam videos which already have been arrested 13 times are just secretly players who are trying to integer overflow their skills

  • @blunderless
    @blunderlessАй бұрын

    2:04 i've never heard that guard dialogue in all my years of playing this game

  • @slowpard
    @slowpard15 күн бұрын

    Lin the Witch

  • @eomdri
    @eomdriАй бұрын

    Cool. Didn't know you could do that. Do the skills act like boosted skills in combat or do they act like they're at zero?

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    Ай бұрын

    They'll act as if there are at 100 because most skills don't improve after this point. Athletics and acrobatics are the exception and will keep increasing in movement speed and jump height after beyond 100 :)

  • @HenrySomeone

    @HenrySomeone

    Ай бұрын

    @@chroniclesoffevus1650 Apparently Speechcraft is also one of those that keep improving (although only up to 188, not infinitely like the other two). It must have been discovered somewhat recently, because there used to be no mention of this on the uesp pages...

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    Ай бұрын

    That's some advanced knowledge, thanks for sharing it. I'll keep that in mind when using the drain skill to train speechcraft beyond level 100 with trainers :)

  • @bentpen2805
    @bentpen2805Ай бұрын

    You won’t get away with this!

  • @xemnith
    @xemnith16 күн бұрын

    Like they said. Unique content. This is actually how we made videos back then. We didn’t even use voice we just used text. For anyone who doesn’t know. The early 2000s internet was much different.

  • @deminidze

    @deminidze

    9 күн бұрын

    ... but it was Darude Sandstorm all the way, ehhh

  • @mycatwasfatterthanthis
    @mycatwasfatterthanthisАй бұрын

    Really cool finds

  • @davidepapi5178
    @davidepapi5178Ай бұрын

    Very cool video! I share what everyone else already said, just commeting for the algorithm 😃

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    29 күн бұрын

    thats very sweet of you haha

  • @VicktorGrimmagard
    @VicktorGrimmagardАй бұрын

    Epic.

  • @imperfectclark
    @imperfectclarkАй бұрын

    In the first Ninja Turtles game (NES) you could get OVERFLOW boomerangs by switching characters (turtles) mid-boomerang throw.

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    Ай бұрын

    Sounds very useful to get a lot of damage done, especially for those fancy creatures with a health bar on top :)

  • @imperfectclark

    @imperfectclark

    Ай бұрын

    @@chroniclesoffevus1650 haha boomerangs kinda sucked though. another integer overflow was Madden '95... with just 5-minute quarters (vs 15) my friend and I reached 255 pts. I was only 13 but even then though it was really strange 256 wasn't the cut-off instead -- didn't know about 0-based indexing 🤓

  • @imperfectclark

    @imperfectclark

    Ай бұрын

    @@chroniclesoffevus1650 My earliest encounter with an overflow (well *sorta*) was actually Excitebike for the NES. If you beat the 5th (and final) track it advanced you to "5-2" -- same track with harder NPCs. Then 5-3, and so on. Aided by my Game Genie I just kept going. I think at 5-9 it crossed into "5-a". Eventually it devolved into weird symbols... ASCII-256 maybe? It never crashed though.

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    29 күн бұрын

    That's one hell of a high score, you know you're a high roller when the numbers can't handle the integer limit xD

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    29 күн бұрын

    Reminds me of the times when i lightly bumped my Game Boy cartridge, the game then sounded and looked like its about to summon a demon. Funny how robust games used to be too crashing even when all hell breaks loose

  • @bsherman8236
    @bsherman823613 күн бұрын

    Insane exploit, im not gonna use but its good to see

  • @Lorkhanable
    @Lorkhanable17 күн бұрын

    In the beginning you say armorer, athletics, blade, block, blunt, hand to hand, heavy armor, alchemy and alteration are doable with this glitch. How come the other skills aren't?

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    9 күн бұрын

    Other skills sadly don't get reduced by serving jail time. Guess Todd Howard saw this coming put in some extra security measures

  • @AvariceOverlord

    @AvariceOverlord

    9 күн бұрын

    If you do want to do those skills though, you could use the Master Trainer exploit for those ones.

  • @cryptophoenix2023
    @cryptophoenix2023Ай бұрын

    From this, I assume Oblivion doesn't keep "base" and "bonus" stats separated, and just treats everything as a base stat. So, equipping the item adds to the stat, and unequipping it subtracts from the stat. Jail time has underflow checks to prevent going "negative", but the enchanted item unequip function does not. If I'm right, then you might be able to exploit the same bug temporarily for stat-reducing poisons and spells. Equip the stat-boosting item, take the stat-reducing poison, then unequip the item. If the stat underflows, then for sure the item unequip function doesn't have underflow checking.

  • @HenrySomeone

    @HenrySomeone

    Ай бұрын

    No, no, in most instances it does keep those two separate, it's just that it's also a Bugthesda game which means there will be a number of cases where the general rule doesn't apply and this seems to be one of them...

  • @MrFirefox
    @MrFirefoxАй бұрын

    Yes

  • @longbra
    @longbra25 күн бұрын

    Underflow

  • @huuuuuuuuuuuuuuuuuuuuuuuuuuuhn
    @huuuuuuuuuuuuuuuuuuuuuuuuuuuhn19 күн бұрын

    nice video and tutorial but isn't it more like an underflow?

  • @chroniclesoffevus1650

    @chroniclesoffevus1650

    9 күн бұрын

    Thats right, thanks for pointing it out

  • @dakilangcornedbeef
    @dakilangcornedbeef24 күн бұрын

    👁️👄👁️

  • @nanomachines2954
    @nanomachines295423 күн бұрын

    Or just use Cheat Engine like any normal person geez

  • @meadowl

    @meadowl

    21 күн бұрын

    your life lacks whimsy

  • @berthold64

    @berthold64

    19 күн бұрын

    ​@@meadowlywnbaw

  • @Lorkhanable

    @Lorkhanable

    17 күн бұрын

    console players

  • @meadowl

    @meadowl

    14 күн бұрын

    @@berthold64 wasn't planning on it!

  • @BKBK-yo1zz

    @BKBK-yo1zz

    5 күн бұрын

    Thats cheating so no

  • @yinsolaya
    @yinsolaya15 күн бұрын

    Lin the Witch

  • @westimated
    @westimated15 күн бұрын

    Lin the Witch