Nuke Quick Tip 007 Using Idistort and noise to create natural FX (Animated Tree wind)
In this Nuke quick tip we will show how to use the IDistort node in Nuke in combination with the noise node to create simple tree wind animation. This is a great technique to add some life to a static matte paintings. Also we will show simple variation of the technique to create water reflection distortion and falling leaves. Enjoy.
A quick VFXLunch brought to you by:
Pedro Flores
Пікірлер: 41
9 years later... Still a life saver to create wind in the far back of the frame without having to rig thousand of trees. Thanks a lot!
So many years passed, and this tutorial is still very useful and original. Thank you for the great advice!
Such a good tutorial. So quick and concise, with perfect language skills.
Great tutorial. Easy to follow and to the point.
Awesome video. Fast and clear even for a beginner like myself. thank you!
Great tutorial Pedro, I saw this very trick used while working on a script from a major VFX house, reminded me of this video.
Very cool. Simple, creative and good looking.
Brilliant. Thank you.
Thanks. Great tutorial.
very good tips! thanks for your tut !
great tutorial, thanks for sharing!
Very useful tip!, when I finish the project i´m doing right now I will show you How your tutorial help me. Many many thanks to share your knowledge.
Wow, great tutorial! I continue to be amazed by the creative techniques employed by experienced compositors in Nuke. Really amazing stuff. Was looking for something like this-- had tried to move the tops of trees blowing in the wind via Nuke's Spline Warp tool but this new technique would probably be much more convincing. Plus could probably use the reflection technique described to create a water ripple/ downwash effect from a helicopter over water, for another project I'm working on. Thanks so much for sharing!!
Nice tutorial, learned a lot :)
amazing..thank u!!
awesome tutorial! youre a boss :)
Thank you, helpful!
Nice stuff thanks.
Nice vid, I've been looking online for a while with this explanation, would have love to see a step by step explanation of the water reflexion tho..
very useful thank you very much!
Thank you.
very good
Great video. I ended up using this technique doing cleanup work on a feature film. Thanks for the tips!
@dreamsurfer31VFXLUNCHBOX
6 жыл бұрын
Thanks for the comments. That's great to hear, I'm glad that it helped you out.
Great
Awesome tutorial! Thank you for uploading. Question - at the end, how did you get the water specular highlights to be isolated only to the reflection area?
Can you make more detailed video for falling leaves and water reflection?
Hi, thank you for this wonderful tutorial. If I may ask a question, what was the purpose of having two channels for the branch if you were going to isolate it with the mask?
Thanks for the tip! Would this work if I want to animate grass? I need to some how animate grass where a plane is flying above it- so the grass should be blown in one direction... do you know how I could achieve this??
plz explain that water flowing and leafs falling plz bro v imp to me
As usual, awesome tutorial. Any tutorial series to begin in nule with the 3d world ? (lighting, shading,etc.)
@dreamsurfer31VFXLUNCHBOX
10 жыл бұрын
Thanks, In the works.
Can you go into how you created the reflection? I don't understand how you created specs the noise. And how that connects to the grade node
Where did you get that custom ShuffleCopy? It doesn't exist in my Nuke so I couldn't really follow after that.
question: since your noise affects all the picture does it affect your colors when you composite the tree with some background other than black?
@dreamsurfer31VFXLUNCHBOX
6 жыл бұрын
Hello and thanks for your question. The distortion effect will only affect the element it is applied to. It is being applied to an image that contains RGBA channels. So you will be premultiplying the affected RGB by the alpha channel. So it will affect only the colors and the alpha of the element. It will not affect your background. I hope this helps.
Where material engineering project file to download?
I can't find the shufflecopy node, I was stuck right there, my version is NukeX 12.2v1, any idea?
@dreamsurfer31VFXLUNCHBOX
3 жыл бұрын
You can use the new Shuffle node ( it replaces the old shufflecopy) or the copy node. If you want to still use the older version you just have to press "X" while in the node graph and type "ShuffleCopy ". This will create the legacy node. This video is from an older version of nuke. Many moons ago. Being working constantly in production, so I haven't been able to update any content.
I tried it and of course what I get in the viewport is my noise pattern. As always fuckin nuke doesn't do what you need. It pisses me off.
Great