New Ripple Solver in Houdini 20

Houdini 20 brings a new ripple solver that is extremely fast and fun to use. This video goes over how to create a water ripple effect as if it was raining.
Support me on Patreon:
/ insidethemind
Speed up your renders using AI (affiliate link)-
www.topazlabs.com/topaz-video...
Join this channel to get access to perks:
/ @insidethemindspace
Join my Discord here:
/ discord
Leave a like and a favorite if you enjoyed. Subscribe if you want to.
Please let me know what you thought of the video.
Follow me-
insidethemind.space/
/ stormz3d
/ insidethemindspace
www.artstation.com/matt_ekstrom
#houdini #houdinifx #houdinitutorial

Пікірлер: 17

  • @HoudinifxAlfredosanmartin
    @HoudinifxAlfredosanmartin7 ай бұрын

    I thank you, it is excellent how you work with brilliant short tutorials, it help and teach.

  • @InsideTheMindSpace

    @InsideTheMindSpace

    7 ай бұрын

    Thank you for the support and kind words! Just trying to share all that I learn as I go.

  • @MichaelHalsell
    @MichaelHalsell7 ай бұрын

    Thank you for covering this new solver.

  • @InsideTheMindSpace

    @InsideTheMindSpace

    7 ай бұрын

    Of course. It's very fast. I was surprised at just how quickly it runs

  • @giuseppemilana6220
    @giuseppemilana62207 ай бұрын

    I like the bounces in the edge no other ripple is doing the same if I remember right🤔 Thanks for the tut!!!

  • @nelpiper
    @nelpiper7 ай бұрын

    Good one. Thanks.

  • @viewee22
    @viewee227 ай бұрын

    Coool!!

  • @VisualWondersPlayground
    @VisualWondersPlayground7 ай бұрын

    Thanks bro 😊😊😊

  • @MCJamZam
    @MCJamZam6 ай бұрын

    Nice and concise explanation, thank you! Side note, tweaking the substeps probably didn't make a difference in this case because the pop sim doesn't calculate subframes by default. Easy thing to overlook of course, just wanted to mention mainly for any beginners that might be wondering.

  • @user-mr9cl2kp8s
    @user-mr9cl2kp8s2 ай бұрын

    Thank you

  • @abumaya3d2012
    @abumaya3d20127 ай бұрын

    Thank you for the wonderful lesson. My question is: Can we replace the shape of the circular ripples at the time of collision with any shape we want, for example, with a square or a specific logo?

  • @InsideTheMindSpace

    @InsideTheMindSpace

    7 ай бұрын

    That is a great question. I'm really not sure. Perhaps with the attributes you could make that happen but I'm really not sure

  • @nguyenbui90
    @nguyenbui907 ай бұрын

    please consider creating the fuild combine in the next tutorial :)

  • @dmitrylevitsky6643
    @dmitrylevitsky66437 ай бұрын

    Thanks for the wonderful tutorial once again. But may I ask you a question? Why, in the recent tutorials, IE from all the Houdini 20 tutorials you began to do everything in the stage context, rather than in the geo context. Just wondering, thanks.

  • @InsideTheMindSpace

    @InsideTheMindSpace

    7 ай бұрын

    I do that because I am rendering everything in Karma for now at least and it just saves some time rather than bringing everything into Solaris from the geo context. Once you are in a sop create its basically a geo context.

  • @dmitrylevitsky6643

    @dmitrylevitsky6643

    7 ай бұрын

    @@InsideTheMindSpace thanks, I was thinking about that, but I had to reassure.

  • @user-qj2gt1vg8u5
    @user-qj2gt1vg8u55 ай бұрын

    А береза в котре обiсрався))) Ахахаха