NEW ELDEN RING UPDATE! Patch 1.12.3 Brings Lots of Nerfs. Shadow of the Erdtree

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PATCH NOTES- en.bandainamcoent.eu/elden-ri...
DLC RANKINGS- • Shadow of the Erdtree
LIVE EVERYDAY- / youwy_
DISCORD- / discord
TWITTER- x.com/TheSlimSigma
INTRO 0:00
SWIFT SLASH 0:22
BUFFS 0:33
PERFUME (ROLLING SPARKS) NERF 1:42
BLOODFIENDS ARM NERF 4:38
SMITHSCRIPT NERFS 6:04
HIPPO BOSS NERF 7:30
OVERALL THOUGHTS 8:20
THINGS THAT DIDN'T GET CHANGED 9:15

Пікірлер: 3 000

  • @youwy
    @youwyАй бұрын

    Someone said they want their smithing stones back 😭

  • @vonbrex1932

    @vonbrex1932

    Ай бұрын

    Real

  • @musafirghayrmaeruf1

    @musafirghayrmaeruf1

    Ай бұрын

    Honestly considering they spent them on a weapon they cant use anymore that is fair.

  • @JF-vz1ju

    @JF-vz1ju

    Ай бұрын

    @@musafirghayrmaeruf1 They'd have to be crazy to not see the nerf coming. It was literally insane.

  • @W.H.138

    @W.H.138

    Ай бұрын

    @@musafirghayrmaeruf1 those weapons are obviously bugged, it's their own fault for thinking bugs won't be getting fixed. Also the dlc enemies drop runes and smithing stones like nothing, just go buy em lmao.

  • @-SILVERHAND-

    @-SILVERHAND-

    Ай бұрын

    I had just upgraded today in case I felt like trying it out but I was too late lmaoo

  • @hoodieonmarz
    @hoodieonmarzАй бұрын

    so many things need buffs, so many cool incantations and spells that literally do nothing

  • @dimo6994

    @dimo6994

    Ай бұрын

    Yeah the one that rains fire and the one from scadutree avatar are currently straight ASS

  • @dimo6994

    @dimo6994

    Ай бұрын

    Same with the feather one and the hippo one and bascially all of them

  • @YEY0806

    @YEY0806

    Ай бұрын

    But that's OK, though, because it's "challenging and fair" to give bosses huge HP, long combos, and awesome abilities while the player should only get scraps, we wouldn't want our players of a mostly single player game to hurt the bosses feelings too bad

  • @musafirghayrmaeruf1

    @musafirghayrmaeruf1

    Ай бұрын

    Havent watched the video to the end yet but did they do anything for the Ansbach incantation? It had no bleed which is stupid. And had low damage too.

  • @jubabutler

    @jubabutler

    Ай бұрын

    Even miquellas spell does nothing af

  • @aiellamori
    @aiellamoriАй бұрын

    Brother, the boss placement one means gaius won't be charging at you frame one when you re enter the fog wall. He will be at the same place you first encounter him every time

  • @youwy

    @youwy

    Ай бұрын

    But I liked panicking the second I stepped foot into that boss room.

  • @deathlessone7096

    @deathlessone7096

    Ай бұрын

    I just used the ability of a great meteoric sword to dodge his running attack

  • @artezac

    @artezac

    Ай бұрын

    ​@@youwyI think it was mostly to actually allow people a chance to summon at the start

  • @noahaaron6451

    @noahaaron6451

    Ай бұрын

    im gonna miss when i forget to buff and then his pet dog scadutree fragment checks me with its shit hotbox 😔

  • @youwy

    @youwy

    Ай бұрын

    @@artezac It's a good change. I was just joking

  • @Ganja_Guru217
    @Ganja_Guru217Ай бұрын

    No one is saying rolling sparks didn't need a nerf but perfume bottles are actually useless now.

  • @piedpiper1185

    @piedpiper1185

    Ай бұрын

    This. Their damage is sub-par, the attacks are pretty slow, they have virtually zero stance damage, can't do critical hits, and despite ostensibly having decent range, with the way the attacks work you have to be up your target's ass to do anything more than tickle them.

  • @Konghammer1

    @Konghammer1

    Ай бұрын

    My friend just beat Bayle with his bottles post nerf. Still worked pretty dang good from what I saw.

  • @coastaldrano2355

    @coastaldrano2355

    Ай бұрын

    Yeah I’m HOPING Rolling Sparks still does decent damage if used, you know, “normally”. Perhaps it’s good against larger enemies due to the multiple explosions? Or it’s meant to be a longer range AoE / horde clear for perfume bottles

  • @joshuakim5240

    @joshuakim5240

    Ай бұрын

    The bottles do still have a niche, as they can still do their old damage to massive enemies. Their nerf was an exploit that allowed the line attack nature of rolling sparks to all be concentrated in one tiny area to deal that intended damage to small individuals. So against most dragons, and in hallways, rolling sparks will still put in work. It just can't be used to insta-cheese what it wasn't meant to cheese anymore. Can still be used to giga-cheese big foes.

  • @guest_zzroman2076

    @guest_zzroman2076

    Ай бұрын

    The poison bottle is the most useful now cause it does pure physical and boosting physical is way easier, but its biggest strenght is the ability to proc all the poison related buffs even against inmune enemies, with the poisoned hand in your off hand, kindred of rot and mushroom hat you can proc 3 buffs at the start of a fight and switch to your main weapon on top of your physic flask, golden vow, flame grant me strenght, exalted flesh, etc, and it can reproc while fighting if you also have a poison weapon, it's nuts.

  • @strangeperson2314
    @strangeperson2314Ай бұрын

    My face when Midra's Frenzied Flame got no buffs and still only does like 150 damage as an AoE and can't hit anything within 8 feet of you.

  • @Someone-fv3iv

    @Someone-fv3iv

    Ай бұрын

    Not to mention that it builds up madness in you too quickly for it to actually be worth using 😭😭

  • @elijahford3696

    @elijahford3696

    Ай бұрын

    ​​@@Someone-fv3iv Boost focus. The more focus you have, the more likely you beat someone who didn't.

  • @supermariolego878

    @supermariolego878

    Ай бұрын

    ​@@elijahford3696even if you do boost focus, it doesnt change the fact that midra's sun is an objectively inferior version of unendurable frenzy

  • @elijahford3696

    @elijahford3696

    Ай бұрын

    @@supermariolego878 Currently, yes. I'm in agreement on a buff, I'm just saying that for working with it as is. It should be better, you invest more for it.

  • @strangeperson2314

    @strangeperson2314

    Ай бұрын

    @@elijahford3696 I quite literally have nearly the max focus in the game (aside from just going to 99 mind). I am using solitude armor that gives like 300 focus and have 60 mind, and i can STILL only use it for like 6 seconds. Unless used in very early main game areas, it wont really kill anything before they just hit you and knock you out of it with ease.

  • @DEVil-po5xz
    @DEVil-po5xzАй бұрын

    No fucking way. The buffed ZERO of the useless incantations.

  • @aayushraghuram8083

    @aayushraghuram8083

    Ай бұрын

    The fire cloud incant lmao

  • @Penguino19

    @Penguino19

    Ай бұрын

    Tbh the nerfs were the most needed part of it, it was crazy

  • @bubbly_ghost

    @bubbly_ghost

    Ай бұрын

    Looks like they focused more on the bugged/instakill shiz regarding pvp for this round

  • @tmb379

    @tmb379

    Ай бұрын

    ​@@Penguino19 if the bosses are broken why can't the weapons be op too. They should not nerf anything. Maybe for pvp only but not for pve

  • @okacz19

    @okacz19

    Ай бұрын

    Rain of Fire will deal max 150 damage per tick at max upgrades and you WILL enjoy it! Still can't believe it made it past testing:D

  • @BzCoffin1663
    @BzCoffin1663Ай бұрын

    As a tiche user I can confirm that sometimes when she does the destined death and later when the grey area wears off the bosses health definitely looks like it bounces back more than the damage the attack did effectively healing the boss, glad they fixed that I though I was going crazy

  • @agimrexhepi1680

    @agimrexhepi1680

    Ай бұрын

    I was using tiche at time i fought messmer and realised that she healed the hell of him than later i used Oleg against him and knew this shit was bug

  • @irvinledezma8213

    @irvinledezma8213

    Ай бұрын

    DUDE SAME lol for me it was with radahn that I finally noticed

  • @Rafael57YT
    @Rafael57YTАй бұрын

    The npc behaviour fix is probably because many NPCs just stood there without attacking the bosses (?)

  • @Lumberjackman

    @Lumberjackman

    Ай бұрын

    Absolutely there's two npcs near the end that won't enter the fog gate

  • @MyNameIsSalo

    @MyNameIsSalo

    29 күн бұрын

    hopefully for the summon in the last fight. Summoning him made the fight substantially harder as he would never pull boss aggro, and the boss gained x2 hp. Just fighting a tankier boss for no bonus

  • @SwedetasticGames
    @SwedetasticGamesАй бұрын

    Not making Rain of Fire, Rotten Butterflies and Aspect of the Crucible: Miranda Blossom Beams of Light do any sort of damage at the same time as this is actually criminal.

  • @nawabifaissal9625

    @nawabifaissal9625

    Ай бұрын

    I think they actually wanted to make the game even harder without saying it lmao

  • @somersaultinggiraffe1901

    @somersaultinggiraffe1901

    Ай бұрын

    ​@@nawabifaissal9625classic Fromsoft bullshittery

  • @xenoplethoraclips7414

    @xenoplethoraclips7414

    Ай бұрын

    I absolutely love rotten butterflies just because the visuals are so amazing but omg it does absolutely nothing, pretty heartbreaking when I spent my remembrance on it

  • @zuno8459

    @zuno8459

    Ай бұрын

    This was just a small patch probably done to fix a few of the game-breaking items, hence why the new version is only 1.12.3 and not 1.13. Hopefully they actually start buffing stuff whenever that comes out 🙏

  • @LiliumCruorem

    @LiliumCruorem

    Ай бұрын

    @@xenoplethoraclips7414. My mimic will use it sometimes in fights and it’s a little eyecandy for the sad world of scadu. That’s the true spell effect.

  • @Ashelios
    @AsheliosАй бұрын

    Rolling sparks is just enough to tickle enemies balls now 🥶

  • @MaidenlessScrub

    @MaidenlessScrub

    Ай бұрын

    Give them a good massage and they might decide to spare your life in exchange of making you their b*tch.

  • @TheSaltRonin

    @TheSaltRonin

    Ай бұрын

    Get me those rolling sparks 😭🙏

  • @blu-rae864

    @blu-rae864

    Ай бұрын

    Perfect :3

  • @catchinsomezzzs

    @catchinsomezzzs

    Ай бұрын

    Something about his test must've been off. Just tested it on divine beast with the flame perfume and its doing like 75% of what it used to.

  • @leonholz5901

    @leonholz5901

    Ай бұрын

    @@catchinsomezzzs Did you do the "aiming into the ground" way or the normal way? Because they might have nerfed the former while keeping the latter, so damage for large bosses would remain unchanged.

  • @CFEKOSMOS
    @CFEKOSMOSАй бұрын

    "Changed the placement of the bosses, who knows what that means?" EVERYONE! How is that hard for you to understand???

  • @StoniTheOni

    @StoniTheOni

    Ай бұрын

    Deadass, remember how the hippo and Gaius came from specific corners of the arena for their entrance? Yeah they're gonna stay like that now guys, which seems awesome for Gaius cus now you won't get fucked out the gate for summoning an ash spirit

  • @obiebryan3654

    @obiebryan3654

    Ай бұрын

    Facts i would summon and then str8 use bloodhound step to doge his rush str8 out the game

  • @DemonLordSparda

    @DemonLordSparda

    29 күн бұрын

    Well he's trying to shit out a video every single day, so he's not exactly putting much thought into things. Like they fixed Rolling Sparks exploding on the ground, and then he uses it the same way. Didn't even try it on a big enemy.

  • @somethingsomewhere66

    @somethingsomewhere66

    28 күн бұрын

    It's just the way the sentence was put together is what sounds weird I guess

  • @couran
    @couranАй бұрын

    I think it makes sense that they've focused on things that were obviously wrong or broken first. It's only been two weeks, since release, not a surprise that there's no real buffs yet because presumably they want to wait until they've seen how all the combos and options truly play out before issuing buffs.

  • @StoniTheOni

    @StoniTheOni

    Ай бұрын

    This has always been the case with From and it never gets old

  • @gunnarschlichting9886

    @gunnarschlichting9886

    Ай бұрын

    Like seriously, I really don't get the people who were expecting buffs already. It feels like I'm going insane.

  • @marcelomagno9323

    @marcelomagno9323

    Ай бұрын

    Lol, like there isnt a bunch of useless spells and incantations in the base game that they never buffed, like elden stars

  • @inanefabas4402

    @inanefabas4402

    Ай бұрын

    Finally, someone with a working brain.

  • @DanielFerreira-ez8qd

    @DanielFerreira-ez8qd

    Ай бұрын

    ​@@marcelomagno9323 Elden Stars is not useless, it's just niche. Not only that, but they did buff it.

  • @karmascamera5275
    @karmascamera5275Ай бұрын

    Unfortunately, *Light of Miquella* STILL can't be buffed by the *Dryleaf Seal* or the *Circlet of Light*

  • @propheticrain-maker1486

    @propheticrain-maker1486

    Ай бұрын

    Wtf 😂

  • @thegreycrusader

    @thegreycrusader

    Ай бұрын

    Lmao you serious? I've been wearing that and having the seal in my off hand thinking it buffed the damage but it was just Golden Vow the whole time.

  • @Flyhr

    @Flyhr

    Ай бұрын

    its the best aoe spell in the game already

  • @kaizerdxd

    @kaizerdxd

    Ай бұрын

    Damn

  • @lordkars3971

    @lordkars3971

    Ай бұрын

    ​@@Flyhr it's trash, aoe means nothing when it can't one shot trash

  • @backslash4141
    @backslash4141Ай бұрын

    The thing about the boss placements is actually good. What it means is that, using gaius as an example, if you die and re-enter the arena he will now spawn further back like when you initially entered the arena. This should help prevent getting bull-rushed the second you cross the fog wall in his fight.

  • @backslash4141

    @backslash4141

    Ай бұрын

    Another note, the summoned NPCs being fixed is probably thiollier specifically on the final boss. Half the time he won't even enter the arena.

  • @stefandrift99

    @stefandrift99

    Ай бұрын

    Maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan fk this change, shoud have fixed his hitbox on that attack instead and he woud be fine

  • @HAVIN_aBLAST

    @HAVIN_aBLAST

    Ай бұрын

    I've had some heart attacks trying to recover my runes

  • @treefish501

    @treefish501

    Ай бұрын

    @@backslash4141 i thought i noticed that when i was summoning, but i thought it was him being a coward so it was in character.

  • @LeviathanTamer31

    @LeviathanTamer31

    Ай бұрын

    One time I died to Gaius so fast, my runes were at the Site of Grace when I respawned. Made me laugh.

  • @josetomascamposrobledano4618
    @josetomascamposrobledano4618Ай бұрын

    1:22 a detail that only keen eyed players notice. In these games, usually after fighting a boss and losing. You’ll skip the “intros” and the boss will now have to walk towards you in a different position. Obvious examples are Gael’s Olympic sprint and Malenia no longer doing a 2 hit intro attack.

  • @SecretMarsupial
    @SecretMarsupialАй бұрын

    Looking at these changes like: “I hope you all had fun”

  • @konstantinw.1036

    @konstantinw.1036

    29 күн бұрын

    Ohh the noobs are crying

  • @bronzieblue63
    @bronzieblue63Ай бұрын

    That Rain of Fire incantation desperately needs a buff, requires like 50+ faith and it gets beaten by an uncharged Black Flame projectile in damage, like bruh why is it so horribly weak?

  • @colorpg152

    @colorpg152

    Ай бұрын

    its the same as the star version so useless

  • @logandial9691

    @logandial9691

    Ай бұрын

    ​@@colorpg152the star one isn't even that bad compared to Rain of Fire

  • @user-vk4gm2qe3c

    @user-vk4gm2qe3c

    Ай бұрын

    @@colorpg152 star one not half bad against larger enemies tho you can get like 4k dmg per cast idk if the incantation is worse or what but seems worse

  • @michaelbowman6684

    @michaelbowman6684

    Ай бұрын

    @@colorpg152 For a second I thought you were talking about Elden Stars, but Founding Rain of Stars at least doesn't lock you into place for an extended period of time, it's about as fast as casting any other generic Sorcery, whereas Rain of Fire is using the "Fire Storm" casting animation for some anomalous reason, so it leaves you wide open to being heavily punished, even if you don't charge it... oh yeah, it also has a _charging_ system as if casting it didn't already take twice as long to cast compared to Fire Serpent.

  • @cceibon
    @cceibonАй бұрын

    give 80% of the long ass incantations half the hyper armor endure has and this dlc is fixed.

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    So I could cast rain of fire without interruption ? neet

  • @crezd5028

    @crezd5028

    Ай бұрын

    Let me trade damage with Fortisaxx spear ffs

  • @smittyDXPS3

    @smittyDXPS3

    Ай бұрын

    Double Moon spell is completely useless atm

  • @nawabifaissal9625

    @nawabifaissal9625

    Ай бұрын

    ​@@Deamonder_ it need a nerf tbh

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    I know, just making fun of the incredible 24-26 damages of the rain of fire when you're at 60/80 faith, it's not even mediocre at this point it's straight up useless lmao

  • @watermage25
    @watermage25Ай бұрын

    They saw Kai spamming that heavy attack with blood fiend and said thats enough

  • @SlavesGaming

    @SlavesGaming

    27 күн бұрын

    Became the turning point where he started to win 😂

  • @slimesoup7944
    @slimesoup7944Ай бұрын

    1:35 to clarify, this means that the boss will spawn on the other side of the arena instead of directly in front of the arena entrance. giving time for people to summon/buff.

  • @laynerowland1497
    @laynerowland1497Ай бұрын

    Making Rolling sparks go from dealing 30000 damage to 300 is wild, hopefully they buff the perfume stuff a bit haha

  • @krustykrabpizza4328

    @krustykrabpizza4328

    Ай бұрын

    Yeah that's pretty excessive. They could've just did that for PVP and left it alone for PvE

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    I picked up the parfume because there was ONE way for them to deal damages... Guess I'll never use them again lmao

  • @aaronmorgan8047

    @aaronmorgan8047

    Ай бұрын

    I just upgraded mine to throw it right back in the trash

  • @wilfredwayne7139

    @wilfredwayne7139

    Ай бұрын

    Classic fromsoft at this point nerf everything into oblivion so nothing is good.

  • @NoName-bl8qr

    @NoName-bl8qr

    Ай бұрын

    @@krustykrabpizza4328it was broken in pve it literally one shot lots of bosses and three or two hit radhan

  • @creamofthecrop6743
    @creamofthecrop6743Ай бұрын

    I had a lot of fun instakilling bosses with perfume it needed to be nerfed but not made completely useless. Why is it always overpowered to useless instead of overpowered to viable.

  • @shreeanshmahapatra2313

    @shreeanshmahapatra2313

    Ай бұрын

    It's still good. Just on par with other ashes of war that are good against large bosses. Multiple hitboxes stacking on top of each other was unintended so they removed that. It's definitely not unusable now.

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    @@shreeanshmahapatra2313 On par ???? You mean the AoW of the Death Knight GreatAxe is not a thousand time better than rolling sparks on perfume now ? The shadow katana AoW ? Dragon slayer katana AoW ? Compared to them rolling sparks belong to a kindergarden playground imo

  • @hedgehoginacanoe5838

    @hedgehoginacanoe5838

    Ай бұрын

    ​@@Deamonder_let me guess they nurfed it before you reached radahn so now you don't have a instant win and actually have to get good😂😂😂

  • @queonjacobs6823

    @queonjacobs6823

    Ай бұрын

    @@Deamonder_ no? literally just dont point rolling sparks at the ground and it will work as intended

  • @maxcepec9886

    @maxcepec9886

    Ай бұрын

    ​@@Deamonder_ Just try using it for yourself and see. Youwy didn't showcase it properly. The animation will end if you point it at the ground but it still does the same amount of explosions. Shooting it in a straight line does almost as much dmg against large bosses as before. I think the difference is the second bug they fixed that caused some explosions to have doubled hitbox. In my testing, I was still able to deal 4x the dmg of a charged heavy with it, but we have to actually aim it now and use it on intended targets, i.e. large monster enemies.

  • @p4ladin167
    @p4ladin167Ай бұрын

    7:03 I KNEW I WASN'T GETTING CRAZY AND THIS WAS HAPPENING! i used tiche and this happened way too often it felt like i did no progress when she used that

  • @LeSpicey
    @LeSpiceyАй бұрын

    The summoned NPC one I believe is that sometimes when summoning, the NPC would just stand there and do nothing at all

  • @itoito7104
    @itoito7104Ай бұрын

    Nerfing Rolling Sparks withour buffing the perfumes bottles is a very bad decision.

  • @kubakowalik6598

    @kubakowalik6598

    Ай бұрын

    its not just nerf, they made it deal 100 times less damage xD From 30.000 damage to 300 damage wtf

  • @bleedrainbows9522

    @bleedrainbows9522

    Ай бұрын

    Its more a fix than nerf. Its working as intended now, a larger rebalance of the perfumes is probably in the works but that needed tp be fixed asap.

  • @clementine2718

    @clementine2718

    Ай бұрын

    @@bleedrainbows9522 explain to me how rolling sparks is now working as intended, please?

  • @burns0100

    @burns0100

    Ай бұрын

    Nerfing it like that was a joke of a fix. Literally said we don't know how to fix it so we just destroyed it to prevent players for using it. Now an R1 does more damage then an ash of war.

  • @LaughingBox2

    @LaughingBox2

    Ай бұрын

    I assume they wanted to ship this patch fast to nerf the game breaking stuff. More patches will probably be coming

  • @victord.monkey9081
    @victord.monkey9081Ай бұрын

    The Gaius and Hippo relocation is to prevent them insta charging from the start with less than 2 second to react

  • @itsshow710

    @itsshow710

    Ай бұрын

    What is there to react to ? It happens every single time you get in the arena , you know it’s gonna happen, there’s no reaction here whatsoever

  • @Neurotik51

    @Neurotik51

    Ай бұрын

    @@itsshow710 It's not about reaction, Idk why they said that. In the case of Gaius it's that the attack is meant to be avoided using Torrent, so when he begins with it at the start of the fight he's so far away from the player that rolling it from that distance and angle requires basically a frame perfect roll in the correct direction. I'd say I avoided it 50% of the time, or worse, on all my attempts on that boss despite knowing it was coming, it just felt like rng. I didn't want to mount Torrent every time just to avoid that one attack so I decided to just take the 50/50. It got extremely annoying and should 100% have been changed, which I'm glad they did.

  • @fatty1040

    @fatty1040

    Ай бұрын

    ​@@Neurotik51its literally a patience check it wasn't that bad. The shitty hitbox it has with its mouth is what really needed the change not the charge itself.

  • @Evaille

    @Evaille

    Ай бұрын

    I had no issue dodging Gaius' charge attack on foot. It's definitely easier with a ranged build. I spammed giant golden arc until he lost use of the rest of his limbs.

  • @Okina-Kev

    @Okina-Kev

    Ай бұрын

    @@fatty1040it was clearly a problem thats why it was changed. With the current times we’re in yall dont think changes are going to come anyway and planned before hand…..

  • @konoegiatanez3754
    @konoegiatanez3754Ай бұрын

    to explain the Positioning change, essentially when you refight Gaius and Golden Hippo, they're in the center of the arena instead of how you first encountered them, where they're in the far left/right side of their arena respectively. This means after this patch they'll now start their boss fights the same as they did when you first encounter them.

  • @drakusmero104
    @drakusmero104Ай бұрын

    I love that i saw the notification for this patch the entire time i was fighting Gaius. Constant initial charges that i just couldnt roll away from

  • @bruhvenant
    @bruhvenantАй бұрын

    Seems like this is a quick update just to address the most ridiculously broken stuff, the vast majority of this patch is classified as "bug fixes" so it wasn't really intended to be a major balance shake-up and the nerfs are simply because those things were benefitting from bugs. I imagine they have 1.13 in the works as a large balance focused patch, especially considering how much balance has been the hot topic for people to complain about.

  • @Gruso57

    @Gruso57

    Ай бұрын

    Exactly. People are so hasty with their reactions. The bigger balances will come soon enough

  • @Jackenack

    @Jackenack

    Ай бұрын

    Lmao it was so clear to me this would happen and I am not surprised everyone is crying about it. An ash of war that could kill 90% of the base game bosses in under 10 seconds with zero effort. There are so many interesting builds introduced with this update that I would love to see get some balance updates but this was one that I don't even really consider balance, it's more like patching an unintended exploit, and people are acting like they took away the only viable build in the entire dlc. Just ridiculous lol

  • @vandagylon2885

    @vandagylon2885

    Ай бұрын

    You complain about it so.​@@Jackenack

  • @elcappa1167

    @elcappa1167

    Ай бұрын

    @@JackenackQuick Question : lets say i had a build that could Kill every boss in 1 second exactly how does that effect you & your experience in the game to the point where the game needed to nerf it ?? (Btw im lvl 428 & never used bottles im just curious to why people cry about shit that dont directly effect them & their experience in the game)

  • @lamellarm6546

    @lamellarm6546

    Ай бұрын

    ​@@vandagylon2885You missed the point lol

  • @monster37700
    @monster37700Ай бұрын

    Almost no buffs😭😭

  • @MonsieurGaslight

    @MonsieurGaslight

    Ай бұрын

    Made me so sad

  • @samuelbrown7466

    @samuelbrown7466

    Ай бұрын

    Well everyone is whining that items are op in pvp, so obviously we need to nerf the pve based items to be weaker then the unusable pve based items

  • @loboalcurry

    @loboalcurry

    Ай бұрын

    They probably want to fix the game first

  • @samuelbrown7466

    @samuelbrown7466

    Ай бұрын

    I’d say every nerf needs reverted personally, it’s not exactly an easy task to land any attack that takes 4 seconds to execute so by nerfing the only reason anyone would use the items their just never going to use them, it effectively removed over half the dlc items with this update

  • @cloudy8083

    @cloudy8083

    Ай бұрын

    @@samuelbrown7466realistically anything is usable in pve

  • @kevinfortsch
    @kevinfortschАй бұрын

    Boss placement might mean that only after first interaction when they have the alternate spawn after you die to their intro, they wont have that new spawn point (Gaius coming through the doorway instead of being right in front of the fog door, Radahn being at the top of the steps instead of being more in the arena)

  • @hongkong8907
    @hongkong8907Ай бұрын

    They've also increased the madness build up you get from Midra's Flame of Frenzy. It goes up so much faster now.

  • @formatomi
    @formatomiАй бұрын

    The boss changes just means they start further back in the arena as if you walked in the first time

  • @CGR1410
    @CGR1410Ай бұрын

    “Placement of bosses” means that they’d be in the same spot as when you’d first encounter them naturally before having a fog barrier

  • @cosmicbilly

    @cosmicbilly

    Ай бұрын

    I enjoy that one!

  • @michaelwilcox8187

    @michaelwilcox8187

    Ай бұрын

    Perhaps they should stop having bosses blitz rape you as soon as you pass through the fog door

  • @user-vk4gm2qe3c

    @user-vk4gm2qe3c

    Ай бұрын

    Will this affect Bayle?

  • @snickers7079

    @snickers7079

    Ай бұрын

    @@user-vk4gm2qe3cwhy would it affect bayle

  • @heyu2395

    @heyu2395

    29 күн бұрын

    @@snickers7079because he flys in when u first see him

  • @ObeseAlatreon
    @ObeseAlatreonАй бұрын

    I think the placement of the bosses refers to the fact that when you first fight commander gauis or the golden hippo they start in the corner of the arena, but when you re-fight them they start right in front of you, I guess now they start in the corner of the arena every time you fight them.

  • @IU_Yan
    @IU_YanАй бұрын

    1:25 the hippo spawns under some trash in the far right, but spawns closer in the center on reruns making the rushing attack get to you faster, commander gaius spawns on the far left of the arena but spawns infront of you and closer on reruns making the rush attack get to you faster asw

  • @natem355
    @natem355Ай бұрын

    no way they forgot to fix the ansbach bloodflame incantation doing 0 bleed build up 💀that shit might actually be intentional

  • @ViralMag_Ravager

    @ViralMag_Ravager

    Ай бұрын

    Having a Bloodflame incant do zero bleed buildup? That's like taking bleed status off katanas but meh been dragging my feet to even get to Shadow Keep as figured changes were incoming.

  • @dylang8082

    @dylang8082

    Ай бұрын

    I'd be pissed if they actually didn't intend to give us blood loss build up on that incant. Has to come in a future patch (cope)

  • @Sura077

    @Sura077

    Ай бұрын

    unless they recieve enough feedback nothing will change in that regard so go and write some

  • @mfspectacular

    @mfspectacular

    Ай бұрын

    i wouldnt be suprised because it doesnt say anything about bleed build up in its' description 😂 im bummed about that too tho

  • @virginiasleeper

    @virginiasleeper

    Ай бұрын

    def a bug will be prob be fixed next patch

  • @wdgastly9880
    @wdgastly9880Ай бұрын

    ·Fixed a bug that made certain weapons usable and fun ·Fixed a bug where incantations and Euporia were not doing anything. These have now been removed from the game.

  • @Krikri2009

    @Krikri2009

    Ай бұрын

    Wait u can't get euporia anymore?

  • @VideoStalker00

    @VideoStalker00

    Ай бұрын

    @@Krikri2009😂 its a joke, mate!

  • @Krikri2009

    @Krikri2009

    Ай бұрын

    @@VideoStalker00 well I'm not worried I already have it just wondering if they actually removed it

  • @asraarradon4115

    @asraarradon4115

    Ай бұрын

    QQ

  • @mangekyuby7940

    @mangekyuby7940

    Ай бұрын

    Cry more

  • @shinkio7
    @shinkio7Ай бұрын

    Perfume weapons are now just storage space. No buffs and the ashes of war are now worthless except for certain situations. No buffs, regular attacks are slow and still deal low damage. Weapon is ass. It needs a buff

  • @DJYungHoxha
    @DJYungHoxhaАй бұрын

    As for the position thing: It means that the bosses won't camp right behind of the boss fog door, attacking you immediately upon entering. Gaius previously began every fight with his borderline undodgeable charge.

  • @Leanmk5
    @Leanmk5Ай бұрын

    Rip perfume bottles

  • @mentoloshurka

    @mentoloshurka

    Ай бұрын

    Lol I just upgraded fully mine, then the next day: NERFED

  • @krulzvain8933

    @krulzvain8933

    Ай бұрын

    yeah rip also the smithscript weapons

  • @krustykrabpizza4328

    @krustykrabpizza4328

    Ай бұрын

    Had fun for every bit of 4-5 days

  • @konstantinw.1036

    @konstantinw.1036

    29 күн бұрын

    Thats goof

  • @AirLondon66
    @AirLondon66Ай бұрын

    i understand nerfing the rolling sparks and perfume bottles but nerfing it to the point where they're just useless is just annoying, only enabling people to abuse bleed builds. YES KNOW THEY WERE BROKEN!! I just wish they got balanced instead of being nerfed/patched to the ground cause i think the perfume bottles have a lot of potential

  • @richikchatterjee2252

    @richikchatterjee2252

    Ай бұрын

    Yeah this is simply for the people who complain in pvp...this is basically a pvp centric patch...

  • @DREADEDuuubGAMING

    @DREADEDuuubGAMING

    Ай бұрын

    @@richikchatterjee2252facts

  • @12gagegaming43

    @12gagegaming43

    Ай бұрын

    I'm pretty sure the only 'nerf' was fixing the rolling spark bug

  • @spence6195

    @spence6195

    Ай бұрын

    FromSoftware is infamous for nerfing overperforming weapons into oblivion, if you didn't get to use it before the patch then you're shit out of luck

  • @Invader_Hex

    @Invader_Hex

    Ай бұрын

    @@richikchatterjee2252 my brother, the rolling sparks glich was a PVE issue, you could legit two shot the final boss of the DLC. This nerf is for all the players that go around one shotting bosses.

  • @lamellarm6546
    @lamellarm6546Ай бұрын

    3:38 the bug before was that the uncharged R2 had like 2 or 3 seconds of recovery before you could roll, it's like the rolling window was the same as it was for charged R2

  • @beydey2647
    @beydey2647Ай бұрын

    They always nerf the few OP weapons but never touch the dozens of underpowered spells

  • @n3ptune130

    @n3ptune130

    Ай бұрын

    Yall acting like this is r6s

  • @vdhzeno

    @vdhzeno

    Ай бұрын

    @@n3ptune130 ?????

  • @ChrisParaschos

    @ChrisParaschos

    Ай бұрын

    these few OP weapons maybe are fun for someone who commits in PVE only but for me who also plays the colloseum these op weapons are nightmare to deal with it. Also not all spells suck ass if you have 40 mind.

  • @n3ptune130

    @n3ptune130

    Ай бұрын

    @@vdhzeno name another rpg other than maybe an mmo where ppl complain abt shit being underpowered as much as this

  • @jacktheripper7935

    @jacktheripper7935

    Ай бұрын

    Well, the rolling sparks was a litteral bug and did way too much damage to the point I don't see where the fun could be... But yeah, there are many incantations needing a buff rn.

  • @user-zp8kj2cl9g
    @user-zp8kj2cl9gАй бұрын

    My man faster than Rellana combos

  • @chickenmcnastyy6048
    @chickenmcnastyy6048Ай бұрын

    Crazy update, basically they said ‘no more fun’

  • @Senpou_Hashirama
    @Senpou_HashiramaАй бұрын

    1:26 It means that the bosses spawn at the same location as in the very first meeting instead of standing in the middle of the arena

  • @Sanji_Vinsmoke_69
    @Sanji_Vinsmoke_69Ай бұрын

    1:32 re-fight means to fight again. So that patch basically means if you die to them and try to fight them again, the hippo boss and commander gaius' starting position will be the same as the very first time you enter their boss rooms (first fight).

  • @AceAviations2

    @AceAviations2

    Ай бұрын

    Those two fights are awful, maybe Gaius won't be as miserable with this change. The Golden Hippo on the other hand...the arena combined with it's size and speed were FAR bigger problems than him charging you the moment you enter the arena. That fight is a poorly designed mess even without the aggro charge at the start.

  • @luiskapel3020

    @luiskapel3020

    Ай бұрын

    @@AceAviations2 What you said - die, walk back in, and no chance to use your summons, you are being chomped on immediately 😭

  • @CardsNSleevesTCG
    @CardsNSleevesTCGАй бұрын

    Commander Gaiuss repositioning, only a few will understand the bullshit he can do fresh outta the fogwall

  • @executioner_ecgbert884

    @executioner_ecgbert884

    Ай бұрын

    You mean pin you against the fog wall and block your camera so you can't avoid or see what's attacking you?

  • @AceAviations2

    @AceAviations2

    Ай бұрын

    Sadly the Golden Hippo fight is beyond saving, it's size and speed are just too much for the arena you fight him in. That fight does need some actual nerfs.

  • @DONwUZI

    @DONwUZI

    Ай бұрын

    @@executioner_ecgbert884hogshit

  • @hardboiledbug
    @hardboiledbugАй бұрын

    just a small correction, the change to the back hand blades heavy attack made it to where doing a tap R2 could cancel into a roll. it was bugged before where a tap R2 couldnt be canceled by a roll so you would just be spamming roll and your character would have to finish the entire animation before moving.

  • @ZKSTLKDESU
    @ZKSTLKDESUАй бұрын

    with the boss fixes with Gaius and the hippo it means they will be in the same positions are their first encounters. The hippo was in the back right corner instead of the center and Gaius was off to the left a distance away and didn't charge at you immediately so it puts them in those positions making the fights a little easier at the start of fights if you didn't kill them in one try.

  • @amistakewasmade6626
    @amistakewasmade6626Ай бұрын

    The smithscript nerf was so shit. Lost 25% of its damage pretty much when used with faith or int scaling infusions.

  • @colorpg152

    @colorpg152

    Ай бұрын

    why cant we have anything good

  • @agent004skin

    @agent004skin

    Ай бұрын

    Those weapons really didn’t need a nerf either.

  • @lowercasepeople5683

    @lowercasepeople5683

    Ай бұрын

    Those weapons are "okayish" before. Now they are just useless.

  • @dinolover

    @dinolover

    Ай бұрын

    Damn I just got them yesterday too

  • @HydraVolt12

    @HydraVolt12

    Ай бұрын

    They're still very good lmao, especially the greathammer.

  • @KRIMZONMEKANISM
    @KRIMZONMEKANISMАй бұрын

    7:23 that fix might have something to do with the fact that some days ago I summoned Thiollier to the last boss fight and the guy decided then and there to cast eternal sleep on himself and have a little nap behind the fog gate while me and Ansbach fought for our lives xD

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    I love the way you phrased it lmao

  • @executioner_ecgbert884

    @executioner_ecgbert884

    Ай бұрын

    I actually won the fight easier when he decided to stay outside the boss fog. He enters and fights if he gets hit at all through the wall, so he basically just waited out there so he could be fresh for phase 2

  • @omerozel4716

    @omerozel4716

    Ай бұрын

    Sometimes he did nothing and stands around

  • @flintlocktingleberry

    @flintlocktingleberry

    Ай бұрын

    LMAO

  • @disparu6007

    @disparu6007

    Ай бұрын

    Oh yeah for me he just never came in the fog door, at all, I thought it was intended lol. The few times he was summoned he just would never walk in.

  • @omerozel4716
    @omerozel4716Ай бұрын

    The text display fix probably refers to how some descriptions of items, weapons, spell etc. just cut off at the end of the last paragraph.

  • @taxfall
    @taxfallАй бұрын

    hopefully the summoned npcs mean that in the final boss fight someone wont just stand outside for 5 mins

  • @ashscar8878
    @ashscar8878Ай бұрын

    I believe the part about the placement of the Golden Hippo and Gaius is about how their starting positions are different on subsequent attempts compared to the first. This will be especially notable for Gaius who originally comes running in from the entrance to the next area at first and starting much closer to the boss fog on subsequent attempts where he is free to charge at you right off the bat.

  • @TheRealJohnHooper

    @TheRealJohnHooper

    Ай бұрын

    Good point, thanx

  • @reiddutchess9955
    @reiddutchess9955Ай бұрын

    Damn, they were prompt to nerf some of this 😂

  • @epyjacek
    @epyjacekАй бұрын

    The position of the bosses, I think, refers to where they appear after the initial cutscene when you first try the boss. If you die and comeback they would appear in a different position in the arena. They may have ensured they now appear in the same place as the first time.

  • @Jay_daewi
    @Jay_daewiАй бұрын

    So for context when fighting commander boar dude the first time he has an animation where he rides out from the back side of the arena, but if you die and try to rematch he spawns right in front of the fog wall. So that’s what they changed for that one

  • @Jay_daewi

    @Jay_daewi

    Ай бұрын

    And the npc summon bug was summons like thiollier would get summoned and quite literally stare at the wall and not do anything. When I summoned him against the final boss bro didn’t move a single inch and didn’t even get hit a single time by the time I beat the boss.

  • @Basidus258
    @Basidus258Ай бұрын

    The unexpected affinity with the Fire Knights GS was holy. For some reason it got a lot more damage instead of fire and flame art, as originally intended

  • @cartmandreamer9703

    @cartmandreamer9703

    Ай бұрын

    Thanks man, i'm using that weapon and was worried it was nerfed

  • @102ndsmirnov7

    @102ndsmirnov7

    Ай бұрын

    I presume its innate scaling with faith somehow stacked with the faith scaling from holy making it do more damage. Not sure though.

  • @102ndsmirnov7

    @102ndsmirnov7

    Ай бұрын

    @@cartmandreamer9703 It wasn't nerfed, they just fixed it. It was doing the hitstun of something like Zwei or GUGS while having the faster moveset which gave it easier true combos. It can still true combo R1-R1 and CR1-R1 if you use free-aim to angle the swings in specific ways. You can look up Godslayer's GS true combo guides for that.

  • @haemburger8215

    @haemburger8215

    Ай бұрын

    thx

  • @michaelbowman6684

    @michaelbowman6684

    Ай бұрын

    @@102ndsmirnov7 Godslayer's could never r1 to r1 true combo, it could only ever combo a crouching attack into an r1 which would combo if you angled your camera down and to the right, in case anyone was confused.

  • @bladechild2449
    @bladechild2449Ай бұрын

    The problem with the Cirques was never distance, it was shitty tracking and going straight into the floor against small enemies. Also have they seriously not done anything with the pointless incantations that do no damage?

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    rain of fire is just intended as a rain of uncomfortably hot water I guess ?

  • @kratek56

    @kratek56

    Ай бұрын

    ​@@Deamonder_ Rain of piss

  • @spiderjerusalem8505

    @spiderjerusalem8505

    Ай бұрын

    @@kratek56, Jarate!

  • @cutepapaya4224
    @cutepapaya4224Ай бұрын

    I believe the npc bug fix was referring to the saint trina guy not being able to come into the boss area on the final boss sometimes

  • @SoulKingsss
    @SoulKingsssАй бұрын

    You're truly building a foundation here for the channel, great work. 💯

  • @user-zp8kj2cl9g
    @user-zp8kj2cl9gАй бұрын

    The bosses placement means that they will no longer charge directly at you in a straight line the moment you cross the fog gate. They will be repositioned to the spot where they do their "introduction" the first time you fight them. Meaning, they are a lot more far away and give you more time to summon.

  • @Xeno1_3

    @Xeno1_3

    Ай бұрын

    You have enough time to summon for all of them except radahn before the nerf

  • @Hisoblack29

    @Hisoblack29

    Ай бұрын

    ​@@Xeno1_3 blaid would like a word . That damn dragon didn't give af he is on ya ass as soon as u cross the wall lol😊

  • @LifeEnjoyer-jo6yb

    @LifeEnjoyer-jo6yb

    Ай бұрын

    @@Xeno1_3not bayle lol. Summoning Igor and whatever summon you’re using before he bum rushed you was literally impossible unless you had good RNG and he just didn’t attack for 5 seconds.

  • @datzfatz2368

    @datzfatz2368

    Ай бұрын

    ​@Xeno1_3 Gaius and Golden Hippo where the Main culprits for this one id think

  • @Grimsly3736
    @Grimsly3736Ай бұрын

    I’m so happy the Sorcery Sword actually works now, testing damage wise it ain’t that bad either 👍

  • @HDGaminTutorials

    @HDGaminTutorials

    Ай бұрын

    I dont understand making something so cool as that so ass I'm glad it finally got buffed i was so sad using that thing in pve and pvp was truly awful

  • @Grimsly3736

    @Grimsly3736

    Ай бұрын

    @@HDGaminTutorials dude same like I had the perfect character for it too (Night Mage that uses the Sword and Glintblade spells) and thankfully now I can actually use it on said character

  • @GameBooAdvancePlus
    @GameBooAdvancePlusАй бұрын

    It wasn't common, but I'd sometimes get perfume invaders hit me with a jumping attack and getting hit with one cloud of it would instantly kill me from full 60vig health so its good that double damage bug was fixed.

  • @TzeentchLordofChange

    @TzeentchLordofChange

    29 күн бұрын

    yeah, its fixed for the player... npc perfumers unaffected

  • @Lazypackmule
    @LazypackmuleАй бұрын

    "Who knows what that means" It means they start the fight in the same position when you walk through the fog gate as when you first encounter them, as opposed to standing on the exact opposite end of the arena

  • @skaze8653
    @skaze8653Ай бұрын

    Panic nerfing a bunch of shit with no buffs to a lot of other shit that are downright horrendous I really felt something when the boss weapon ranking video only went up to A Most of the boss weapons are pretty bad, pretty disappointing for weapons that are supposed to be the spoils of conquering boss enemies

  • @TeamGrimm07

    @TeamGrimm07

    Ай бұрын

    Because it’s a quick hotfix to the completely broken shit in the game. In a month or two they’ll probably do an actual large scale balancing patch to address the weaker weapons

  • @xeuxis8892

    @xeuxis8892

    Ай бұрын

    This isn't a big balancing patch. Pretty much everything they've changed they've listed as bugs, meaning it was unintended in the first place. They'll get round to doing an actual balancing patch soon.

  • @BaldurOverlord
    @BaldurOverlordАй бұрын

    A friend told me about the NPC didn't enter the final boss battle or didn't attack that much so i guess that's the fix

  • @simonjohnson3424

    @simonjohnson3424

    Ай бұрын

    Yeah I tried summoning Thiolier to see if he had any dialogue for that fight, but he just didn't go in until like 2 minutes later and then he just stood in the arena lmao

  • @Tpachal
    @TpachalАй бұрын

    1:34 When you first fight Gaius, he comes charging at you from a bit far away for more of a cinematic feel. If you die, every try after that he starts directly in front of you. I imagine that's what they mean.

  • @ForeveraBoss117
    @ForeveraBoss117Ай бұрын

    I swore on my life they would fix the Golden hippos placement in the room at some point. You had to apply any buffs outside his fog wall because he would charge you with one of two moves the second you walked in

  • @YangBalanceYin
    @YangBalanceYinАй бұрын

    Decent direction, but a lot of incantations and sorceries feel like they are literally not scaling with anything, take forever to cast, and have zero hyper armour. Gold arcs or fire rain do like 100 damage... I hope they approach them next, though the perfume bottles were literally only good because of a bug... which says everything.

  • @pixelspy5791

    @pixelspy5791

    Ай бұрын

    I feel so bad for faith builds in this DLC, some of the stuff I've seen has been *abysmal*. I watched a streamer run with a faith/int and so much of it was like comically bad. I think electrocharge was doing like 30 damage.

  • @blinkjump8723

    @blinkjump8723

    Ай бұрын

    @@pixelspy5791 electro charge did 8 damage on a full bull goat for me one time. Single digit damage. That’s like a bare handed smack right there.

  • @TalZadios

    @TalZadios

    Ай бұрын

    Golden arcs isn't that bad but holy shit is rain of fire/electrocharge/Rot butterflies useless.

  • @StoniTheOni

    @StoniTheOni

    Ай бұрын

    Just use a dagger with endure on it to get hyper armor for your casting

  • @marcelomagno9323

    @marcelomagno9323

    Ай бұрын

    ​@@pixelspy5791 or base game elden stars, 50 faith and it can kill a goat maybe 😂

  • @benjaminweeks8619
    @benjaminweeks8619Ай бұрын

    Rolling Sparks was guaranteed to be nerfed along with Split Slash. You could kill the final boss with less than 10 L2s with Sparks. This is typical for From. Also Rolling Sparks was legit broken. The hitboxes from it would stack on top of each other. But hey at least we still have the Thorn spell

  • @user-sd5hq9gy4x

    @user-sd5hq9gy4x

    Ай бұрын

    Please don’t mention it. 🤫lol

  • @jozsefv.6013

    @jozsefv.6013

    Ай бұрын

    It's next.....

  • @Hekk.

    @Hekk.

    Ай бұрын

    Lightning Perfumes were broken while using rolling sparks. Damage was in line with other AoWs for other perfumes.

  • @Xeno1_3

    @Xeno1_3

    Ай бұрын

    But now it does no more than an R1, please don’t kill the thorn spell😭

  • @Wellymanful

    @Wellymanful

    Ай бұрын

    Kill the thorn spell.

  • @jls22147
    @jls22147Ай бұрын

    My main issue with this is why aren't they buffing some of the trash incantations as well? All of the sorcery and colossal weapon additions are strong but faith builds get ONE thing and it gets nerfed? Thats bs pandering to sorcery and colossal builds as usual. The only decent thing a faith build has now from dlc is knight lightning spear (messmer spear scales better with dex than fth), im just tired of From ignoring pure faith builds and sucking off sorcery

  • @noyes2423

    @noyes2423

    Ай бұрын

    Give it time broski

  • @quantumtaint6326

    @quantumtaint6326

    29 күн бұрын

    messmers flame and fire serpent are also really good

  • @RodDeWitt
    @RodDeWittАй бұрын

    Hell yeah, I cheesed Radahn 2 days ago with the rolling sparks, im glad that i used it before it was nerfed to the ground

  • @juanhurtado7244

    @juanhurtado7244

    Ай бұрын

    Same. Lame phase 2 fight

  • @richardhandcock
    @richardhandcockАй бұрын

    Rolling Sparks is still good, just not totally broken. They only nerfed it deleting everything when aimed at the ground, it's still decent against large enemies

  • @vandagylon2885

    @vandagylon2885

    Ай бұрын

    Not really

  • @richardhandcock

    @richardhandcock

    Ай бұрын

    @@vandagylon2885 I tested it, it still does good damage vs large enemies who can still be hit by multiple explosions

  • @Lord--Farquaad
    @Lord--FarquaadАй бұрын

    I totally get that lol, even though it was obvious that the perfume was getting destroyed in the next patch, they've still spent rare, unrefundable resources on something that's now been rendered useless. I genuinely think you should be given a choice to trade your weapon and receive your smithing stones back every time a weapon you already maxed out gets nerfed significantly.

  • @chasekeylime9717

    @chasekeylime9717

    Ай бұрын

    cry

  • @colorpg152

    @colorpg152

    Ай бұрын

    making those resources unfarmable was a bad idea to begin with, starlight, ancient scales and larval tars should all be farmable

  • @oOoSHEPARDoOo

    @oOoSHEPARDoOo

    Ай бұрын

    @@Lord--Farquaad people that put their limited resources into something that was obviously bugged and otherwise bad did this to themselves. We will get buffs for the bottles but this will take longer. Today's patch was just there to fix obviously broken stuff. (Bottles, fire knight gs getting a true combo R1 and the backhand AoW)

  • @joshuameadows4922

    @joshuameadows4922

    Ай бұрын

    My guy you should have known a nerf was coming, one hit took over a third of the boss's health bar 😂

  • @skralle8037

    @skralle8037

    Ай бұрын

    eh fuck from, just use mule saves

  • @ethanlodge6755
    @ethanlodge675527 күн бұрын

    Because I had used Rolling Sparks on the lightning perfume bottle (I had been running a lightning build, you can imagine my excitement when i stumbled upon the combo) I had decided to test post-nerf rolling sparks on the lightning bottle. While the damage is halved, if used normally I think it's still viable. Consistently does 2000-2500 per cast of Rolling Sparks

  • @LorisTheUntethered
    @LorisTheUntetheredАй бұрын

    Regarding the Hippo and Gaius change. On your first encounter with them they'll be far off in the distance giving you time to prepare but on refights they're basically in front of the fogwall and on you instantly.

  • @rk13567
    @rk13567Ай бұрын

    How are you so quick lol. Also yeah I hope there's a patch of buffs incoming for all the crappy stuff now

  • @dars1961

    @dars1961

    Ай бұрын

    Especially Dragonbolt of Florrisax, this is the fucking THIRD dragonbolt spell that sucks ass.

  • @DasTarnschnitzel
    @DasTarnschnitzelАй бұрын

    For rolling sparks: you can still throw them through bosses with large hitboxes and do great damage. It was never intended to be thrown at the ground at point blank.

  • @shreeanshmahapatra2313

    @shreeanshmahapatra2313

    Ай бұрын

    So like all of the ashes of war that are good against large hitbox bosses I guess. Well that's good and I hope the people crying about perfumes being completely dead can stop now.

  • @burns0100

    @burns0100

    Ай бұрын

    @@shreeanshmahapatra2313 No, because you can use the ash of war on a smaller enemy and deal less damage then a standard R1 from the weapon. Meanwhile flaming strike or lightning on a basic longsword deals over 1k damage easily and doesn't take 5 seconds to go off. Seems totally balanced... they just had to fix the ground impact and reduce the unintended 30k damage numbers. Just make it go out straight from the player, deal 1-1.5k damage and it might of been fine still.

  • @DasTarnschnitzel

    @DasTarnschnitzel

    Ай бұрын

    @@burns0100but they fixed the ground impact, the explosion line now stops when it hits a wall or floor, like intended.

  • @shreeanshmahapatra2313

    @shreeanshmahapatra2313

    Ай бұрын

    @@burns0100 The hitboxes stacking on top of each other was unintended and they fixed that.

  • @doctorstrangelove9055

    @doctorstrangelove9055

    Ай бұрын

    The amount of people crying about their exploit getting fixed is hilarious. Perfumes were never intended to be god tier weapons, they're an auxiliary methinks

  • @NOVA2509
    @NOVA2509Ай бұрын

    About the thrusting shields and npc summons The shield double hand attack acts both as a block and attack at the same time. Before the correction, this attack would take less stamina damage if you traded hits with an enemy than just blocking making it pretty much the best attack in the game if you connected. As for the npc, some npc summoned wouldn't move until their default standing status was changed, either by attacks of other effects. Extremely annoying if you expected those to help you with a boss fight. Thanks for going through the patch notes, was very insightful.

  • @ZZMonkeysUncleZZ
    @ZZMonkeysUncleZZАй бұрын

    My guess for the summonable NPCs not behaving as expected is in regards to them de-aggroing. During the fight with Rellana, Leda would frequently stop attacking and just wander around one end of the arena. While she would eventually rejoin the fight, a host having their summon just decide to tale a break mid-fight is definitely not working as intended.

  • @morgen_t
    @morgen_tАй бұрын

    26s ago without notifs on is crazy, keep up the work fr

  • @rigel9228
    @rigel9228Ай бұрын

    7:21 As far as i know there was a bug with Thiollier when you summon him for the last boss. He used to just not enter the Arena and some people thought it was Intentional and similar to Patches immediately bailing out in the Radahn fight. Apparently it's fixed now tho

  • @Deamonder_

    @Deamonder_

    Ай бұрын

    Didn't see your comment before and made the same, but Patches is intended as a joke while Thiollier AI would just not understand how to get through the fog gate AND DIED FOR NO REASON AFTER SOME TIMES ?!

  • @rigel9228

    @rigel9228

    Ай бұрын

    @@Deamonder_ Not saying i believed it, it was clearly a bug but you know how Reddit is...

  • @W.H.138

    @W.H.138

    Ай бұрын

    @@rigel9228 they are idiots. it's clearly a bug because he sometimes comes in and sometimes he doesn't.

  • @tolisdrs330

    @tolisdrs330

    Ай бұрын

    Actually he dies because the final Boss uses his Gravity and drags thio out of ground into a free fall

  • @tolisdrs330

    @tolisdrs330

    Ай бұрын

    Thio was Sometimes to dumb to enter the Fight. But personaly my Hero, without him i would not have won

  • @urtoryu_dy_althraidn
    @urtoryu_dy_althraidnАй бұрын

    The Gaius and Hippopotamus line is because they start farther away on the first time you fight them (the opposite of bosses like Morgott or Malenia, who start closer the first time). Gaius starts the fight by running in all the way from the exit of his arena, but if you die to him once the next times he always spawned in the middle and immediately went for a charge. Hippopotamus I think starts sleeping the first time, but awake the next ones.

  • @lolh4x
    @lolh4x29 күн бұрын

    The Gaius change is so fucking nice. I ended up just cheesing the charge with Vow of the Indominable because the hitbox of the charge makes no sense and he spawns SO close to you.

  • @thousandblunts
    @thousandbluntsАй бұрын

    The first fight just means instead of the running boar coming straight at you when you enter the fog he'll come from the left as if you entered that area for the first time

  • @stargazer1946
    @stargazer1946Ай бұрын

    Rolling sparks is still solid if you don't aim it at your feet and use it normally

  • @mesadrums375
    @mesadrums375Ай бұрын

    Love how the bloodfiend arm basically got a cat scratch and the perfume bottles were completely neutered. They’re gonna have to rework them completely in a future update to make them somewhat viable or else they just made another class that’ll have as much use as bows.

  • @mynamejeff4883
    @mynamejeff4883Ай бұрын

    I think they were mainly just trying to fix the swift slash issue and the one with people causing near instant death, and just happened to throw in a few of the other things that they were working on that were ready enough to use so that it could be an actual update instead of just a hotfix.

  • @Deamonder_
    @Deamonder_Ай бұрын

    OH MY GOD ! Thiollier will stop commiting suicide when I summon him against the final boss ?! THANK YOU ! That dumbass would just refuse to cross the boss gate sometimes, even dying somehow lmao

  • @Tidz13
    @Tidz13Ай бұрын

    Appreciate the speed at which you did this, you've earned my sub for sure

  • @DRAGONSSCREAM
    @DRAGONSSCREAMАй бұрын

    I imagine the commander Gaius one is placing him further away as when you fight him he can ram you within 3 seconds of entering the arena

  • @joeking6972
    @joeking6972Ай бұрын

    1:33 When you first fight Gaius he comes from the left side gate but on subsequent fights he starts directly in front of you.

  • @ReferenceMachinist
    @ReferenceMachinistАй бұрын

    It means Giaus will charge in like "I AM GYOBO MASATAKE ONIWA!"

  • @tremor230

    @tremor230

    Ай бұрын

    Man! You gave me mad flashbacks! 😂 Thanks!

  • @ViperXtreme
    @ViperXtremeАй бұрын

    maybe the summoned bug is the one near fort of reprimand, where a ghostflame dragon is fighting mesmer's army with black knights. Any summoned npc there just stands and doesn't react, they only react when attacked then de aggros again and becomes idle

  • @Nic9458
    @Nic9458Ай бұрын

    I hate that they didn’t buff any of the useless incantations but I am glad they buffed the smith script daggers, I was pissed when I finally found them just to not be able to hit anything without being in greatspear poking distance and at that point I may as well just use melee instead of the “ranged” daggers

  • @Random_NPC187
    @Random_NPC187Ай бұрын

    I tested Gaius already and you now can actually do something before he spawns right into your face. Earlier if you tried to summon any Spiritash, you couldn't dodge his first dash. Now he spawns in the top left Corner of the arena allowing for a fair opening.

  • @EeveetoUmbreon25
    @EeveetoUmbreon25Ай бұрын

    Im so glad that i decided to go ahead and use the bloodfiend arm to beat the final boss yesterday😭😂 time to switch back to the Night sword.

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