NEW Cinematic Mass Combat | How to Run Minions and Swarms in D&D 5e
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I Have a Lot of New Ways How to Run Minions and Swarms for Dungeons and Dragons. Minions come from D&D 4th Edition but I use them all the time in D&D 5e. This gives Mass Combat a Cinematic feel of your party hacking through hordes of enemies. ⏬ More Below! ⏬
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My goal is to get people thinking outside of the box when it comes to D&D. I want players and DM's to come together and create a game experience that is as unforgettable as the ones I have had over the years!
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Let me know YOUR favorite video of mine, share it around and Ill make a follow up! 💜 Join Patreon: www.patreon.com/thedungeoncoach 🎁 100th Video Giveaway: gleam.io/gvpkM/100th-video-giveaway
@vernonhampton5863
3 жыл бұрын
You know your shirt is basically, The Sims right?
@elirichmond8643
3 жыл бұрын
Armor break. Elemental break to lower CR or AC with effective methods?
the DMG also has an alternate mechanic for handling big armies of enemies. Page 250, mob combat. Basically it eliminates rolling for the enemies. The players can hit any monster individually, but a group essentially is assumed that a certain number of attacks will be guaranteed to hit. You can use average damage to speed things up too. Their to-hit is based on their attack bonus and your players' AC, basically what they need to roll on a d20. For instance, if they need to roll at least a 13, a mob of 3 units is guaranteed to get one hit off on the player. So if you have a mob of 6 units, they successfully and automatically hit with 2 attacks. It makes it so you don't have to actually roll for your mobs, and they can break off into individuals on the fly. This also means they don't ever crit since you don't roll damage. Zee Bashew did a video talking about it and it's hard to explain, but having run it, it handles big groups of enemies SUPER well. Numerically it's about equivalent to averages when rolling individually. If you think about it, it's kinda like how swarms in previous editions had automatic damage as well.
@TheDungeonCoach
3 жыл бұрын
That really helps and is great advice! I’ll go checkout Zee now!!
@baddiemcbadbad9231
3 жыл бұрын
I don't like the book rules for one reason: it's assuming that the entire mob is hitting one character
@Zedrinbot
3 жыл бұрын
@@baddiemcbadbad9231 That won't be too much an issue if there's enough mobs. If it IS though you can break it apart and have a number of volleys made against each player, by RNG. Then back calculate how many of those volleys hit. It'll lead to a bit more wasted attacks from the mobs, but considering it's mass combat, that's not something you're hurting for as a DM.
The best house rules ever made "If you like a player less, monsters deal +1 damage to its character"
Favorite video has to be your home brew on short, long, and full rest. I listen to that one the most on my way to work
@TheDungeonCoach
3 жыл бұрын
Haha yea?! That’s awesome to hear! It’s MY personal favorite too!!
@AdmiralStoicRum
3 жыл бұрын
Its a great tool I hope to see it implimented in a game.
@Alkovin
3 жыл бұрын
Been using it in my campaign since that video came out and the party really like it. Thank you for your hard work.
@Chefrabbitfoot
2 жыл бұрын
I run that homebrew and love it
In your orc scenario you could have one of the orcs from the other group run away in fear or charge the barbarian ending in its death. This could lead to players wasting their reaction to attack it or chase down what is already to the DM as a dead orc, but that is the choice of the player and just adds to combat.
@TheDungeonCoach
3 жыл бұрын
Oooooo I see that!! Love it!
Going to try and implementation this swarm mechanic in my next one-shot. Going to have a rat summoner who can summon rats as a bonus action. Mechanically it will heal the swarm by adding to its masses. The players will have to choose to attack the rat summoner or deal with the swarm itself.
@TheDungeonCoach
3 жыл бұрын
ooooooo yes yes that’s perfect! Basically adding to the pool! 👍🏼
About the explanation of how the damage "carried over" to the orcs on the other side: maybe one of the orcs was so terrified of the barbarian killing two of his allies in a single hit that he just... ran way. That way, for mechanical purposes the player "dealt" with 3 enemies with his powerful blow, but it still makes sense in-game. And if someone else really wants to spend time killing the fleeing orc, just treat him as a minion.
@incognitochito6891
2 жыл бұрын
Ooo big brain idea here bro
You came in clutch today! I literally have a session planned today with level 20 characters and this will help me with the amount of craziness I'm about to embark on 😆
@benjaminholcomb9478
3 жыл бұрын
Tell us how it goes. It will be cool to hear from a first time user. No pressure on the details, we don't need a play by play. Just a good, bad, and ugly. lol
@benjaminholcomb9478
3 жыл бұрын
Sorry meant to "please". That came off as a demand, my bad.
@TheDungeonCoach
3 жыл бұрын
YEEEESSSS there will be blood shed! 😈
@benjaminholcomb9478
3 жыл бұрын
So, how'd it go? If you don't mind telling us.
@vernonhampton5863
2 жыл бұрын
It's been 7 months, how did the combat go?
My favorite is the "One-Round Skill Challenges" video--I'm very happy with what it does for my players!
@TheDungeonCoach
3 жыл бұрын
I use those all the time!! So fun!! SO Glad someone said that! Your the first one to say that!!
"I like you less. Here's an extra point of damage." Hahah. :P
Favorite is the Duel Wielding Sucks video, Congrats.
@TheDungeonCoach
3 жыл бұрын
Thanks! I had been wanting to make that one for a while!
@kurtruizjr.2929
3 жыл бұрын
Same
With minions, I usually treat a nat-20 as an overkill. _Your arrow perforates your target, you watch the bandit fall to his knees and gurgle in blood as a second figure behind him falls over due to your arrow lodging itself in his eye socket"._
Congrats on one hundred! All nine of my player in my home campaign watch your stuff religiously! Your dual wield fox saved my players character narrative! As a dm I personally love your “create a baddy” video
@TheDungeonCoach
3 жыл бұрын
Wow thats awesome that your whole group watches! Heck yea man!
Your "Swarm of Orcs" is nearly the same as I run my campaign. I've done several "Swarms of Goblins", with one pool, etc. "How many are left?" "Lots". The barbarian was one to cut swaths through them, have multiple clinging/climbing on him. Multiple kills in one attack. Keeps things moving well. Split the swarm? No sweat. The barbarian one time grabbed a head of a dead one and chucked it at the other group. Very cinematic. Works very well. Thrilled to see others doing something similar!
I love the idea of combining minions and swarms! I feel like it could even be one step easier to just have them be minions that die in 1hp, but have an overkill mechanic where every X damage kills an additional minion, so any damage always kills 1 and that cuts down on the math and hp tracking.
I shared "#1 DM tip all Dungeon Masters must know." with my group because you worded what I'm trying to do/work on perfectly. I'm also using it to provoke a potential conversation too. So thanks, your video are very helpful.
The first Skill Challenge video is iconic and has resulted in some amazing sessions from sharing it with different DMs! We had a massive battle against an army of Frost Giants at the gates of Waterdeep, where me and another player flew off to destroy the enemy fleet, while the rest of the party was on the front lines. The scale and simplicity thanks to the Skill Challenge worked SO well and made for an unforgettably EPIC couple sessions!
The video I shared was actually the first video I watched which was your dual wielding/two weapon fighting fix! I shared it with all my players to help them understand it as that's what I"m homebrewing for my game. Keep up the good work!
Your fixed cantrips video was the 1st I actually implemented in my game, but flanking rules probably helped me the most. My high-level players have huge ac and it was hard to challenge them. But with one of your variants and a couple of modifications, we are now heading into a war and I can rest assured that if a unit of low-level soldiers surrounds one of them they will actually pose at least a small threat to the demigod :D.
I’ve seen Coville’s video on minions a few times and really liked it, and I love your addition of the “super minions” mechanic - definitely going to be using that in the future! Also, love your swarm homebrew! I’d toyed with similar ideas before but never got an end product that felt refined enough to use - will for sure be using this!
Just recently found your channel, and i've been plowing through vids. And the one that really has done alot for me is when you break down your favorite DM. I love how you show what someone else does good and it has really helped me to understand and analyse other dms to use for my own good. Love from Finland!!
In your "Swarm of Orcs" example, you ran into a very interesting problem. dealing enough damage to kill several orcs (with a melee attack) but not having all of those orcs in range. To me the solution is simple--I've been looking for a way to determine when enemies surrender, flee, and so forth, and this seems like a great way to explain that exact event: "you cut the orc down, hacking deep with your blade. As you pull your weapon free a spray of blood stains the near wall, and your eyes meet with *these two* across the room. Their faces go slack as you hear their weapons clatter to the floor." Turning to the characters nearest to the surrendering orcs, "They're at your mercy, do you wish to let them surrender? I also looked through your old videos, my favorite is apparently "How to fix the ranger".
I love your skill challenge video with the story about your players having to defend the city from the massive attack coming. The paladin going back to save his friends was epic!
Favorite video would have to be villain actions, it helps to explain how to make villains more than just hollow monsters and hit boxes for me
CONGRATS. Yay 100 videos. I've sent my players so many videos to get their opinions on homebrew rules for our games. I think my favourite that I've sent is the Dual Weilding video. It's really changed our combat for the better
I actually have seen all your videos, your Perk Point Feat Home-brew video has been my favorite!!! I’ve shared most of your videos with my group.
my favorite is your whole playlist "How to Guide for DM" it was help a lot
My favorite video has to be the Not Just Loot segment where you talk about rewarding players with bonus, customized perks at level up. This has really inspired me and when I sat down to draw some perks up for my party the ideas came to me like a flood. There's just SO MUCH potential for fun there. Thanks for everything and congrats on your 100th video.
I can’t choose a favorite video, I love them all. I would have to say my favorite(s) are the livestreams. You interact with everyone there and it makes me feel included into the dungeon coach community. Weather it’s making up items, making up mechanics, going on tangents, everything is awesome! 100/10 recommend joining when your live!! Thank you for all of the inspiration!!
awesome ruling personally I would describe that orc dying over there on the other side as "as you strike these orcs over here and slay them, you hear a cry of despair, one of the orcs over there drops it's weapon and starts sobbing about the orcs you just killed, unarmed and in dispair, charges into you as a reaction, mid way it faints and goes uncouncious"
Favorite: Skill Challenges! The example was super helpful, and now skill challenges are my favorite part of our game. Can't wait to make a boss called "The Beekeeper" who just yeets swarms of bees at the players, overwhelming the crap out of them.
The ranger rework was the first one I watched and saw how you can change stuff. Also a lot of homebrew changes that make everything feel more real.
I've shared your Skill Challenges video with every DM I know. Such good mechanics.
@TheDungeonCoach
3 жыл бұрын
Wow thank you for that!! That’s honestly huge for the channel too so thanks again! AAAAAND I Love those things too!!
My favorite video is "NEW Full Long Rest System for Dungeons and Dragons 5e". It was one of the first videos I saw and it directly addressed the problem of resting outside the boss room that I was fearing. Having PCs take watch in pairs and encouraging talking has changed the way I approach long rests even as a player.
Amazing content as usually coach. Appreciate the DM tips, will be using the swarm mechanics
Great video. This is how I run my mass battles almost exactly. The only difference is I decrement differently depending on a single units strength(cr) in the swarm so a -1 -2 or -3 to hit so if 1 creature is +10 to hit then 2 in a stack become +12 3 become +14 etc but I do cap it. The system breaks down if there is more than 1 spell flinger but it doesn't have to. I treat it as multiple spellcasters casting the same spell and increment the dice up a rank according to how many casters there are. So if 3 people are casting fireball it goes from 8D6 to 8D12. Yes if 3 casters individually rolled 8D6 per caster it adds up to a lot more damage but players won't see it that way because they are gonna lose a larger chunk of hp than just if 1 fireball was cast at them and this will make lower CR monsters a threat again. Love your videos I've watched them all binge-style over a 3 day period. You've replied to my main account solsunforge vlogs a few times but this is my new d&d account. I always have shared your videos and my favorite one is probably the skill challenge video. Just started my channel so there isn't much there yet but I feel you should have more subscribers so in a future video you will be promoted. Oh if I win then please give it to someone else. Whew, lot to say alright have a nice day.
I love and share your two-weapon fighting and it has changed the table for my players (D&Ding since the 70s), thanks for all your great videos!!
Definitely the city building vid, helped me get a campaign world together quick after not playing for 10 years. My adult children suckered me into returning to the forever DM role.
Mind blown! I needed this three months ago for a swarm of skeletons. Ended up being a slog. This mechanic would have given me the encounter experience I wanted the PCs to have. Next time!
The minions were a great mechanic from 4th Edition, seems 10 ogres approaching make the group panic until they realized they dropped in one hit. Swarms were also more deadly since they had a rule where weapons dealt half damage to a swarm, but spells or area of effect attacks did full damage, this show how trying stab at swarm of rats was very effective compared to a wave of fire. 4th Ed had great combat rules! Keep digging through 4th Edition to find all the great rules they had. I shared your Wild magic home brew, it is a part of the game only loved by some players but I love it. They need more Wild Magic classes, oh my how about a full wild magic party!
Congrats on 100 videos! A useful vid I shared of yours was the discussion on dual wielding. I shared it with my players and even though the consensus was to keep things as is, it generated a fantastic discussion for us. But one of my favorite videos you made were the homebrew rules for death saves and making it more dynamic and exciting. Though my group seems to think I do a good job killing characters with the normal rules....
I was already using minion rules and swarms of low monsters (we call em hordes) but the rules for incremental progression and for scatering the minion around the battlefield are exactly what I needed to make it feel even better. Thanks. this is now my favorite video and I shared it with the other DMs at my table ! Congrats on the 100th video ! Also, I would use a regeneration on the swarm of minion when the fight is in the middle of a vast battle where other minions can join the fight or when reinforcement can join the swarm, maybe the PC will reduce the swarm's damage for a while before concentrating on a boss but has new minions move into the area the swarm gains back it's bonuses and has to be delt with again ... and has the fight goes on the regen drops ... at least if the PC side is winning... maybe the regen alows to ''overcharge'' the swarm has more and more enemy get in the area pushing bonus and damage over the initial level and then the PCs have no other choice but to retreat.... wow this could make lead to a follow up video in itself. Great food for toughts thanks !
My favourite video was definitely 7 homebrew rules for better combat
Favorite video...WILD MAGIC!!! My players LOVE the chart you made!
I shared this video. It's my first of yours! Glad to have found the channel!
Favorite video was you Dual-Wielding home brew. Love using two weapons!! (Yes I'm always thinking of Drizzt when I make a character. 😃)
Glad to see your channel doing well. My favorite video that you did was the Player Combos video.
My favorite video is your Best Android D&D apps! I now have almost all of those downloaded on my phone! It was very helpful. This video is now one of my favorites! It's definitely going to help me with my campaign!
WOOOOOOOO Your videos are so great, you are seriously the best blend of enthusiastic entertainment with 5e mechanics made only to improve the game, and I love it. I share almost all the video you release with my friends, and I solely believe the Point buy feat system will one day revolutionize D&D!!!!!
I'm SO glad I found this channel. The whole mob thing is genius, since I was hoping I'd find a way to make more enemies on the battlefield (since it's kind of a final encounter for the story arc) but not let it drag out due to many rolls of random small fry. I'm definitely going to try this in my next session!
In a homebrew zombie campaign I made for a modern apocalypse setting, I once made rule regarding zombies acting as a "swarm" or "horde". Basically every multiple of 3, I turned the zombies into a single entity with a new HP and actions/size. Basically a zombie was just a simple monster, but three zombies was a group. 3 groups was a swarm. 3 swarms was a horde, and so forth. Also, I made a rule that anytime a number of zombies equal to or greater then your HD, you had to make a save against fear. This applied for hordes and such. I know this is more so the opposite of your video, but it was my solution to solving combat being slow due to too many creatures
Congrats on 100 videos! My favorite one has to be the level up perks, been using those for a while and my players use what I give them every session! Gives a lot of character to their, well, characters.
Great Video coach! I’ve watched all of your videos and it’s difficult to choose. The bonus level up perks is my fave. Also sent the dual wield video to another friend playing a rogue.
Funny enough, this is my first video I’ve watched of your channel, so a pretty good reason to make this one my favorite. Minions and swarms are gonna be great to add to my game! Subscribed
Lately, I've been adopting a strategy to play combats that are not necessarily relevant to the main story. Just to clarify, these are combats from random tables in cases where I want to show the players the dangers or overpopulation of some places where they travel through. So, they don't need a grid nor to many shenanigans because generally they are just too many weak and annoying creatures. The system I now use is the group check, inspired by your videos. So thee group has to think in creative ways to overcome the enemies. Generally the number of successes is the number of enemies to beat, but depending on the creature, it may be sooner (as the enemies flee after losing in numbers). But noooow I think it would be awesome to synchronize this concept of swarm of enemies to use in this theater of kind/combat group checks. Excellent video! Thanks!
Just recently found your channel and already loving it! Planning on binge watching all the videos whenever I get the chance 🤞
My favorite video is the Killer combos for combat. Giving mechanics or ways to run the things my players ask to do makes the game so much better. I love your videos because you give so many ideas for how players can directly affect the game in a way that is fun for them and easy for my to incorporate.
Mine was definitely you’re rules for skill challenges! Definitely made my travel sessions really rock!
@TheDungeonCoach
3 жыл бұрын
OMG I need to do another skill challenge video! UHG, thanks for reminding me!
Can't believe you're already at 100 videos. Thank you so much for each and every video you make, you've inspired us all so much with the amazing videos you make. Keep it up mate!
Favorite video: How to end your campaign because I wish I saw it before I bombed my first ever as module-turned-home brew campaign. Such a useful video. My campaign ended with me giving up, almost on all tabletop games as a whole. I tried a Burly Brawl (wish I saw this too) to up the ante. It ended so bad and I ended up just trying to kill my players because I was so “over it” and wanted it to end. Your video gave me hope for my next campaign.
Thanks for all the great content and congrats on 100 episodes! I love the video about mass combat skill checks. The story gave me chills as well. :D
One of my favorite videos is the 20 Mundane Items video. I love the idea of creative problem solving and thinking outside the box. And having a way to slightly buff a mundane item is nice for those times when it adds more flavor to the encounter.
Nice work DC and congrats on the 100 video landmark. As for my favorite, I did like the Ranger fix and also all of the Skill Challenge videos. Thanks
Congrats on 100 vids! My absolute favorite video is your rest homebrew system! I use it in my games and it's a blast!
I’m not 100% on this because I haven’t purchased the book (yet), but I believe colville created a mechanic on npcs and enemies where he gives them no HP, but they can take “X” amount of hits before they die. Your concept for multiple hits to take down a minion rather than HP reminded me of that. Love it! And I like the overland travel videos, backstory driven features for characters as they level up video and the short/ long rest.
I've been sharing your videos in our D&D discord for a few weeks now actually! Your dual wield video saved one of my girlfriend's characters she was going to reroll. Also the rest system overhaul video was passed around for their trek through Barovia.
Your Ranger Revised video is probably my top fave.
I really like the swarm mechanics. Minions I handle in a more improv way, which you did talk about, and never bothered explicitly giving them 1 or 2 hits of life - just do what feels right. Very cool ideas.
I shared your Fixing Counterspell video with my players and they loved it so i'm probably going to implement some of the homebrews in my campaign.
I'm pretty sure I've watched everything there is to watch on this channel, but I'd say my favorite video was the multiclass fix, me and my players have had a lot of fun with it :) Congrats on 100 vids too !
I use your chase scene rules a lot. I tend to like to ramp up the action swiftly, then lead into a chase, then resolve the action through combat. A chase leading in has always gone over well imo
Especially love your session zero vid and of course all your homebrew ones. Quickly becoming my fave channel for gaming!
Best bad*as move I did was being a warlock and using a spell that (I think) explodes a 10ft radius on a goblin camp. I blasted it to their armory, weapons flew and gunpowder blew. Killing 10+ goblins there were shy over 20 gobs. 😆
I loved the skill challenges video(s). Skill challenges are something that seem too ambitious for me as a beginner DM but you break it down so well. As I wrote the above I realize that I probably loved the feat-buy system of character creation even more. For my players this has to be the ultimate in opening up new possibilities for them! Keep up the great work! Can't wait for the next 100 videos!
Surprisingly well timed given my players are about to have an encounter with a giant swarm of oozes attacking a village. Just want to say that you're videos and tips have been really helpful, and I hope your goal becomes a reality. Keep up the amazing work.
You pushed me to feel confident with homebrew and there are so many videos to choose from. My favourite was the skill challange series, but the one I have share specifically was the icewind dale homebrew rules for my GMs new campaign, we are now using some of those rules.
I'm currently designing a campaign loosely based on Warhammer: Vermintide and believe it or not came up with a near identical system to this, with the added bonus that when a player rolls a nat 20 on attack they get an extra attack instead of double damage (because they'll likely kill the minion anyway.) Combining this with the mob combat rules from the DMG will make the combat feel epic and unique as the crew swims like bladed fish through a sea of Ratmen to reach their objectives! Big thanks!
All your videos are amazing! congrats! your NEW Full Long Rest System was really helpful for me
@TheDungeonCoach
3 жыл бұрын
Lots of people are saying this one... maybe I should do a follow up!
I shared the video of Customizing Your Weapon Die over FB Messenger. Love your content, Coach. Keep owning it. :)
I would probably have to say my favorites of your videos would either have to be your skill challenge video, or your homebrew rest system video. But I have probably watched your mundane loot video the most times. But you have made really good videos, and I've loved all the ones that I have watched. Keep up the amazing work!
Havent seen every video? I shutter at the thought. Lol imo your different voice challenge was hilarious but your survival horror video has been the most influential. Always great to see your videos. Looking forward to your next 100 videos Coach
If I had to pick a single favourite video of your's is the revamped resting system, I shared that with my party and it created some of the best roleplay moments in our campaign and after watching that video my players have watched a bunch of your videos and the other DM in my group uses a lot of your homebrew rules including the rest system.
Congrats on the 100 video's DC. Love all your video's but i especially liked the 5 steps for making a town. It was really useful!♥️♥️
I shared your video about short rest/long rest/full rest with one of my groups and they loved the idea! Thanks for your content! I have used minions before, but I am gearing up for a mass combat (a siege of the city of Silverymoon) and I will integrate your "swarm" idea for the enemy warriors. I have one party with two players, so combat already goes pretty quick, but my group of 5 players definitely slows down using Rules as Written.
I really liked your Two Weapon Fighting Sucks video. I'm a recently returned to playing D&D person (last played in 3.5 era). I've been having grand fun with 5E. The Candlekeep Mysteries video is an excellent one as well. TBH, I'm very glad the YT algorithm recommended your channel to me.
If I had to pick one video out of all the great videos that I’ve seen, I think my favorite would be one round skill challenges. It’s what kept me hooked to your channel since. Happy 100th and I can’t wait to see what else you have in store.
Favourite so far is actually this one. I love the idea of my chars wading through vast amounts of minions Aragorn outside Minas Tirith stile and what you have said is brilliant advice!
I've had to use minions and mega-minions since session one of the Four Winds game, in which my players kick insane ass. Since they're fighting scores of hobgoblins (and are now captured by a massive army of thousands, with enemies of all size classes), I'm thankful this video explained an easier way to do it. I had a unit system in mind, but you've allowed me to do it even with scattered groups.
Love the videos. I've used many of your videos as inspiration for the homebrew rules I have at my table. Ifi had to choose a single video, I'd go with the point buy character creation and feat system video. That video and corresponding pdf make up the backbone of my homebrew rules. Can't wait to see what you do next.
Congratulations on hitting 100 videos! I've only found you very recently but am already loving all the content that you're putting out. My favorite video is your bonus level up perks, it gave me a lot of really cool new inspiration for player rewards!
Your rest system video is the one I’ve shared with a few friends. I really like that system. This one is also really great.
I found the Dual Wield video really interesting. I really enjoy when Coach talks about mechanics that were poorly implemented and that WotC never addressed in any of their books. I also really enjoyed the Bonus Level up perks, its something i've wanted to try but haven't had the chance yet.
The skill challenge video I loved and share with all my players. I like the follow up video with more examples too!!
I think I like this one as the best? I dig turning common monsters into swarm mechanics, gonna give this a shot!
@TheDungeonCoach
3 жыл бұрын
Woah cool! Ill take it! I do love this mechanic too and been wanting to do a video on it for a while, so many videos to make!!
the pathfinder comparison was interesting, also ggz! Been awesome seeing you grow and produce such regular content for so long
This is actually the first video of yours i have seen. But it was good enough to subscribe. I share this one.
My favourite video of yours is definitely the Icewind Dale hombrew pdf (50 plus house rules). I really liked it because I utilised it a ton in my Icewind dale campaign. My personal campaign has a lot of homebrew and uses the Rime of the frostmaiden campaign as a base. The frostchecks, and other survival rules are really helpful as the base d&d rules on survival are quite scarse. I can’t believe this channel is almost at 20 k subs. I remember the race to 10 k before one year!
My favorite video is the dual wielding video. Every dual wielder I've played has felt super weak, but that homebrew fixes the issue and makes it feel a lot better.
Yo this actually helped me tremendously with a combat I’m running rn. I have 3 level 3 pc’s who just came across 3 level 5 npc’s and they’re fighting a swarm of Kenku assassins and 2 shadows. And combat was getting out of hand 😅 this helped a lot, thanks again, hope you’re doing well and having fun games!
My favorite was the video on death rules. It pretty heavily inspired my campaign. Love the channel!