Nautilus Q Hitbox is fine...

Ойындар

Not only he counters Quinn, but it seems like he can counter TP aswell!
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Пікірлер: 279

  • @ShadowsWrath4
    @ShadowsWrath4Ай бұрын

    "How did you miss your Q???" "By aiming it directly at you from point blank range."

  • @QQ-fb1ri

    @QQ-fb1ri

    Ай бұрын

    I've missed a concerning number of skillshots from point blank when they dash or walk through

  • @lucasprestes-silva7033

    @lucasprestes-silva7033

    Ай бұрын

    "How did you miss your Q?" "I didn't miss."

  • @nogerboher5266

    @nogerboher5266

    Ай бұрын

    To me it looks like the Q spell coding snapshots the location of the target right before it hits and then latches on regardless of whether or not the target is still at that location aka. whether or not the target is still within its hitbox area.

  • @czerwicelaurent
    @czerwicelaurentАй бұрын

    Akali: i can follow my enemy everywhere on the map. Nautilus : so can i.

  • @CrocodileWhispers

    @CrocodileWhispers

    Ай бұрын

    Wawrick: Having been zilean speed boosted and missing his ult... still flying.

  • @alejandromato1992

    @alejandromato1992

    Ай бұрын

    Og pantheon had it too on his w stun lol

  • @JgHaverty

    @JgHaverty

    Ай бұрын

    theres many abilities that follow, akali is just kind of the most "obvious" of them because of the projectile marking.

  • @ricardohoang8452

    @ricardohoang8452

    Ай бұрын

    @@CrocodileWhispers Yuumi: ….

  • @user-Chaotic

    @user-Chaotic

    Ай бұрын

    ​@@CrocodileWhisperswar can do it to with his long press Q if you time it right.

  • @umbralbushido8636
    @umbralbushido8636Ай бұрын

    "you mind if I catch a ride real quick?"

  • @96dragonhunter

    @96dragonhunter

    29 күн бұрын

    Gas Grass or As* 😅

  • @gravityassistgaming
    @gravityassistgamingАй бұрын

    Nautilus can attach to you and follow you anywhere on the map, its a new feature.

  • @minos8948

    @minos8948

    Ай бұрын

    Reverse Yummi

  • @agnisstrauja

    @agnisstrauja

    Ай бұрын

    hi grav

  • @lelanddyke8386

    @lelanddyke8386

    Ай бұрын

    Barnacle build

  • @LagiohX3

    @LagiohX3

    Ай бұрын

    always has been

  • @shurlkr3594

    @shurlkr3594

    Ай бұрын

    That's literally Warwick

  • @XDarons
    @XDaronsАй бұрын

    Q 1-5: Clearly Hit Q 6-9: Hit due to terrain elevation (good spray control). Q 10-11: Very close, but hitbox and terrain elevation make these reasonable hits Q 12: Likely didn't actually hit because Mundo was already dead.

  • @VictorDiaz97

    @VictorDiaz97

    Ай бұрын

    what

  • @EndMaster0

    @EndMaster0

    Ай бұрын

    @@VictorDiaz97 it's a copy pasta from some shooter (probably cod but I don't know the original source)

  • @CaptainLian

    @CaptainLian

    Ай бұрын

    ​@@EndMaster0It was from CSGO when a dev (i think) commented on how Hiko missed his shots even tho it's almost point blank

  • @creepypato3984

    @creepypato3984

    Ай бұрын

    ​​@@CaptainLianThis. The CSGO'd meme, the thing about how you could put your weapon aiming at somebody's butt so close it's covering all the screen and still fail every shot

  • @khnh9739

    @khnh9739

    Ай бұрын

    @@CaptainLian G2 Niko in major finals on Nuke map

  • @michealman264
    @michealman264Ай бұрын

    Nautilus Q can now travel out of the map to hook you at home 😭🙏(Definitely a feature in Rito's eyes)

  • @JgHaverty

    @JgHaverty

    Ай бұрын

    Following through on naut q has always been a thing though. Many chanmpions do this lol

  • @harrybedford8602

    @harrybedford8602

    Ай бұрын

    This is strangely accurate if you think abou Vanguard for a sec

  • @cye2310

    @cye2310

    Ай бұрын

    ​@@harrybedford8602 This was a thing for champs like Akali mate.

  • @raulbrenes778
    @raulbrenes778Ай бұрын

    Mundo: my tp Nautilus: OUR tp

  • @thekilleryellowduck
    @thekilleryellowduckАй бұрын

    It's called the instant transmission

  • @cerealsop

    @cerealsop

    Ай бұрын

    Naut making goku proud

  • @zoiwill123
    @zoiwill123Ай бұрын

    He was serious when he said "I will drag you down.. to the depths" We assume he was talking about the depths of the ocean, but he meant the depth of the spaghetti

  • @gudadada
    @gudadadaАй бұрын

    We got global Naut Q before GTA 6

  • @sg4yaris
    @sg4yarisАй бұрын

    Everytime vandiril doesnt have a new bug to do a video on, he just picks naut and hooks himself into bugmania

  • @redlive122
    @redlive122Ай бұрын

    This channel is like League of Legends X Files

  • @DwarfVeigar
    @DwarfVeigarАй бұрын

    So they nerfed Q's hitbox?

  • @Buzk_4
    @Buzk_4Ай бұрын

    Nautilus used Hyperdimensional Anchor Its super effective

  • @mendyc158
    @mendyc158Ай бұрын

    Nice! They added Warwick Q interaction to Nautilus

  • @alexandrubucurica1709
    @alexandrubucurica1709Ай бұрын

    This isn't about nautilus Q but most likely about how flash / fp is coded. Probably at every time there must exist at least one instance of the champion. When u flash / tp, most likely for a very narrow window there exist 2 instances of the champion in the original position (the "leftover copy") and in the new position. Abilities like naut Q leona E can probably tag the leftover copy and then go to the updated location since it refreshes next frame. This same interaction happened in G2 vs TES when mikyx on leona hex-flashed kill jackeylove on varus. If u watch it on 0.25 speed u can actually see how leona attaches to him in the place from where he flashed and then goes to the new location. Probably from programming reasons / spaghetti, this functionality couldnt be implemented another way

  • @LRFuury

    @LRFuury

    Ай бұрын

    It's because the Tp/Flash system is not exactly a teleport, It's as if the champion had 99999 movespeed. That's why when there are those rammus/janna/quinn glitch with a lot of movespeed it seems like they teleport but not, it's the same thing that happens with Flash/TP.

  • @V0W4N

    @V0W4N

    Ай бұрын

    the spaghetti code is unreal

  • @arica8268

    @arica8268

    Ай бұрын

    It's like when Warwick can Q and attach to an enemy unit and follow it through dashes, flashes and tp. Depending on the state of the fight when Shen Ults, I'll either Fear him to keep him with me, or I'll go with him to surprise everyone 😈

  • @dreamergamer9291

    @dreamergamer9291

    Ай бұрын

    @@LRFuury its the same with dashes and blinks. the best way to see this is during camille hookshotpull part where for a small amount of time you can see she has 1000 ms

  • @Mantaforce2

    @Mantaforce2

    Ай бұрын

    Why would there be a second instance? You don't create a copy of an object and delete the old one. You just set a different position. I don't know if it was ever changed but it used to be the case that recall and teleport couldn't be canceled in the last 500 ms. Since Nautilus Q hit towards the end of that timeframe, Mundo's teleport wasn't interrupted. But Nautilus Q doesn't seem to use Mundo's position at the time when it hit, but Mundo's current position. So a few frames later when Mundo was already at the new position and when it was time to calculate where Nautilus should end up, it used Mundo's current position instead of the position he had been in originally.

  • @Alex-hy9cw
    @Alex-hy9cwАй бұрын

    I see Nautilus took lessons from Warwick

  • @megadeth116
    @megadeth116Ай бұрын

    Theres a warwick under that suit for sure

  • @S_on_fire
    @S_on_fireАй бұрын

    The Thresh update he was waiting for.

  • @spizganymnich3669
    @spizganymnich3669Ай бұрын

    "Bro is faster than light speed"

  • @raioefogo
    @raioefogo4 күн бұрын

    Nautilus: "Triangular chain, cross dimensions and find my enemy, Thunder Wave!"

  • @asdasdasdasdasd9795
    @asdasdasdasdasd9795Ай бұрын

    It's almost like the famous blitzcrank grab from over 10 years ago.

  • @chlades4364
    @chlades4364Ай бұрын

    naut: “damn, without me?”

  • @koniczyn6653
    @koniczyn6653Ай бұрын

    So Naut Q has low "check if enemy is still in range" frequency I guess

  • @jatrenoto
    @jatrenotoАй бұрын

    Nautilues found new way of teleporting

  • @Genjutsu238
    @Genjutsu238Ай бұрын

    Mundo: I'm teleporting Nautilus: Me too

  • @TheFearTrainer
    @TheFearTrainerАй бұрын

    man, the night before going to sleep I thought for a moment if this bug existed, and the video just came out hahahahahaha

  • @Vognar6
    @Vognar6Ай бұрын

    Warwick players: First time?

  • @VeloxusGaming
    @VeloxusGamingАй бұрын

    I can’t believe all of those Nautilus Q across the map memes became real.

  • @thekilleryellowduck
    @thekilleryellowduckАй бұрын

    That Technically skills not a bug

  • @iamguavafruitjr.8458
    @iamguavafruitjr.8458Ай бұрын

    Warwick with diving suit looking pretty good.

  • @orbital6544
    @orbital6544Ай бұрын

    The most interesting thing is where it teleports the naut. It doesn’t teleport him next to the mundo after the tp, it teleports him further away from the mundo, implying that naut q has a hard coded max range that is centered on the anchor, meaning that naut has to be within a certain distance of the anchor and not the anchor has to be within a certain distance of naut

  • @Ridlay_
    @Ridlay_Ай бұрын

    Quite a lot of champs can do this really. I’d say this is fine tbh, it’s cool skill expression because it’s somewhat precise.

  • @megamert2848
    @megamert2848Ай бұрын

    I wonder if it is hitbox or based on a weird thingabout teleport no longer being interruptable the last 0.0 something seconds and then the slight delay between naut q hitting and the pull allowing the increase in length.

  • @AidanWR
    @AidanWRАй бұрын

    Man, that Naut deserves high rank. Timed that perfectly

  • @soniclechat2825
    @soniclechat2825Ай бұрын

    Pretty sure I remember a thing about how they pre calcul if it hits or not. So yeah. Can't wait to see that on 2xko

  • @raikiida
    @raikiidaАй бұрын

    Seems normal, Idk about you Vandril, I see it as perfectly normal Nautilus Q, working as intended

  • @mozzarellamaniac6300
    @mozzarellamaniac6300Ай бұрын

    Warwick: first time?

  • @meebybell
    @meebybellАй бұрын

    Woow that reminds me of blitzcrank hooking across the map in early seasons…

  • @ricomambozero3811
    @ricomambozero3811Ай бұрын

    his weapon is an anchor so it makes sense .

  • @rudycserei
    @rudycsereiАй бұрын

    Ww or Akali does it, no one bats an eye. Naut does it, Vandiril makes a video abt it. We live in a society

  • @darklight371
    @darklight371Ай бұрын

    "where you go i go " ahh hook

  • @sasugamegami5113
    @sasugamegami5113Ай бұрын

    Definitely a masterpiece of 200 years

  • @Fritzgar
    @FritzgarАй бұрын

    Nautilus Q really needed the Warwick Q mechanic xD

  • @anonymouslydone7683
    @anonymouslydone7683Ай бұрын

    Bro, Mundo was flabbergasted when a Nautilus was suddenly behind him. Like he in some Horror Movie.

  • @myrdin9216
    @myrdin9216Ай бұрын

    I remember that in season 4 or 5 I encountered a similar bug. I was running away with TF's ulti and Nautilus' hook followed me. I teleported and got yancked back from half map away.

  • @sirbassoon1844
    @sirbassoon1844Ай бұрын

    That explains why i was hit in the head by an anchor while sitting at home. Next time gotta close the window

  • @Sarkwer
    @SarkwerАй бұрын

    nautilus Q can now bend space and transport him to any place in the map. Lore accurated Q

  • @whYLiE09
    @whYLiE09Ай бұрын

    "Wait! I wanna come too!"

  • @pablocassani143
    @pablocassani143Ай бұрын

    Nautilus: TP?? Where we're going we don't need TP.

  • @pokfen1812
    @pokfen1812Ай бұрын

    How is that different from what we had for the past 10+ years?

  • @danielk.5864
    @danielk.5864Ай бұрын

    If you just rotate his Q so the anchor flies sideways it fits near perfect btw

  • @daleodorito
    @daleodoritoАй бұрын

    Pretty sure the game does the collision detection pretty much instantly after a short delay to not be to obvious and then it plays the animation, even though it was already decided if you are gonna get hit. You could try to pinpoint that with anivia's wall I guess.

  • @TruMaverick
    @TruMaverickАй бұрын

    Riot: we already know about this Vandiril. We like Nautilus to be weird. Its why he can fly?

  • @user-qd9lw5yr3l
    @user-qd9lw5yr3lАй бұрын

    looks more like the shadow bug. The one let you land your skills on a target that just show up from invisible, like shaco q, by aiming at the position he disappeared at.

  • @louisrobitaille5810
    @louisrobitaille5810Ай бұрын

    It looks like a weird interaction where the hitbox touched Mundo's right as Mundo's TP went through. For a split-second, as Mundo's animation disappears but the hitbox stays there, Nautilus' Q lands on it. Before the section of code that makes it pull the target to him and himself to the target is executed, the hitbox is properly moved to the TP coordinates, with the Hook attached. Then the double pull happened as intended. Technically not a bug, just a very weird interaction.

  • @DevilWearsAdidas
    @DevilWearsAdidasАй бұрын

    It's like Trick2G says, wherever you go i go

  • @captainbarbossaa
    @captainbarbossaa27 күн бұрын

    A couple of days ago I used my Naut Q for the enemy in front of me, and guess what happened xD I hooked the minion behind me.

  • @SCuttherapper
    @SCuttherapperАй бұрын

    Didn't it catch mundo in his recall animation right before it took him back?

  • @nogerboher5266
    @nogerboher5266Ай бұрын

    To me it looks like the Q spell coding snapshots the location of the target right before it hits and then latches on regardless of whether or not the target is still at that location aka. whether or not the target is still within its hitbox area.

  • @goldxp21
    @goldxp21Ай бұрын

    Justo me preguntaba si eso era posible ayer

  • @tomanik752
    @tomanik752Ай бұрын

    It's funny how it looks that the Nautilus knew he would get transported to Mundo, so he waited a bit before casting Q.

  • @oracion7501
    @oracion7501Ай бұрын

    Working as intended

  • @iTechGamingLOL
    @iTechGamingLOLАй бұрын

    Probably a tick rate issue rather than anything else, similar how tethers connect when the person isn't even in range for it to stun/root.

  • @lukaklun4665
    @lukaklun4665Ай бұрын

    He is like Warwick now

  • @Lightmagician60
    @Lightmagician60Ай бұрын

    i'd say this is less of the Q's hitbox, and more of the fact that for years Recall and Teleport have a

  • @diamondsword7972
    @diamondsword7972Ай бұрын

    step aside akali we have a new sheriff in town

  • @criisjooy7805
    @criisjooy7805Ай бұрын

    Naut doesn't wanna be left out, so he asked mundo for a piggyback ride.

  • @maragu2379
    @maragu2379Ай бұрын

    Naut: On my way! Team: but you dont have Tp. Naut: but mundo has. *Apears in the middle of the teamfight*

  • @hoangdoanh2100
    @hoangdoanh2100Ай бұрын

    Warwick's Q at home:

  • @TheWolf1997
    @TheWolf1997Ай бұрын

    The fact that a "simple" distance check would solve this bug, and yet it is prehistoric, bothers me to no end

  • @grawlyxgrawlly1877
    @grawlyxgrawlly1877Ай бұрын

    Yooo teleport have new visual

  • @marykatrina870
    @marykatrina870Ай бұрын

    This is literally his actual Q hitbox. That thing lands on you no matter how far away you are.

  • @FidoriaSky
    @FidoriaSkyАй бұрын

    Acurate lore Astro naut xD

  • @kalodawg8297
    @kalodawg8297Ай бұрын

    can't wait to see this bug in a pro match!

  • @redtorres8667
    @redtorres8667Ай бұрын

    League devs must be sweating everytime nautilus gets picked in pro play.

  • @zakaria9738
    @zakaria9738Ай бұрын

    Finally Nautilus awaken his Mangekyo

  • @TreFLA
    @TreFLAАй бұрын

    Average enemy Nautilus Q

  • @abbatrombonelol
    @abbatrombonelolАй бұрын

    I think the hitbox of where mundo was lingered or the hook overlapped where he was durning the TP. It resolved the TP and then the hook. Nauts hook moves him and his target so league probably just updated the locations of the champs. mundo pulled x units, and naut is y units from mundo. coding😅

  • @mrdeafter
    @mrdeafterАй бұрын

    Visually Mundo is already warped but because of server tick rate his hit box is still there

  • @NicoBlackXIV
    @NicoBlackXIVАй бұрын

    3 hit boxes I hate in the game. - Nautilus Q seems to register hits in the future, like it hits you after you dodged it. (very much what happens in this video). - Morgana Q seems to have phantom range AND phantom width - Jhin's W seems to be pixel-wide, literally impossible to fail at dodging unless you're already immobilized.

  • @4thsin098
    @4thsin098Ай бұрын

    At this point, I'm more surprised that this Mundo decided to tp in front of a Naut, who has 3 different cc abilities

  • @drunkengibberish1143
    @drunkengibberish1143Ай бұрын

    I actually think this isn’t that bad all things considered. It’s just like WW q or akali E but has a much stricter timing to pull off and isn’t always beneficial compared to just stopping the teleport.

  • @jirawatp2677
    @jirawatp2677Ай бұрын

    Fountain hook at home

  • @ronailberjauregui2444
    @ronailberjauregui2444Ай бұрын

    It reminds me the old AF video of Darius using his E after he recalls, so he can pull the 5 enemy players to his Base turret

  • @erikson318
    @erikson318Ай бұрын

    I think this might not be related to Nautilus but it may be some sort of lingering hitbox after tp so after nautilus hit mundo that wasnt even there riot spaghetti code forced naut to hook the real mundo.

  • @TLGaby
    @TLGabyАй бұрын

    warwick and akali: first time?

  • @Wraithling
    @WraithlingАй бұрын

    Im not sure why, but it seems like since Mundo was in Nautilus' Q vector even after teleporting that it decided that it connects lmao

  • @jeffyyu4858
    @jeffyyu4858Ай бұрын

    please tell me yall see the naut hook from the recent msi game (i forgot the teams)

  • @erberlon
    @erberlonАй бұрын

    Damn, having a sort of redo of the old Darius tp grab bug in 2024 is wild, I’m old…

  • @thenotoriousfoca1339
    @thenotoriousfoca1339Ай бұрын

    Tbh, that's not nautilus problem, it is Tp's/recalls problem. I had a thresh hook that should have stopped a recall but instead it went straight into opponent's fountain :')

  • @issacchung2994
    @issacchung2994Ай бұрын

    Lore accurate Nautilus

  • @maurocernera359
    @maurocernera359Ай бұрын

    The new Thresh Q

  • @darkos4010
    @darkos4010Ай бұрын

    Riot : planned interaction

  • @-Myhra
    @-MyhraАй бұрын

    they literally made the exaggerated meme real

  • @StarkCoyotEspada1
    @StarkCoyotEspada1Ай бұрын

    Am not surprised at all

  • @leonhard6327
    @leonhard6327Ай бұрын

    Looks more like a timing problem between Q hit and TP to me than a hitbox problem, but who am I to doubt Vandiril titles

  • @BillyShortLeg
    @BillyShortLegАй бұрын

    thanks for putting effort on showing that it made impact to end the game

  • @Art51151
    @Art51151Ай бұрын

    Since people hate his kit and perdonality, should garen receive an Akali/Pantheon styled rework

  • @majrbacon1293
    @majrbacon1293Ай бұрын

    Lmao naut q looking like ww q rn

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