Nature In Godot 4.0 ( Tutorial )

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Пікірлер: 66

  • @YannAbdel
    @YannAbdel Жыл бұрын

    Please make a terrain tutorial

  • @Skjdljr

    @Skjdljr

    11 ай бұрын

    Very much this 😊

  • @cholasimmons

    @cholasimmons

    9 ай бұрын

    We are behind this request! 😂😂 please!!

  • @WiLDbEAsTGameSHere

    @WiLDbEAsTGameSHere

    6 ай бұрын

    Pls do

  • @aerostorm_

    @aerostorm_

    6 ай бұрын

    For anyone reading this. Terrain is not officially supported in Godot currently. There is exploration being done on an implementation. The current public plugin that is available that is working on this is Terrain3D by Tokisan Games. This their terrain system available as a plugin. It should work with Scatter.

  • @WiLDbEAsTGameSHere

    @WiLDbEAsTGameSHere

    6 ай бұрын

    @@aerostorm_ is it free

  • @YoutubeExileNova
    @YoutubeExileNova20 күн бұрын

    You have the best tutorials of Godot on KZread ❤

  • @kn58657
    @kn58657 Жыл бұрын

    Man, your tutorials are extremely informative and relaxing (!). No nonsense, good difficulty level, no music or other distractions. Continue with this, and you'll soon have all of the Godot community over here

  • @seabumbb3067
    @seabumbb3067Күн бұрын

    That was pretty sweet! Thank you for the video and the excellent way you present. Combining this with Terrain3D I was able mock up my farm with the Proton Scatter plugin working great to fill in the grass and trees along the rain runoff river which is a mini forest.

  • @JohnnyCashOriginal
    @JohnnyCashOriginal Жыл бұрын

    Lukky this is great! I look forward to a terrain tutorial when you have time. Thanks for your willingness to share your knowledge

  • @TomMartinek
    @TomMartinek Жыл бұрын

    Great tutorial! This is the basic 3D setup walkthrough I've been looking for.

  • @sean7221
    @sean7221 Жыл бұрын

    You are a blessing! Thank you teaching Godot

  • @cholasimmons
    @cholasimmons9 ай бұрын

    May the spirits bless you! I'll have to donate to you soon 👌

  • @saitmarasloglu9403
    @saitmarasloglu9403 Жыл бұрын

    Thanks, great job. Terrain tutorial would be so useful

  • @hitenmitsurugi489
    @hitenmitsurugi4896 ай бұрын

    great content, please produce more! smol request: is it possible to slow down a little bit when selecting settings in future videos? some were a little quick to process what happened, but if that is just me, please disregard my request. please keep teaching us you scholar of the gaming arts!

  • @spielville5087
    @spielville5087 Жыл бұрын

    Nice. Have you also though about a workflow for building a non-flat terrain and it's texturing/painting? I have to do that in blender as of now, but it's a pain in the neck. Also would appreciate any ideas for optimization techniques for your environments in case the world is much bigger than the demo scene.

  • @lukky.

    @lukky.

    Жыл бұрын

    Yes this is the next step, I'm looking into a workflow for LODs and terrain. I wanna make it accessable to lower end hardware as well so it's gonna need a little more work before I wanna make a tutorial public!

  • @Chitor
    @Chitor2 ай бұрын

    Oh my god. Thank you so much. I was going insane looking for a way to create a simple level environment in godot. If you remake this guide and title it "How to setup a 3D level in Godot" you'll be drowning in views. You saved my sanity 😭

  • @user-cf2vv1jc7b
    @user-cf2vv1jc7b Жыл бұрын

    Thank you so much for your tutorial.

  • @DaShiungJ
    @DaShiungJ6 ай бұрын

    Excellent tutorial ,very helpful ,thanks a lot

  • @cascadesequence7307
    @cascadesequence7307 Жыл бұрын

    Great demonstration of an interesting tool - thank you. This channel is excellent. I do wish that you would speak up a bit though, as it's hard to hear what you're saying a lot of the time. Thanks again.

  • @msec7188
    @msec7188 Жыл бұрын

    i would really like to see the video with this and a custom terrain!!

  • @platonicgamer
    @platonicgamer Жыл бұрын

    awesome work!

  • @IanWarnerUK
    @IanWarnerUK4 ай бұрын

    Got this all working and was amazing - I used the large stone and would like some more help on the collision - I see it comes by default with a ray trace so assume I just need to map this to the player height when they try and walk on a rock etc

  • @Nathan_Okunade
    @Nathan_Okunade8 ай бұрын

    Great tutorial! Really helpful but the shade in mine is a little darker and also i can't see anything after i ran the whole project. nothing is coming up from the preview either. Any Advice?

  • @andikasujanadi
    @andikasujanadi2 ай бұрын

    Need more nature video 😍

  • @Rajo1012
    @Rajo10125 ай бұрын

    I much appreciate the tutorial, thank you. Maybe you can help with this: Currently I can walk through the trees. Do you know how collision can be activated for an individual assets (like a pine tree) ? When you open the assets glb file, the does not seem to be collision as an option.

  • @SaturninePlaces
    @SaturninePlaces7 ай бұрын

    Unrelated but 7zip is a free, open-source file unzipper that can open anything winrar can without the popups and predatory pricing :) Windows can open most zipped files but 7zip can do the rest easily.

  • @SwannyJoey
    @SwannyJoey Жыл бұрын

    Could you do a video on how to capture mouse in godot so player could look around in game?

  • @aricnk17
    @aricnk1724 күн бұрын

    the best tuorial my bro

  • @THEDEVBOIS
    @THEDEVBOISАй бұрын

    the addon has so much potential but it needs a lot of work i cant scale, or position. if i want to scatter i have to excessively scatter to bring it to size then i saved my scene i closed godot came back and the objects were gone . its super cool it comes with its own assets that is so dope because i can keep building onto the scene but if they disappear ill have to re do everything. its an awesome plug in but it needs a lot of work mainly in its functions.

  • @michaelbrannaka4046
    @michaelbrannaka4046 Жыл бұрын

    That is cool. Thank you showing us how to create natural forest scenes. Can you make a tutorial how to switch camera between first person to third person mod through GD-Script or C#?

  • @lukky.

    @lukky.

    Жыл бұрын

    I actually have a project in the works on switching controller types in realtime, didn't think there would be interest. Thanks for the Request!

  • @michaelbrannaka4046

    @michaelbrannaka4046

    Жыл бұрын

    @@lukky. Cool. It would be helpful if could share your knowledge of the GDScript or C# switching between two cameras I would appreciate it.

  • @user-zb2yt3fw5k
    @user-zb2yt3fw5k5 ай бұрын

    Great tutorial. I only have 1 problem: I want my player to collide with the trees - and I don't know how I can and should do that. Do you have any advice?

  • @wungielpolacz9232
    @wungielpolacz92324 ай бұрын

    What about using plugin to sculpt terrain and doing a whole, realistic forest? Some like in Blair Witch game. I want to create this kind of forest but I don't know how.

  • @daygenandrews1321
    @daygenandrews1321 Жыл бұрын

    YESSSSSSSSSSSSSSS oh my god thank you!

  • @IanWarnerUK
    @IanWarnerUK4 ай бұрын

    When you downloaded the ZIP of the grass you specified certain files, can you comment on what you pick only to speed up downloads etc

  • @cholasimmons
    @cholasimmons9 ай бұрын

    I'm using a CSGCombiner3D to subtract a CSGBox3D from another CSGBox3D, how can I get the 2nd Box's material to show up in the "hole" that has been made by the combiner?

  • @foyezes
    @foyezes11 ай бұрын

    do you know how to use occlusion culling with protonscatter? doesn't seem to work

  • @MrHeadWorks
    @MrHeadWorks Жыл бұрын

    You can fix the import error of .blend files by setting Editor > Editor Settings > FileSystem: Import > "Blender 3 Path"

  • @lukky.

    @lukky.

    Жыл бұрын

    Ohw that's where it is, i just set my 3d editor to blender though it would pick it up als import software aswell. That's for the tip!

  • @AzoTheRed
    @AzoTheRed11 ай бұрын

    So, unfortunately this isn't working for me. The Proton Scatter add-on has some sort of error in the code that is preventing the Scatter Item from being able to implement itself. I thought maybe it was the blend file thing, but that was not this issue.

  • @thisyoutubeishaunted

    @thisyoutubeishaunted

    9 ай бұрын

    I have the same issue! Were you using Compatibility mode, rather than Mobile or Forward? I think that's the problem as I can't use those latter two with my version of Godot.

  • @ck77vn42
    @ck77vn42 Жыл бұрын

    Cool 😮

  • @phoenixastra4429
    @phoenixastra44295 ай бұрын

    OMG THANK YOU

  • @arinbarman8214
    @arinbarman821410 күн бұрын

    Do these trees have collisions?

  • @electric_lizzzard
    @electric_lizzzard8 ай бұрын

    it is time to reboot the Slender games but on Godot instead of Unity

  • @gamesnotdeveloped
    @gamesnotdeveloped Жыл бұрын

    Nice!

  • @RedDread_
    @RedDread_11 ай бұрын

    It would be nice if you showed how to scatter on something other than a completely flat plain. Rarely ever does someone use a plane for a game level

  • @cholasimmons

    @cholasimmons

    9 ай бұрын

    tutorials are meant to give you a basic idea so you can go explore on your own bro.

  • @user-cn1hn7qt5n
    @user-cn1hn7qt5n Жыл бұрын

    bro can you make game like gta in godot?

  • @sean7221

    @sean7221

    Жыл бұрын

    Your ability to make anything is limited by your funding, skill and creativity.

  • @houssainbelmokhtar8429
    @houssainbelmokhtar84292 ай бұрын

    هل يوجد أي نوع من طبع ونشر في موقع

  • @Samanidis
    @Samanidis Жыл бұрын

    Do a tutorial on the unrecord movement

  • @DotaCraze-iu9iu
    @DotaCraze-iu9iu6 ай бұрын

    the polyhaven exr file doesnt read :--(

  • @JOZUWE
    @JOZUWE4 ай бұрын

    Doesnt Work for me. Im using v 4.0 of the Plugin (newest), and Godot v 4.1.3

  • @uzdarandom
    @uzdarandom8 ай бұрын

    wow its like unreal engine

  • @williamgodwin5582
    @williamgodwin5582 Жыл бұрын

    evolveduk allso makes this trees in TreeIt))

  • @qwatik
    @qwatik3 ай бұрын

    polyhaven textures arent working

  • @JaimeGarcia-xd3mp
    @JaimeGarcia-xd3mp4 ай бұрын

    te imaginah

  • @SuomiGameHUB
    @SuomiGameHUB6 ай бұрын

    All the guides for godot either show how to create nature on top of a box or how to create an empty terrain with no nature. That's not what anybody wants. Terrain+Nature is the minimum viable product.

  • @tamilselvan1352
    @tamilselvan1352 Жыл бұрын

    Hell yeah👍