My Factory's so Big it BROKE THE GAME - Satisfactory
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My Factory's so Big it BROKE THE GAME - Satisfactory
Satisfactory gameplay today and things are looking spooky with space, not just in game space but the space... in the game. We hit the uObject limit (ie the max amount of things that can be placed) so this might be the end...
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BLAndrew575
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#imkibitz #satisfactory
Пікірлер: 248
Developers were like, hey Billy you think 2 million objects is enough? Billy: That's overkill. Kibitz: Hold My Beer!
@steph_7775
Жыл бұрын
Platforms also count towards the limit
@Melvinthecat12
Жыл бұрын
Blandrew is like 14 times over the limit
@Conceiver_
Жыл бұрын
More like Hold my Coffee😂
@goldenandesite
Жыл бұрын
@@Conceiver_Grasp my beverage
@zacherykienle8628
Жыл бұрын
It’s easy to go over the limit when you like to build detailed mega factories
I think in update 8 they reduced the object count in foundations to just 1. That may help you.
@AtreidaeChibiko
Жыл бұрын
Yep i remember Jace mentioning that
@tmkongen
Жыл бұрын
U8 is a stuttery mess but yes it helps when you get far enough lol :)
@MrPorisius
Жыл бұрын
Now that mods are back online, he might swap over.
@True_Veteran
Жыл бұрын
Nothing can help Kibs when it comes to his sanity!
@alexubel
Жыл бұрын
@@tmkongen I haven't noticed it stuttering. Though I do know that there are some people having this issue. Especially when porting a save to it from update 7.
Every time Kibz needs a calculation, he looks straight into the sky as if to ask The Great Calculator In The Sky for mathematical answers
If/When you hit the 2gb save file size limitation, unfortunately the only fix for it is unreal 5! So happy to help my dude!
@madeline6951
Жыл бұрын
Hey it's the guy! I've never seen your work before, but those couple of snippets from your world were phenomenal!
@cptbaby_lp4144
Жыл бұрын
Well Update 8 is just around the corner so its no biggie (for us mortals, not Kibz if he just continues he will hit hte limit in a few weeks). Btw your world look absolutely crazy.
@ImKibitz
Жыл бұрын
OH BUD hopefully things don't get THAT crazy! Thanks again though for your help, you're a world saver bud!
@JordanMetroidManiac
11 ай бұрын
@@ImKibitz Badum tss
@henrysinclair5914
11 ай бұрын
no way you hit the 2GB limit, my vram limited game isnt even 5 MB
That "biome" of machines looks like a circuitboard
@tgregt
Жыл бұрын
There is logic too
@SteefHartman
Жыл бұрын
@@tgregt and logistics
0:35 Who could've predicted that sprawling development was bad land use?
There's something very delightful about spending dozens and dozens of hours making sure you are producing the MAXIMUM amount of controllers possible instead of just building them slightly less efficiently and then running into the game saying "Please. Stop abusing me."
Wish I had the confidence that you have at 12:40 to just remove unknown power connections
@GamingPro50000
Жыл бұрын
Funny thing is it that has failed him before
@MattyP-wu5lk
Жыл бұрын
I thought the same thing. Wouldn't suprise me if deleting that one power poll somehow caused another nuclear meltdown at the power plant 😂
@GamingPro50000
Жыл бұрын
@@MattyP-wu5lk I know right that’s why you made the big battery place in the first place
@cheezballz8146
23 күн бұрын
@@MattyP-wu5lk One time I did delete a wrong power line in my nuclear plant and I did that because the power line that I disconnected just went to some iron plate constructer I had put down for whatever reason but nope, it was the sole connection between my breakers and plutonium facility so It was fun once I noticed that 2 hours later with 20,000 nuclear waste to deal with :) Luckily I found it quickly to start processing more waste then found some "volunteers" to take care of the rest of the waste for me.
Me: happy today about automating 630 cable / min for a 45 Computer / Min factory Kibitz: but what about 630 stators / min
@cheesesniper473
Жыл бұрын
I just finished my additional 100/stators per minute line to automate my final space elevator part. My calculations say it will take 32 more game hours for the items to finish. When kibitz is done, he could fill the final tier space elevator from scratch in probably 2 hours.
what I would do with the factory is just to just build it up in the centre. That way you can fit everything in the biome but you still get that urban sprawl affect you’re going for. All you gotta do is make sure there’s no public transit and boom, you’ve got a regular north american city.
I still remember when u said that u wont overclock the machines because u are more worried of power than of lags! Now what past-kibitz?
What's incredible is that your game....doesn't appear to be lagging at all. That's the whole point of object limits! Either you got a beefcake computer, Satisfactory is psychotically optimized, or both.
@sillythewanderer4221
21 күн бұрын
Both, definitely both
There is a way to increase the part limit. I believe on the satisfactory wiki there is instructions on how to do it.
@MilesProwerTailsFox
Жыл бұрын
Not released yet, you have to mod the game and with the epic games version you can get your account banned
@goldenhate6649
Жыл бұрын
@@MilesProwerTailsFox More reasons to never use epic games.
@zacherykienle8628
Жыл бұрын
What do you know kibs already increased the object limit!
@badasson8825
Жыл бұрын
@@zacherykienle8628 L + clickbaited + ratio
@zacherykienle8628
Жыл бұрын
@@badasson8825 you are right lol
0:29 Kibz saying: "we are running out of space!" The whole red biome on right: "Im joke to you?"
When I first heard about the max UObjects issue, I didn't know it was as simple as telling the engine to raise the limit and I was thinking of ways that Coffee Stain could optimize object usage. Now that I know you can just tell UE to raise the limit, I feel dumb. I thought it was a hard limit.
Dude, BLAndrew’s 2300+ hour save tour is incredible. That guy has made some unbelievably large factories.
Watching Kibz slowly becoming insane throughout the series is hilarious
Side note from a developer who uses Unreal Engine. The UObject limit is not necessarily affected by what UObject actors are doing, but by mere presence of them. So starting up machines wouldn’t do anything (from the UObject limit at least) as long as you can place everything in the first place.
Kibitz *is running out of space in the biome and objects * Factorio players:
i absolutely love this series kibz. the part of clipping under the bridge 18:00 , you could have brought the platform backwards 1 or 2 blocks, that way the belt hangs a little lower when it goes under the bridge. or use the elevators to go over the edge
Kibz! If possible, could you please do a quick mini tutorial on how to add those lines? (in case one of us has a few screws loose and built an array of machines like you do >:D
@TimeLemur6
Жыл бұрын
I'd assume it's a config file somewhere in the game's folder. Could probably find it yourself if you poke around a bit.
You have all the shards to avoid object bloat, but this biome specifically you are avoiding the shards to have as much factory as possible. Then you run out of space and are sad, but still avoid the shards when you could cut the space use for some systems in half
@Nevir202
Жыл бұрын
Ya, I think that's gonna end up biting him more than once. He is either going to have to start exporting and doing the later assembly elsewhere, which he doesn't want to do, build up which he doesn't want to do, or just keep engulfing more of the terrain and spreading outward which he doesn't want to do... OR I guess the one thing that doesn't as directly clash with his idea, would be to start tearing down machines and overclocking the remnants to reclaim space, but unmaking the factory? I Imagine he REALLY doesn't want to do that lol.
Bro I have no clue about Satisfactory, but you are still making it so easy to understand and interesting, I enjoy every episode :)
Looks Like You Need A SUPAH Computa To Play
I love terms like "wire deposit". When you begin extracting from your own factory..
Sometimes, spreading out powershards to many machines increases the output more than just powersharding a few machines!
Love the video keep up the good work!
Its crazy, that you just find random wire belts all over the place, I could never do that ^^ Everything has to be organized and labled, I would plan, where I need the wire beforehand^^
you should do a play through where you can only bring ore to your base and then in the base is where all the stuff happens
@wyldcat9396
Жыл бұрын
I think he (mostly) did this on his last playthrough in season 3, he had a huge mega base in the dune desert and pretty much everything was built there.
So, did you get an achievement for that? 😄 So many possibilities for the name. "We didn't say you needed to use 2 Million objects." or "That wasn't meant as a challenge."
@prototypedrakon9899
Жыл бұрын
It should be a achievement 😂
your factories always make me feel like im in a sonic level esp the chemical plant and metropolis levels lol
Hey ImKibitz, I am enjoying your chaotic building over the desert. I would love to see you try the Satisfactory plus mod at some point. I think the increased difficulty and new resources would challenge you to a new level. Enjoying the series
13:22 “more spam 😢 a lot of spam 👹”
You are an absolute madman. 11/10, would watch again 👍
The factory must grow
i know i allways say this but a few towers would give the biome a little something that adds to the brutalist architecture
So glad the world was saved. I want to see end game for once!
Its insane we are all addicted to a game that makes us do maths for fun.
Yes Emperor, construction of the Death Star is almost complete!
Kibitz spends most of his time watching his old videos to see what old kibitz was thinking XD
I genuinely thought this was the end of the series right before the final space elevator part
*Laughs in Factorio* 🤣😛
Past and Future Kibs seem cool. Unfortunately I'm only capable of perceiving Present Kibs
It's looking like a cool industrial park
Thank you, this video saved my day :)
I wonder how the power is with all these new machines
It was bound to happen. Kudos to Coffee Stain for not locking down the code
Just imagine that factory... Just without conveyor elevators (so you have to do like you did back then)
Yes, moore insanity, i love it.
these control unit thingies must be SO DENSE
It is still impressive how the engine can handle this amount of objects, without breaking your PC. :O
I litter the world with signs at every end point and junction along a bus, to document all belts and pipes, before and after merges and splits and valves (if any).
Can't wait then ImKibitz play ---- FACTORIO ---- WITH MODS !!!
20:12 - Once i was really nice to myself too. They're still cleaning up the mess.^^
@renakunisaki
Жыл бұрын
Use a sock next time.
Kibitz maybe Factorio with Seablock (+Seablock pack)? It's a lot of fun
The madman finally did it.
thanks BLAndrew, helps a lot!!!!!!
Hey Kibitz, for your next series, do a Minecraft Create Series
I'm sad to realize that we can say goodbye to this game
kibitz is going crazy : he talk to cart
Bro was "causally" playing Satisfactory. Till the game said: Nope.
i wonder what devs reaction for this was like
kibitz be like: I need 72 wires more *Proceeds to make 1200 wires*
Not just the game, the ENGINE. A game, you can tweak and fix. But when you break the engine, gg ez.
You smelt it you dealt it.
the efficiency checker mod would've been your friend counting up that wire. not for the belt/pipe mounted checkers (they always caused me performance issues & leave production-halting gaps in your pipes & belts if you have to load without the mod), but the handheld tool would tell you exactly how much you're injecting into a belt instantly. it has its limitations (gets confused by load balancers & complex splits & merges) but works perfect in most situations & is a huge time & sanity saver ✌😎
another Kibs vid!!
You know Coffeestain was watching this, either scratching their heads or holding their heads in their hands at Kibs monstrosity
The worst that can happen is that you are forced to take a well deserved break 😂 Update 8 solves that problem
You see Kibitz, that's why you keep a notebook or a folder with sheets of paper in it, that have your designs. This is the only way I am able to go back to older factories and go "what were the numbers again, let me pull out my design sheet" Also, I still can't believe you keep hitting that limit, especially as I build some extensive stuff, but, never get these limits (all I can think is it's consolidated in "one" area)
Satisfactory is always fun in the mid game, but as you pass it and get to phase 4, the scope creep and planning required makes my disorganised mind just give up. I want to finish a playthrough one day but it's just so much work making train lines and good logistics. Pain.
@rremnar
Жыл бұрын
I feel the exact same way. I get to a certain point, then give up. Last time I got to making aluminum, having each item being built near their resources (modular?). My train system was a mess of spaghetti. I started that save in the rocky desert. In the dune desert I stopped after making computers. In Update 8exp, I built a central hub with a circular main bus system. It's just too much @#!? work.....
fun times! lol
I guess the next challenge would logically be: use as little space as possible, and build as high as possible.
I am trying to make my factory as neat as yours but I just don't have the Patience and almost all of my factory is a mess!!!!
A huge optimization is coming in U8, they are decreasing the object count of foundations and other objects to 1
I like your save , j'adore :)
Watching these videos is like watching a person with DID trying to figure out what the hell the other alters did (Speaking from experience with my friend with a DID) (DID is short for Dissociative Identity Disorder, commonly known as multiple personality disorder)
I think there needs to be some performance updates on Satisfactory so that it can run smoother even on modest PC builds. I had to stop playing my previous playthrough because my game lagged so badly, it became unplayable. I hope we can get some updates to smooth out the performance glitches by the time of the 1.0 release so that we can build the factories of our dreams and not have to worry about long save times or crashes anymore.
@Feyko
Жыл бұрын
When was the last time you played? There's been a lot of improvements over the years
moving wire by conveyor is super non-optimal. 1 copper ingot = 2 wire, iron wire is even worse. it's almost always better to create the wire on sight that to convey it. same for screws, even more for screws!
I feel like your goal is to have all the machines at off and to have them all start at the same time and make it beat the game in just one minute. And then have a video titled : I prepared for xxxxz hours for the speedrun of my life.
DAMN YOU PAST KIBSSSSS!!!!!!!!!!!!
true automation needs more room on the map than there is
Me seeing the thumbbail: "AGAIN!?"
Has Kibitz ever said how many rocket parts per minute he is building for?
is there tutorial/guide for the changing limited uobjects?
At least I know I will for sure NEVER hit the limit. This factory is absurd! In a good way.
You’re a mad man for building this. I’m just confused why you don’t build smaller modules and copy those whole modules. For example, make build for 15 stators per minute (3 assemblers, plus all the stuff for input from ingots) and then copy that 40 times or so…
@rohaninamdar6060
Жыл бұрын
That is exactly what he does with blueprints
An object limit? Oh, what fresh Hell is this.
There is a good mod for you: Mk++. The machines are like sharted and even more so you can use less machines. Tack a look and have a GG
Do items on belts count as objects? Because I'm wondering if a covered belt mod would reduce the object count (and allow T3 miner throughput without issues)
I think they increase the max objects in update 8, because they are switching to a newer version of Unreal Engine
Why does this look like the factory in the original game trailer lol
if you are running out of space for belts why dont you try build them inside the foundations? like some sort of conveyor tunnels
Kib's did you notice the recent drama with Patreon and banking information where creators are having a hard time getting paid. due to the service moving to another country which is causing many banks to flag payments from backers as false and causing headaches for people on both sides. so it might be wise for creators to have a backup option and/or their own direct website in the future to allow donations and sell items.
will we get something on city skyline?
This is why we can't have nice things.
I also got this crash today...
Maybe SML hadn't landed and mods not updated during recording. But some mods have been updated. Maybe you can do U8 in the next video, or by next month.
So what's the drawback to using that fix? Because if it was a perfectly operational thing, I'm sure the developers would have done that themselves.
The solution to a hard engine object limit is to just...tell it no?