Showcase of Mutara Nebula battles using WileyCoyote's Wrath of Khan Enterprise and Reliant. Battles use BC Remastered v1.2 and Quick Battle Plus
Жүктеу.....
Пікірлер: 11
@danielhausser803826 күн бұрын
Why are shields and sensors still functional?
@MSR-1701
26 күн бұрын
The 64 million dollar question!😅
@danielhausser8038
26 күн бұрын
@@MSR-1701 Ok, you are targeting manually. However, shields should be offline, sir.
@MSR-1701
26 күн бұрын
@@danielhausser8038 agreed. Were there a way to simulate easily (and apply to the AI, I would. In theory, one could edit the HP script to neutralize shields for both ships. (As far as sensors go, even with manual targeting you still need sensors for the game to get a lock, which is why the camera spazzes in this battle at times. After another battle for another vid, I have an idea to work around the nebula breaking sensor loc, just need to test...)
@Great_America25 күн бұрын
I really wish these devs would take a little more time and add the description details. Seeing “???” is just lazy.
@MSR-1701
25 күн бұрын
Not lazy, limitation for Remastered. There was a patch fix for ship descriptions for the original BC, though not all mods were designed to make use of the fix. Remastered doesn't have this up-front without some tinkering, and where able I was trying to preserve the original scripting by the original modders to preserve their work. Down the road (once a standardized way to implement consistently is identified), we will see about getting the descriptions fixed. (Though to be fair, about 70% of mods had a description reading "No Description Info")
@danielhausser803826 күн бұрын
Why are shields still functional?
@MSR-1701
26 күн бұрын
Not sure if there is a way to implement the loss of shields in the nebula itself in BC Remastered (in KM, with the extra tech scripts, in theory it might be doable, though I know not if it has been done yet)
@danielhausser8038
26 күн бұрын
I am confident that you can accomplish that, sir.@@MSR-1701
@danielhausser8038
26 күн бұрын
I am confident that you can accomplish that, sir. 🖖
@MSR-1701
26 күн бұрын
@@danielhausser8038 and if not I, I know a script guru who has been working wonders with his KM Babylon 5 Mod Pack updates...😅😂👍
Пікірлер: 11
Why are shields and sensors still functional?
@MSR-1701
26 күн бұрын
The 64 million dollar question!😅
@danielhausser8038
26 күн бұрын
@@MSR-1701 Ok, you are targeting manually. However, shields should be offline, sir.
@MSR-1701
26 күн бұрын
@@danielhausser8038 agreed. Were there a way to simulate easily (and apply to the AI, I would. In theory, one could edit the HP script to neutralize shields for both ships. (As far as sensors go, even with manual targeting you still need sensors for the game to get a lock, which is why the camera spazzes in this battle at times. After another battle for another vid, I have an idea to work around the nebula breaking sensor loc, just need to test...)
I really wish these devs would take a little more time and add the description details. Seeing “???” is just lazy.
@MSR-1701
25 күн бұрын
Not lazy, limitation for Remastered. There was a patch fix for ship descriptions for the original BC, though not all mods were designed to make use of the fix. Remastered doesn't have this up-front without some tinkering, and where able I was trying to preserve the original scripting by the original modders to preserve their work. Down the road (once a standardized way to implement consistently is identified), we will see about getting the descriptions fixed. (Though to be fair, about 70% of mods had a description reading "No Description Info")
Why are shields still functional?
@MSR-1701
26 күн бұрын
Not sure if there is a way to implement the loss of shields in the nebula itself in BC Remastered (in KM, with the extra tech scripts, in theory it might be doable, though I know not if it has been done yet)
@danielhausser8038
26 күн бұрын
I am confident that you can accomplish that, sir.@@MSR-1701
@danielhausser8038
26 күн бұрын
I am confident that you can accomplish that, sir. 🖖
@MSR-1701
26 күн бұрын
@@danielhausser8038 and if not I, I know a script guru who has been working wonders with his KM Babylon 5 Mod Pack updates...😅😂👍