Music Theory: Bob-Omb Battlefield & Castle (Mario 64)
Ойындар
A look inside the music theory of Mario 64's Castle & Bob-omb Battlefield themes.
Viewer rewards include getting your name in the credits, creator commentaries, and my music theory 101 course! / alexyard
Three livestreams weekly on twitch at: AlexYard
Clips
0:02
Sega XE-1 AP Controller
By Sega Retro / Black Squirrel
1:20
Pizzicato Image
By Norwegian Chamber Orchestra
4:28
Wedding
from The Sopranos
S5E4 “All Happy Families…”
By Chase Films / HBO
6:34
Sonic the Hedgehog Cutscene
By Gamer’s Little Playground
Sonic the Hedgehog (2006)
All Cutscenes (Full Game Movie) HD
10:06
Super Mario Bros 3
By darbian
(52:14) Super Mario Bros. 3
Warpless speedrun
• (52:14) Super Mario Br...
10:36
New Super Mario Bros.
by Hartmann
TAS] New Super Mario Bros. 100% [WIP]
• [TAS] New Super Mario ...
10:36
DS Overlay
by Steven Costner
emumovies.com/files/file/3437...
10:56
Mario Bros. Wonder
by Longplay Archive
Longplay of Super Mario Bros. Wonder
• Longplay of Super Mari...
13:20
Bubsy in Claws Encounters
of the Furred Kind
by TASVideosChannel
[TAS] [Obsoleted] SNES Bubsy in
Claws Encounters of the Furred Kind
by Acmlm in 16:31.78
15:36
Jack Black
from The Kelly Clarkson Show
NBC
Audio
0:31
Inside the Castle Walls
Composer: Koji Kondo
3:37
Jiggywiggy’s Temple
Banjo-Tooie
Composer: Grant Kirkhope
4:29
Simantov & Mazeltov
(Traditional)
Performed by:
The Starlight Orchestra
4:57
Strawb GET!
Celeste 64
Composer: Lena Raine
5:11 & 8:26 and 11:32
Super Mario 64 Main Theme
Composer: Koji Kondo
Instrument Isolation (5:52 & 6:04): Orj
6:48
Course Clear
Composer: Koji Kondo
7:45
Power Star
Composer: Koji Kondo
7:50
Snow Mountain
Composer: Koji Kondo
10:06
Overworld Theme 1
Super Mario Bros. 3
Composer: Koji Kondo
10:32
Overworld
New Super Mario Bros.
Composer: Koji Kondo
10:56
Overworld
Super Mario Bros. Wonder
Composer: Nintendo
13:01
Slider
Composer: Koji Kondo
Instrument Isolation (14:16): Orj
13:20
Bluegrass Bobcat
Bubsy in Claws Encounters
of the Furred Kind
Composer: Matt Berardo
16:14
Ending Demo
Composer: Koji Kondo
Пікірлер: 271
You may be unto something with the ascending violin line being Peach. After 64, the castle theme has pretty much turned into "Peach's Theme" that commonly plays whenever she is mentioned or appears on a cutscene; and the only line that you can hear in these little peach melodies is the ascending one, meaning that without Bowser's interference, the ascending line is the only one that would play at the castle
@b0xE_
Ай бұрын
What a cool detail!
@SpammingY-pp2ru
Ай бұрын
And GoodFeel thought they were being clever in Princess Peach showtime, ha!
@FukiMakai
Ай бұрын
Was thinking the same thing. I remember for example the cover of that theme in Mario and Luigi Dream Team, the first of only two Mario and Luigi games I played (the other's being Paper Jam that I couldn't complete the final bosses because they'd always kick my ass whatever I do so I left it) and my ultimate favorite for now, and effectively, the Peach's castle theme is played without the descending scale. I thought it was done like that because is intrincate to play that three-noted harmony with your bare right hand (so many players, including myself, simplifies the chords), but I see now why, besides, the descending harmony would make that particular arrangement dissonant. That's also why, when the final cutscene arrives and Peach returns safe, the chords are now simpler chords.
@tweer64
Ай бұрын
What about in Mario Odyssey when you go into Peach's castle? The descending line is there, and that track only plays after you beat Bowser (in normal play).
@FukiMakai
Ай бұрын
@@tweer64 I checked it after write my comment and its true, but the low notes are lower in the mix, still audible. There are also extra instruments that makes it sound happier
Wow, I never noticed the similarity between Slider and Bob-Omb Battlefield up until today, it somehow makes the songs feel more connected to each other.
@AlexYardZone
Ай бұрын
Yep! I don't make a huge deal of it in the video, but the chords and general melody are shared between Bob-omb, Snow Mtn. and Slider!
@RyansChannel0203
Ай бұрын
I always noticed it. Super Mario 64 utilizes its main theme everywhere.
@Loafoftime
Ай бұрын
If I composed Bob-Omb Battlefield, I would want to make good use of it too.
@sn0wgaIaxy
Ай бұрын
same thing happens with snow mountain
@ThatKidBobo
Ай бұрын
How the fuck did you not what? I guess if you haven't realized it cool cool mountain is the same melody too.
I will now never not think of Bob-Omb battlefield as a proto-Metal Gear Solid 4.
@cartoonistanonymous
Ай бұрын
Isnt metal fear solid that prototype game of Garfield's Week for the NES?
@BigBoris
Ай бұрын
@@cartoonistanonymousoh my fucking god you just brought back so many childhood memories with that comment
@cartoonistanonymous
Ай бұрын
@@BigBoris i still remember my first time making it to day 3, when the dark Lord Zalgo revealed to Garfield his most timeless infinite nightmares so Garfield lobs a plate of ground veal in his face. Made it so much better when at the end of the level he's still got the plate stuck to his face when he rewards you with your baked ziti. They really knew how to write an engaging story for unreleased Atari demo discs back then, I tell ya
evil bassline be like: i'mma not follow the root of the chord
Exploring the complexity of the Peach's Castle theme was really cool, it explains why gamers have such wildly different reactions to whether they find it charming or vaguely ominous.
How have I legit never ever realized that bomb omb battlefield and cool cool mountain are very similar...
@mosquitopyjamas9048
Ай бұрын
Me too!!! Mind blown
@marsoulini
Ай бұрын
same!!! i was like waaait a min
For the longest time I didn’t know that most of the Star Collect theme’s just Bob-Omb Battlefield.
@fabiosonhandogrande1697
Ай бұрын
And Super Mario Odyssey's Power Moon's a remix, or something!
Man, that one just flew over, was glued to my screen throughout
@SmolLillia
Ай бұрын
holy shit a wild John
@JustJohn43
Ай бұрын
@@SmolLillia holy shit it’s you. You okay?
I will absolutely never be unfazed by how much more thought went into these tracks than I initially thought or already knew, also nice to see more Koji Kondo appreciation
Alex i gotta say,you make some of the best video game music theory vids on youtube,you explain everything super thoroughly
@morsch2028
Ай бұрын
Based SOAD pfp.
Can't believe you used the "Strawberry Get" theme from Celeste 64 after the Sopranos part. Amazing.
The way you visualize what's happening with the music is amazing.
The red coin sound being part of Bob-Omb Battlefield theme blew my mind the most
Only in the American release does the red coin jingle starts one step higher on each subsequent coin. While not necessarily an oversight, the change ruins the effect of replicating that part of the Bob-omb Battlefield theme (where it’s repeated as is three times) by collecting several coins in succession.
Really handy insights here, as a new composer it really helps to have someone break down concepts like how to pick chords that subvert expectations without unraveling the song.
Figured I'd mention it as a Jewish viewer. A lot of our traditional music (at least in Ashkenazi culture, though it seems to carry to most of them) often does what is dubbed so eloquently "the happy minor thing". This is to say, we don't hold the same cultural association of "minor = sad", so often times our music will lean on those sounds because to us, they don't hold that same association. I don't know if this is true as a matter of fact, but I have *heard* that during the post WW2 period, a lot of our music was brought to Japan and apparently was a bit of a hit there, so I wouldn't be surprised if in some roundabout way, that had a bit of an impact on things. I know it has been commented on by people who study music and play a lot of video game music (as reference in an Adam Neely video that I can't recall off the top of my head).
@youraverageyoutubeuser6608
Ай бұрын
That's fascinating. Been wondering about that for a while. Thanks for sharing!
@drakebookman2771
Күн бұрын
Isnt the 4 chord in Lydian minor
@mariotheundying
8 сағат бұрын
I'm pretty sure Japan protected the Jews in WW2, not even allowing the expulsion of Jews from the Japanese Empire, they also planned to have some new made Jewish territory inside their conquered lands so the Jews could help modernizing the lands, tho this plan was supposedly not known to Germany, so it was a secret plan
I think Bob-omb Battlefield might be my favorite Mario song. I never noticed how it was a main theme used in other songs.
8:18 I gotta say, I really felt that long jump with the music. I find it how interesting how simple logic can be applied to music to make it so compelling of certain emotions or actions.
It's always fun coming back to channel and watching these videos. I took a music theory class this winter, and I'm glad I understand what you're talking about better
@AlexYardZone
Ай бұрын
Fantastic, so glad to hear that!
wow man i love this channel, please keep it up, i really appreciate your insight and hearing how you analyze these songs
Usually I get lost at music theory videos but this one felt super clear with your visualisations and scenaric implications!! Great work!
I got chills when you showed how the star and coin sound effects were mirrored in one of the songs.
Love this channel!! such a fun way to interact with and learn about music theory!
I've never fell in love with a video so fast after one minute in. Amazing work!
one of the best songs in video gaming history, no, of all time.
hands down my new favorite channel, the way you visualize the music is so helpful and makes what can be intricate so much on paper so much easier to follow. I would love to see you make a vid on aquatic ambience down the line!!
crazy amazing video!! the more i learn about music the more i fall in love. so much storytelling and character told by just using the right notes, chords, even time signatures! loved the analysis! super inspiring and insightful! :)
just now finding this channel and i love it so much. literally my 2 favorite topics, video game music and music theory. keep it up!
This is a really. Really cool video! I love your analysis and explanations. It makes the music and game feel even more cooler! Knowing these iconic songs on a deeper level is sooo interesting. Thanks for the video! I hope you can make even more!!
Great video! Glad it showed up in my feed!
Amazing work Alex!
Another fantastic video, keep up the great work!
This is a masterpiece. I enjoyed every second, keep it up - what a treat!
perfect job on the video alex
Well, this music was initialy made as a test music, and then reused for an early version of Whomps Fortress called just "Mountain", but then it stuck as music for most overworld levels in the game
Great video! I learned a lot, thank you so much for making it !!
Your color-coded chords function graphics are incredible. Earned my su, mister!
Yes! I've been waiting for a Alex Yard break down of Mario 64 music for quite some time!
What a genius video! Thank you for putting so many things I love in video game music into perspective.
As someone who mainly listens to nostalgic gaming music from the 90s/00s, I love when these videos drop. Amazing work, and I look forward to the next analysis!
Everytime I learn more about Nintendo music I realize kondo is simply built different
I'm very impressed by the presentation here, the way you displayed the chords/sheet and piano made it super easy to follow and marking them with anvils for the tonic and Bowser's face as well as styling them after each game was downright charming attention to detail! I really liked your interpretation of the music as resembling aspects of the game such as the jump in the melody corresponding all the jumping throughout the game and how the melody lines reflect the characters! What a formidable, fascinating and cozy video!
Wow what a fantastic video. Mario 64 truly is the GOAT
Amazing content! Super entertaining
Great video as always, Alex.
Another cool version of battlefield warfare shows up in Spyro 2 with Zephyr and Breeze Harbor where you can choose which side of the feud to support
Koji Kondo is just an unbelievable genius and deserves all the praise he gets. Even with the relative simplicity of his music (though it isn't always) he still deserves to be considered one of the greatest, if not the greatest composer in video game history.
This reminds me of the old meme with the teacher asking what the red door meant, implying it had a deeper meaning, and the student asking the author and him saying it means that the door is red. Looking for meaning in something that has none is the epitome of the human existence.
Phenomenal analysis..mind blown!
Love seeing all your music theory videos, the wait is worth it! Maybe next theory video could be Sonic Adventure, or Kingdom Hearts?
This analisis is amazing i love the interpretation behind the music theory and i feel that it gives me a new intentionality when i play bob omb battlefield in the piano.
THANK YOU MASTER!
This channel blows my mind ❤❤❤
Ok THIS is the videogame music analysis i want! Thank you!!!
Nice work man!
Instant sub. Awesome video much in the same realm as the 8 bit music theory channel.
Genius, I hadn't even noticed the depth in that simple part at the start of the castle
Was not expecting to see a reference and musical example from my favorite show in this video but was pleasantly surprised 🔥
The mario and luigi dream team version of the peach's castle is my favorite version of the theme and it only plays in the opening cutscene
Koji Kondo is one of my top favorite composers, for sure! I have the 25th anniversary CD that shipped with LoZ Skyward Sword, and listening to that while driving through the mountains on a road trip was so majestic! 😆
Thanks youtube for recommending stuff like this, great interesting video! :)
6:45 - Okay, now that fact’s just cRaZy.!.! Them ol’ stars & red coins, huh…!
Also the Red Coin melody in Bob-Omb Battlefield works better in the Japanese version since the pitch of the Red Coin jingle stays the same for each one collected.
This video was beautiful in every way
Sensational video. Mario 64's music is just perfect.
dude yessss, you're talking about a lydian 2. that's something I use a lot and I rarely see people talk about it. also similar to the Picardy 3rd modulation
I always found something interesting about the mario 64 music
So great !
Whoa, mario, that's a change of... franchise Er... well, maybe I'm just too much of a sonic fan XD
@waypastcoolkid
Ай бұрын
May not be as funky but good music is good music 😊
Very cool. Thank you
This is criminally underrated
Being musically inept (idek Wtf a chord is) I never have any idea what you're talking about, but I love watching your videos and listening to all the amazing analogies you use. "Peach, ascending to the majesty of her tower." it's just so perfect.
0:55 you are 100% correct on peach, the music when you get the letter uses that in it
incredible!
10:34 Calling it his "one composition in the DS New Super Mario Bros" seems like a _massive_ understatement. That essentially became the recurring main theme for the entire NSMB series.
New Alex vid les gooo
6:37 "Cmon Shadow. Its time for the reception"
Let’s gooooo new video!!!
my whole fyp is in super mario 64
I never realized how brilliant Koji Kondo was. Superb analysis.
My favorite thing about watching video game music theory videos is that not a single one knows how to explain music theory (or terms) to a layman like me. You can't define technical terms with even more jargon lol.
"The snow remix of Bob-omb Battlefield..." I'm sorry; the *what* !? I never once realised that the two tunes were similar until this moment 😅
The banjo tracks were giving me hella 90s moomin vibes 🙌
OMG YES THANK YOU!
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6:34 Sonic 06 jumpscare
This was incredible 🥹 thank you for making this
Hey! Alex yard. Is it possible for you to do a music theory for a sonic FAN game specifically Sonic Triple Trouble 16 bit. I’m eager to see a music theory for Atomic Destroyer (act 2 especially) also I recommend you to try the game since it’s pretty good. I would almost call it a sonic 3 “half” sequel.
@AlexYardZone
Ай бұрын
I've definitely considered something like this....if I did, it would be a cool comparison between the 8 and 16 bit versions. And yes, I've streamed the 16-bit game a bunch, it's top notch!
I knew Bob Omb battlefield and the slider sounded the same. I was humming it and got confused now which one was which!
1:02 the Bowser part of Inside Castle reminds me of New super mario bros u's world 8 map theme
i swear whenever i get into a new videogame ost you’re there
Unrelated to the music, I didn't even know that that decoy path on the slide existed before this video! I always thought that the actual path was a shortcut, so I never went the other way.
yooo he posted when im sick
Koji Kondo, the legend himself. What secrets are nested here? Lets-a find out! Also, I KNOW I HIT THE SUBSCRIBE BUTTON WELL OVER A MONTH AGO... anyways, most excellent job on this as always!! 😎🎵
In the first Japanese release of the game, the Red Coin collection sounds do not increase in pitch as you collect more red coins. This was added in the US release as well as the second Japanese (shindou) release.
I don't know a thing about music, but I still enjoy listening.
Don't taake this the wrong way, but i love it when you do things that aren't Sonic, hah
Great video. Koji Kondo is an amazing composer
Have u seen the new 3d platformer Bolt Bot Screwy Viruses? It looks a bit like a PS1 and N64 platformer.
Absolutely did not expect an ulililia namedrop in this video.