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Multiplayer in Sonic CAN Work
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#sonic #knuckleschaotix #sonicsuperstars
tags because youtubes built in tag feature doesnt do anything anymore(?????)
sonic, sonic the hedgehog, sonicthehedgehog, coop, cooperative, co-op, coop game, coop games, coop sonic, sonic co-op, knuckles chaotix, sonic superstarts, chaotix, multiplayer, sonic multiplayer, sonic 4, sonic 4 episode 2, sonic advance 3, sonic 06, sonic 2006
Пікірлер: 112
Sonic 06 battle mode killed my grandma
@blueswitchpalace
Ай бұрын
there was a battle mode in 06??
As someone that also loves Sonic in co op (to the point of being able to competently navigate as Tails off screen in Sonic 3) I would like to inform you of the appeal of Sonic Advance 3, my favorite 2D game. Yes, the partner mechanic lends itself well to co op, as each player's character choice factors into moveset. This means that your approach to level design is affected not only by your character choice, but also that of your partner. Even some mechanics are locked behind team make up, like Boost mode can only be accessed when Sonic is on the team, or how only the Sonic&Tails and Amy&Cream teams have access to the trick system. The major mechanic that encourages synergy is the partner skill. By holding the R button, you can teleport your partner to your hands and carry them, and by letting go, you use their ability. Using Sonic, you get an instant burst of speed and momentum. For Tails, you get a higher jump or flight depending on if it's activated on the ground or in the air. Etc. The game's ranking system is time based, as beating a stage will have you receive a medal that is bronze, silver, or gold depending on time. This encourages you to use each other's strengths to get to the goal as fast as possible, while having the freedom to separate and go on your own paths or to use each other's abilities for shortcuts or saves. Communication is a big deal too, since you can potentially derail your partner by teleporting them for their ability. I hope this helps, thanks for reading.
Sonic Advance 3 of all games lets you play through the entire campaign with unlimited multiplayer.
@MarkerMurker
Ай бұрын
Advance 3 was the best because it was not only co-op, but it had a great Vs mode too.
I'm not gonna lie....but sonic superstars multiplayer...... wasn't that bad, genuinely it was actually a pretty fun experience.
@Tuney657
Ай бұрын
Dang really? If only i had like $200 (in my currency)
@keithflippers4429
Ай бұрын
SSS multi-player was ass especially in special stages
@jed4276
Ай бұрын
@@keithflippers4429 what kind of friends do u even have? Babies?
@piranhalettuce
Ай бұрын
revisionist history
@keithflippers4429
Ай бұрын
@@jed4276 or people that don't play Sonic all the time
imagine how he sounds when his voice cracks lmao
@somisimons
28 күн бұрын
Bro ‼️
I starting smiling like a doofus and clapping my hands like the autistic freak I am as soon as the Chaotix music started playing. I LOOOOOVE Chaotix lmao Also 11:17 In Chaotix you could actually instantly realign your partner and call them to your location (through walls) at the cost of 10 rings with the A Button on the Genesis controller specifically to counteract this problem.
@greenhoodiecat
Ай бұрын
yeah the mod had this too but for like half the stream we were too lazy to figure out what our "Toss Flag" button was XD
@AccelerateHedge
Ай бұрын
@@greenhoodiecat ah lmao
Any livestream I've seen of people playing Superstars co-op, is that the camera doesn't know what it's doing most of the time. They're constantly pressing the respawn button since it's so easy to just outrun the camera. Add these problems with the max amount of characters you can use in co-op mode, it's just a recepie for disaster. Also fun fact: For some reason in Superstars, the characters when going through those spinny things in Pinball Carnival, the player model is clearly not centred. This can be said the same for any other gimmick that puts them into ball form and involves some form of tube,
I expected Superstars co op to be more of a race than what we got I feel what they could have done the think that the Lego games do and split the camera during gameplay and if p2 is that far away or p1 gets to the boss then they are teleported to them
@ssg-eggunner
29 күн бұрын
tbh games in general should adopt splitscreen more often specially if its lego the problem is, that splitscreen is more like a race mode with optional cooperation (like in sonic advance) than true coop unless splitting the screen could incentivize players to be together most of time but at the same time being able to split being possible
3 things I like your voice I love the little transition animations, cutest thing ever I'm not a fan of sonic in the slightest but this was a very enjoyable watch. Idk how I didn't know about your channel b4. Keep it up
Sonic lost world has co op on Wii U. You play as like a little RC plane thing and bomb enemies. You can unlock more weapons like omochao but it’s pretty sucky
personally, i feel like a time-based race that requires 2 players to clear certain sections with a team action is a good co-op experience.
Something I think could work is a Lego Dimensions sort of co op, where when the characters are close together/enough to fit on one screen it’s just normal, but when they split up the camera does too. But if one of em dies it works like Superstars
did you go through reverse puberty or smth
Sorry to say something this random, but... I FUCKING LOVE YOUR VOICE!
Oh hey, you hinted towards this video on stream. You hear that guys, watch green hoodie cat streams and you might get hints on upcoming videos (also just cool, chill streams)
I love Ring tether gameplay with the homies, theres a mod that adds it in SRB2 and Sonic Classic Heroes has it
Since I saw the Superstars multiplayer, I thought: why not limit it to 2 people on a console with the combi ring, and the multiplayer was 2 against 2 to see who finishes the act first
sonic advanced 3's co op is very good as someone who just finished a co op run, and you can actually save whomever is about to fall into a pit by holding r which brings them right to you for a partner move, as much most might disagree advance 3 isn't exactly meant to be played like your traditional 2D sonic, alot of the BS there is imo a clear sign to play unfair yourself and break the game as much you want and cheese as much as you want, it's not probably the best idea and it's not perfect, but it's why i enjoy it, the only downside imo is the bosses not being in sync making for some wonky things to happen
You forgot one; Sonic Boom Rise Of Lyric has 2 player co-op
One way I feel that Multiplayer in Sonic can work is if Sonic had a party game like the Mario Party series, and he actually did have one in 2000; Sonic Shuffle for the Sega Dreamcast. Shuffle was even developed by Hudson Soft, the same company that developed the first eight games in the Mario Party series. One of the criticisms that Shuffle received from players is that even on the Easy mode, the AI is too unfair, as they'll often take your best cards even when they already have the exact same kind. However, Shuffle is easier if the game is played on Vs. Mode, as the more human players there are, the less unfair AI there is to worry about, and it's absent altogether if there are four human players. As someone in the minority of people who enjoyed Shuffle, I want it to have a sequel with the same gameplay, but improved AI, new playable characters, and enemies and worlds more in line with the Sonic franchise. I also feel that one of the multiplayer modes could have a 2 Vs. 2 option, where there are two teams, each one having two players, and the inventories are shared between the two players on each team. Some of the Mario Party games have this option.
Just found you through recommended feed, immediate fan, but I gotta say, as someone who had a little brother to play Lost World with, I would like to inform you that the co op was the little drones you'd unlock (I forgor how), and player 2 would get to play as those drones using a Wii mote. It wasn't the most fun thing, but being the selfless big brother I was, I'd let my little bro play sonic while I messed around with the drones, and sometimes it'd work out for the better, but sometimes I'd troll him with the lift drone
I would love if they designed a co-op based sonic game, whether it's a bit slower paced with fast sections like chaotix, or an experience like sonic team racing that pushes for teams to play fast and together to win. I just wish they would re-release knuckles chaotix in any way. It's one of the last sonic games I've never played yet and I feel the community has been begging for it to get the attention that it deserves.
KNUCKLES CHAOTIX MENTIONED
There's a full shadow the hedgehog co-op mod that let's you play the full game together
Knuckles chaotix is really good i love that game
i had a lot of fun with 06's co-op but i wouldnt call it "good". a lot of the barriers are from two switches next to each other, and youre supposed to get past them with both players standing on one of them each. but silver has an ability that lets him attack with a shockwave on the ground, and this ability lets him hit multiple switches at once. so if you play as silver, you can just run ahead of the other player and ignore the co-op barriers. whats strange is that the tutorial for this ability in the single player has you using it to hit multiple switches, but there are no switch puzzles like this in the single player. the devs knew it worked like this, it wasnt an oversight, never used it for a singleplayer puzzle, and so the way it interacts with switches is only for the tutorial and cheesing the multiplayer.
@M3G4T3RR4
Ай бұрын
The move is more of a band-aid for Silver's combat being so awful than a tool for puzzle-solving, they just want to make sure you actually get it before moving on, definitely still a massive mistake though
Game land from colors is also a coop sonic experience altough it isnt the main game
Chaotix has to be the best worse game I've ever played. like it's definitely flawed and is extremely weird but something about it keeps me coming back
I played Sonic Superstars day 1 with 4 people and that game was never suposed to be played with 4 people. We weren't even playing because the camera was fighting for their life to keep someone on screen, we got a lot of bugs like the water being invisible in Lagoon City, the physics of the couster from Pinball Carnival were not working and we got softlocked 2 times right before a boss. I don't know if they patched it since but I would recommend to play Superstars with 2 people at most.
Play Sonic advance 3 with a friend in coop.
in Adv 3, you can teleport your teammate to yourself when you use a team move.
So no talk about tag action in advance 3?
I’m so glad to hear someone call Superstars anything but bad or mid, but I gotta be honest I was disappointed with the co-op implementation, especially with how much it was emphasized. For a game called Sonic Superstars, sidelining the entire cast for the true final boss was kinda lame•/ I definitely agree that it was functional though!!
Respectfully, I don't think restricting player distance in co-op works for Sonic, as the basis for Sonic-style gameplay satisfaction is stripped from player 2 completely (ex: passing the screen in Chemical Plant - yes, you can script it to have all characters do this at the same time but that doesn't feel the same as we now know). While Chaotix tries its hardest to keep the traditional co-op camera roots (calling it that is bizarree considering the concept isn't much older than the game itself), the gameplay just doesn't pass everyones' tolerance test. Not everyone wants to play tug of war to (in the words of my friend, not me lol) for half the game. In that same vein, some people would like it if it weren't a Sonic game. That's a common trend after all. By no means am I saying Sonic Labyrinth was a great game, but if it were Kirby instead of Sonic, critics and fans would think differently about it (I've played many of the Kirby spinoffs and a lot of them aren't nearly as good as the reviews and ratings say). Imagine a Sonic golfing game. It'd be received poorly simply because it's Sonic and golf, no matter which era it was released. Is it fair? Maybe not. But expectations are part of industry, and they can dictate what your consumers want and enjoy. While Chaotix is more fun with a friend due to you not having to fight against the controls on your own, fighting against each other gets old after 2 levels - which is really half a level in that game. In any case, I've forgotten what my original argument was, but I don't think movement restricting was ever the answer in co-op. Especially in platformers. Nothing like a good camera tug to send you to your last life. In Sonic that's be an even bigger problem. Knuckles Chaotix changes the level design drastically (made it super vertical and jump heavy) and trims down the enemies like crazy to even make it possible. Sure you get some setpiece moments and an occasional loop after some momentum. But it's hardly a co-op multiplayer SONIC game - and it seems the developers knew it, hence the title's name.
@theinktician
Ай бұрын
I also believe that if the ring mechanic made a return to the franchise - multiples times - then it would have peaked in its debut. Chaotix was built around this mechanic from the ground up. It's level design directly reflects the gameplay mechanic. If you want to argue it fits a short set of co-op side missions, thats fine. Cool. But if we're really talking about co-op in the main game mode, you're now looking at level designs that have to be made to fit both the main games style (including any new gimmicks if applicable) AND the co-op stlye. That's an insanely tough ask. But if it's not in the main game, is it still co-op?
@ssg-eggunner
29 күн бұрын
sonic and golf being poorly received? idk man theres one rom hack where someone put golf controls in sonic 2, and people liked it a lot
average chaotix enjoyer
Sonic lost world has a "co-op" mode where you fly a chao or toy helicopter to grab rings or drop bombs. It's not.... good
I really like your voice lol
I wonder how the sonic frontiers multiplayer mod will handle this lol
when you said 'ummm" the video started laging
What’s with that suss sounding description….okay I’ll believe you
congratz u can cook
You sound like abridged Brolly
Top 5 Reasons why Sonic is better 1. SEGA doesnt ban Sonic fan games because they are cool 2. Sonic can go fast 3. Sonic has like really cool ass characters 4. Sonic isn't from any country so nobody will dislike him because of where he is from 5. Sonic swears 6. sonic
what about sa2 battle?
You forgot knuckles chaotix (the first real co-op game)
I don’t want co-op I want racing so online separate screen is fine
Personally I would like a co-op mode for the Werehog stages in Unleashed, it's one of my dreams (most of my dreams are about the werehog anyways). Both offline and online. There's something about fighting hordes of enemies with another player, both pulling out sick combos that's so damn fun. If I enjoy that in Castle Crashers I think I could do even better with the gameplay I play the best in Sonic.
Sonic fan try not to meatride srb2 challenge (impossible)
@ssg-eggunner
29 күн бұрын
"srb2 is a bad game?" - adam slander
@Shlo0000sh
28 күн бұрын
@@ssg-eggunner adam sandler my idol
You know the multiplayer would have worked better if it worked like how kirby worked meaning when a player goes off screen it just autospawns them back to player one
@ethanwayne6973
Ай бұрын
That sounds like a terrible idea, imagine running down a slope with someone, falling a little behind because they reached the slope first, and suddenly you're yanked back to P1, or even worse if they're doing platforming over a bottomless pit
@checkthegamer587
Ай бұрын
@@ethanwayne6973 you make an amazing point 😭 I hadn't thought of it like that I take my idea back lol
@ethanwayne6973
Ай бұрын
@@checkthegamer587 the only reason I thought of this stuff was because my mind immediately went to Dimp's level design
@checkthegamer587
Ай бұрын
@@ethanwayne6973 Fair But I could still see the issues especially the unexpected non ability to adjust yourself before you get flung off an edge due to momentum with no way to save yourself cause you'd be instantly teleported
@ethanwayne6973
Ай бұрын
@@checkthegamer587 I assumed the character would follow P1's speed, making it slightly more tolerable
Sonic superstars multiplayer camera was better than mario wonders tho focussihg on one player is dum
LORE!?!?!?
Sonic hedgehog is bad1!!!!!!!!!!!!! (This is a joke btw, you told everybody to leave a hate comment and you we're probably joking. But I made the possibilities POSSIBLE!1!!)
🍔
i liek the video
I will, I hate this video because it makes sense, or something idk.
how is your voice that hilarious
@theinktician
Ай бұрын
im gonna like this on multiple accounts lmao
ok fine enough but what is your voice bro you do not sound like this when we talk
you forgot sonic the fighters and sonic shuffle dislikld for not menttioning the 2 best sonic games right next to sonic schoolhouse
SPLIT SCREEN
Okay here it goes a hate comment… I don’t like your… sense of style? Damn I suck
SHADOW759 MENTIONED ‼️‼️
I’m gonna do the opposite!
@cramdamsop4986
Ай бұрын
This vid was good though ngl
Hey you stole my theoretical outro
= )
What about Knuckles Chaotix?
@noemisango8478
Ай бұрын
9:27
@chrissonicplush
Ай бұрын
theres no sonic in Knuckles Chaotix
@EWOODJ
Ай бұрын
Still a Sonic game
@noemisango8478
Ай бұрын
@@chrissonicplush No sonic until you finish the game. (In the good ending atleast..)
@ssg-eggunner
29 күн бұрын
@@chrissonicplush nah theres sonic but hes red in that game and has a wall jump for some reason
i’ve been saying this for years 3-D sonic games need split screen and not just a race mode
Tbh I would always throw my little brother on tails when playing sonic mania lol