Multicylinder Engine Simulation - Engine Simulator Devlog 6

Ойын-сауық

To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/AngeTheGreat . You’ll also get 20% off an annual premium subscription.
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In this video, I continue working on Engine Simulator, pushing the fluid simulation to its performance limits with 4 cylinder engines.
Download the OG Engine Simulator for free!
github.com/Engine-Simulator/e...
Join the Official Engine Simulator Discord Server!
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Join my channel community Discord!
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Timeline
00:00 - Intro and Master Mechanics
00:23 - Brilliant [Sponsored Segment]
01:12 - Setting Up the Simulation
02:31 - Performance Issues
06:14 - Optimizations
09:57 - Ange Preemptively Addresses the Haterz
10:24 - Old Engine Simulator Reference Audio
11:12 - New Engine Simulator Hayabusa
12:17 - What's the big deal?
14:51 - Exhaust Customization Demonstration
17:05 - Unequal Length Headers
17:31 - gasoline is not for drinking
18:12 - Low Quality Demo
18:50 - Wal-Mart Parking Lot Simulation
19:37 - Conclusions
#physics #simulation #gamedev
FTC Disclaimer: This video was sponsored by Brilliant.
Thanks for watching!

Пікірлер: 1 400

  • @AngeTheGreat
    @AngeTheGreatАй бұрын

    Thanks for watching guys. Learning a little each day using Brilliant will help you avoid becoming the guy in the last clip. To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/AngeTheGreat . You’ll also get 20% off an annual premium subscription.

  • @ZanderStrom10

    @ZanderStrom10

    Ай бұрын

    car go speed

  • @manitoba-op4jx

    @manitoba-op4jx

    Ай бұрын

    i'm gonna put a 3080 in my pentium 2 and try to run this

  • @Hydrazine1000

    @Hydrazine1000

    Ай бұрын

    Is your simulation software able to run a Helmholtz resonator? (I assume it can't yet do so, since you mentioned it can't do splits yet.)

  • @AmaroqStarwind

    @AmaroqStarwind

    Ай бұрын

    Some of the videos in your playlist are not correctly arranged in chronological order. For example, Devlog #4 comes before Devlog #3.

  • @AngeTheGreat

    @AngeTheGreat

    Ай бұрын

    @@AmaroqStarwind I'll fix it, thanks for letting me know

  • @Noffie
    @NoffieАй бұрын

    the sound at 15:46 is absolutely insane

  • @SirLaser601

    @SirLaser601

    Ай бұрын

    how do you reply before the video even releases??

  • @Naszdavidrealchannel

    @Naszdavidrealchannel

    Ай бұрын

    Litrally it turns into V8 (actully)

  • @expired_esoup

    @expired_esoup

    Ай бұрын

    ​@@SirLaser601 pamtreon :3

  • @xmeo209

    @xmeo209

    Ай бұрын

    @@expired_esoup pamtreon? yes. pamtreon

  • @monad_tcp

    @monad_tcp

    Ай бұрын

    @@Naszdavidrealchannel if you mess with the exhaust piping in your car and separate the tubes for each cylinder you can make it sound amazing. this simulation shoes why things like a Bugatti spend so much time and money on that

  • @DDev247
    @DDev247Ай бұрын

    Engine go vroom vroom am I right 😁

  • @AngeTheGreat

    @AngeTheGreat

    Ай бұрын

    Yes

  • @Nismo11

    @Nismo11

    Ай бұрын

    Very vroom vroom

  • @apersunthathasaridiculousl1890

    @apersunthathasaridiculousl1890

    Ай бұрын

    Real (fake)

  • @octacore4009

    @octacore4009

    Ай бұрын

    Yes. I agree.

  • @KaitouKaiju

    @KaitouKaiju

    Ай бұрын

    Sometimes engine go brap brap

  • @arielfernandez8196
    @arielfernandez8196Ай бұрын

    that wobble sounds perfectly reasonable and realistic, it's probably a bad exhaust design and not a simulation issue

  • @luuk341

    @luuk341

    Ай бұрын

    For sure! Older Japanese bikes with indivudual pipes for each cylinder do exactly the same thing! I actually LOVE it when they sound like that. CBX 1000 does it as well

  • @kasuraga

    @kasuraga

    Ай бұрын

    It honestly makes the simulator more impressive to me because it can take those sort of design flaws into consideration and accurately reproduce them

  • @MichalKobuszewski

    @MichalKobuszewski

    Ай бұрын

    I wonder how much of the actual exhaust system behaviour could have been predicted at that time during the design phase. It sounds like the beating between the pipe resonance frequency and the actual exhaust gas pulses might affect the engine by periodically aiding or impairing the scavenging (just a wild guess). Aside from reducing the Q of the pipe to "spread" the resonance, could this be controlled somehow? Perhaps mixing in the pressure wave from another cylinder is enough?

  • @alobowithadhd6191

    @alobowithadhd6191

    Ай бұрын

    I was going to comment on this as well, I was especially impressed because that is a sound I’ve not heard in a long time. This makes me want to spend money I don’t have just to access the patron content. (Why I stick to stream.)

  • @henerum

    @henerum

    Ай бұрын

    i noticed something, some race cars actually had similar shapped exhausts and they made the same wobble sound, especially decelerating... for example lancia 037 if you listen to recordings of it youll recognise the similar sound

  • @wile123456
    @wile123456Ай бұрын

    17:41 POV: You lost GPS acces and went too far off into the texan countryside when you hear a tuned tracker from behind start to overtake you lmao

  • @komodoensis-rex

    @komodoensis-rex

    Ай бұрын

    Initial D: Dual Corn-Row Drifting

  • @CalabusDabus

    @CalabusDabus

    Ай бұрын

    tractor

  • @CWINDOWSsystem32

    @CWINDOWSsystem32

    Ай бұрын

    Ah yes, a tuned Geo Tracker.

  • @cptkugelhagel
    @cptkugelhagelАй бұрын

    Hell yeah, man's been cooking.

  • @ManjushaCha

    @ManjushaCha

    Ай бұрын

    FOR REALLL

  • @blue_mate_six5639

    @blue_mate_six5639

    Ай бұрын

    Who let him cook 🗣

  • @pasmoluiso

    @pasmoluiso

    Ай бұрын

    @@blue_mate_six5639 who lot him cook ama raihgt

  • @gazehound
    @gazehoundАй бұрын

    Holyyyyy the pull at 15:46 gave me chills

  • @vladimirsputnik6474

    @vladimirsputnik6474

    Ай бұрын

    Bro samee

  • @zenkoz3158

    @zenkoz3158

    Ай бұрын

    The overrun was the most surprising part to me, as that's usually the part of an engine's sound that games never get right.

  • @juliangrnborg7289

    @juliangrnborg7289

    Ай бұрын

    The downshifts are soo good🤤

  • @hoveringgoat8061

    @hoveringgoat8061

    Ай бұрын

    insanely good

  • @LeBogo

    @LeBogo

    Ай бұрын

    ​@@zenkoz3158I guess BeamNG can ask for the code now lol

  • @artimmy1
    @artimmy1Ай бұрын

    19:05 average civic enjoyer

  • @hmmm8735

    @hmmm8735

    Ай бұрын

    Sounds just like a straight piped civic

  • @wiegraf9009

    @wiegraf9009

    Ай бұрын

    Fart can simulator. The dream is real.

  • @Radi0he4d1

    @Radi0he4d1

    24 күн бұрын

    Going 20 miles per hour

  • @artimmy1

    @artimmy1

    24 күн бұрын

    ​@@Radi0he4d1 hahahahahah

  • @Underdose
    @UnderdoseАй бұрын

    I legitimately predict this will in some way shape or form find its way into almost every video game with vehicles in the near future

  • @d1oftwins

    @d1oftwins

    Ай бұрын

    You bet. BeamNG being one of the top patreons of this channel and subsequently of the engine sound project might have given us a subtle hint. If BeamNG doesn't have first dibs on that I would be surprised.

  • @komodoensis-rex

    @komodoensis-rex

    Ай бұрын

    I predict luxury electric cars will get it soon, followed by all electric cars on a long enough timeline, to make up for a lack of engine sounds. Those companies have huge amounts of cash to throw at something like this and clearly want it given how common and tragically forced fake engine noise is already. Even current gasoline cars like the BRZ have garbage fake engine noise from the factory

  • @curtheisler1200

    @curtheisler1200

    Ай бұрын

    @@komodoensis-rex Smart - that'd bring in some goooooood bank for Ange

  • @jaype331

    @jaype331

    Ай бұрын

    Arma reforger rally

  • @microcosms2420

    @microcosms2420

    Ай бұрын

    Eh. Idk. Simulating an engine on this level of detail uses way more resources than whats necessary just to properly emulate the sound of an engine. Maybe car sandbox games or mechanic games, but certainly not every game in the near future. You need a decent rig just to run this simulation. Just imagine what that would cost if you have multiple cars running the same simulation.

  • @melonenstrauch1306
    @melonenstrauch1306Ай бұрын

    I was one of the people who was a little disappointed at the single cylinder sound. This completely obliterated any concerns I had back then. Honestly this already sounds absolutely amazing, especially the comparison with the unprocessed sound from ES2D shows how far this project has come. This completely restored my faith and I will worship at the altar of Tubular until this gets released!

  • @squareeyes1117

    @squareeyes1117

    Ай бұрын

    It really is some amazing work and a huge leap from before.

  • @233kosta

    @233kosta

    Ай бұрын

    This is one of those things that, if you know what's actually going on, feels criminally oversimplified as a model. It never had any right to sound remotely plausible at all. But as more fidelity gets added over time, it'll get closer and closer, until at some point it becomes indistinguishable from recorded sounds of the real thing. I wouldn't be surprised if at some stage this becomes mature enough to be picked up by the engineering teams working on real engines as a first pass to weed out the silliest ideas before any real CFD gets done.

  • @upsurge5541

    @upsurge5541

    14 күн бұрын

    @@233kosta i would say it already sounds better then recorded sounds coz of the compression and shit most games have mid audio

  • @liammartin4029
    @liammartin4029Ай бұрын

    17:43 straight up sounds like a tractor to me

  • @mkDaniel

    @mkDaniel

    Ай бұрын

    The tailpape sounds too wide... Otherwise you are right

  • @AirBRUH

    @AirBRUH

    Ай бұрын

    sounds like me after taco bell

  • @jantokarski1623

    @jantokarski1623

    Ай бұрын

    I'm just waiting for the diesel engine

  • @mullayho1759

    @mullayho1759

    Ай бұрын

    Brown sound

  • @KingOreo2017

    @KingOreo2017

    Ай бұрын

    to me, it just sounds like a supercar, semi, and tractor combined, which is kinda what the exhaust is

  • @fillman86
    @fillman86Ай бұрын

    oh dude, the audio is sounding so awesome now! Your progress feels hard earned, and is showing fantastic results

  • @AngeTheGreat

    @AngeTheGreat

    Ай бұрын

    Thanks, I'm pretty excited to see what you make with it 🙏

  • @fillman86

    @fillman86

    Ай бұрын

    @@AngeTheGreat I'm excited too :)

  • @TheNFS18
    @TheNFS18Ай бұрын

    The audio at 15:50 literally gave me goosebumps. This is the future of racing video games, sim and arcade. You deserve millions for this masterpiece of coding. You've done it, minus a few tweaks you said yourself you want to do, and with another head or two on the project in the future, you are well on your way to making some SERIOUS cash renting this software to big corporations for both fluid simulation purposes and game dev. You are brilliant.

  • @mememanfresh

    @mememanfresh

    Ай бұрын

    license*

  • @LoserSnoozer

    @LoserSnoozer

    Ай бұрын

    thats why beamng supports him as they do want to implement this idea into their simulation

  • @mememanfresh

    @mememanfresh

    Ай бұрын

    @LoserSnoozer beam is already cpu heavy now imagine with this implemented youre gonna need a 10950x3d or something

  • @theairaccumulator7144

    @theairaccumulator7144

    Ай бұрын

    A simulator this complex would never make it into a racing game, you'd need a core i12 69420k to run this and the already intensive game at the same time

  • @chainingsolid

    @chainingsolid

    Ай бұрын

    @@theairaccumulator7144 That would depend on if the engine sim could be off loaded to some spare threads, most games still aren't using. I imagine most interaction with the sim once its set up is very little data (fuel + air in, and some resistance on the main shaft and then power + audio out), with audio likely being the overwhelming majority of cross talking.

  • @derteekessel
    @derteekesselАй бұрын

    15:45 Jesus christ this sound is insane! I think I just had a eargasm

  • @poklianon8453

    @poklianon8453

    Ай бұрын

    And it's not even a V10 or a V12 or a W8 ect

  • @noobscoopsies1100

    @noobscoopsies1100

    Ай бұрын

    Sounded like Honda VTEC but with propper exhaust, instead of that fart can one.

  • @RandomKerbalizedGuy

    @RandomKerbalizedGuy

    Ай бұрын

    ​@@poklianon8453 At that point imma go wild I think

  • @guildrich

    @guildrich

    Ай бұрын

    Same here! Oh yeah, he definitely gonna make us wait for this one!

  • @aceytoja
    @aceytojaАй бұрын

    19:20 actually sounds like my miata with the muffler delete

  • @Deathmonkey7

    @Deathmonkey7

    Ай бұрын

    Ah, so YOU'RE my neighbor. Some of us are trying to sleep, Todd, and nobody finds your car impressive no matter how loud it is.

  • @static7985

    @static7985

    Ай бұрын

    ​@@Deathmonkey7I find it impressive. leave my homie todd alone 😠

  • @KilianGosewisch

    @KilianGosewisch

    Ай бұрын

    Stop it, get some help

  • @rjung_ch

    @rjung_ch

    Ай бұрын

    🤣

  • @by010

    @by010

    Ай бұрын

    Dont stop it, dont get help. Get more gas

  • @Alex96194
    @Alex96194Ай бұрын

    Everyone is saying this, and i'll say it again, the sound at 15:46 is CRAZY. I cant wait for more updates, this is looking incredible.

  • @CharlesVanNoland
    @CharlesVanNolandАй бұрын

    The trick to having multiple things operating on a single state is to double-buffer it so that CPU is reading from previous frame's output, and GPU is rendering with it, while CPU (or whatever device is performing the simulation step) outputs the simulation increment to a back buffer. Then you swap the buffers' roles. I'm sure you're well aware of double buffering, but sometimes we forget things!

  • @firewalldaprotogen
    @firewalldaprotogenАй бұрын

    16:11 the resonance is a real thing, its good that its simulated. the reason its so prevelant is because usually resonance is a lot tougher when there are multiple cylinders going into one exhaust (im pretty sure at least) either way, it sounds very very good!!!!

  • @joshjlmgproductions3313

    @joshjlmgproductions3313

    Ай бұрын

    That kind of resonance is usually cancelled-out by exhaust mergers, if it exists at all. There are NVH factors in real vehicles, but the one in the sim sounds a bit odd.

  • @poklianon8453
    @poklianon8453Ай бұрын

    The fact that this is absolutely pure output of the simulation and that it sounds so real is astonishing

  • @ceremyjlarkson9475
    @ceremyjlarkson9475Ай бұрын

    If I'm not mistaken, the wobbling you spoke about at 15:46 is a result of exhaust air resonating in the system. I think that sound happens irl too with some exhaust systems. You'll of course want to check and verify but if it is because of a physical property and not an issue with the sim, it means you're doing very good with the exhaust side of the simulation

  • @themonsterodub

    @themonsterodub

    Ай бұрын

    I haven't heard of this phenomenon before, but I know in my NA 2.0l focus, there's a noticeable shift in tone between 3-4k rpm and it changes in almost exactly the same way as the simulation. Sounds throatier, almost like there's a lower octave that creeps in and out as you go through the rpms. Again not sure of the mechanics of it, but it seems the simulation matches reality.

  • @ceremyjlarkson9475

    @ceremyjlarkson9475

    Ай бұрын

    @@themonsterodub I'm not entirely sure if that is exactly the case either. Going off of memory, when the air is being compressed by the piston going up in the exhaust stroke (this increases the pressure in the exhaust) there's a return shockwave that can constructively interfere with the exhaust air that is being expelled. I am curious if that is indeed how it works but I wouldn't be surprised if it was some other mechanism

  • @reeseferrell2731

    @reeseferrell2731

    Ай бұрын

    @@themonsterodub In that part of the simulation he's using 4 individual pipes, in a real car the individual header tubes would link together somewhere in order to help pull the exhaust gasses along using scavenging. This also somewhat reduces audible resonance, but if you listen to single cylinder engines or v-twins with 2 exhaust pipes you will sometimes get bizarre resonance out the exhaust.

  • @iamMobius1

    @iamMobius1

    Ай бұрын

    The VQ35 displays this behavior on quite a few exhaust setups. I hear it on my own 350z.

  • @Br1am
    @Br1amАй бұрын

    Jaw dropping results. Looking very much forward for turbos to join the party. Keep being great, Ange!

  • @iribell
    @iribellАй бұрын

    ES3D sounds so much better than 2D, I cannot wait until I can play with this

  • @komodoensis-rex

    @komodoensis-rex

    Ай бұрын

    I can't wait to see what engine simulator 4D sound like

  • @Daekanoid

    @Daekanoid

    Ай бұрын

    ​​@@komodoensis-rexyour screen blows exhaust gases in your face

  • @grubalaboocreosote4774

    @grubalaboocreosote4774

    Ай бұрын

    2D sounds like good video game sound design, 3D sounds like a real recording from real life.

  • @Anczak
    @AnczakАй бұрын

    15:50 hearing that wind up and gear up is just magical to me - keep it going man

  • @SillyOrb
    @SillyOrbАй бұрын

    The old simulator sounds like an electric toy in comparison, whereas if you close your eyes, you're absolutely riding that bike with the new simulator. Very well done.

  • @philtheairplanemechanic
    @philtheairplanemechanicАй бұрын

    I hope this method becomes the industry standard. Engine sound is honestly one of the most important things to me in a car, and this will get the realism so much closer than it's ever been. Not to mention all the possibilities of simulating really uncommon/non-existent engine types. Like, I'd love to hear a 14 cylinder radial without a prop on it, or that Chrysler six bank 36 cylinder.

  • @Vegalith
    @VegalithАй бұрын

    19:07 the groan tubemobile approaches

  • @SirMatthew

    @SirMatthew

    Ай бұрын

    The brapmobile

  • @alexanderwoolley1623

    @alexanderwoolley1623

    Ай бұрын

    So many ricered fucking cars sound like this, I simply cannot understand how someone would want to ruin their car like that lol

  • @Ubarius
    @UbariusАй бұрын

    The smile I had on my face after hearing the acceleration through the gears and that growl at 15:48 Excited for the future where we can test and hear the differences in exhaust layout for different engines. Imagine being able to find a good sounding exhaust for the S55 by building the engine and exhaust in this simulator and figuring out what makes it work digitally first

  • @jesuscontreras2626
    @jesuscontreras2626Ай бұрын

    that "wobble" is actually very realistic as some engines do that at high rpms under engine load (accelerating) I was chocked when I heard that and actually sounds a lot like my real bike at those rpm, Amazing job 👍 edit: while looking at the video again, the wobble appears when the presure in the intake valve increases, due to the high rpms/load ratio, some vehicle's get rid of that with some exaust desing but definetly this is prof that your simulator works beautifully

  • @guard13007
    @guard13007Ай бұрын

    I had no idea anyone complained about the new version sounding less realistic, and I'm giggling now because OF COURSE it initially sounded less realistic, it was really early in development. It's STILL really early but SO GOOD.

  • @liamtilliam5866
    @liamtilliam5866Ай бұрын

    the walmart parking lot is hilarious i didnt expect that

  • @BibboRacing96

    @BibboRacing96

    Ай бұрын

    But I can hear and almost see the fartcan civic

  • @spamcan9208

    @spamcan9208

    29 күн бұрын

    literally laughed out loud FOUR times with the degenerate engine creations, abducted by aliens, core 2 duo seek help, and 3am Wal-Mart parking lot comments

  • @liamtilliam5866

    @liamtilliam5866

    28 күн бұрын

    @@spamcan9208 I keep laughing evertime I watch that part

  • @liviflame4958
    @liviflame4958Ай бұрын

    Ange, seriously dude. Every single time you come out with something that blows my mind even more. your creation gives me GENUINE goosebumps with how good it sounds. But not only the quality of the audio, the visuals and intricacies you put into your work are stunning and jaw dropping. PLEASE DONT STOP! No lie, every time you demonstrate a new type of motor layout and you get on the gas, banging through the gears, it makes me shiver. Its amazing what youve acomplished.

  • @VoxelMusic
    @VoxelMusicАй бұрын

    The gritty sound that the new sim makes when rapidly changing speed is what really sells it.

  • @Mitchd03
    @Mitchd03Ай бұрын

    Something i've noticed with car's exhaust is what i call the drainpipe effect. When the exit of the exhaust has a long unmuffled pipe section beforehand, for example vehicle with 2 mufflers but with rear muffler replaced with pipe, there's a certain warbling resonance that can be heard. Engine Simulator 2 has it, that sound was there around 15:17. Superb work.

  • @Gwilo
    @GwiloАй бұрын

    my jaw just dropped at around 16:00 in. I'm not even into cars and I was just amazed

  • @ScarlettStunningSpace
    @ScarlettStunningSpaceАй бұрын

    It's a night and day difference! Sounds amazing!

  • @DatNerddSwaqq
    @DatNerddSwaqqАй бұрын

    Man every single time you make a video, you play it down and make it out as if it's not one of the coolest individual creations ever. The love you put into it shows through with just how good this sounds, and it's clear just how much work you put in. It sound absoutely insane and it's still a work in progress! I've heard worse audio on other videos of REAL CARS on KZread! If you blindfolded me and had me listen to @15:50 onward and a real exhaust camera (like gopro stuck above exhaust in supercar videos), I'd legitimately have a hard time telling you which one was real.

  • @exstacc1886
    @exstacc1886Ай бұрын

    13:54 a fully generated, purely digital combustion engine noise is amazing.

  • @ValentineC137
    @ValentineC137Ай бұрын

    Yoo that's totally Tubular

  • @PPedroFernandes
    @PPedroFernandesАй бұрын

    The non processed comparison of OG vs current iteration ES is absolutely wild. What a staggering amount of process. Not to mention, it's still a WIP. I can't wait to hear the final version

  • @GrumpyIan
    @GrumpyIanАй бұрын

    "If you're still running a core two duo rig in 2024 I'm going to tell you to seek help." That had me laughing way more than it should have.

  • @gabrielv.4358

    @gabrielv.4358

    Ай бұрын

    This is a havock with low end contries

  • @vali69

    @vali69

    Ай бұрын

    ​@@gabrielv.4358not really? You can buy a high core count 10 year old xeon with 16gb of ram and a decent enough motherboard for 100 dollars off of aliexpress. It's literally the only way to go Imo. Like for example if your budget is like 300 dollars, you can buy a rx580 or 5500 for 100 dollars, and the other 100 dollars you can spend on a cheap case, cooler, power supply and m2 sata ssd. It might be a stretch but you can do it in this budget range. But if you're upgrading than you don't need to worry about those.

  • @redheadedviking9415
    @redheadedviking9415Ай бұрын

    The first custom muffler design you made makes the inline-4 sound like an American V-8 at some points. I love the acoustics!

  • @mindpotato
    @mindpotatoАй бұрын

    19:00 the fact that i know cars that sound exactly like this is crazy

  • @Geega26
    @Geega26Ай бұрын

    how could have people said that his was a worse upgrade, like bruh this new hayabusa engine that uses fluid dynamics to make sound is so much better sounding. in this demo stage of the new engine simulator seems very damn good already omo

  • @lh1168
    @lh1168Ай бұрын

    I've got a 750cc GSXR, and that resonance sound you mentioned about the exhaust in the new simulation really does happen at certain RPMs. Your work blows me away. Intellect can take a man far, but your work and determination on top of it is what leaves me marveling at this.

  • @coffeecrashed
    @coffeecrashedАй бұрын

    god damn if the final product ends up in BeamNG then Ange better get some of that income, this is godly

  • @Alucard-gt1zf

    @Alucard-gt1zf

    Ай бұрын

    He already does beam is his biggest supporter

  • @coffeecrashed

    @coffeecrashed

    Ай бұрын

    @@Alucard-gt1zf forgot about that lmfao

  • @sentinelav
    @sentinelavАй бұрын

    I don't know if you have any musical inclinations, but it'd be awesome to be able to design your own brass and wind instruments with such an accurate simulation.

  • @mkDaniel

    @mkDaniel

    Ай бұрын

    Definitly possible. He allready made a trumpet.

  • @logtrimmer
    @logtrimmerАй бұрын

    One thing you mentioned were junctions. I think those might help out with the simulation because instead of having to simulate multiple long pipes, there would just be the one pipe leaving the engine. I do know that exhaust systems tend to split and merge multiple times depending on the vehicle so it seems like something that is quite important to the sound. But regardless, this is a project I am deeply interested in. I have spoken to many people about this irl including my college professors. One of them even wanted to see about having you come in to present ES2D and ES3D.

  • @Spectra1351

    @Spectra1351

    Ай бұрын

    He did say not supported YET! So it is a feature he is going to implement. But what you have mentionned is true engin sound does matter depending on the exhaust configuration, just search up x pipe vs h pipe that already makes a big difference in sound depending on the car.

  • @niall21
    @niall21Ай бұрын

    This is awesome. I hope you're truly proud of what you've achieved with this. Thanks for sharing with us all, I can't wait for further development!

  • @QuebecGamer20
    @QuebecGamer20Ай бұрын

    I can't wait to hear a big V8 with the New simulation

  • @_sukuratchi
    @_sukuratchiАй бұрын

    This video makes me realize how the old engine simulator sounded like you were in a cabin of a car or something. Sounds muffled. This new version sounds fucking sick, can't wait to see what comes with it!

  • @joebaker4116
    @joebaker4116Ай бұрын

    15:44 sounds like it's on an engine dyno and immediately makes me think of the Honda and Renault F1 V10 engine test videos! This sounds incredible and I cant wait to hear what you'll achieve at those higher cylinder numbers!

  • @NielsHeusinkveld
    @NielsHeusinkveldАй бұрын

    I was in awe when Doom came out with 2.5D graphics. Amazed when 3DFX cards appeared. Poor when I bought a direct drive force feedback wheel in 2011. Blown away by VR. This is the closest I've felt to those experiences for years!

  • @mattmcgovern42
    @mattmcgovern42Ай бұрын

    It's beautiful to me what technological advancements have enabled for hard working and brilliant individuals like yourself to create.

  • @VolkanOzturk-mg8nc
    @VolkanOzturk-mg8ncАй бұрын

    You know it's gonna be a great night when AngeTheGreat uploads

  • @Roy-K
    @Roy-KАй бұрын

    The fact that this is already approaching a level where it could be mistaken for a real sound is absolutely insane - every single update that you’ve pushed out has absolutely blown my mind!! Incredible work

  • @rockets1122
    @rockets1122Ай бұрын

    Sounds fantastic dude. The deepening with exhaust length sounds really nice. The resonance "wobble" is accurate: There's always an RPM range where an exhaust sounds raspy and terrible. Also, changing cam profiles changes the sound of an engine dramatically. Very cool! Love your work

  • @ralekriver
    @ralekriverАй бұрын

    @AngeTheGreat I do hope this reaches you. Allow me to contextualize the following: I am a 20+ year master mechanic, who has personally owned, worked on, and operated 13 different cars/trucks, and 13 different motorcycles, and worked on countless others. I am mildly autistic, and thoroughly fascinated with the operation, and the SOUND of each and every component of an engine. With these traits in mind, I trend towards objectivity, and less towards overlaying my preferences and emotions (remember: autism. How to emotion??). I tell you that to tell you this: I'd like to express my observation, that those who seem to criticize and question the thing they have no control over, seem to react as such (YOUR project vs THEIR experience - come on, people. LET HIM COOK.). That being out of the way, I hope it provided context for my next statements. I have been following your progress on your previous projects, and I am thrilled that the almighty algorithm has favored you - YOU. HAVE. EARNED. IT. The path, and every milestone along the way, has lead you here. And I am ecstatic that it has. I am thrilled to be able to observe the fruits of your labor grow! I have trust and faith in the way you are tackling this project. I have a DEEP appreciation for everything you've done to create as accurate a simulation as possible. I'm not a programmer, nor am I an engineer. But I'm thoroughly impressed at the now raw, procedural sound you've managed to replicate - I was really tickled at how the old sim had additional audio processing to achieve SOME level of real-world sound, and how the new sim doesn't need it at all to sound just about perfect to real world! I am particularly interested at the content after the 16:00 minute mark - the 'wobble'. My intuition on the subject, and the reason I've decided to write and share, is thus: I have experienced this resonance, especially on motorcycles, where the experience is very raw, direct, and visceral. I think your simulation is extremely accurate! Resonance is a very big deal in the world of engineering an engine - it is absolutely crucial to scavenging, efficiency and performance. I know you already know that. So on to my intuition. If it's simulated, rather than addressing your code, which I feel the results would suggest is very accurate, I'd point you towards the area and angles of the intake and exhaust ports (particularly the exhaust, but both matter) and see if it does not directly correlate with a change in the behavior of the resonance 'wobble.' If these parameters are simulated, and changes to the design of the ports results in a direct change in the behavior of the resonance, I think we can reasonably conclude that you're 100% on the right track! And if these parameters are not simulated, then I am talking directly out the wrong cheeks and I would be embarrassed to have written this college paper and consumed your time in vain. Either way - I love what you're doing. I'd hazard a guess that most people who view, but do not comment, feel similarly, and trust and understand the kitchen is properly staffed - and those who criticize are the exact same people in starbucks saying their drink needs more ginger, and when the employee takes the cup, turns around and turns on the grinder for 8 seconds, then hands the customer the exact same drink, unchanged, who then take a sip and say, "perfect"!

  • @boostedmedia
    @boostedmediaАй бұрын

    This is absolutely awesome! Well done! There’s so many practical applications for this!

  • @miggyo.2235
    @miggyo.2235Ай бұрын

    This is the most mindblowing thing ive seen this year. Can't wait to see what it becomes in the future.

  • @astrovation3281
    @astrovation3281Ай бұрын

    12:20 I think it sounds pretty good, I think a part of the sound that's missing comes from the acoustics of the vibrating metal that an engine is generally made of

  • @ApeExample
    @ApeExampleАй бұрын

    The sounds are def a massive improvement!

  • @highflix91
    @highflix91Ай бұрын

    When you showed the exaust noises getting lower when you made the pipes longer, I thought "Of course, this is how a trombone works." I dont know if it would come across, but I find the idea of the moveable bend of a trombone as part of some engines exaust hilarious. Maybe you can use that in some semi-serious testing. :D Edit: Also thank you for that "degenerate" part, thats totally my alley. lol

  • @herrherher2502
    @herrherher2502Ай бұрын

    You Sir. Are the best dev I have seen in a Long time. No AAA dev Team can keep up with the quality and attention to Detail. Much love from Germany

  • @lynnwilliam
    @lynnwilliamАй бұрын

    You are a real software developer and I love how you keep improving your project. I'm sick of other YT devs making single programs for each video

  • @etonawa
    @etonawaАй бұрын

    5:55 nice

  • @Riley8425
    @Riley8425Ай бұрын

    16:15 I used to have an Acura CL Type S that actually had a similar type of resonance at part throttle at a certain rpm range, I think its all in the exhaust design.

  • @MatsNorway
    @MatsNorway9 күн бұрын

    Resonance is key for two stroke. Well done

  • @ZZPxFTW
    @ZZPxFTWАй бұрын

    The downshifts… this project is absolutely materializing into more than the expectations set by the earlier progress videos… and those videos set HIGH expectations. I love the comprehensive of this simulation, and the result is SO good

  • @lorenzmlosch9237
    @lorenzmlosch9237Ай бұрын

    Sounds incredible, keep it up Ange!

  • @republicinthepolitics
    @republicinthepoliticsАй бұрын

    Absolutely amazing! I usually don't comment, but I want more people to see this

  • @alexanderwoolley1623
    @alexanderwoolley1623Ай бұрын

    What a huge update! One thing I can't wait to look forward to with the flow simulation idea exhaust tubing, I can 100% see this program being used by exhaust shops for pipe diameter, exhaust shape, tone and reverb!

  • @eightcores
    @eightcores22 күн бұрын

    I still come back to this video every few days just to listen to that sound at 15:46. It's incredible to the point where it's not the nerd in me that is getting excited, but the petrol head

  • @GuardRailGamingHD
    @GuardRailGamingHDАй бұрын

    This makes me very excited for whats to come. Well done Ange! ~AngleTheGrinder~

  • @Otakutaru
    @OtakutaruАй бұрын

    I like how the highest tier patrons of every channel have the craziest names

  • @wulf3n773
    @wulf3n773Ай бұрын

    18:50 You taking shots at Honda owners haha.

  • @Mellonote
    @MellonoteАй бұрын

    fwah 13:46 that had me going, that resonance makes it so real

  • @jhoni_48hz95

    @jhoni_48hz95

    Ай бұрын

    Yeah, sound so real

  • @mcdran4549
    @mcdran4549Ай бұрын

    Looks awesome!

  • @AngeTheGreat

    @AngeTheGreat

    Ай бұрын

    Thanks!

  • @runforitman
    @runforitman22 күн бұрын

    15:23 I love how accurately you get that "pipe sound" Idk how to describe it but that sound you get when you speak into a pipe Very cool

  • @tomisuikkari992
    @tomisuikkari992Ай бұрын

    Just WOW, the sound is really close to an open header, larger 4-cyl bike, especially the immediate off-throttle sound amazed me.

  • @dominicklipari
    @dominicklipariАй бұрын

    The fact that I'm playing this video in the background and had to look over if a video of me on my busa was being played somewhere really says something about this program

  • @dominicklipari

    @dominicklipari

    Ай бұрын

    The pull at 15:45 was astonishing, I have a personal love for the downshifts. Only thing it's missing is some of the afterfires. Mine has some fat two brother exhausts so it's nothing obnoxious but it's definitely there.

  • @mr.wambller5240
    @mr.wambller5240Ай бұрын

    i hope this one day leads to a revoltion in racing games. realistic sound would truly be a game changer.

  • @frank9363
    @frank9363Ай бұрын

    I had such a big smile on my face when you were showing off the new simulator with exhausts, that wobble sound is my favorite part of driving my v8 car. Thank you for making this.

  • @quinnobi42
    @quinnobi42Ай бұрын

    The new engine sim is coming along nicely. Something I do want to mention is that all of the audio clips sound like recordings of a car from a distance. Perhaps it's missing intake and mechanical noises that you get when you're up close with an engine.

  • @Creesic
    @CreesicАй бұрын

    Wow! Your work is incredible!

  • @stuartclark4045
    @stuartclark4045Ай бұрын

    Amazing progress, keep up the good work. Hoping to be able to use this to tune my 996 Carrera exhaust at some point...

  • @tiporari
    @tiporariАй бұрын

    I've spent a lot of years riding 4 cylinder bikes, and I can't believe how real that sounds. Please tell me you're going to patent this tech. The automotive sector could use this technology to engineer exhaust systems, resonators, mufflers etc and rapidly iterate designs without committing to manufacture prototypes. I'm excited for you man. This is an amazing achievement.

  • @Sarin-Q
    @Sarin-QАй бұрын

    This might actually work to help me develop an exhaust setup that doesn't sound terrible for a V4 swap I'm working on. Amazing stuff.

  • @teddycook1299
    @teddycook1299Ай бұрын

    As an audio engineer, the output sounds bandwidth-limited. Keep in mind that to reproduce the full range of human hearing you need a sampling rate of DOUBLE the top end of our hearing range. We hear up to around 20kHz, so to be able to reproduce those frequencies we hear as “air” or “crispiness” your sample rate needs to be north of 40kHz. Common sample rates include 44.1kHz, 48kHz, 88.2kHz, and 96kHz. 96kHz is what I typically work at, as it allows for gentler, more transparent anti-aliasing filters during upsampling and resampling. I’m sure your computer sound card is running at 44.1kHz or 48kHz, but if your simulation is only generating data at 20kHz or so, the resulting audio can only reproduce up to 10kHz, which could explain why it sounds so muffled

  • @IronHexacyanoferrate

    @IronHexacyanoferrate

    Ай бұрын

    Did you like... watch the video?

  • @judef

    @judef

    Ай бұрын

    The simulation is running at 40 khz

  • @punpcklbw

    @punpcklbw

    Ай бұрын

    I suppose the actual reason is turbulence being hard to model precisely enough at high speeds. Also as far a I understand, this is the raw exhaust sound only, while there are other mechanical parts in an engine that also produce noise, but not simulated here.

  • @crackedemerald4930

    @crackedemerald4930

    Ай бұрын

    thank you audio engineer. if i remember correctly, the mathematician who discovered this was a woman, which is neat.

  • @sharp14x

    @sharp14x

    Ай бұрын

    ​@@crackedemerald4930 Who cares?

  • @expired_esoup
    @expired_esoupАй бұрын

    soup approves

  • @TheRumpletiltskin
    @TheRumpletiltskinАй бұрын

    WOW. this is such a drastic upgrade from the original. This sounds LIKE A CAR. beautiful.

  • @Qikx
    @QikxАй бұрын

    1080 Ti. What a classic, this is a man of culture. If you couldn't tell from all the other crazy escapades he's been on recently haha

  • @dankenstineofficial3244
    @dankenstineofficial3244Ай бұрын

    This is amazing! The first time you ran the ‘Busa engine in ES3D for the video reminded me of what it might sound like recorded on an old microphone. For the 3am Walmart engine, only thing missing is the “crackle tune” (where it is just random pops and bangs doing nothing, as opposed to the metered and consistent sound of anti-lag 😂😂) Amazing work, Ange. I may not be able to support right now, but I look forward to at least being able to purchase this in the future. Best wishes!

  • @BuzzaB77
    @BuzzaB77Ай бұрын

    Ah now that's more like it! I was the audio engineer in one of your early videos asking why you felt the need the use convolution for the pipes. Now I hear why haha. This one sounds very close. It seems to be missing some inherent resonance properties of metal material but the reflections inside the pipe as a general solid body sound great. Incredible work, and thanks again for sharing your journey and knowledge 🙏

  • @Fizzer99
    @Fizzer99Ай бұрын

    19:10 I LOLed. Seriously, this is so cool. As a mechanic who loves playing with engine sounds, this absolutely does it for me.

  • @KaiSoDaM
    @KaiSoDaMАй бұрын

    its really impressive how well everything works on this project. I'm eager to see what do you have to show us on the future.

  • @despa333
    @despa333Ай бұрын

    the fact that the busa has the "wobbly" sound just makes it so much more amazing. if it was purely a sound test the vast majority of people wouldnt be able to tell the difference which is just fucking insane to me. very excited to see the direction this is going in.

  • @alexgoifa2325
    @alexgoifa232523 күн бұрын

    This is insanely cool. The future of sim racing and sound generation lies here. Next step ideas (as a car guy I guess): simulation of variable intake headers (like the mazda 787B), carburetors (the unperfect flow sound), and turbocompressor sound (recreating the whistle would be amazing). thank you for your time invested in this, you're a genius

  • @daviddawkins
    @daviddawkinsАй бұрын

    Wow. The sound is incredible. It's also interesting seeing the heat map too, and how the heat creeps back up the inlet.

  • @0xC5
    @0xC5Ай бұрын

    man that sounds MEEEAN. that rips. if you didnt have the simulation visuals up and told me that it was recorded on an action camera or something i would have believed you. blown away

  • @Grandalf3004
    @Grandalf3004Ай бұрын

    I paused your video thinking "thats pretty good. its not perfect though" then i got distracted, heard the 4 cylinder revving, thought "howd that video start again?" then realized it wasnt your video, it was a car outside that sounded identical... so good job.

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