Mouth tutorial: Moho 13.5

Фильм және анимация

In this tutorial I show how to make three different types of mouths that I've used. While I mostly just use the switch layer mouth the smart rig and the pin bone mouth do have their uses.
The mouth switch layer is the most common used in animation, and would be the one I'd recommend that any new animator should try first.
The mouth smart rig layer is has a learning curve to it but has many useful applications to it, especially if you're trying to emphasize an emotion or pronunciation.
The pin bone mouth layer is easy to make, easy to learn, and easy to animate with. The only negative to using this one by it self would be you'd waste a lot of time animating the talking. I'd recommend using this along side with the mouth switch layer.
I hope you find this helpful in your animations.
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Any and all feed back is appreciated, and thank you so much for watching!
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Chapters:
00:00 Introduction
03:33 Switch layer
30:40 Smart rig Layer
52:22 Pin bone layer
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Resources:
Mouth pronunciation reference: www.reddit.com/r/CharacterAnimator/comments/l8j0jw/found_over_on_ranimation/
MoeU33: www.youtube.com/@MoeU33Hailey
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#animation #destructionandkreation #tutorial #moho #moho13 #mouth #mouthtutorial #animationtutorial #mohotutorial

Пікірлер: 15

  • @MOOSANOWAH184
    @MOOSANOWAH18410 ай бұрын

    Thanks

  • @DevinKrauss

    @DevinKrauss

    10 ай бұрын

    You're welcome! Thank you for watching, I'm glad you found it helpful.

  • @theinfinate
    @theinfinate6 ай бұрын

    you didn't say how you rotated the selection when making the lines for the clock? I cant figure out what you did there

  • @DevinKrauss

    @DevinKrauss

    6 ай бұрын

    Sorry, it's been a while since I made this. Can you post the time stamp so I can see what you mean?

  • @DevinKrauss

    @DevinKrauss

    6 ай бұрын

    I think I figured out what you were asking. If you're talking about the switch dial for the second mouth, I used a vector layer. Drew the first two lines, copy and pasted, then the box that forms around it that allows you stretch or shrink your layers. Hold shift, grab the outer edges that aren't a circle and rotate.

  • @yanchi108
    @yanchi1088 ай бұрын

    初めまして、とても参考になります‼中々Mohoの日本語でのチュートリアルないので残念

  • @DevinKrauss

    @DevinKrauss

    8 ай бұрын

    Thank you! I believe MoeU33 is a Japanese Moho user. Here's her channel www.youtube.com/@MoeU33Hailey Good luck on your animation journey.

  • @MylesHiArt
    @MylesHiArt4 ай бұрын

    For some reason in between my mouths on the dial I am getting a brief transition to another mouth that I didnt keyframe. For example on Dial Notch 1, it will be an "E" mouth. Then in between 1 and 2, there will be a "O" mouth, and then at 2, there's an "F/V" mouth. Do you have any idea why this might be happening?

  • @MylesHiArt

    @MylesHiArt

    4 ай бұрын

    Nevermind! I think I see what I did wrong. I made the bone a "smart bone dial" instead of clicking the new action button as you did. I went back and redid it and it works fine now. Gonna leave this up in case someone else makes the same mistake as I did.

  • @DevinKrauss

    @DevinKrauss

    4 ай бұрын

    @@MylesHiArt It's an easy mistake. You can more easily avoid it if you switch your animation in the time line from smooth to step when animating dials. This will make your animations/bones jump to their next position instead of easing into it.

  • @MylesHiArt

    @MylesHiArt

    4 ай бұрын

    thank you for that tip! @@DevinKrauss

  • @VMKisselev
    @VMKisselev11 ай бұрын

    1 hour long to make a mouth ?

  • @DevinKrauss

    @DevinKrauss

    11 ай бұрын

    It's not just one mouth, the video shows how to make three different types of mouths that are commonly used in animation. The first is the most common used called a switch layer. The second one is a smart bone morph layer. The third one is one of my own design using pin bones to manipulate the mouth into the desired shape. The easiest one to make and animate is the switch layer.

  • @tiredofliars
    @tiredofliars9 ай бұрын

    You should learn that the top teeth in a head do not move. They are part of the solid skull, they should always be in the exact same place compared to the eyes and nose.

  • @DevinKrauss

    @DevinKrauss

    9 ай бұрын

    That is correct, but in cartoons there is a lot of squash and stretch. So in some cases where expressions are exaggerated the top teeth would sometimes need to move. But thanks for pointing it out. Some of my switch layer mouths do still suffer from that over sight.