Monster Hunter Wilds - 78 Verified Gameplay Changes & Updates From World (Behind Closed Door Demo)
Ойындар
Get an look at the 78 verified gameplay changes and updates from Monster Hunter Wilds, straight from the behind closed door demo. If you're a fan of the Monster Hunter series, you won't want to miss this sneak peek!
#monsterhunterwilds #monsterhunter #gaming
If you enjoyed the video, don't forget to hit LIKE and leave a COMMENT down below. SUBSCRIBE for daily gaming videos!
Join the Arekkz Gaming Discord:
► / discord
Sources:
• Monster Hunter Wilds: ...
• I Saw Monster Hunter W...
• Premier avis sur Monst...
• Monster Hunter Wilds :...
• モンハンワイルズの太刀がヤバかった件について
• 『モンハンワイルズ非公開映像』で判明したボス...
screenrant.com/monster-hunter...
www.gamespot.com/articles/mon...
www.gamemeca.com/view.php?gid...
dengekionline.com/article/202...
www.gamer.ne.jp/news/20240613...
www.4gamer.net/games/759/G075...
www.gamesradar.com/games/mons...
/ summary_of_various_art...
x.com/Renka_schedule/status/1...
Пікірлер: 445
I really appreciate that you are still continuing the care and production of videos despite Arekkz leaving the channel. On behalf of the the MH community, thank you!
@ArekkzGaming
16 күн бұрын
Thank you so much for your kind words and continued support. It means a lot to us. :)
@svenstevenson2245
16 күн бұрын
What happened to arekkz? I haven't been following the channel very closely for a while now...
@SolidSnake240
16 күн бұрын
@@svenstevenson2245he left..exactly what op said lol. He's pursuing other interests
@ArekkzGaming
16 күн бұрын
He left because you weren't watching closely anymore! And he went looking for youuuuu svenstevenson2245 and he never came back! :P
@sekiro_the_one-armed_wolf
16 күн бұрын
@@ArekkzGaminglmao
i don't think tokuda saying that wild is not a direct sequel mean that there is absolutely no tie to previous entry. they said the same for World and yet, aiden the ace cadet from 4 was in World, the Freedom unite hunter too and in the first Wild trailer, we definitely saw the ace Lancer. its just a way to tell new player that they don't need to play previous entry to understand this new one as the story is fully original and standalone but it doesn't mean that reference, easter egg and general lore from previous entry won't be a part of Wild. (i won't be surprise if Aiden is back in wild too as they made a whole netflix show with him as the hero)
@vivid8979
15 күн бұрын
Yea it's just a common marketing strategy to avoid confusion amongst the buyer especially newcomers to the series.. You need to remember that out of all the big franchise in Capcom Monster Hunter is the only one that isn't hard tied to it's predecessor.. As context Capcom heavily leans on making sequels to their games so them saying Wilds is not a direct sequel is just a way to temper expectations in general..
@Cumbernumb
15 күн бұрын
A sequel is something that continues the story from an earlier piece of work. Wilds doesn’t do that. There is no story connection between World or Wilds. Therefore Wilds isn’t a sequel. Much like how Thor 2 isn’t a sequel to Iron Man 1 despite both taking place in the MCU
@svdrevolver5109
15 күн бұрын
i think those are just easter eggs kinda, you know like in some children animation where they put adult jokes
@champ6436
15 күн бұрын
@@svdrevolver5109 sure it could be just easter egg but if its really that, its really big and not subtle, sand boat, caravanner jacket, ace lancer and all. there is a precedent with world that they aren't afraid to use previous entry for character, story and even monster. so it isn't far fetched to assume they did the same here.
@-breakdancepopcorn-498
Күн бұрын
Wait, the Freedom Unite hunter?
What’s really encouraging is hearing how enamored hardcore MH fans who saw the showcase in person are. This is going to be something special
I'm always impressed how you've continued to go above and beyond improving your content after Arekkz left. Thanks for most of your videos not being click bait, and for me actually coming away with something I didn't know.
@ArekkzGaming
16 күн бұрын
Thank you for the very kind words and for sticking with us and watching 😁 Appreciate you!
according to the French video by JV, you'll be able to toggle between speaking and meowing for the palico ! that's good news
@Honneylemz
15 күн бұрын
He already mentioned it in the video prior to this.
@ariq5258
13 күн бұрын
I played through Dragons dogma DA with annoying pawns constantly talking. I‘ll give palico talking a shot and if I don‘t like it I‘ll disable it. But I will say that in World its possible I sometimes missed the chat messages on the side of screen which had important info e.g. quests. Also having an attitude to be completely against something new before you dont even know how it will be ingame is never a good idea
I don't understand people complaining about there not being any New Weapons when they practically revamped every single weapon and added a Focus Mode which adds incredible new moves to EVERY weapon. This is WAY better than getting a New Weapon which only a small portion of the playerbase would end up using anyway.
@jennotoetenel4012
15 күн бұрын
It will be cool if the magnet spike coms back
@gaddiusgaddium9082
3 күн бұрын
Because we wanted a new weapon. How would you feel if you asked for a spoon for your mashed potatoes, and the waiter brought you a napkin and told you to "Just eat with your hands"? It's WAY worse than getting a single new weapon, and it's also lame and lazy. They have the boomerang, just sitting on a shelf somewhere, waiting to be implemented. Cope harder.
@verde5738
3 күн бұрын
@@gaddiusgaddium9082 Horrible analogy. You have the entire table set and you're complaining about not getting a Spork, that's an accurate analogy of the entire situation. There's already 14 weapons and they're ALL getting expanded upon, SUBSTANTIALLY. This is, objectively, a better deal than getting a single new weapon and no changes to the existing ones.
@gaddiusgaddium9082
3 күн бұрын
@@verde5738 Yeah, I want the spork that I was told was coming to my table multiple times before I ever even knew sporks were a thing. Getting hung up on the analogy doesn't make me any less right, pedro.
@ReyZar666
Күн бұрын
thats coz the only mh u played is workd/iceborn, so ofc u dont understand why ppl want new wpn, there are a lot of cool ideas in frontier that they never broight to the west, like the magnet spike
I know they are mainly building off of World, but I do hope they allow the Gunlance blast dash move from rise. Getting to do rapid bursts forward (or backward) is a lot of fun.
@h1de2m33
14 күн бұрын
also hoping they keep spinning reaper for the SnS in
@gabrielrizzo6969
6 күн бұрын
Also the Soaring wyvern followup to zero-sum discharge
@Heide.struggler
Күн бұрын
Also Surge slash combo of the GS from rise
I am very thankful for the information I have received today from you guys
@ArekkzGaming
16 күн бұрын
Our pleasure!
Thank you for always updating us! 🤘🏾
The way that I interpret “except those that are far away” is that there will be some areas that you may have to fly or take a boat to, including special arenas for end game super bosses. I also expect the hub town to be separate.
Thank you so much for all of the info gathering and compiling everything for us! It means a lot that you guys put this much effort into these videos. I'm looking forward to all of the content in the future.
Really hoping for a better co-op experience compared to MHW I want to be able to play with friends during the story missions easily.
I would love to be able to use the lance as a lance on the mount. I think it would be very fun and finally give the lance something unique and cool other then just being a shield.
@Renegate22
15 күн бұрын
I was looking for a comment like this :D I'd ok with mounted combat not being the main focus EXCEPT lance. I mean cmon make jousting a thing
we will probably get lagi but only a variant that is land locked maybe a mud version or sand. super unfortunate that we don't get underwater combat (hate me if you want but it has great potential, and we could get some super cool new monsters if it was present)
@vain.a2
Күн бұрын
as long as the underwater move speed is the same as on the ground it would be fine
Remember guys, switching to your hammer is faster than sharpening
@lucidragon5260
15 күн бұрын
Until you have to sharpen your hammer
@carlostejeda4341
3 күн бұрын
@@lucidragon5260you'll get to do it way less anyway, also it's faster and you will probably make the monster to move to another area at the time you need to sharpen both.
I would love to see the charge blade soon. The new game looks crazy
@LinkFreak9999
15 күн бұрын
I don't know how they're gonna manage to make CB even cooler, but MAN am I stoked to see it happen.
@andrex1456
15 күн бұрын
Even if they just make it exactly the same as Iceborne, I’d still be happy
@hugo-pg5tv
15 күн бұрын
@@andrex1456there will be a focus mode for every weapon tho. There will also be some heavy damage attacks.
@ascended8174
14 күн бұрын
@@andrex1456 Real. Rise splitting up SAED and Savage Axe into separate playstyles really irked me. While CSD had some good changes, the restriction of never leaving axe mode just made it so jarring to use. The flow of Iceborne CB is unmatched Though I will admit that Advancing Morph and the changes to CES are really nice. CPP can just go into a hole and get buried
Gave the Palico a full voice but refuse to give me my beloved Prowler mode… the dream is dashed again.
@RobinsMusic
16 күн бұрын
shouldve been the other way around
@Benjo.218
16 күн бұрын
Womp
@probioticonion1473
15 күн бұрын
there’s always dlc
@alpacas8863
15 күн бұрын
I love the prowlers, I think they should be permanent in the games
@sawdust8691
4 күн бұрын
I'm just hoping the voiced Palico and Hunter won't be too annoying. I'll like it if it isn't too yappy
Man I never got to experience underwater combat cuz I don't have a nintendo, and was so excited for it too...damn
@TONyjustRoCks
15 күн бұрын
I really hope they add a "Waterborne" DLC update...TBH I think back during the days I played Tri people complained soooo much online about underwater combat to the point where I could see Capcom not wanting to reintroduce it. People apparently hated it because it wasn't as smooth/easy as land combat...which to me was kinda part of the point..ah well. RIP Lagiacrus, Gobul, Plesioth
@vain.a2
Күн бұрын
it kinda just sucked in practice. if they boosted the underwater move speed it wouldve been alright. it just made hunts take so long and wasnt as fun.
Much love ❤
The return of some form of water combat was such a hype thing people were hoping for though
I really hope the weapon design and armor will be a lot better than wtf we got in monster hunter world.
As a gunlance main I must know what they gave my beloved GL. Hopefully something spicy and explody
@itsyaboiguzma
15 күн бұрын
Please elemental shells return I will cope till I'm dead
@olivier5251
15 күн бұрын
Let's hope the explosion dash becomes base
6:00 yeah we have been appreciating the depth of the 14 weapons... FOR THE LAST 11 YEARS!!!!!!!!!! There are so many scraped ideas of weapons, or the one from another game that the community been begging for their return. Fingers crossed in the next game probably in 4 years, GOD DAMNIT. we finally get the 15 weapons
@raven_knight_076
16 күн бұрын
bring back magnet spike and tonfas!
@aerostrafe1075
16 күн бұрын
Oh no. My hope for the tonfas. I really want to see something new just to have a new style to brandish.
@MayHugger
16 күн бұрын
Don’t need to fix what isn’t broken.
@RoaringTide
16 күн бұрын
A new weapon would be sick but I wouldn't say the franchise desperately needs it. 14 weapons is a good amount and most general playstyles have an option. Plus we're getting new moves and changes so it's not like they won't have any freshness to them. Having said that, I'd love gauntlets but I'd even take the tonfa from past titles.
@itsyaboiguzma
15 күн бұрын
@@raven_knight_076just the tonfas. We don't speak of the demon that is magnet spikes
As painful as it is for me personally to hear that underwater combat isn’t coming back, (I still think in the modern day they could have knocked it out of the park) I’m glad you were able to rip the bandaid off and let me not over hype myself haha. It’s still going to be an EPIC game without a doubt!
@CrimsonShadow-1941
16 күн бұрын
I have a strong feeling something similar will show up in the expansion
@Kyrios2028
16 күн бұрын
@@CrimsonShadow-1941while I would love it to, I don’t think something so complex as underwater combat could be implemented well in a master rank expansion. Perhaps it’s something they are cooking up for the next portable game but who knows?
@arstulex
16 күн бұрын
To be honest, I don't see how anything in the 'modern day' can alleviate the inherent design problems that come with underwater combat. 1). Moveset/movement inconsistencies - Having your player's entire moveset and movement options switched up for select portions of the game is never not going to be a jarring and unpleasant experience. You can't really avoid this. 2). Orientation - Adding an extra dimension of 'floating' traversal to a game that normally operates across a 2D plane (the ground) is always going to be disorienting for players. You can't really avoid this without essentially building the game around underwater movement from the ground up (think Subnautica). 3). Visibility - Our eyes being aligned horizontally (as opposed to vertically) means we have a wide but short field of view. This is why monitors are created to be used in wide landscape aspect ratios. In video games this means visibility above or below the player is inherently poor. Enemies or their attacks potentially being positioned in those blind spots (due to the extra dimension introduced by underwater combat) becomes a huge issue. This stuff isn't Monster Hunter exclusive either, it's a problem with video games in general. There's a reason why 'water levels' are almost universally hated in video games, regardless of how many games think they will "get it right this time". The only way to solve those above issues would be to have movement and movesets remain relatively unchanged from their grounded counterparts, and to have the game operate mostly along a 2D plane (so nothing happening directly above or below the player). At that point you've basically just done grounded combat and have forgone anything that would make it feel 'underwater'.
@Kyrios2028
16 күн бұрын
@@arstulex I can see your points. I don’t 100% agree though. It could be the nostalgia in me since Tri was my first MH game. What I miss most is the added fear of being in the monster’s own element. For instance Lagiacrus to me would only make good sense to bring back if he was given his domain of underwater combat back. Either way it’s a moot point since underwater combat is not coming back. I still wonder about it though; I think the 3D aspect it would bring could be made to work if the hunter was able to move about more freely than in the third generation. I think the point I mostly disagree with is that the underwater moveset is jarring. If done well and if the game was made with both land and underwater combat in mind, the two hunting styles could add a great sense of variety and immersion. I personally would still think it to be fun, but I understand why you may not. Either way fair points in your previous comment!
@Robert-cx3ns
15 күн бұрын
@@Kyrios2028you didn’t listen to what he said.
I cannot describe how excited I am for Hunting Horn Ik people loved the overhaul in RiseBreak but it’s my second favorite weapon in WorldBorne and I wasn’t really a fan of how they changed it Feel bad for the people who really liked RiseBreaks version, but MAN am i excited
I’m excited to see how insect glave will work
@CapnShades
16 күн бұрын
I really hope it gets some big changes. Making the kinsect more independent would be amazing and streamlining the extract system could go a long way towards improving the flow.
@enderblaze7068
15 күн бұрын
@@CapnShades yea, and maybe a blocking thing like the great sword, like how it sticks the weapon in the mouth to hold it open
I'd like to know if the mount can be customized like the palico or hunters, really want to change their colors and/or selected features
@phantasmalphoenix2990
16 күн бұрын
11:26
I’m so sad they didn’t implement underwater combat. I started in Tri, and I miss the underwater roaming and calming music. It was such a fun pass time, but also a thrilling area to hunt in. Wilds would have been a great place to bring it back in and possibly perfect it to its true potential.
My reaction to the first few seconds was "Who the fuck is paradise?" proceeded by reading the comments and seeing Arekkz left. Still good too see I can come here for my Monster hunter news still.
Been watching every video about these closed demo and it's 3am here lol
U guys doing gods work. I wanna know so much but also don't bc i wanna experience it hands-on... the dichotomy of gaming baha
Need to hurry up and finish my Crown hunting to be ready for the new game play.
The game has a giant frog monster, that's literally all I needed to know. But the other stuff sounds cool, too.
so the WILDS map is basically a giant GUIDING LANDS dialed to eleven. now i'm more excited.
finally Hunting horn is going back, even if is a little but thanks god it was painfull on rise that blunt dual blade
@Mikedot
16 күн бұрын
Glad to hear that. I liked the new attack animations HH had from Rise, but the mechanics were way too simplified.
@federicovassallo8224
16 күн бұрын
I liked too the some new moves, but the thing that made me love HH on World was the sound of every song of every HH , the fact that you had a sempliefied music sheet and you , on rise it was only double input or press 3 attack input and R2
@olivier5251
16 күн бұрын
I personally liked risehorn for its more dynamic moves (especially the opening moves). But they totally dropped the ball on song variety and volume yeah. Not to mention the lacking they did in the sound department for every individual horn
I'm subbing, y'all make bomb content
What I really want to know is how skills and decorations will work with weapon switching, cause different weapons often want very different skills. If you could bring out 2 full sets that would make sense, but it looks like only the weapon is changing, at least from what we've seen so far.
@CapnShades
16 күн бұрын
I think swapping whole armor sets in the field would be a bit much. Seems like a fair trade-off that bringing two different weapons will mean making compromises in your skills.
@Dakumun640
15 күн бұрын
The way it'll prolly work is that the decos will just..stay on the weapon, because weapons often have different level deco slots, soooooo yeah, just inferring.
The hype cycle to a new MH gen is always magical. Thanks for all the work you with videos like this. Goated.
you guys should do a Monster Hunter Podcast all togheter every now and then!
I main lance so I hope they make weapon showcases, I'm curious for what changes they'd do to Lance
@Renegate22
15 күн бұрын
Jousting MUST be a thing otherwise we riot :D
No water combat so probably no Lagi the developers had stated that they felt water combat made that fight very unique along with others that were introduced or reworked in MHTri 😢
Thank you for the updates! Boy am I hyped to have a spiritual successor to World. Though has anyone even asked if house pets will be back? If I missed that I will feel silly. But that was one of my favorite parts in World.
This looks alot better to me then world. I really hope its gonna be great.
I really hope focus mode isn't anything like special mode from Tekken 8 where it's just a thing you can have on constantly to make the game easier. I hope there's some draw back to focus mode so its more like a special move than an easy mode
My theory is that the palico throws the other weapon to you if you're somewhat close to the Siekret, since the trailer shows a greatsword being thrown to the hunter (and the hunter probably throws the current weapon back to the palico?)
So stoked to be an ultimate beyblade when I run quadrual blades instead of a second, different weapon
5:50 that's a respectful answer. looking forward to what dev cooked for GS and everything else
The way you say "weapon" is soo dreamy....😘
I like the field trip feels of final fantasy 15. I hope wild can capture that.
DOUBLE CHARGEBLADE!
I need them to make a Boomerang like Songo's from Inuyasha lol A perfect weapon for a game like this!
I feel like the lance should actually be the only weapon that supports full mounted combat.
@themuffinprincesa21
11 күн бұрын
Regular bow, light bowgun, and gunlance could all also work well
you know like every weapon in monster hunter has a fast counterpart or is sort of in the middle of speed except lance imagine like a spear weapon which was a lower damage dealing high speed lance just a thought i had idk if its even a good idea but good to imagine from time to time
It would be cool to have 2 ammos in slinger, switch between them.
I hope the big reworks for the bowguns doesn’t mean full on auto aim, with focus mode having the manual aim for special attacks like the one in the trailer.
Also the Elemental Burst Counter of switch axe we need that counter
Another important question needs to be answered. Wil we be getting all the weapons of monsters with their own unique looks. As much as i **tolerated** some of the slap on monster parts on base weapons in both world and rise, every monster in the series needs their own unique looking weapons.
I’m taking my the day off work when this comes out
Gemma isn’t Little Miss Forge, but she definitely has ties to the Caravan in mh4u. The back of her jacket has the Caravan crest on it. I think she's the Caravaneer's daughter
Where my great sword Hunter at?
@Dahomie1021
16 күн бұрын
Bro you got the GS in two of two trailers relax
@reidacted3643
15 күн бұрын
@@Dahomie1021I ment where are the people that play GS
@AbyssMerchant
15 күн бұрын
WHERE MY LANCERS ATTTT CHARGEEEE
@potatthewise
15 күн бұрын
@AbyssMerchant CHHAAAARGE!!!!!
@XiTrOnE_SBT
15 күн бұрын
i hope the counter attack has a small window to perform so its not a spam abbiity. I also hope the game will be still as challanging as it used to be
As a hammer main, and world player, im going to love this game
I wish it was August and 2025 already!! I'm so excited and hype man. I can't wait anymore lol 😩😣😫
Man I'm just hoping CB doesn't get gutted this time around. The SAED hitbox in Rise/Sunbreak is laughable compared to World. As cool as Axe Hopper has been in Rise, I'd gladly trade that away to get back World's phial hitboxes. Also part of me really hopes they keep the Axe -> Sword switch animation that has the guard point at the start. It's a small thing but it's something that I really enjoyed in Rise. It made using axe mode's sluggish movement actually tolerable since you had a way to switch back to sword mode in a pinch.
@teethpastaa
16 күн бұрын
I mean this game is made by the A team and not the B team. They actually know how to make the CB feel good to play, so I have hope
To change weapons you have to be mounted on the bird.
Honestly, my only complaint is the player having voice lines. It's a minor complaint, I know, but monster hunter was always the kind of game to me where you play as yourself, not as a character. And having a silent protagonist helps the immersion
Which sources mentioned the hunting horn, specifically? Id like to check them out myself.
I really hope we get to see more of civilization in this one. We got to see some in Rise, but they've been hinting at it since Dos, we need more. If nothing else, I want the monster arena from Dos, or dueling grounds, or some kind of light versus mechanic. Maybe just more minigames in general.
Nice
man we really need underwater combat to make its triumphant return
Will there be a public demo after gamescom is done with their demo. I think entering the first week of September would be appropriate
Maaaaan they already have my money, im just waiting to see trailers with some new monsters and other weapon gameplay (Insect Glaive)
The last weapon swapping upgrade in game should be teaching your seikret how to swing or shoot your stored weapon 😂
HH MAINS WERE BACK BOI!!!!🎉
Actually u could mount the monster and go for which spot u wanted to attack
How do armor skills going to work? With two weapons, it's gonna be hard to optimize your skills. I am kinda curious how they work around that.
IT WAS ONE OF MY BEST DECISIONS TO SUBSCRIBE TO THIS CHANNEL YEARS BEFORE!!! THANK YOU
Some weapon ideas I've always wanted to see in MH... Spear working on a throw and collect mechanic and small jabs, a bit of a high risk/reward, throw it for massive damage but miss and you're weaponless. Boxing gloves/brass knuckles first weapon with a weight class; heavyweight gloves for slow knockout fight style or bantamweight brass knuckles for rapid attacks. Nunchucks, high-speed stun damage, but keeps speeding up till you lose control and cause recoil damage. Whip, tripping/tying down and controlling the monster, support weapon... come on devs.. do something
They gotta give us the demo on steam alreadyyyyyyyyyyy. preferably with co-op enabled.
The 15th weapon in Generations was Prowler. With the voices being added I really hoped it would be back. Oh well. Switch Skills?
LS mains still winning all the time 😊
I am happy my favorite niche hunting game is finally getting the recognition it deserves outside of Japan, it guarantees that the western media will get more products like it from Japanese devs. Thank you for your work.
I just wanna see what they have done with BOW!
It’s an “open world”with travel restrictions like dragons dogma 2 it seems. More or less what I expected.
As a new weapon, I would like to see the hunter able to fight with their fists and legs by doing different types martial arts depending on what type of weapon/matrial art type you equip.
Damn you Capcom I'm a broken man ...😢
It's more like you can add the characters,but the previous games won't be mentioned or needed. Gemma can be little miss Forge. Little miss Forge was ways adventurous and helpful. I can see her sign up for a dangerous mission in a forbidden land, especially if say the Ace Lancer whom she's met before asked her. However any tie to a previous game will only be skin deep. Yes it's that character, but forget background or anything like that. That way the presence of these characters are a fun Easter egg for older players and for new players it won't matter at all.
I hope we get to see de Qurupeco, it fits with Wilds' style
@zorsal112
15 күн бұрын
And Barroth
Am I alone in wanting both a fast pure blunt melee weapon and a knight like long sword with a unique knight like fighting style, fits with some of the knight like armors
On the off chance you actually see this, I just watched Josh's video on the subject and he was a bit concerned about every weapon having a counter again (and quite frankly I am as well.) No disrespect to Rise but I always preferred World's combat so I would just like to know if there's any word on that.
I hope THIS is the game we see Dalamadur return
underwater compats was insane
Thank you paradise and 2sixnine
I was considering hunting horn for this when it comes out, but if they are going back to World style HH idk if I want to. Rise HH was just so much more fun and unique. So boo to that, but hype for the rest.
At this rate we really never will have Underwater combat ever again...
i hope they keep blast dash for gunlance, its what makes gunlance fun IMO
Glad we have some info, but this is why I despise games being revealed almost a year before they're ready. 90% of questions will always be met with "We can't tell you yet lol"
Dual wield wyvernheart hbg is gonna be fun
@ArekkzGaming not going to talk about the person riding with the hunter at 1:49 in the second trailer? 😈
@zacharyhansen8250
16 күн бұрын
That's just Alma
Damn man, most stuff is fine to be missing bc the expansions tend to do a fantastic job adding content, but i seriously doubt the expansion would add a new weapon or underwater combat if they aren't already in base Wilds. So that news is rough...
Weapon switching would have been great for alatreon