Monster Hunter Wilds - 78 Verified Gameplay Changes & Updates From World (Behind Closed Door Demo)

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Get an look at the 78 verified gameplay changes and updates from Monster Hunter Wilds, straight from the behind closed door demo. If you're a fan of the Monster Hunter series, you won't want to miss this sneak peek!
#monsterhunterwilds #monsterhunter #gaming
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Sources:
• Monster Hunter Wilds: ...
• I Saw Monster Hunter W...
• Premier avis sur Monst...
• Monster Hunter Wilds :...
• モンハンワイルズの太刀がヤバかった件について
• 『モンハンワイルズ非公開映像』で判明したボス...
screenrant.com/monster-hunter...
www.gamespot.com/articles/mon...
www.gamemeca.com/view.php?gid...
dengekionline.com/article/202...
www.gamer.ne.jp/news/20240613...
www.4gamer.net/games/759/G075...
www.gamesradar.com/games/mons...
/ summary_of_various_art...
x.com/Renka_schedule/status/1...

Пікірлер: 445

  • @Arkyuu
    @Arkyuu16 күн бұрын

    I really appreciate that you are still continuing the care and production of videos despite Arekkz leaving the channel. On behalf of the the MH community, thank you!

  • @ArekkzGaming

    @ArekkzGaming

    16 күн бұрын

    Thank you so much for your kind words and continued support. It means a lot to us. :)

  • @svenstevenson2245

    @svenstevenson2245

    16 күн бұрын

    What happened to arekkz? I haven't been following the channel very closely for a while now...

  • @SolidSnake240

    @SolidSnake240

    16 күн бұрын

    ​@@svenstevenson2245he left..exactly what op said lol. He's pursuing other interests

  • @ArekkzGaming

    @ArekkzGaming

    16 күн бұрын

    He left because you weren't watching closely anymore! And he went looking for youuuuu svenstevenson2245 and he never came back! :P

  • @sekiro_the_one-armed_wolf

    @sekiro_the_one-armed_wolf

    16 күн бұрын

    @@ArekkzGaminglmao

  • @champ6436
    @champ643616 күн бұрын

    i don't think tokuda saying that wild is not a direct sequel mean that there is absolutely no tie to previous entry. they said the same for World and yet, aiden the ace cadet from 4 was in World, the Freedom unite hunter too and in the first Wild trailer, we definitely saw the ace Lancer. its just a way to tell new player that they don't need to play previous entry to understand this new one as the story is fully original and standalone but it doesn't mean that reference, easter egg and general lore from previous entry won't be a part of Wild. (i won't be surprise if Aiden is back in wild too as they made a whole netflix show with him as the hero)

  • @vivid8979

    @vivid8979

    15 күн бұрын

    Yea it's just a common marketing strategy to avoid confusion amongst the buyer especially newcomers to the series.. You need to remember that out of all the big franchise in Capcom Monster Hunter is the only one that isn't hard tied to it's predecessor.. As context Capcom heavily leans on making sequels to their games so them saying Wilds is not a direct sequel is just a way to temper expectations in general..

  • @Cumbernumb

    @Cumbernumb

    15 күн бұрын

    A sequel is something that continues the story from an earlier piece of work. Wilds doesn’t do that. There is no story connection between World or Wilds. Therefore Wilds isn’t a sequel. Much like how Thor 2 isn’t a sequel to Iron Man 1 despite both taking place in the MCU

  • @svdrevolver5109

    @svdrevolver5109

    15 күн бұрын

    i think those are just easter eggs kinda, you know like in some children animation where they put adult jokes

  • @champ6436

    @champ6436

    15 күн бұрын

    @@svdrevolver5109 sure it could be just easter egg but if its really that, its really big and not subtle, sand boat, caravanner jacket, ace lancer and all. there is a precedent with world that they aren't afraid to use previous entry for character, story and even monster. so it isn't far fetched to assume they did the same here.

  • @-breakdancepopcorn-498

    @-breakdancepopcorn-498

    Күн бұрын

    Wait, the Freedom Unite hunter?

  • @RicochetForce
    @RicochetForce16 күн бұрын

    What’s really encouraging is hearing how enamored hardcore MH fans who saw the showcase in person are. This is going to be something special

  • @ArtOfDyingWell
    @ArtOfDyingWell16 күн бұрын

    I'm always impressed how you've continued to go above and beyond improving your content after Arekkz left. Thanks for most of your videos not being click bait, and for me actually coming away with something I didn't know.

  • @ArekkzGaming

    @ArekkzGaming

    16 күн бұрын

    Thank you for the very kind words and for sticking with us and watching 😁 Appreciate you!

  • @BenBenBenBenBenBenBenBenBenB3n
    @BenBenBenBenBenBenBenBenBenB3n16 күн бұрын

    according to the French video by JV, you'll be able to toggle between speaking and meowing for the palico ! that's good news

  • @Honneylemz

    @Honneylemz

    15 күн бұрын

    He already mentioned it in the video prior to this.

  • @ariq5258

    @ariq5258

    13 күн бұрын

    I played through Dragons dogma DA with annoying pawns constantly talking. I‘ll give palico talking a shot and if I don‘t like it I‘ll disable it. But I will say that in World its possible I sometimes missed the chat messages on the side of screen which had important info e.g. quests. Also having an attitude to be completely against something new before you dont even know how it will be ingame is never a good idea

  • @verde5738
    @verde573815 күн бұрын

    I don't understand people complaining about there not being any New Weapons when they practically revamped every single weapon and added a Focus Mode which adds incredible new moves to EVERY weapon. This is WAY better than getting a New Weapon which only a small portion of the playerbase would end up using anyway.

  • @jennotoetenel4012

    @jennotoetenel4012

    15 күн бұрын

    It will be cool if the magnet spike coms back

  • @gaddiusgaddium9082

    @gaddiusgaddium9082

    3 күн бұрын

    Because we wanted a new weapon. How would you feel if you asked for a spoon for your mashed potatoes, and the waiter brought you a napkin and told you to "Just eat with your hands"? It's WAY worse than getting a single new weapon, and it's also lame and lazy. They have the boomerang, just sitting on a shelf somewhere, waiting to be implemented. Cope harder.

  • @verde5738

    @verde5738

    3 күн бұрын

    @@gaddiusgaddium9082 Horrible analogy. You have the entire table set and you're complaining about not getting a Spork, that's an accurate analogy of the entire situation. There's already 14 weapons and they're ALL getting expanded upon, SUBSTANTIALLY. This is, objectively, a better deal than getting a single new weapon and no changes to the existing ones.

  • @gaddiusgaddium9082

    @gaddiusgaddium9082

    3 күн бұрын

    @@verde5738 Yeah, I want the spork that I was told was coming to my table multiple times before I ever even knew sporks were a thing. Getting hung up on the analogy doesn't make me any less right, pedro.

  • @ReyZar666

    @ReyZar666

    Күн бұрын

    thats coz the only mh u played is workd/iceborn, so ofc u dont understand why ppl want new wpn, there are a lot of cool ideas in frontier that they never broight to the west, like the magnet spike

  • @xboxbam3979
    @xboxbam397916 күн бұрын

    I know they are mainly building off of World, but I do hope they allow the Gunlance blast dash move from rise. Getting to do rapid bursts forward (or backward) is a lot of fun.

  • @h1de2m33

    @h1de2m33

    14 күн бұрын

    also hoping they keep spinning reaper for the SnS in

  • @gabrielrizzo6969

    @gabrielrizzo6969

    6 күн бұрын

    Also the Soaring wyvern followup to zero-sum discharge

  • @Heide.struggler

    @Heide.struggler

    Күн бұрын

    Also Surge slash combo of the GS from rise

  • @yesmanofrust5724
    @yesmanofrust572416 күн бұрын

    I am very thankful for the information I have received today from you guys

  • @ArekkzGaming

    @ArekkzGaming

    16 күн бұрын

    Our pleasure!

  • @RoshiZen
    @RoshiZen16 күн бұрын

    Thank you for always updating us! 🤘🏾

  • @th-bk8ez
    @th-bk8ez16 күн бұрын

    The way that I interpret “except those that are far away” is that there will be some areas that you may have to fly or take a boat to, including special arenas for end game super bosses. I also expect the hub town to be separate.

  • @raversmiracle2
    @raversmiracle216 күн бұрын

    Thank you so much for all of the info gathering and compiling everything for us! It means a lot that you guys put this much effort into these videos. I'm looking forward to all of the content in the future.

  • @Payleus
    @Payleus16 күн бұрын

    Really hoping for a better co-op experience compared to MHW I want to be able to play with friends during the story missions easily.

  • @josephvink298
    @josephvink29815 күн бұрын

    I would love to be able to use the lance as a lance on the mount. I think it would be very fun and finally give the lance something unique and cool other then just being a shield.

  • @Renegate22

    @Renegate22

    15 күн бұрын

    I was looking for a comment like this :D I'd ok with mounted combat not being the main focus EXCEPT lance. I mean cmon make jousting a thing

  • @dem0nicpresence
    @dem0nicpresence16 күн бұрын

    we will probably get lagi but only a variant that is land locked maybe a mud version or sand. super unfortunate that we don't get underwater combat (hate me if you want but it has great potential, and we could get some super cool new monsters if it was present)

  • @vain.a2

    @vain.a2

    Күн бұрын

    as long as the underwater move speed is the same as on the ground it would be fine

  • @germansidorenko1396
    @germansidorenko139616 күн бұрын

    Remember guys, switching to your hammer is faster than sharpening

  • @lucidragon5260

    @lucidragon5260

    15 күн бұрын

    Until you have to sharpen your hammer

  • @carlostejeda4341

    @carlostejeda4341

    3 күн бұрын

    ​@@lucidragon5260you'll get to do it way less anyway, also it's faster and you will probably make the monster to move to another area at the time you need to sharpen both.

  • @christopherbrown7871
    @christopherbrown787116 күн бұрын

    I would love to see the charge blade soon. The new game looks crazy

  • @LinkFreak9999

    @LinkFreak9999

    15 күн бұрын

    I don't know how they're gonna manage to make CB even cooler, but MAN am I stoked to see it happen.

  • @andrex1456

    @andrex1456

    15 күн бұрын

    Even if they just make it exactly the same as Iceborne, I’d still be happy

  • @hugo-pg5tv

    @hugo-pg5tv

    15 күн бұрын

    ​@@andrex1456there will be a focus mode for every weapon tho. There will also be some heavy damage attacks.

  • @ascended8174

    @ascended8174

    14 күн бұрын

    @@andrex1456 Real. Rise splitting up SAED and Savage Axe into separate playstyles really irked me. While CSD had some good changes, the restriction of never leaving axe mode just made it so jarring to use. The flow of Iceborne CB is unmatched Though I will admit that Advancing Morph and the changes to CES are really nice. CPP can just go into a hole and get buried

  • @D35TR0YM4N
    @D35TR0YM4N16 күн бұрын

    Gave the Palico a full voice but refuse to give me my beloved Prowler mode… the dream is dashed again.

  • @RobinsMusic

    @RobinsMusic

    16 күн бұрын

    shouldve been the other way around

  • @Benjo.218

    @Benjo.218

    16 күн бұрын

    Womp

  • @probioticonion1473

    @probioticonion1473

    15 күн бұрын

    there’s always dlc

  • @alpacas8863

    @alpacas8863

    15 күн бұрын

    I love the prowlers, I think they should be permanent in the games

  • @sawdust8691

    @sawdust8691

    4 күн бұрын

    I'm just hoping the voiced Palico and Hunter won't be too annoying. I'll like it if it isn't too yappy

  • @penguin3914
    @penguin391416 күн бұрын

    Man I never got to experience underwater combat cuz I don't have a nintendo, and was so excited for it too...damn

  • @TONyjustRoCks

    @TONyjustRoCks

    15 күн бұрын

    I really hope they add a "Waterborne" DLC update...TBH I think back during the days I played Tri people complained soooo much online about underwater combat to the point where I could see Capcom not wanting to reintroduce it. People apparently hated it because it wasn't as smooth/easy as land combat...which to me was kinda part of the point..ah well. RIP Lagiacrus, Gobul, Plesioth

  • @vain.a2

    @vain.a2

    Күн бұрын

    it kinda just sucked in practice. if they boosted the underwater move speed it wouldve been alright. it just made hunts take so long and wasnt as fun.

  • @zeroregretsgiven
    @zeroregretsgiven16 күн бұрын

    Much love ❤

  • @erickchristensen746
    @erickchristensen74615 күн бұрын

    The return of some form of water combat was such a hype thing people were hoping for though

  • @MrHollowfied
    @MrHollowfied15 күн бұрын

    I really hope the weapon design and armor will be a lot better than wtf we got in monster hunter world.

  • @VenomBurst
    @VenomBurst16 күн бұрын

    As a gunlance main I must know what they gave my beloved GL. Hopefully something spicy and explody

  • @itsyaboiguzma

    @itsyaboiguzma

    15 күн бұрын

    Please elemental shells return I will cope till I'm dead

  • @olivier5251

    @olivier5251

    15 күн бұрын

    Let's hope the explosion dash becomes base

  • @imsirnootnoot
    @imsirnootnoot16 күн бұрын

    6:00 yeah we have been appreciating the depth of the 14 weapons... FOR THE LAST 11 YEARS!!!!!!!!!! There are so many scraped ideas of weapons, or the one from another game that the community been begging for their return. Fingers crossed in the next game probably in 4 years, GOD DAMNIT. we finally get the 15 weapons

  • @raven_knight_076

    @raven_knight_076

    16 күн бұрын

    bring back magnet spike and tonfas!

  • @aerostrafe1075

    @aerostrafe1075

    16 күн бұрын

    Oh no. My hope for the tonfas. I really want to see something new just to have a new style to brandish.

  • @MayHugger

    @MayHugger

    16 күн бұрын

    Don’t need to fix what isn’t broken.

  • @RoaringTide

    @RoaringTide

    16 күн бұрын

    A new weapon would be sick but I wouldn't say the franchise desperately needs it. 14 weapons is a good amount and most general playstyles have an option. Plus we're getting new moves and changes so it's not like they won't have any freshness to them. Having said that, I'd love gauntlets but I'd even take the tonfa from past titles.

  • @itsyaboiguzma

    @itsyaboiguzma

    15 күн бұрын

    ​@@raven_knight_076just the tonfas. We don't speak of the demon that is magnet spikes

  • @Kyrios2028
    @Kyrios202816 күн бұрын

    As painful as it is for me personally to hear that underwater combat isn’t coming back, (I still think in the modern day they could have knocked it out of the park) I’m glad you were able to rip the bandaid off and let me not over hype myself haha. It’s still going to be an EPIC game without a doubt!

  • @CrimsonShadow-1941

    @CrimsonShadow-1941

    16 күн бұрын

    I have a strong feeling something similar will show up in the expansion

  • @Kyrios2028

    @Kyrios2028

    16 күн бұрын

    @@CrimsonShadow-1941while I would love it to, I don’t think something so complex as underwater combat could be implemented well in a master rank expansion. Perhaps it’s something they are cooking up for the next portable game but who knows?

  • @arstulex

    @arstulex

    16 күн бұрын

    To be honest, I don't see how anything in the 'modern day' can alleviate the inherent design problems that come with underwater combat. 1). Moveset/movement inconsistencies - Having your player's entire moveset and movement options switched up for select portions of the game is never not going to be a jarring and unpleasant experience. You can't really avoid this. 2). Orientation - Adding an extra dimension of 'floating' traversal to a game that normally operates across a 2D plane (the ground) is always going to be disorienting for players. You can't really avoid this without essentially building the game around underwater movement from the ground up (think Subnautica). 3). Visibility - Our eyes being aligned horizontally (as opposed to vertically) means we have a wide but short field of view. This is why monitors are created to be used in wide landscape aspect ratios. In video games this means visibility above or below the player is inherently poor. Enemies or their attacks potentially being positioned in those blind spots (due to the extra dimension introduced by underwater combat) becomes a huge issue. This stuff isn't Monster Hunter exclusive either, it's a problem with video games in general. There's a reason why 'water levels' are almost universally hated in video games, regardless of how many games think they will "get it right this time". The only way to solve those above issues would be to have movement and movesets remain relatively unchanged from their grounded counterparts, and to have the game operate mostly along a 2D plane (so nothing happening directly above or below the player). At that point you've basically just done grounded combat and have forgone anything that would make it feel 'underwater'.

  • @Kyrios2028

    @Kyrios2028

    16 күн бұрын

    @@arstulex I can see your points. I don’t 100% agree though. It could be the nostalgia in me since Tri was my first MH game. What I miss most is the added fear of being in the monster’s own element. For instance Lagiacrus to me would only make good sense to bring back if he was given his domain of underwater combat back. Either way it’s a moot point since underwater combat is not coming back. I still wonder about it though; I think the 3D aspect it would bring could be made to work if the hunter was able to move about more freely than in the third generation. I think the point I mostly disagree with is that the underwater moveset is jarring. If done well and if the game was made with both land and underwater combat in mind, the two hunting styles could add a great sense of variety and immersion. I personally would still think it to be fun, but I understand why you may not. Either way fair points in your previous comment!

  • @Robert-cx3ns

    @Robert-cx3ns

    15 күн бұрын

    @@Kyrios2028you didn’t listen to what he said.

  • @andrex1456
    @andrex145615 күн бұрын

    I cannot describe how excited I am for Hunting Horn Ik people loved the overhaul in RiseBreak but it’s my second favorite weapon in WorldBorne and I wasn’t really a fan of how they changed it Feel bad for the people who really liked RiseBreaks version, but MAN am i excited

  • @enderblaze7068
    @enderblaze706816 күн бұрын

    I’m excited to see how insect glave will work

  • @CapnShades

    @CapnShades

    16 күн бұрын

    I really hope it gets some big changes. Making the kinsect more independent would be amazing and streamlining the extract system could go a long way towards improving the flow.

  • @enderblaze7068

    @enderblaze7068

    15 күн бұрын

    @@CapnShades yea, and maybe a blocking thing like the great sword, like how it sticks the weapon in the mouth to hold it open

  • @dylan0063
    @dylan006316 күн бұрын

    I'd like to know if the mount can be customized like the palico or hunters, really want to change their colors and/or selected features

  • @phantasmalphoenix2990

    @phantasmalphoenix2990

    16 күн бұрын

    11:26

  • @CurlyNerd.2401
    @CurlyNerd.240111 күн бұрын

    I’m so sad they didn’t implement underwater combat. I started in Tri, and I miss the underwater roaming and calming music. It was such a fun pass time, but also a thrilling area to hunt in. Wilds would have been a great place to bring it back in and possibly perfect it to its true potential.

  • @Andy-iq6rk
    @Andy-iq6rk16 күн бұрын

    My reaction to the first few seconds was "Who the fuck is paradise?" proceeded by reading the comments and seeing Arekkz left. Still good too see I can come here for my Monster hunter news still.

  • @deflixirvvv2181
    @deflixirvvv218116 күн бұрын

    Been watching every video about these closed demo and it's 3am here lol

  • @Kurobeau
    @Kurobeau16 күн бұрын

    U guys doing gods work. I wanna know so much but also don't bc i wanna experience it hands-on... the dichotomy of gaming baha

  • @BLOODKINGbro
    @BLOODKINGbro16 күн бұрын

    Need to hurry up and finish my Crown hunting to be ready for the new game play.

  • @stalkholm5227
    @stalkholm522716 күн бұрын

    The game has a giant frog monster, that's literally all I needed to know. But the other stuff sounds cool, too.

  • @chito2701
    @chito270116 күн бұрын

    so the WILDS map is basically a giant GUIDING LANDS dialed to eleven. now i'm more excited.

  • @federicovassallo8224
    @federicovassallo822416 күн бұрын

    finally Hunting horn is going back, even if is a little but thanks god it was painfull on rise that blunt dual blade

  • @Mikedot

    @Mikedot

    16 күн бұрын

    Glad to hear that. I liked the new attack animations HH had from Rise, but the mechanics were way too simplified.

  • @federicovassallo8224

    @federicovassallo8224

    16 күн бұрын

    I liked too the some new moves, but the thing that made me love HH on World was the sound of every song of every HH , the fact that you had a sempliefied music sheet and you , on rise it was only double input or press 3 attack input and R2

  • @olivier5251

    @olivier5251

    16 күн бұрын

    I personally liked risehorn for its more dynamic moves (especially the opening moves). But they totally dropped the ball on song variety and volume yeah. Not to mention the lacking they did in the sound department for every individual horn

  • @Zimbelius
    @Zimbelius15 күн бұрын

    I'm subbing, y'all make bomb content

  • @Bynoe
    @Bynoe16 күн бұрын

    What I really want to know is how skills and decorations will work with weapon switching, cause different weapons often want very different skills. If you could bring out 2 full sets that would make sense, but it looks like only the weapon is changing, at least from what we've seen so far.

  • @CapnShades

    @CapnShades

    16 күн бұрын

    I think swapping whole armor sets in the field would be a bit much. Seems like a fair trade-off that bringing two different weapons will mean making compromises in your skills.

  • @Dakumun640

    @Dakumun640

    15 күн бұрын

    The way it'll prolly work is that the decos will just..stay on the weapon, because weapons often have different level deco slots, soooooo yeah, just inferring.

  • @HaruVibes_
    @HaruVibes_15 күн бұрын

    The hype cycle to a new MH gen is always magical. Thanks for all the work you with videos like this. Goated.

  • @Comander555666
    @Comander55566615 күн бұрын

    you guys should do a Monster Hunter Podcast all togheter every now and then!

  • @simplebryll123
    @simplebryll12316 күн бұрын

    I main lance so I hope they make weapon showcases, I'm curious for what changes they'd do to Lance

  • @Renegate22

    @Renegate22

    15 күн бұрын

    Jousting MUST be a thing otherwise we riot :D

  • @jag9872
    @jag987215 күн бұрын

    No water combat so probably no Lagi the developers had stated that they felt water combat made that fight very unique along with others that were introduced or reworked in MHTri 😢

  • @tuckerhawks5723
    @tuckerhawks572315 күн бұрын

    Thank you for the updates! Boy am I hyped to have a spiritual successor to World. Though has anyone even asked if house pets will be back? If I missed that I will feel silly. But that was one of my favorite parts in World.

  • @capgangchannel6309
    @capgangchannel630916 күн бұрын

    This looks alot better to me then world. I really hope its gonna be great.

  • @milo_Martin
    @milo_Martin15 күн бұрын

    I really hope focus mode isn't anything like special mode from Tekken 8 where it's just a thing you can have on constantly to make the game easier. I hope there's some draw back to focus mode so its more like a special move than an easy mode

  • @antonitescaro2728
    @antonitescaro272815 күн бұрын

    My theory is that the palico throws the other weapon to you if you're somewhat close to the Siekret, since the trailer shows a greatsword being thrown to the hunter (and the hunter probably throws the current weapon back to the palico?)

  • @intri8116
    @intri811616 күн бұрын

    So stoked to be an ultimate beyblade when I run quadrual blades instead of a second, different weapon

  • @kubiishere
    @kubiishere15 күн бұрын

    5:50 that's a respectful answer. looking forward to what dev cooked for GS and everything else

  • @neilduarte1986
    @neilduarte198616 күн бұрын

    The way you say "weapon" is soo dreamy....😘

  • @arcmen2275
    @arcmen227516 күн бұрын

    I like the field trip feels of final fantasy 15. I hope wild can capture that.

  • @JONtheULTIMATE
    @JONtheULTIMATE16 күн бұрын

    DOUBLE CHARGEBLADE!

  • @ChaosDragon004
    @ChaosDragon00416 күн бұрын

    I need them to make a Boomerang like Songo's from Inuyasha lol A perfect weapon for a game like this!

  • @D_To_The_J
    @D_To_The_J15 күн бұрын

    I feel like the lance should actually be the only weapon that supports full mounted combat.

  • @themuffinprincesa21

    @themuffinprincesa21

    11 күн бұрын

    Regular bow, light bowgun, and gunlance could all also work well

  • @BenjaminTennyson-xg6rc
    @BenjaminTennyson-xg6rc16 күн бұрын

    you know like every weapon in monster hunter has a fast counterpart or is sort of in the middle of speed except lance imagine like a spear weapon which was a lower damage dealing high speed lance just a thought i had idk if its even a good idea but good to imagine from time to time

  • @thinktwice3211
    @thinktwice321116 күн бұрын

    It would be cool to have 2 ammos in slinger, switch between them.

  • @ThreshtheWeebWarden
    @ThreshtheWeebWarden16 күн бұрын

    I hope the big reworks for the bowguns doesn’t mean full on auto aim, with focus mode having the manual aim for special attacks like the one in the trailer.

  • @clydenavs8498
    @clydenavs849815 күн бұрын

    Also the Elemental Burst Counter of switch axe we need that counter

  • @REXslayer123
    @REXslayer12316 күн бұрын

    Another important question needs to be answered. Wil we be getting all the weapons of monsters with their own unique looks. As much as i **tolerated** some of the slap on monster parts on base weapons in both world and rise, every monster in the series needs their own unique looking weapons.

  • @PredatorsFury
    @PredatorsFury15 күн бұрын

    I’m taking my the day off work when this comes out

  • @PKshockwave
    @PKshockwave14 күн бұрын

    Gemma isn’t Little Miss Forge, but she definitely has ties to the Caravan in mh4u. The back of her jacket has the Caravan crest on it. I think she's the Caravaneer's daughter

  • @reidacted3643
    @reidacted364316 күн бұрын

    Where my great sword Hunter at?

  • @Dahomie1021

    @Dahomie1021

    16 күн бұрын

    Bro you got the GS in two of two trailers relax

  • @reidacted3643

    @reidacted3643

    15 күн бұрын

    @@Dahomie1021I ment where are the people that play GS

  • @AbyssMerchant

    @AbyssMerchant

    15 күн бұрын

    WHERE MY LANCERS ATTTT CHARGEEEE

  • @potatthewise

    @potatthewise

    15 күн бұрын

    @AbyssMerchant CHHAAAARGE!!!!!

  • @XiTrOnE_SBT

    @XiTrOnE_SBT

    15 күн бұрын

    i hope the counter attack has a small window to perform so its not a spam abbiity. I also hope the game will be still as challanging as it used to be

  • @therandomman4765
    @therandomman47652 күн бұрын

    As a hammer main, and world player, im going to love this game

  • @yeepman5412
    @yeepman541216 күн бұрын

    I wish it was August and 2025 already!! I'm so excited and hype man. I can't wait anymore lol 😩😣😫

  • @arstulex
    @arstulex16 күн бұрын

    Man I'm just hoping CB doesn't get gutted this time around. The SAED hitbox in Rise/Sunbreak is laughable compared to World. As cool as Axe Hopper has been in Rise, I'd gladly trade that away to get back World's phial hitboxes. Also part of me really hopes they keep the Axe -> Sword switch animation that has the guard point at the start. It's a small thing but it's something that I really enjoyed in Rise. It made using axe mode's sluggish movement actually tolerable since you had a way to switch back to sword mode in a pinch.

  • @teethpastaa

    @teethpastaa

    16 күн бұрын

    I mean this game is made by the A team and not the B team. They actually know how to make the CB feel good to play, so I have hope

  • @AntiTako
    @AntiTako16 күн бұрын

    To change weapons you have to be mounted on the bird.

  • @witchinggecko4271
    @witchinggecko427114 күн бұрын

    Honestly, my only complaint is the player having voice lines. It's a minor complaint, I know, but monster hunter was always the kind of game to me where you play as yourself, not as a character. And having a silent protagonist helps the immersion

  • @healexhelixvideos4680
    @healexhelixvideos468015 күн бұрын

    Which sources mentioned the hunting horn, specifically? Id like to check them out myself.

  • @gaddiusgaddium9082
    @gaddiusgaddium90823 күн бұрын

    I really hope we get to see more of civilization in this one. We got to see some in Rise, but they've been hinting at it since Dos, we need more. If nothing else, I want the monster arena from Dos, or dueling grounds, or some kind of light versus mechanic. Maybe just more minigames in general.

  • @ElangTitoPersada
    @ElangTitoPersada10 күн бұрын

    Nice

  • @boringrays
    @boringrays16 күн бұрын

    man we really need underwater combat to make its triumphant return

  • @xxdinokingxx2541
    @xxdinokingxx254116 күн бұрын

    Will there be a public demo after gamescom is done with their demo. I think entering the first week of September would be appropriate

  • @blackhat8518
    @blackhat851815 күн бұрын

    Maaaaan they already have my money, im just waiting to see trailers with some new monsters and other weapon gameplay (Insect Glaive)

  • @nimbusws2566
    @nimbusws256615 күн бұрын

    The last weapon swapping upgrade in game should be teaching your seikret how to swing or shoot your stored weapon 😂

  • @cameronbanks1699
    @cameronbanks169915 күн бұрын

    HH MAINS WERE BACK BOI!!!!🎉

  • @kedrickwade9610
    @kedrickwade961016 күн бұрын

    Actually u could mount the monster and go for which spot u wanted to attack

  • @casualgamer7343
    @casualgamer734314 күн бұрын

    How do armor skills going to work? With two weapons, it's gonna be hard to optimize your skills. I am kinda curious how they work around that.

  • @second6187
    @second618716 күн бұрын

    IT WAS ONE OF MY BEST DECISIONS TO SUBSCRIBE TO THIS CHANNEL YEARS BEFORE!!! THANK YOU

  • @Retro_Yak
    @Retro_Yak13 күн бұрын

    Some weapon ideas I've always wanted to see in MH... Spear working on a throw and collect mechanic and small jabs, a bit of a high risk/reward, throw it for massive damage but miss and you're weaponless. Boxing gloves/brass knuckles first weapon with a weight class; heavyweight gloves for slow knockout fight style or bantamweight brass knuckles for rapid attacks. Nunchucks, high-speed stun damage, but keeps speeding up till you lose control and cause recoil damage. Whip, tripping/tying down and controlling the monster, support weapon... come on devs.. do something

  • @ex_ceed
    @ex_ceed15 күн бұрын

    They gotta give us the demo on steam alreadyyyyyyyyyyy. preferably with co-op enabled.

  • @cwolfxuk-other
    @cwolfxuk-other15 күн бұрын

    The 15th weapon in Generations was Prowler. With the voices being added I really hoped it would be back. Oh well. Switch Skills?

  • @erianpeterson3431
    @erianpeterson343116 күн бұрын

    LS mains still winning all the time 😊

  • @user-jm3pt7kq6o
    @user-jm3pt7kq6o8 күн бұрын

    I am happy my favorite niche hunting game is finally getting the recognition it deserves outside of Japan, it guarantees that the western media will get more products like it from Japanese devs. Thank you for your work.

  • @elrosith88
    @elrosith8816 күн бұрын

    I just wanna see what they have done with BOW!

  • @GodSmit
    @GodSmit16 күн бұрын

    It’s an “open world”with travel restrictions like dragons dogma 2 it seems. More or less what I expected.

  • @DarkMetalOmega
    @DarkMetalOmega15 күн бұрын

    As a new weapon, I would like to see the hunter able to fight with their fists and legs by doing different types martial arts depending on what type of weapon/matrial art type you equip.

  • @smaug6784
    @smaug678416 күн бұрын

    Damn you Capcom I'm a broken man ...😢

  • @MiraSmit
    @MiraSmit14 күн бұрын

    It's more like you can add the characters,but the previous games won't be mentioned or needed. Gemma can be little miss Forge. Little miss Forge was ways adventurous and helpful. I can see her sign up for a dangerous mission in a forbidden land, especially if say the Ace Lancer whom she's met before asked her. However any tie to a previous game will only be skin deep. Yes it's that character, but forget background or anything like that. That way the presence of these characters are a fun Easter egg for older players and for new players it won't matter at all.

  • @zorsal112
    @zorsal11215 күн бұрын

    I hope we get to see de Qurupeco, it fits with Wilds' style

  • @zorsal112

    @zorsal112

    15 күн бұрын

    And Barroth

  • @lonepilot1805
    @lonepilot180515 күн бұрын

    Am I alone in wanting both a fast pure blunt melee weapon and a knight like long sword with a unique knight like fighting style, fits with some of the knight like armors

  • @CrimsonShadow-1941
    @CrimsonShadow-194116 күн бұрын

    On the off chance you actually see this, I just watched Josh's video on the subject and he was a bit concerned about every weapon having a counter again (and quite frankly I am as well.) No disrespect to Rise but I always preferred World's combat so I would just like to know if there's any word on that.

  • @LasagnyaMcMeatsauce
    @LasagnyaMcMeatsauce11 сағат бұрын

    I hope THIS is the game we see Dalamadur return

  • @xiamrecklessx2404
    @xiamrecklessx240410 күн бұрын

    underwater compats was insane

  • @Paulbesmano
    @Paulbesmano16 күн бұрын

    Thank you paradise and 2sixnine

  • @rlocke2
    @rlocke215 күн бұрын

    I was considering hunting horn for this when it comes out, but if they are going back to World style HH idk if I want to. Rise HH was just so much more fun and unique. So boo to that, but hype for the rest.

  • @Xengix008
    @Xengix00816 күн бұрын

    At this rate we really never will have Underwater combat ever again...

  • @ranninotfromeldenring2832
    @ranninotfromeldenring28324 күн бұрын

    i hope they keep blast dash for gunlance, its what makes gunlance fun IMO

  • @mint5438
    @mint543810 күн бұрын

    Glad we have some info, but this is why I despise games being revealed almost a year before they're ready. 90% of questions will always be met with "We can't tell you yet lol"

  • @lamhuynh7201
    @lamhuynh720115 күн бұрын

    Dual wield wyvernheart hbg is gonna be fun

  • @C.hrisis
    @C.hrisis16 күн бұрын

    @ArekkzGaming not going to talk about the person riding with the hunter at 1:49 in the second trailer? 😈

  • @zacharyhansen8250

    @zacharyhansen8250

    16 күн бұрын

    That's just Alma

  • @ToasTFresh
    @ToasTFresh14 күн бұрын

    Damn man, most stuff is fine to be missing bc the expansions tend to do a fantastic job adding content, but i seriously doubt the expansion would add a new weapon or underwater combat if they aren't already in base Wilds. So that news is rough...

  • @angelharies3913
    @angelharies391316 күн бұрын

    Weapon switching would have been great for alatreon

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