Monster Hunter Rise Sunbreak Sword and Shield Guide

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Today I’m bringing you my Monster Hunter Rise Sunbreak Sword and Shield Guide. This guide is designed to help you get started on the path to mastering the weapon, let me know if it helped.
Check out this guide first for Sword and Shield Basics!
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#monsterhunterrisesunbreak #sunbreak #monsterhunter
Chapters:
0:00 Intro
0:54 Sword and Shield Core Fundamentals
1:46 Sword and Shield Switch Skills
7:30 Sword and Shield Suggested Combos and Playstyle (Raw Damage)
22:34 Sword and Shield Suggested Combos and Playstyle (Elemental Damage)

Пікірлер: 138

  • @torridlight372
    @torridlight3722 жыл бұрын

    I'm maining S&S for Sunbreak instead of Gunlance I did in base Rise. I run Sliding Slash on both scrolls, all shield based attacks on orange and the multi hits on blue. No Oil. I focus on ko to start and once I get a ko, I switch evade toward the tail. Drill combo is great for tail damage. Once the tail comes off, I still run the strategy just for different parts until the monster dies. I also run a blast weapon because the extra damage on explosions is a plus.

  • @colclark87
    @colclark872 жыл бұрын

    Shields up! Third Fleet represent! SnS main here since 3U. I'm no speed runner but here are some things of note: -Sliding Slash and Falling Shadow give i-frames on the connect. You can extend them with Evade Window if you're an evasion kinda player. E.Window also benefits backhop. -Shield Bash gets better with Guard Up and Offensive Guard. So does Guard Slash. -Oil does add part break damage, even if the additional stun damage seems low. -SnS provides the widest variety of playstyles of any weapon. Status, elemental, raw, support, etc.. It's identity lies in its versatility. After playing all of the weapons extensively, I keep "backhopping" to the SnS. It's THAT good. 👍

  • @Mike69917

    @Mike69917

    2 жыл бұрын

    I was usually a Hanmer or Hunting Horn guy but after trying SnS recently, shifted into SnS with the playstyle carried over from my hammer days...lots of fun

  • @colclark87

    @colclark87

    2 жыл бұрын

    @@Mike69917 Hard Bashing the head is my go-to! So many stuns!

  • @samilsung5822
    @samilsung58222 жыл бұрын

    destroyer oil adds 20% to part damage. you could call it an extra level of partbreaker that also stacks with an already maxed out PB on your armor.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    Stacks with pb for a 1.56% boost to part breaking. Also worth noting for anyone reading this it doesent get you more flinches as the description reads. When a part is broken the monster flinches or toppled and that’s what the description of the oil is referring to. Once the parts are broken it does literally nothing. Assuming you are breaking parts without the oil anyway then the oil is mostly worthless. In short use the oil for breaking parts and only for breaking parts.

  • @vitriolicAmaranth

    @vitriolicAmaranth

    2 жыл бұрын

    @@MrJayza89 I said the same on the other comment you replied to but this is not true. Partbreak and flinch use the same gauge (parts break when you have flinched the monster on that part a certain number of times; the lame thing is that you can hit that flinch limit even while a monster is downed most of the time, and with rare exceptions like Anjanath's throat, the counter resets but the flinch is wasted since the monster is already downed; anyway this is how you can break parts on downed monsters even though you can't flinch them), so as long as the part isn't broken yet, partbreak boosts your flinch rate as well.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    @@vitriolicAmaranth you are confusing part break modifiers and stagger modifiers here. If the oil actually gave you more flinches (stagger modifier) then you’d get the flinches before the part breaks earlier as well but it doesn’t work that way. If it takes 3 flinches on a tigrex arm before it breaks you don’t get the first two flinches quicker with the oil on, you just reach that part break flinch (3rd flinch because the part breaks) even earlier. It works exactly the same way part breaker does.

  • @shagohodred2464

    @shagohodred2464

    2 жыл бұрын

    @@MrJayza89 there is a video showing you get 3 more flinches on an HR teostra with destroyer oil 100% active. It does indeed increase flinch values. Problem is, it's so unbelievably negligible you might as well just... not.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    @@shagohodred2464 yeah I’ve started searching it up more and I’m only getting more confused. It doesent seem like it’s all that easy to understand or feel the impact off. As far as I’m aware any extra flinches you get are a result of having gotten other flinches (part breaks) even earlier than they normally should have happened. Much the same way slugger may or may not get you an extra stun over the duration of a hunt. However like you mention here it’s negligible and up in the air if it even really helps outside of its purpose for breaking parts. It’s been nearly a month and we still don’t have a clear view on oil.

  • @adamhersi1175
    @adamhersi11752 жыл бұрын

    Man the SnS truly embodies versatility. Just a feel good weapon on nearly all fronts.

  • @AgentCoffin

    @AgentCoffin

    2 жыл бұрын

    Agree, it’s a great weapon to use in Sunbreak.

  • @HelloFellowMellowMarshmallow
    @HelloFellowMellowMarshmallow2 жыл бұрын

    The shield bash silkbind move single-handedly made me main SnS after I saw it once. It’s such a fast gap closer that surprisingly covers a lot of ground. Because of this I named my builds around it “Mosquito” because that monster is not getting rid of me that easily. Two dodge rolls away with max evade extender and I’m back in action with a single shield dash

  • @Haxorus2008

    @Haxorus2008

    Жыл бұрын

    Sounds like you are a Qurio buddy

  • @ekhein8935
    @ekhein8935 Жыл бұрын

    Just a little note for instant backhop: the input should be guard>circle>back. At 13:00 , Ruri accidently gets a turnaround guard slash bcuz he's inputting first with the stick, turning him around. You should essentially be guard slashing whichever way you desire, then cancelling the guard slash animation by moving the stick towards your character's backside.

  • @Andrew-hz5zc
    @Andrew-hz5zc2 жыл бұрын

    One thing you missed: Twin blade combos into spinning reaper, so you can end the infinite combo with it if you notice your opening is about to end. (The sword and shield combo actually does the same as well, but nobody cares about that move lol) Another thing possibly worth mentioning, is a different infinite combo. I've seen it discussed a little bit, but I don't know whether it beats the twin blade one. You do a full Triangle combo, twin blade (or I think you might skip over it, possibly depends on positioning), and then do two lateral slashes, into a spinning slash. Since you did the spinning slash before the 3rd hit of lateral slash, it won't be a spinning reaper, and therefore will combo back to the triangle attacks to start the combo over. If the opening ends you can either spinning reaper after the twin blade, or finish the lateral slash combo and spinning reaper after that. I don't know if it's higher damage, but it's possibly worth considering, especially since the spinning slash gives a little bit more control over positioning.

  • @Roxlimn
    @Roxlimn2 жыл бұрын

    I do feel like item use isn’t emphasized enough in guides. Of course, Wide Range+Speed Eating in Sunbreak is more affordable than ever, what with both Hard Friendship and Hard Gobbler decos being readily available even now. But even without healing support activities, it’s trivial to equip flash pods and sonic bombs in the item bar and then deploy them quickly, just like any weapon move.

  • @silxer3154

    @silxer3154

    2 жыл бұрын

    I remember having that build (with max Free Meal) in Iceborn and it was my favorite SnS build in that game, helped carried me and my team throughout the most difficult of fights (like Fatalis or AT monsters). Glad to see it's back again in Sunbreak, definitely going to start working on SnS builds again.

  • @yewwowduck

    @yewwowduck

    Жыл бұрын

    I'm honestly curious how much is saved on SnS by being able to shield-> item use, vs any other weapon sheathing fairly often to reposition and just being able to use items then.

  • @bonehed1

    @bonehed1

    Жыл бұрын

    @@yewwowduck You can almost pop items mid-combo. It's less about saving time and more about getting those items out extremely fast and reactively. If you see a monster take flight, you might only have a second to toss a flash bomb before it lands again. If your teammate gets absolutely trucked, you might only have a second to throw Dust of Life or whatever to heal them.

  • @ZenBearV13
    @ZenBearV132 жыл бұрын

    I'm so thrilled that they added the Twin Blades! I haven't unlocked it yet, I just picked up Rise/Sunbreak a couple weeks ago and am only part way through High Rank, but already I feel spoiled by the combat! I really hope they keep some of these features on SnS in future main installments. I was a GS main in OG PS2 MonHun and dabbled in DualS, CB, and some others until World when I finally gave SnS an honest try and DAMN am I in love! :D Great content as always, Rurikhan! Can't wait for more.

  • @mihsenjamal
    @mihsenjamal2 жыл бұрын

    thank you for the hard work my man, hope you feel better soon

  • @ImRoosevelt
    @ImRoosevelt2 жыл бұрын

    Just gave it a shot earlier and it just feels as good as in Iceborne. Put some Wide-Range and Defense Boost on the build, literally became the unkillable backbone of the group Now its time to craft more S'n'Shields

  • @qaywsxedcrfvful

    @qaywsxedcrfvful

    Жыл бұрын

    id rather go with the allrounder minds eye /attack /crit boost skills

  • @havenswainston

    @havenswainston

    8 ай бұрын

    But it doesn’t have the change direction attack like it did in iceborne which makes it absolutely suck for me now 😭

  • @Polopollo75
    @Polopollo752 жыл бұрын

    I didn't know about the plunging trust after the falling shadow... I kept doing the dumb triangle... Thank you!!

  • @Cherry_Zilla
    @Cherry_Zilla3 ай бұрын

    As a longsword main I never really liked sword and shield but now I see it has a counter and now it's my 2nd favorite weapon

  • @icyblue878
    @icyblue8786 ай бұрын

    Haven't seen anybody mention that Destroyer Oil can be used to extend combos when you hit an end with a lot of lag or to reposition yourself as you move forward in whatever direction you press the control stick. Also, haven't seen anybody mention it but it also sharpens your weapon a bit, I weave it in my combos for all the reasons stated above but being able to cancel mid combo animation into Destroyer Oil and go from white to purple sharpness is incredible.

  • @Red_Hare

    @Red_Hare

    5 ай бұрын

    I'm with you here. Never really cared about the passive partbreak boost, it's the white/purple sharpness maintenance and combo extension why I keep it in blue scroll at all times. Also the oil only takes one wirebug to use and has short CD, I sometimes even use it between fights instead of a whetstone.

  • @Mike69917
    @Mike699172 жыл бұрын

    I am currently SnS with KO because the versatility is nice. I have not done much in awhile but currently have a narg/anje equipment set for dodge and slugger traits. So far it has done me good but sunbreak might introduce better equipment once I start playing it

  • @CamperN00b47
    @CamperN00b472 жыл бұрын

    An important note is that the Scaling Slash (the leap-up into the air when you hit the monster with Sliding Slash or Charged Slash) has s, just like Dual Blades' Demon Flight spin-up.

  • @qaywsxedcrfvful

    @qaywsxedcrfvful

    Жыл бұрын

    thanks i didnt know that

  • @vitriolicAmaranth
    @vitriolicAmaranth2 жыл бұрын

    How convenient, when I realised you aren't forced to play World-style SnS and can basically restore it to 4U/Guild style I decided to take up SnS yesterday and I'm one bazelgeuse mantle away from completing my set for Teo SnS (I know it's not the best, but it's one of my favourite weapon designs).

  • @joshmay2944

    @joshmay2944

    2 жыл бұрын

    I just got back into SnS yesterday and made a build for the Teo SnS as well! Great minds think alike :)

  • @shadooper

    @shadooper

    2 жыл бұрын

    I really disliked how Sns played in world, I'm glad I can play more like I used to now,

  • @colclark87

    @colclark87

    2 жыл бұрын

    World was extremely limiting. Love Sunbreak's redesign of the weapon.

  • @vitriolicAmaranth

    @vitriolicAmaranth

    2 жыл бұрын

    @@colclark87 Limiting isn't necessarily a bad thing, but it limited you to something that was nothing like the SnS I liked in prior games.

  • @DustoVonSusto

    @DustoVonSusto

    Жыл бұрын

    @@colclark87 in what way?

  • @RickyJC
    @RickyJC Жыл бұрын

    Guard Up is nice for Mitsu. I’ve countered a Risen Teostra’s Super Nova Nuke and it’ll jump over his fire balls after the main explosion if you don’t plunge thrust. You’ll feel like G, I promise you.

  • @PaintingCrowz
    @PaintingCrowz2 ай бұрын

    Thanks dude. I forgot my perfect rush combo lol

  • @Hanketsu
    @Hanketsu2 жыл бұрын

    In regards to destroyer oil, it works really well if you are hitting Ele weakzones with it. I have noticed more flinches when used. It really excels in afflicted hunts as I've broken the Qurio bubbles a lot faster because of it as well. I normally leave it on my off scroll to reactivate as needed.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    The oil only adds extra part break damage it does nothing else. The flinches the oil is talking about are the flinches you get when you break a monster part, it doesent actually get you more flinches rather just breaks parts quicker that leads to more flinches. Once the parts you are targeting are broken then the oil does nothing.

  • @joshmay2944

    @joshmay2944

    2 жыл бұрын

    @@MrJayza89 considering the qurio bubbles on afflicted monsters regenerate and can be broken multiple times,it seems destroyer oil might be worth using in those fightsm

  • @MyUnquenchableThirst

    @MyUnquenchableThirst

    Жыл бұрын

    @@MrJayza89 read the description of destroyer oil in game. It says "While active, monsters flinch more easily, creating more openings for attack"

  • @ArteausArtane
    @ArteausArtane2 жыл бұрын

    SnS Mainers unite! For me I use hard bashed till KO then lateral slash into reaper then into perfect rush. Usually you do this on the head. As powerful as perfect rush is i personally don’t recommend it if you’re attacking the tail. For that either drill slash or the infinite combo works wonders for chopping the tail. From my experience drill slash works amazing with blast.

  • @shadooper
    @shadooper2 жыл бұрын

    Nothing feels as good as the oldschool combo. I'll never stop doing it, even if isnt popular anymore lol Love seeing a good in depth Sns vid, thanks

  • @shagohodred2464
    @shagohodred24642 жыл бұрын

    Using drill slash I found the best combo on a down for me is Bash - Drill slash 1 - Drill slash 2 - spinning reaper - back hop - perfect rush - scaling slash - plunging thrust. I usually run element and this gets an enormous amount of hits in and just feels amazing. Also don't disregard drill slash. Yeah, lateral might do more damage, but it also takes longer. I found myself getting in all 3 drill slash attacks way more often during normal combat than laterals. Feels pretty good. Edit: not meta, not the most efficient way to deal damage. It is fun though.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    Just a tip never use plunging thrust for damage over falling bash. Even with elemental builds the motion value difference between them means falling bash always wins over plunging thrust. Also with really high elemental builds you are better off using infinite loops with the sns over perfect rush assuming your sharpness is being managed.

  • @shagohodred2464

    @shagohodred2464

    2 жыл бұрын

    Yeah, I know know... But I'm playing SWORD and shield, not... Shield. So I'll take 2 minutes more just so I can enjoy the hunt. But to be transparent I'll edit that in

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    @@shagohodred2464 ohh I’m not telling to use it. I just see a lot of players use it with the assumption it does more damage because it’s multi hit and works with elemental, I just like making sure they are aware in case it something they care about since the game doesn’t show the difference well. I wish they would buff the plunge it is really fun especially when you see the effects on the elemental damage on the way down it’s great.

  • @ProjectpvpProduction

    @ProjectpvpProduction

    Жыл бұрын

    You can spinning reaper after each drill slash. Drill slash 1 ,spinning reap, drill slash 2 ,spinning reap into back hop combo.

  • @vvverne
    @vvverne2 жыл бұрын

    Great video!

  • @AntonioCunningham
    @AntonioCunningham2 жыл бұрын

    Don't mind me. I'm just catching up on monster Hunter content since I've finally rolled credits and commenting to help with the KZread algorithm.

  • @tyrendian8738
    @tyrendian87382 жыл бұрын

    I already asked myself where you went the last few days. Turns out, you holed yourself up in tutorial things again 😄

  • @romaingrosman447
    @romaingrosman447 Жыл бұрын

    One missed thing is that the last hit of perfect rush before throwing you in the air have a great Invincibility frame

  • @ManlyPicnics
    @ManlyPicnics2 жыл бұрын

    Started playing SnS after using the Shield Bash during the Furious George Arena quest, and I am loving the weapon, I meant to try it back in World/IB but never did, I was gonna do it in base Rise as well, but again never did. Sunbreak, I finally did and I am loving it. I just can't seem to get the Shield Bash Guard timing down, it feels like it only triggers at the end of the animation, but maybe Guard 3 + Guard Up 2 just isn't enough to get through most attacks.

  • @clayhowell613

    @clayhowell613

    Күн бұрын

    Shield bash guard frames are *strange*. I think they're only active after the hit - I've had a lot of cases of shield bash connecting and flinching the monster, but I'm knocked back at the same time, taking normal damage.

  • @josephgagnon4307
    @josephgagnon43072 жыл бұрын

    Just picked up the sns 👍

  • @cameronsmith1229
    @cameronsmith12292 жыл бұрын

    Roundslash is your best "opener", if you are in a position where you can open with it (you can't always it's only after certain moves) do it! Also, A A XA (repeat) is a higher damaging infinite combo for raw. The shield bash skill gets the block midway through the dash and on.

  • @AetigmaFacade
    @AetigmaFacadeАй бұрын

    Sword and shield in Rise is a knock out artist weapon!

  • @AdrianRodriguez-zs1lo
    @AdrianRodriguez-zs1lo2 жыл бұрын

    As an SnS main I also stick to the old final X move since I have a lot of muscle memory with the move, X+A mid combo is a repositioning tool already, and Rise's iteration of the weapon dissuades the use of X attacks anyway. I also prefer using destroyer oil since I'm not a fan of using wirebug "super" moves and it helps me maintain wirebug uptime for moments when I'll need wirebug up to escape big attacks.

  • @RageKing897
    @RageKing897 Жыл бұрын

    Hurry and post the Embolden sword and shield build I'm curious on what you'll use for skills 😂

  • @AetigmaFacade
    @AetigmaFacadeАй бұрын

    I did gheki twice on a black Diablo perfect headshots, broke one horn and knocked her out. But they where perfect and within 30 secs

  • @sapher4994
    @sapher49942 жыл бұрын

    I know how to play this weapon, over 100 total hunts and I still watch to support the legend

  • @TheDeathby2

    @TheDeathby2

    6 ай бұрын

    That's not that many, tbh.

  • @j0hn5on
    @j0hn5on2 жыл бұрын

    Solid video, but how do you not go "bash" here??? 1:01

  • @Khandrake
    @Khandrake2 жыл бұрын

    I like drill slash but that hitbox is a deal-breaker

  • @GezusJuice
    @GezusJuice2 жыл бұрын

    i think drill slash is good for tail chopping

  • @makinnak3010
    @makinnak30102 жыл бұрын

    Guard up, offensive guard, and slow down your pace turns out big damage.

  • @jonmorel4645
    @jonmorel46452 жыл бұрын

    As an SnS main I approve of this video. Hit all the key points and gotta say I agree with you on drill slash. Also destroyer oil comes in handy when I'm trying to part snipe like a tail for say. With part breaker and windmill I can get tails off pretty quickly, it's quite nice

  • @MrBankhead3133
    @MrBankhead3133 Жыл бұрын

    Ah. A Final Fantasy 14 fan. Look the Palicos name🥰

  • @andyaquaiumroom5985
    @andyaquaiumroom5985 Жыл бұрын

    Can I ask what the flag icon on top of the wire bug is? Still new to MH

  • @tylerterry6367
    @tylerterry63672 жыл бұрын

    I think the reason alot of people don't see a lot of difference with destroyer oil is bc I'm pretty sure the description says it only buffs the shield so the effects only apply to shield attacks

  • @KanyewestFT1W

    @KanyewestFT1W

    2 жыл бұрын

    No its because its only a 20% increase, you will probably only get like... 12 flinches a hunt most factors considered, 12 flinches × 1.2 = 14.4, or 14 and thats assuming you have it applied at all times the monster can flinch. That means you're are spending about 10-16 wirebugs for.... 2 more flinches...

  • @LCooler91
    @LCooler912 жыл бұрын

    Actually for falling shadow u do not need to hit the target to do a follow up move...

  • @Michael-ib6ky
    @Michael-ib6ky Жыл бұрын

    I like the infinite combo as filler myself so first, lead with mengeki on the roar. downs the monster, then lateral combo > perfect rush. another mengeki, then mount and wall smash. downed again, lateral combo > perfect rush at this point, they've been knocked down alot and likely frenzy here. so, now it's just look for opportunities to get in damage, and that's where the Infinite combo works for me. monster is frenzied, running all over the place, and the ease of use + reposition is super comfortable not gonna hit any leaderboards, but makes for a very comfy hunt

  • @AkantorCZ
    @AkantorCZ2 жыл бұрын

    As an sns main I dare to say the Destroyer Oil is a garbage. Basically it doesn't feel impactful enough to justify wirebug cost that could be spend a better way. Buff duration is too short for it to be worth the tedious switch skill swap back and fort at least for me. Attack itself looks kind of cool and can be used as a gap closer but it does poor damage comparable to single sword slash with a long animation commitment. And it's not like you won't break parts / flinch monsters without it. I really hope Capcom will do something about it to give it its place in the game.

  • @joshuadebose2693
    @joshuadebose26932 жыл бұрын

    I'd much rather have exhaust oil instead of destroyer because it had that added KO effect for free

  • @CBechaz
    @CBechaz2 жыл бұрын

    I am not a fan of destroyer oil. Been a s&s main a while and I just don't see it's advantage enough in a practical fight.

  • @Tìññosss
    @Tìññosss6 ай бұрын

    What is the sword and shield you are using?

  • @rimurutempest7798
    @rimurutempest77982 жыл бұрын

    Sns looks so fun but I'm terrible at sns 😭

  • @Zakariisama
    @Zakariisama2 жыл бұрын

    I played nothing but SnS through Sunbreak and I tried Destroyer Oil and noticed nothing, not worth losing Metsu, imo.

  • @Goopis
    @Goopis2 жыл бұрын

    When it comes to destroyer oil i feel like it just doesnt do anything, the part breaker and flinch bonus isn’t noticeable enough for me to find it good and it only last like 45 seconds which is annoying to keep re applying. Windmill and metsu are just too useful especially since the buffed windmill in sunbreak.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    It doesent even give you a flinch bonus. It just gives you extra part break damage and that’s it. The flinches the description is referring to are the flinches you get when you break a part. So it’s only as useful as part breaker lvl2 is but at least it does stack with part breaker.

  • @vitriolicAmaranth

    @vitriolicAmaranth

    2 жыл бұрын

    @@MrJayza89 Partbreak IS flinch. They use the same exact hidden gauge. It's always been like this. Breaking each part requires flinching the monster by hitting that part x times (usually 2 or 3), and partbreaker just puts a multiplier on your damage for the sake of calculating flinching. However, the downside (at least in past games; don't know if this is still the case) is that after the part is fully broken, partbreak no longer has an effect when hitting that part. You can still flinch the monster but it isn't sped up since there's nothing to break, it just deactivates while hitting that part. Same with parts that can't be broken.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    @@vitriolicAmaranth it’s still the case. Part break modifiers are not stagger modifier (this actually gets you the flinches and topples). You don’t get more flinches with the oil or part breaker you just reach the breakpoint that would cause the monster to flinch even earlier. It doesn’t help you flinch the monster more once parts are broken or you target a part that can’t break.

  • @vitriolicAmaranth

    @vitriolicAmaranth

    2 жыл бұрын

    @@MrJayza89 But it does still allow you to flinch the monster faster multiple times per breakable part, because the stagger and partbreak thresholds ARE interchangeable until the part is broken. Part breaks do not cause staggers, staggers cause part breaks. Don't shift goalposts.

  • @MrJayza89

    @MrJayza89

    2 жыл бұрын

    @@vitriolicAmaranth my whole point is that once the part is broken it does nothing. At most it gets you flinches you would have gotten anyway a tad bit earlier. It’s completely negligible and that’s my whole point. It’s a part break modifier not a stagger modifier it does literally nothing if you are hitting a part that can’t break or a broken part.

  • @erin4980
    @erin4980 Жыл бұрын

    I don't why I'm watching this, I don't even have a monster hunter rise sunbreak, nor a switch or a pc

  • @axis8396
    @axis83962 жыл бұрын

    Parry with Redirection or Shoryu, spam drill to apply poison because the Pukei SNS is busted, drill slash works with chain crit so you can basically get your full buff from 1 drill combo, perfect rush damage is absurd and the backstep has some s. You can also cancel endlag of certain moves with sss, this is especially useful with quick breath and the Dango skill that heals you since it'll heal status and recover a little health on top so you can do something like drill slash for full chain crit and then swap do 1 hit then PR with your full buff active. Most of your damage honestly comes from shoryu and pr at least in terms of raw/poison. I have never used destroyer oil and I don't feel like there's a point ftmp. I'd also recommend 2-3 evade extender depending on preference, I tend to like 2 more than 3 personally. The template armor I use is Pukei SNS, Astalos-Espinas-Espinas-Archfiend-Espinas with Redirection and Quick Breath on my charm. Also fairly important is PR is fairly generous after the glow and most situations don't require perfect execution so if it's more comfortable delaying PR inputs slightly then it's generally not a big deal. I personally like raw/poison for the general utility but elemental can also be really good though I haven't tried. Overall great tips, at around 20 minutes in rn and have to do stuff so if you mention this stuff cheers lol. This weapon is incredible tbh and has a lot of build variety so pretty much anything can be built around depending on preference

  • @Lexgamer
    @Lexgamer2 жыл бұрын

    I just need to know what hat that is, I don't think I see it in my armor list.

  • @johan9428
    @johan94282 жыл бұрын

    A tip on how to do the perfect rush perfectly: look at the position of the shield. Press when your character has his shield behind his back after the first combo 14:13 Press when your character has his shield behind his back again after the second combo 14:15 Then press when your character has his shield in front and his sword pulled back 14:16 Credit to this tutorial video for MHW Iceborne. After a couple of times, it becomes muscle memory. kzread.info/dash/bejne/c2ybutqKZ8iddag.html

  • @agregs30

    @agregs30

    2 жыл бұрын

    Don’t know if this has been covered but you can execute perfect rush out of a roll. However the stick input will be reverse to the normal pr. Say you roll towards the monster, press FOWARD and B and you will back hop away from the monster. If you press Back and B you will back hop towards the monster and face the opposite direction. Very counterintuitive to the normal PR inputs so you’ll have to get used to it but you can get very creative with your positioning. Say you roll past the monster and press Back and B you will essentially do and 180 and start your PR or the B charge slash.

  • @stryker0ae

    @stryker0ae

    2 жыл бұрын

    There's a very distinct red flash that shows the timing perfectly. Idk why you guys are trying to invent other methods when they built in a fool proof one. He did the same thing in the video, mentioned it, then was late on half the hits.

  • @johan9428

    @johan9428

    2 жыл бұрын

    @@stryker0ae To each his own preferences. There were red flashes in Iceborne as well, yet I missed regularly the timing. Then, I used the shield positioning and after a couple of tries, I could nail the timing 100% of the time even without seeing my hunter.

  • @stryker0ae

    @stryker0ae

    2 жыл бұрын

    @@johan9428 just press the button after the flash. 100% every time.

  • @KanyewestFT1W
    @KanyewestFT1W2 жыл бұрын

    Destroyer oil adds a 20% increase to flinching, which under the most extreme circumstances (no KOs, No Trips, No pets, no Wyvern rides) adds like... 3 flinches a hunt, or 2 flinches a hunt with those factors added... realistically 1 extra flinch a hunt assuming you have it applied at all times.... so for the cost of like 8-14 wirebugs you add 1 or 2 flinches a hunt.... ITS BAD, ITS REALLY FUCKING BAD, ITS STRAIGHT BOOTY CHEEKS. ITS MIND BLOWINGLY BAD AND I DONT KNOW HOW THAT GOT APPROVED

  • @joselocombi6127

    @joselocombi6127

    2 жыл бұрын

    Thanks, is exactly how I feeled

  • @jacktheomnithere2127

    @jacktheomnithere2127

    2 жыл бұрын

    maybe so, but that didn't stop me. from using it :)

  • @KanyewestFT1W

    @KanyewestFT1W

    2 жыл бұрын

    @@jacktheomnithere2127 I mean, I used to use way of white corona in DS3 specifically because it was bad. Ultimately how you play is up to you, but its smart to let people know before hand if a particular strategy is bad

  • @rz3264

    @rz3264

    2 жыл бұрын

    Yeah it's garbage, i consider sns not even fit or partbreak sniping, if only dev give us affinity oil or protective polish oil.....

  • @stryker0ae

    @stryker0ae

    2 жыл бұрын

    I wonder if they make it do KO damage...🤔

  • @asuravolt
    @asuravolt2 жыл бұрын

    As a longtime SnS main, Destroyer Oil isn't worth it in this game. Not enough boost to KO damage from my experimentation with it. Oil was far better as an item. As a skill, the 2 wirebug cost is too much. It should have been 1. As it is right now, Shield Bash offers more KO potential, offers some great armor if you're running guard/guard up, and it combos into pretty much everything letting you extend combos and KO'ing even more. Extra part damage is nice for Destroyer oil, but I dunno, doesn't feel like a lot more to me.

  • @trombonegamer14

    @trombonegamer14

    2 жыл бұрын

    It's one wirebug dude. I don't know where people are getting this idea that it's 2, it's one it's always been one.

  • @colclark87

    @colclark87

    2 жыл бұрын

    It's definitely one wirebug.

  • @m.h.4907
    @m.h.4907 Жыл бұрын

    You basically need to run elemental builds with the new element exploit skill from silver rath. Raw is just decent when a monster has bad elemental hitzones or is immune in a charged state. But it doesn't stand a chance against elements. So your scroll should look like this: Advancing Slash Drill Slash Twin Blade Metsu Shield Bash

  • @jacktheomnithere2127
    @jacktheomnithere21272 жыл бұрын

    i run Advancing Slash, Twin Blade and Hard Basher combos, Destroyer Oil and Shield Bash. what can i say? i like simplicity. my build's nothing special (and certainly not meta-breaking); it merely has the comforts i need on a hunt: Guard, Guard Up, Critical Eye, Critical Boost, Handicraft and Razor Sharp. i just with we got actual swords and shields for the weapon designs; few actually have that.

  • @smittywerganyangermanjense145
    @smittywerganyangermanjense145 Жыл бұрын

    Me putting spread up on my sns set to spread those monster cheeks 🥴

  • @dannyexpo5740

    @dannyexpo5740

    10 ай бұрын

    Bruh 😂

  • @devv197
    @devv1972 жыл бұрын

    I know a lot of people have already commented on it but Destroyer Oil sucks. You’re better off using Metsu.

  • @LegoSensei
    @LegoSensei2 жыл бұрын

    You know you kinda sound like adachi from yakuza 7

  • @cponder570
    @cponder570 Жыл бұрын

    at around 7:04 you show both Falling Shadow and ShieldBash But I dont understand how to use the shieldbash gap closer in your video it shows you using L2+Triangle inputs for both moves what am I missing?

  • @rurikhan

    @rurikhan

    Жыл бұрын

    It’s a switch skill. You have to choose between falling shadow or shield bash once you unlock it (which is at some point during sunbreak)

  • @cponder570

    @cponder570

    Жыл бұрын

    @@rurikhan ah thank you did not know you needed sunbreak

  • @NongIng
    @NongIng2 жыл бұрын

    Rurikhan: This is almost like a fighting game Akuma: Yes

  • @MrSaturnMusic
    @MrSaturnMusic2 жыл бұрын

    "I'll heart relevant comments so they rise to the top" My brain: ummmm don't you mean so they SUNBREAK to the top??

  • @Notruealibi
    @Notruealibi Жыл бұрын

    honestly destroyer isn't really worth it. It feels like a down grade compared to chaos oil from gen ultimate

  • @dogej5979
    @dogej59792 жыл бұрын

    The best way to use destroyer oil is to close monster hunter rise, open up mhgu and buy some real oil

  • @vitriolicAmaranth

    @vitriolicAmaranth

    2 жыл бұрын

    But I don't have MHGU, I have MHXX on my CFW N3DSXLLMAOTBQHWYRNF.

  • @HamnetsWorld
    @HamnetsWorld Жыл бұрын

    God I love when I get shit on bc im KBM

  • @itz_justreese
    @itz_justreese2 жыл бұрын

    SNS bois 4 life

  • @danm8004
    @danm80042 жыл бұрын

    A R M B R E A K E R S

  • @dreidrei1643
    @dreidrei16433 ай бұрын

    Jesus Loves all of you guys

  • @kaloifortich4491
    @kaloifortich44912 жыл бұрын

    destroyer oil is ass

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