Materialize -- An AMAZING Free Texture Map Generating Tool
Фильм және анимация
This newly released, completely free tool, enables you to quickly create several different material maps from a single image, with real time preview, editing and more.
Create Height, Normal, AO, Edge, Metalness and Smoothness maps in just seconds with interactive preview, all from a single source texture. Works very similar to B2M or ShaderMap, but completely free. Sorry Mac and Linux devs, this one is Windows only for now.
Links
www.gamefromscratch.com/post/...
www.boundingboxsoftware.com/ma...
Пікірлер: 847
This tool is actually amazing. I used to do my maps with the Blender cycles nodes
Wow, thanks for finding this little gem. I have a ton of high quality stock photos that I have been needing to convert to usable texture assets and this is heaven sent. :)
i actually live in the city where the sewer is from, greetings from Bremen :D
@alex_sophie
4 жыл бұрын
ja moin
@freduardo7499
4 жыл бұрын
Your city has lovely sewer covers
@qwertztronaut3678
4 жыл бұрын
Me too
@SirKolass
4 жыл бұрын
@@freduardo7499 They also have lovely cockroaches under them
@VincentNoben
4 жыл бұрын
And they have holes to put coins in??? WTF
Very helpful, I usually try to extrapolate the other maps from the diffuse using a lot of nodes, and always end up missing some features like the blur. I've used other softwares before, but this being free and really complete is mindblowing. Thanks for the video!
Getting my head around this. For all your hiccups figuring things out you actually happened upon the one thing I kept forgetting to to do was to NAME my frigging project to export the maps! THANK YOU! Now as for your Edit issue, just click Create again and your settings will still be in place that you originally set up so you can just go back to tweaking away at things!
This tool is amazing. Thank you so much for making this video because I never would have known about it otherwise.
Amazing how many people complain about a free tool and a free video.
@johnjackson9767
5 жыл бұрын
Yep. People suck.
@milanstevic8424
5 жыл бұрын
It's amazing how many people... pirate. when you don't pay the full price you don't quite get to appreciate. but I can't blame 'em. speaks volumes on how expensive these things can be. the only reason gamedev isn't an entirely elitistic profession is thankfully, piracy. I am really glad that free alternatives exist that aren't shit. that changes a lot of things.
@simpson6700
5 жыл бұрын
where are these complaints exactly? i can't find them.
@TedThomasTT
5 жыл бұрын
@@milanstevic8424 dude unless you're making AAA all the tools you need are free.
@milanstevic8424
5 жыл бұрын
@@TedThomasTT sure dude. sure. as soon as I finish my free lunch and hug the rainbow, ALL the tools will become free. if that was really the case, then what would be the point of your comment? "a free tool and a free video?" surely you meant "a tool like any other and a video like any other?" no? if all tools are free, it obviously boils down to their quality and user experience. why are you bothered with complaints then? you don't seem to understand the economy of gamedev very well. everything is free as in "free-to-play". after a while you either pay to stop grinding or you pay to overcome the paywall. if it's truly free it's either: a) shit, or b) just an entry level, and there are other means of monetization just around the corner. and I wouldn't be really bothered with paying per se, if the prices weren't tweaked in such a way to safeguard the elitism within the industry. as a result, good code is rarely, if ever shared, good tools are extremely pricey, highly-engineered solutions are trade secrets, patents or market commodities, and our coding paradigms are 40+ years old -- FOR A REASON -- so that nobody can surpass a productivity of a sweatshop with around 100 developers and artists on a regular payroll. and when coding games, you need to be a know-it-all who doesn't sleep, doesn't eat, doesn't let in any sorts of distractions, and basically don't have a life, if you really have to stay competitive. it's either that or you strike a gold vein which isn't a pragmatical or sane business practice. normal people can't do this without burning down, but industry will remunerate you somewhat, but won't treat you any better. on the other hand, they will never let go of any resources, tools, or know-hows to improve the dev cycle or quality of life for anyone. please don't get me started with your fallacies. the reason why we have an indie scene at all, is because one corporation plunged its dick into another, by intentionally cultivating a varied community of equally-apt developers that made another's corporation product range look obsolete -- all while some other bystanding corporations took notice, and made a mental note to steal from such "unprotected" community and never invest into RnD. it's basically a market move that has effectively evolved into "generous" opportunities for small people, and at the same time provided flesh blood transfusion to the increasingly stuttering publishers. like spermatozoids, some developers actually come through all of this as a winners. sadly, this ain't true for millions others. possibly because only a tiny margin is incubated to succeed (I know appstore does this) to fuel the flames of enthusiasm, just like a lottery winner would. and while all of that is happening, you are free to proceed living in a la-la-land.
This is incredible! Definitely gonna utilize Materialize for my future environments/dioramas. Thanks for sharing!
Just downloaded and pulled a stone texture off the net to try it out, and WOW, with just the Diffuse Map , Height map and Normal Map, it was amazing what I could create. And only in a few minutes. This software is amazing.
I stumbled upon this on my front page. Thanks for the introducing me to this. I am now adding it to my workflow.
OMG, used to take hours to generate all this by hand in PS.
@borntopoopforcedtowipe838
4 жыл бұрын
Shut up
@LazyDev27
4 жыл бұрын
It only ever was just changing the color filter...
@shakkls7612
4 жыл бұрын
@@borntopoopforcedtowipe838 wtf
@liquidphilosopher1816
4 жыл бұрын
@@shakkls7612 Wobster maybe an adobe employee
@krowwithakay
4 жыл бұрын
Wobster Your comment is very out of place, there's actually a really good feature for generating bump and normal maps in PS
Smoothness map, Edge map, AO map, maaan, I was looking for something like this and now I've got more than I needed! I love FREE stuff!
Man, that's an insanely powerful feature set for a free program. Awesome find!
Damn, I just discovered this because you popped in my recommendations. Definitely gonna use this program for future projects
This is exactly what I didn't know I needed!
This was a great find. Thank you for sharing!
Thank you for the intro. I love the look of Materialize, and I think it will help a lot in my work.
Can we all just hold on a second and appreciate the work from this guy i mean this youtuber right here posts everything what you need for developing your games damn man you have all my respect i love your uploads especially the unreal engine free stuff keep up the good work definitly worth to follow :) have a nice day
Excellent find. This looks like a great tool for Iclone 7 and is what I've been looking for. Thanks for the video.
Just wanted to say, I greatly appreciate this information being provided for us Devs! Hope all is well, Sir! SUBBED
For once, THANK YOU KZread recommendations!
This is awesome and way better than anything i was doing before! I'm so glad I found this video!
Sad how I didnt see this sooner, its so useful and easy to use, didnt even need to watch a tutorial and I'm getting great results
WOW - what a STUNNING result in no time at all!
I used to generate all these maps by a HDR worked diffuse in Pshop. Relying on values knowledge, but this is a really cool app. Thanks for the video.
Looks like a very comfy tool to use. Nice time saver too. Thank you very much for sharing.
My virtual stage creations are going to be so much easier now. Thank you for sharing this free heightmap creator so that way we can make mapping a hell of a lot easier than it would be to spend hours manually doing all this. 2018 is a Godly age...
This software is actually amazing! I love free stuff that is THIS good!
THIS PROGRAM IS INCREDIBLE OMFG
The overview is much appreciated - way to be there :)
You can toggle full screen with Alt + Enter. The greyed out UI button updates appropriately from "Full Screen" to "Windowed".
THIS HAS BLOWN MY MIND. Immediately used in my pipeline!
After Photoshop removed it's feature to create Normal Maps, I started looking for an alternative and this is it and much more, thanks!
Really helpful, your videos are really informative, keep them coming
👍Wonderful tool👍 I think it's the best tool to convert all maps from single image instead of photoshop and other software. The other benefit is it actually gives you a result in real time & it's free of cost. Thanks for making this tool. It saved my precious time which I can optimize into other things. Again 😀 THANKS A LOT 😀
This is fudging awesome! Thanks for the showcase!
This video actually made me interested in photo realism, I think imma try some of that ! Thanks m8 well earned sub+like !
Thank you so much for this! Helped me a lot with my project
freaking amazing how easy it is to make maps for my games. Thanks!
Dear lord, outstanding tool ⚙ Thanks dude!
Great soft - just downloaded it, tested for creation of maps for slate stone I found and wanted to use as a texture, now off to Unreal Engine to test it :) thanks for highlighting this gem for us!
@amirulmukmin4965
Жыл бұрын
did ur materialize works? mine didnt load the image eventho i put the file in Local C drive
This looks super interesting. Lucky I had this in my suggested videos! After using it little bit it feels a bit frustrating. With little tweaks it would be really great. For example when I am adjusting a texture I'd much prefer to see the end result and not the texture I am adjusting. This makes it difficult to see how my changes are actually effecting the end result until I press show full material button. I don't really how care about how the height map itself looks. I only care about how the end result looks with that height map. Maybe the software can not do live editing of the textures but I'd really love if it could do that. Or maybe there is a switch somewhere to make it do that? Also the PCOS buttons should be replaced with either text or icons. I had no idea what the P or C buttons even do. Lots of free cc0 icon sets available in the internet, no need to use letters. The file open menu also can not handle it if you try to type your folder address into it and press enter (for example type e:\gamefiles\photos\manholecovers\). It just opens nothing. Instead you need to use the mouse to click though folders.
@donloder1
5 жыл бұрын
yeah, this one of that times when youtube did recommendation right.
@jewelvang8242
4 жыл бұрын
You should probably bring this in the suggestions button thingy
@wynandvervaart1
4 жыл бұрын
P and C buttons is for copy and paste...
@krowwithakay
4 жыл бұрын
Wynand Vervaart That took me a while to get used to
@TeaJayOne
4 жыл бұрын
That is exactly what I am thinking. Some even more complex suggestions would be to edit the Heightmap with brushes. Like you would edit Terrain for example. The manhole cover in this video is a little bit deformed in the middle. Would be nice to fix this with a brush. The next thing would be to create multiple heightmaps and blend them together. Like the detailed heightmap he created would be nice for the text on the manhole cover while the other heightmap was better in general. So it would be nice to create two heightmaps and then blend them together with a brush.
Thank You! It's a really good catch! Just what I needed :)
When I started watching the video I though: "Ok! this guy is really pumped with the content" and then I realized my playback speed was at 1.25x hehehe. Great video!
@Ocaruz
2 жыл бұрын
Relateable
That is amazing, I am so trying it out, incredible!!
I just fell in love with Materialize.
Nice find. I had been using LiveTool, but will give this a whirl and see how it looks in the project
U r awesome man .... I was waiting for this only :)
Amazing! Will definitely have to try this with DAZ Studio.
Amazing program, just tried it, fast and easy to use. Thank you for download link.
Unreal! This is just the thing I was dreaming about!
This is why I always come to this channel, very nice find. And it looks like create is the same as Edit.
@gamefromscratch
5 жыл бұрын
Yeah, I have to say that's a confusing UI decision.
Thank You for taking the time , hopefully I'll learn the in's & out's of modeling
That's amazing! Great video.
Well time to down a new and pretty neat software. Thanks for shearing Gamefromscracth.
Dayum! Am I glad this is in my suggestion ❤
Thank you for sharing this. this program looks very promising. :O!
This looks Like a life saving program ! Downloading it soon !
This is awesome! Thanks for bringing this to my attention! :-)
Man, spoiled times indeed! I'm not ready for texturing but when I am I will keep this is mind! Thanks for sharing GFS!
what an awesome tool! thank you for sharing!
Thanks for showing this. Seems like a great free alternative to Substance
Thanks for the runthrough. This thing is awesome.
ive allays hated texturing, this makes everything so much better
it is tremendously impressive, thank you
omg I was looking for SO LONG!!! on Bump map software! BUT THIS IS MUCH MORE THEN I EVEN HOPED FOR HOLY SHIT DUDE THANKS !!!!!! :D
Wow, glad to know this one... I always wondered if there was going to be something cheaper than the Quixel Suite, as much as I've always used that tool.
@WedgeBob
5 жыл бұрын
/me better be quiet before Autodesk buys them out and charges $100s for this, and dumbs down the quality, etc...
I don't know how to thank you, Lucky I had this in my suggested videos!
Looks wonderful! thanks a lot!
I've actually been using this for the past couple of days. It's not just for games or course. You can generate the textures and use them for painting your models with 3D-Coat's Smart Materials. Then of course it could be used for film and animation as well as games.
@pvtdingdong5543
5 жыл бұрын
Phil Nolan Is there a way to export the render to image?
@3DJapan
5 жыл бұрын
I'm not sure what you mean. The whole point in the program is creating images.
this is mind blowing im shook af rn
Amazing ! Just amazing you are Sir. ❤
Man, this is a great help. Thanks!
This tool is amazing. Thank you for this video
Awesome! can't wait to try this out :)
This tool seems promising 😀 I will look foward to test this out so i could able to create my own normal and height map without havinf to downloading a normal map 😃
This warms my heart
Unbelievable being this a FREE!
This guy is made with unity game engine.
@DocWolph
5 жыл бұрын
Works for me. How long before someone cranks out a full 3d App built on Unity?
@Megalomaniakaal
5 жыл бұрын
That means there is no real reason why the tool has to be windows only, beyond the developer perhaps just not having the time to dedicate towards maintaining mac and/or linux releases/exports.
@ToLearnDev
5 жыл бұрын
No Offense, i made a lot of tool using unity not only games. i love the cross platform and the rich library provided by unity.
@Megalomaniakaal
5 жыл бұрын
@@CerealKiller "(Not that it takes much effort nowadays)" Be that as it may, if the developer (team perhaps, or especially a single developer) is small enough and the tool is big/complex enough with large enough user base it can still be overwhelmingly hard enough a job to support multiple platforms that no matter how easy it has become to support them it just might not make sense to support more platforms, at least not until the developer has the resources for doing so. It is worth noting however that if the tool is given away for free, it might make sense to make the project open so that users technically skilled enough could deal with building and maintaining a release for a specific platform themselves.
@JM-dq7xn
5 жыл бұрын
@@Megalomaniakaal It actually is... If look a FAQ section of website, the devs explicitly say that that source code is available on github (under GNU GPL 3), and if community manages to make Linux / Mac build they'll link that on their website too.
Thank you for this tutorial! Very didactic!
Well i was searching for something like this like hell. Domo arigato😙
This is exactly what I needed, thanks
Thank you for your video - very helpful!
omg this is so useful for me because I just model in blender as a hobby and I don't really wanna drop $100+ on commercial software.
Downloading once I get home :) awesome software
holy shit i didn't expect that kind of end result after what felt like 7 mins of work
Woah - gettin' out with my camery doing textures HAHAHA ... reminds me of the run of PokémonGo xD -- thanks for that tutorial :)
Wow, this is amazing, thx man.
WHERE HAS THIS BEEN ALL MY LIFE
Good to know about this tool. There is also application called awesome bump which is also free and quite powerfull
Mannnn you rock i subbed you at first i read the title of the video
Thank you very much for the tip, it will save my life!
I've become a huge fan of Substance Painter for its ability to provide Photo Shop tools for painting 3D models. It's a really great tool. But! It's not really that great when you want to create realistic textures for wall materials and building parts (mainly levels for first-person interiors). I know you mentioned Substance B2M, but I really was hoping not to drop a bunch more cash at the moment. Then you show this. I can't even wait to play with this. I think I'm going to find all sorts of weird junk outside to combine and photograph so that I can throw them into this program just to see what comes out. Should be pretty cool!
You can use “play on my mac” to run it on mac or create a small windows environment like with “wine” and also run it on mac, or if you want the long way you have virtual machine or maybe be you prefer the hardest way but most effective you go with boot camp and dual booting windows.
Nice software, Nice work!
I am amazed... The software is awesome.
God damn good tool! very helpful. Thanks a lot.
Live Normal is a camera/photo tk material tool for your phones! This one can be sent to your google drive. Although it doesn't have many options...
Wow! That is extremely impressive! Thanks for the review! There's another free software called "AwesomeBump" for generating bumpmaps. Open source as well which is really impressive.
WOOOOOT Shaders for Unity. Thi is gonna come in handy when I figure out how to make my room for VR Chat.