Mastering Mass Combat with Birthright Skirmish
Ойындар
The next video in a series that will explore an array of Mass Combat systems for FRP games. I teamed up with the RPG Sage to take a deep dive into 2nd Edition Birthright rules and game design to review how the Skirmish rules work at the table.
The rules are tightly linked to the combat rules by-the-book yet still obviously derived from Chainmail in 1:20 scaling and managing casualties.
This was a fun video to make, we hope you enjoy watching!
Any feedback, questions or comments are appreciated.
Check out the "Seven Rescues" video @TheJoyofWargaming • Chainmail on Campaign ...
and check out these other peeps doing this research on Twtr
Mr. Wargaming (@NotJonMollison)
Belloc of Poitiers ❤️🔥 (@Belloc_Poitiers)
Robert Barron (@RobertB28871164)
Fluid and Penrahku (@BrianRenninger6)
Robert Morgan (@partylike1399)
Springtime Nebraskan (@GangloSaxon)
Gygaxian Cultist (@MontyYuanti)
**Check out the @HexedPress channel does a read-thru of the complete rules here: • Rulebook Read-Along: M...
Follow Wargame Culture on Twitter @WargameCulture and check out The RPG Sage, an all-purpose beardo wierdo with over 25 years experience in the hobby. Check out what he does at RPGSage/
Пікірлер: 6
Thank you for this, what a great chat ! Still remains my favourite campaign setting as it gave us all levels of gameplay in one box. Looking forward to more !
Very cool stuff!
oh god, THAC0
Orcus Porkus!
So weird to hear it called thayco and not thahco Also I really like the idea of giving people domains early in campaign like those brosr guys advocate
@rpgsage9481
2 жыл бұрын
Truly, there is nothing new under the Sun. Birthright presented three character options at level 1: National Ruler, Ruler of a number of non-state domains (like temples, guilds, etc), or not a ruler at all. And to balance things out, characters who started off without rulership got bonus XP. Neat little system, and it scales very well with player power.