Logo Dissolve Into Particles Using Visual Effect Graph: Unity Tutorial
Ойындар
In this video you will learn how to dissolve your logo using Visual Effect Graph (VFX Graph) by applying fade out to the logo synced with VFX Graph or applying the glowing dissolve shader graph which we created in previous video.
00:00 Intro
01:30 Point Cache Bake Tool
02:30 VFX Graph Settings
07:00 Creating the time line for logo dissolve into particles
09:20 Alternative scene with the Glowy Dissolve Shader Graph
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Пікірлер: 12
Amazing tutorial! Your channel has great and unique content. Keep it up! :)
@BinaryLunar
4 жыл бұрын
Thanks for your kindness!
Great tutorial, definitely gonna subscribe for more
@BinaryLunar
4 жыл бұрын
Welcome aboard!
Seriously, many many many thanks! It was great
@BinaryLunar
3 жыл бұрын
Our pleasure!
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Nice looking effect, although i can't seem to get it to work correctly with a 3D project, was hoping to get it set up with button events on the menu but i can't work it out :/
Thank you for your great tutorial! The effect looks super stylish. I got a question. Is it possible that the dissolve effect works the other way around?? I mean a logo fades away in your video, but is there a way to make it fade "in"??
hey great video, would it be possible to use this on a rigged character model?
Could you also create this tutorial with shader graph kzread.info/dash/bejne/eYqlx8OSppioldI.html ?