Let's build the most over-powered civs possible! [AoE2]

Ойындар

How ridiculously strong and broken can we make an AoE2 civ by combining only existing bonuses and techs?
The most powerful Archer civilization 1:20
The most powerful Cavalry civilization 6:40
The most powerful Infantry civilization 11:34
_________________________________________________________________________________
Patreon: / spiritofthelaw
Full intro song: • Spirit of the Law Chan...
Background music from Epidemic Sound: www.epidemicsound.com
Game: Age of Empires II Definitive Edition

Пікірлер: 2 400

  • @lekhakaananta5864
    @lekhakaananta58643 жыл бұрын

    So SOTL's fantasy civs are: "Silvan Elves", "Rohirrum", and the most fantastic of all, the legendary "Goths".

  • @tiestofalljays

    @tiestofalljays

    3 жыл бұрын

    This makes me want a Battle For Middle Earth 3. The first two were some of my favorite RTS games of all time. Up there with AoE (still my #1) & Company of Heroes tbh.

  • @dj_koen1265

    @dj_koen1265

    3 жыл бұрын

    Was introduced to bfme2 last year and it was surprisingly fun Though im not a fan of the way units are prepackaged in groups

  • @thertsfan

    @thertsfan

    3 жыл бұрын

    C&C 3 did a similar thing, but there was no replenishment for infantry

  • @Piornikov

    @Piornikov

    3 жыл бұрын

    @@thertsfan there was, GDI could put infantry in the armory to replenish it

  • @hamdepaf6686

    @hamdepaf6686

    3 жыл бұрын

    @@tiestofalljays There is a BFME mod in the works that basically is a BMFE 3, it is called BMFE Reforged. I am pretty exited to see the progress it is making

  • @agreeable_frog
    @agreeable_frog3 жыл бұрын

    How to make an op civ : Step 1 : Give them free wheelbarrow and Handcart Step 2 : Don’t be Vikings

  • @Madi_Ernar

    @Madi_Ernar

    3 жыл бұрын

    :D

  • @JoelDiez

    @JoelDiez

    3 жыл бұрын

    Hey there, nice amiya king

  • @ateium2409

    @ateium2409

    3 жыл бұрын

    Why tho ?

  • @Madi_Ernar

    @Madi_Ernar

    3 жыл бұрын

    @@ateium2409 Cuz they suck

  • @poyloos4834

    @poyloos4834

    3 жыл бұрын

    @Berserking Bishop why do you think they’re good? That bonus really does carry them on land. Without it, they’re easily a d-tier civ at best on land. Their infantry is good, but there are civs that have better infantry. Their archers are pretty generic, so are their seige, but their cav is ABYSMAL. I’d argue that vikings have the absolute worst stable in the game. They are one of two civs to not have husbandry (not counting cumans), and they don’t have hussar, paladin, bloodlines, or even the last cav armor tech. Their post-imp cavaliers are most civs castle age knights, but with 4 more attack.

  • @rodrigorizq2948
    @rodrigorizq29483 жыл бұрын

    everyone's gangsta until 30 only wood costing archers take down your csatle from outside range

  • @HighFrictionZone
    @HighFrictionZone3 жыл бұрын

    Nobody's asking the important question: how do these overpowered civs stack up against each other?

  • @natedowner8453

    @natedowner8453

    3 жыл бұрын

    Came here to say this! LET THEM FIGHT!

  • @chingamfong

    @chingamfong

    3 жыл бұрын

    My money is on that infantry civ. They have Huskarl with even more pierce armor than normal, and super cheap Halberdier with extra melee. If they get to late game there's nothing can stop that flood Edit: and I am proven right!

  • @vasiapapatidi9287

    @vasiapapatidi9287

    3 жыл бұрын

    i think the wood archers will smash the paladins but the infantry civ will dominate all.

  • @jonaszwojnar2483

    @jonaszwojnar2483

    3 жыл бұрын

    I would love to see pros play against each other with those civs. Maybe even a small tournament: "The Broken Cup"

  • @vasiapapatidi9287

    @vasiapapatidi9287

    3 жыл бұрын

    @@chingamfong 15 pierce armour huskarl. that negates a fucking heavy scorpion.

  • @d0gg029
    @d0gg0293 жыл бұрын

    Let’s be real here, the real op tech would be to remove the food cost of siege towers.

  • @ShadowGaming-ft4fh

    @ShadowGaming-ft4fh

    3 жыл бұрын

    @nombre apellido honey comb

  • @TheLeosMind
    @TheLeosMind3 жыл бұрын

    **Forgotten Empires taking notes in the background**

  • @msonisama8656

    @msonisama8656

    3 жыл бұрын

    *me taking notes as well for my cheat civs*

  • @benstephens4488

    @benstephens4488

    3 жыл бұрын

    Would farimba be better than stirrups?

  • @elodin857

    @elodin857

    3 жыл бұрын

    I forgot those civs existed lol

  • @sansculottist

    @sansculottist

    3 жыл бұрын

    wait for the Californians with unique unit Cobra Car

  • @mohdridhuanmdkamal8582

    @mohdridhuanmdkamal8582

    3 жыл бұрын

    @Marxus III As I still play AOE 1, I would love more civs. The problem with AOE 1 is that the tech tree is disjointed. I really hope they can add more units and techs with the tech tree first along with adding in civs. Also for Forgotten Empires to fix the pathfinding. Units still get stuck with each other and vils sometimes flat out refuses to circle around to collect resources.

  • @Blackread
    @Blackread3 жыл бұрын

    This should be a new game mode: randomize civs and their bonuses, unique techs etc. Throw a few extras in, and then everyone takes turns picking from the pool, building a civ for themselves.

  • @davidawesome4569

    @davidawesome4569

    3 жыл бұрын

    Like Dota 2's Ability Draft, but this time Aoe 2: Tech draft. Would be cool, do you pick your unique unit first or risk someone picking your favorite unit and pick better economy upgrades instead.. Ofc there would be some ridiculously broken strategies, like getting the Sicilians 5-town center unit tech combined with War Elephants.

  • @octaviosanchez6923

    @octaviosanchez6923

    2 жыл бұрын

    Looks like the Fisher Random version of chess

  • @themightypotato83

    @themightypotato83

    Жыл бұрын

    Or you could do the opposite, pick your enemies' bonuses, technologies, etc

  • @bl-rp

    @bl-rp

    5 ай бұрын

    It's frankendraft!

  • @Octi-ku4yf

    @Octi-ku4yf

    2 ай бұрын

    You get cav bonuses but you're meso american

  • @Viscidsquare040
    @Viscidsquare0403 жыл бұрын

    8:37 “that’s basically 4 eco bonuses” +20% hp: Guess I’m an eco bonus

  • @longbow857

    @longbow857

    3 жыл бұрын

    More HP = paying less for each hitpoint = profit! Okay I might be stretching it here..

  • @Viscidsquare040

    @Viscidsquare040

    3 жыл бұрын

    @@longbow857 but then technically the bonus damage resistance bonus he added after saying that is also an eco bonus

  • @erenekiz4407

    @erenekiz4407

    3 жыл бұрын

    @@Viscidsquare040 wait... its all eco bonuses????

  • @Viscidsquare040

    @Viscidsquare040

    3 жыл бұрын

    @@erenekiz4407 always has been

  • @stylesrj

    @stylesrj

    3 жыл бұрын

    @@Viscidsquare040 👨‍🚀🔫👨‍🚀

  • @hardikpande6970
    @hardikpande69703 жыл бұрын

    The most overpowered civ is always one my enemy is playing

  • @ashmonkey2572

    @ashmonkey2572

    3 жыл бұрын

    so true. i don't know how they always happen to pick it.

  • @Usuario459

    @Usuario459

    3 жыл бұрын

    @@ashmonkey2572 i am noob too in aoe, i don't like multiplayer i always lose

  • @srbishkrst

    @srbishkrst

    3 жыл бұрын

    @@Usuario459 why you dont try be good in multiplayer and start practicing?

  • @nemes1s_aoe

    @nemes1s_aoe

    3 жыл бұрын

    @@ashmonkey2572 keep playing till your elo adjusts and then hfhf

  • @BlueMK12
    @BlueMK123 жыл бұрын

    "Let's build the WORST civ possible" next Almighty Spirit of the Law!

  • @hebl47

    @hebl47

    3 жыл бұрын

    Pick the best cavalry bonuses and then combine them with one of the Mesoamerican tech trees (aka - no cavalry available)?

  • @MsXmaster666

    @MsXmaster666

    3 жыл бұрын

    @@hebl47 bonus points if redemption isnt in that tech tree

  • @jonaszwojnar2483

    @jonaszwojnar2483

    3 жыл бұрын

    Incas team bonus, atheism or cavalry oriented stuff with meso civs. Or spanish and archer bonuses

  • @Sids1192

    @Sids1192

    3 жыл бұрын

    Simple. If I'm in charge, they are all the worst civ.

  • @LuLu-ip4zb

    @LuLu-ip4zb

    3 жыл бұрын

    Sarazen Team Bonus with spanisch Archer Tech tree

  • @runescapefan0001
    @runescapefan00013 жыл бұрын

    This is actually a decent idea for a new game type - ability draft. Players take turns picking bonuses and technologies in a drafting phase before the game starts.

  • @vorpalthefox

    @vorpalthefox

    Жыл бұрын

    god what i would do for just this thing if it was possible to enable in skirmish and randomize the draft pics among AI players and instruct them to play based off their techs and bonuses, would be amazing to play

  • @SirAdityaSingh

    @SirAdityaSingh

    10 ай бұрын

    Isn't that basically AoE3? You have to select the card shipments you want and you can use them to provide you bonuses/units.

  • @VeryPeeved

    @VeryPeeved

    2 ай бұрын

    @@SirAdityaSingh Yes, but in a good game.

  • @michaelwiesinger2643
    @michaelwiesinger26433 жыл бұрын

    Ultimate WOLOLO Civ: Tech tree: Spanish Civ bonuses: - Monks healing range 2x - Monastary technologies cost -50% - +5 Monk HP for each Monastary technology - Gold miners work 20% faster - Gold units cost 20% less Unique unit: Missionary (duh) Unique techs: 1. Inquisition (faster conversion) 2. Orthodoxy (+3/+3 armor) Team bonus: Monasteries work 20% faster Once you savely reach Castle Age your endless wave of ultra-fast & hard-to kill monks will convert the world! ;) [I'd love to see a video of that, really] [Maybe there is even a better build?]

  • @BrunoWargaret

    @BrunoWargaret

    3 жыл бұрын

    Nobody expects the Spanish Inquisition

  • @SatyaVenugopal

    @SatyaVenugopal

    3 жыл бұрын

    Oh wow... this would be insane for a T-West pacifist run!

  • @mishkae

    @mishkae

    2 жыл бұрын

    Me, watching this now that bohemians are out: .- _ .-

  • @michaelwiesinger2643

    @michaelwiesinger2643

    2 жыл бұрын

    @@mishkae my comment didn't age well... ^^"

  • @enderf4515

    @enderf4515

    2 жыл бұрын

    heresy: im gonna ruin this mans entire career

  • @MikeEmpires
    @MikeEmpires3 жыл бұрын

    I want an official Spirit of the Law Mod.

  • @SkeletonAngel_

    @SkeletonAngel_

    3 жыл бұрын

    Up

  • @samstark568

    @samstark568

    3 жыл бұрын

    I sign this petition.

  • @DutchAver

    @DutchAver

    3 жыл бұрын

    Same!

  • @kenasuma61

    @kenasuma61

    3 жыл бұрын

    This

  • @bitemyassets7432

    @bitemyassets7432

    3 жыл бұрын

    Yes please! I could see this being really fun with friends. We could have a 2 vs 1 or maybe even a 3 vs 1 against the person with the OP civ!!

  • @thetruekhanofkhans
    @thetruekhanofkhans3 жыл бұрын

    Saracens having their team bonus chosen: shooketh

  • @StarryxNight5

    @StarryxNight5

    3 жыл бұрын

    Turns out it's actually good if someone focuses on archers

  • @ihatepplwhohatedm
    @ihatepplwhohatedm3 жыл бұрын

    Replace Leitis with Cataphracts. Imagine this: 195 HP 21 Attack, +12 against infantry (no logistica) 4 melee, 5 pierce armor Takes ZERO bonus damage Hard to convert (Spanish have heresy too, so they suicide instead of conversion) I mean Leitis might be stronger against archers or something, but hot damn every weakness of the Cataphracts is covered by the combination in the video. Frank paladin tier tankiness and the damage to demolish anything they fight in melee. If you can squeeze in logistica, even their smaller pierce armor vs arbalest can be covered because of the splash damage melting the arbalest blob.

  • @shawnlee6775

    @shawnlee6775

    3 жыл бұрын

    Yeah that's exactly what I thought. Cataphracts are my favourite unit by far.

  • @dervakommtvonhinten517

    @dervakommtvonhinten517

    3 жыл бұрын

    i dont think that would work. he confuses stable units with cavalry units in this video, doesnt he?

  • @saguntum-iberian-greekkons7014

    @saguntum-iberian-greekkons7014

    3 жыл бұрын

    Thats what i thought replacing the leitis with the Cataphract, what a missed opportunity

  • @saguntum-iberian-greekkons7014

    @saguntum-iberian-greekkons7014

    3 жыл бұрын

    @@shawnlee6775 indeed, they are almost OP by their own, imagine on the army of a OP Cavalry, they gonna be the Kings of Mounted units

  • @luisfelipeperdigao9713

    @luisfelipeperdigao9713

    3 жыл бұрын

    dope

  • @tomc.5704
    @tomc.57043 жыл бұрын

    If this doesn't become a four part series, I'm going to riot I personally would like to see a Civ that specializes in preventing the enemy from ever reaching Castle Age -- whether by ruining their life in Feudal (someone posted a truly nasty Persian-Couman Douche, but I'm sure you could also just have early game eco bonuses and pressure them) or by racing to Castle Age several minutes before them and descending upon them with the fury of hell as they click up

  • @gunnarsgarageband6384

    @gunnarsgarageband6384

    3 жыл бұрын

    How about this for a douche troll civ: Civ bonuses: 1. Town centers double hp, faster work rate (persians) 2. Can build extra TC in feudal (cumans) 3. Lumberjacks 15% faster (celts) 4. Town centers, castles build 100% faster (sicilians) 5. Villagers get cheaper as you age up (Indians) UU: Woad/Shotel/Plume (good for raiding) Unique techs: Tigui (Malians) Hill Forts (Lithuanians) Team Bonus: Scout cav +2 LOS

  • @leer.4747

    @leer.4747

    3 жыл бұрын

    @@gunnarsgarageband6384 Should probably substitute the Indian bonus for the Berber speed bonus since you're planning on sending villagers across the map for a tc drop and might need an edge in villager fights.

  • @BayWa4eva

    @BayWa4eva

    2 жыл бұрын

    @@gunnarsgarageband6384 well maybe a perfect douche is fast feudal second tc. so... lithuanian +150 food cuman second tc in feudal chinese +3 vils, -200 food -50 wood aztec +1 vil -50 food huns no houses, -100 wood team bonus: faster blacksmith unique techs and units don't matter because you are forever feudal but i have to choose, so: tigui crenellations as both support the idea of dropping buildings that shoot stuff and as uu idk, some anti-cav like kamayuk or genbows to stop raids you start with 7 vils, 100 food but only 50 wood, so you can immediately produce more vils but need to collect wood before building a lumber camp. that eco should be very nice and wood isn't bad since you only ever need 1 lumber camp, 1 mill, 1 tc and 1 blacksmith and later farms. you don't need gold at all and stone only for more tc drops. you got some time to scout the enemy because of feudal cost, so vietnamese reveal isn't that strong and clicking up faster isn't necessary with your eco headstart, instead i thought it would be nice not to be pop capped at game start. with normal advancement berber speed isn't that big of a deal. the team bonuses are mostly useless but a fast fletching might just be enough to compensate for missing bonus hp. the idea about that build is that you have a huge eco lead and you can keep producing working vils while shooting their tc. it's a full boom with an obstruction right in their base. you might even go fast castle and tc drop with tigui while they are feudal or even dark age.

  • @dukeluke3700

    @dukeluke3700

    Жыл бұрын

    bro you can just pick mongols

  • @elferchucapo
    @elferchucapo3 жыл бұрын

    Vill civ: With Inca blacksmith bonus, berber speed, spanish construction, inca cheaper stone buildings and free korean tower upgrades. For castle age tech, I woud give them Yasama. On top of that, give them spanish supremacy or flemish revolution. For civ bonus, Bulgarian faster working blacksmith.

  • @dwell7315

    @dwell7315

    3 жыл бұрын

    That's......actually incredible. Wow that's horrifying. I love it

  • @roguebanshee

    @roguebanshee

    3 жыл бұрын

    The only thing holding them back would be the non-combat ai of vils.

  • @johnmeo1532

    @johnmeo1532

    3 жыл бұрын

    What about Indian cheaper villagers? I'm not sure what it would replace though since those are all amazing...

  • @AlphaSquadZero

    @AlphaSquadZero

    3 жыл бұрын

    @@johnmeo1532 I'd also add Persian faster working TC

  • @jaishkhan7442

    @jaishkhan7442

    3 жыл бұрын

    Oh God the Ultimate Tower Rush civ

  • @Binarokaro
    @Binarokaro3 жыл бұрын

    Damn, this makes me wish there's like a draft game mode, where each player drafts together a unique civ from a limited selection of bonuses and tech tree stuff to work with

  • @nuggs4snuggs516

    @nuggs4snuggs516

    3 жыл бұрын

    Reminds me of Dota2's ability draft, where a random pool of Heros are selected, each player is given one which defines their attributes, and then you draft abilities from the Hero pool. Could do something of each player is given a random tech tree and drafts team bonuses, civ bonuses, and unique units and techs from the pool.

  • @robertl.1429

    @robertl.1429

    3 жыл бұрын

    back in Empire Earth you could realy do that 😉🙃

  • @lucamarino1226

    @lucamarino1226

    3 жыл бұрын

    Yeah cool but would take too long to draft tech tree and bonuses and everything is like a 20 min draft phase

  • @Handepsilon

    @Handepsilon

    3 жыл бұрын

    Unless you can save drafts, in which case you can build it before joining

  • @CptManboobs
    @CptManboobs3 жыл бұрын

    Absolutely nobody, not a soul: Spirit of the Law: "How do we make Goth's better."

  • @candrarazaka4351

    @candrarazaka4351

    3 жыл бұрын

    Also: how to buff up Frankish cavalry armies. Those cavalry bonuses are insane for me, although for me, probably the lithuanian food bonus can be replaced with the relic attack bonus or burgundian cheaper stable techs.

  • @christiangreff5764
    @christiangreff57643 жыл бұрын

    For all those people saying they would like to test these civilisations in a mod: I made one called "SotL_OP_custom_civs" that should substitute the Mayans (Archers), Spanish (Cavalery) and Incas (Infantery) civilisations with those discussed in this video. Edit: If something doesn't work, feel free to comment here and I will do my best to remedy the problem. Also, if you want to discuss design decisions (including Slingers and Missionaries in the tech trees, keeping the UTs at the age they have in the original game, etc.), this comment might also be the correct place.

  • @silverwoodlawn4913

    @silverwoodlawn4913

    3 жыл бұрын

    Have you already uploaded the mod or is it in the post-production?

  • @christiangreff5764

    @christiangreff5764

    3 жыл бұрын

    @@silverwoodlawn4913 Should be uploaded and available.

  • @feuerderveranderung6056

    @feuerderveranderung6056

    3 жыл бұрын

    I have downloaded the mod via the modmanager ingame, but can't activate it. There is a gear in front of the mod, no indicator if the mod is activated and if I start a match against the ai as incas I have the normal inca civ bonus.

  • @rytsty4302

    @rytsty4302

    3 жыл бұрын

    @@feuerderveranderung6056 its because its a data mod. when starting the game, you should see a "Data Mod" configuration. change that setting to the mod

  • @feuerderveranderung6056

    @feuerderveranderung6056

    3 жыл бұрын

    @@rytsty4302 Thanks, but I have never seen this configuration coming up Oo .

  • @lightingman117
    @lightingman1173 жыл бұрын

    Need Siege, Monk, Gunpowder, Naval OP Civs. Then a mod so we can play all of them :P You missed the chance to use your triggers to have all 3 fight at the end!

  • @Bordey

    @Bordey

    3 жыл бұрын

    An ultra-turtling based civ could also be neat to see, perhaps with some economy related bonuses to make the defensive passives & techs more worthwhile in very long games!

  • @rafaelcontreras5370

    @rafaelcontreras5370

    3 жыл бұрын

    Siege's Celts, Monk's Aztecs and Gunpowder's Turks. There is a little to improve on them... I was thinking the same about cav archers but Tatars are quite good. maybe adding the recurve bows or sipahi tech?

  • @qsywastooshort7451

    @qsywastooshort7451

    3 жыл бұрын

    this needs an ultimate showdown !

  • @Reluxthelegend

    @Reluxthelegend

    3 жыл бұрын

    Also vil civ, combine inca, berbers, indian bonus alongside with supremacy from spanish

  • @connorhopkins2709

    @connorhopkins2709

    3 жыл бұрын

    @@Reluxthelegend Incan supremacy would be hilarious.

  • @oom-3262
    @oom-32623 жыл бұрын

    "That civ already exists" I mean you are not wrong there.

  • @withinfinite5104
    @withinfinite51043 жыл бұрын

    Most Op: Atheism + Theocracy = Religious Confusion Intensifying

  • @candrarazaka1055

    @candrarazaka1055

    3 жыл бұрын

    CA tech: Orthodoxy/Inquisition

  • @grimreaper492

    @grimreaper492

    3 жыл бұрын

    What in science's name is that! THE UNITED ATHEIST ALLIANCE! OH SCIENCE HELP US!

  • @AtticusKarpenter

    @AtticusKarpenter

    2 ай бұрын

    ​@@grimreaper492more like united state of reddit

  • @baohon8939
    @baohon89393 жыл бұрын

    Therapist: hyper paladin flood doesnt exist, it cannot hurt you. Spirit: hold my beer.

  • @MikeEmpires
    @MikeEmpires3 жыл бұрын

    Mounted Teutonic Huskarl would be a dream come true.

  • @funny_liquid7111

    @funny_liquid7111

    3 жыл бұрын

    The fact that its mounted just gives the unit more counters, make it fast and with alot of hp instead.

  • @predwin1998

    @predwin1998

    3 жыл бұрын

    @@funny_liquid7111 If you give it 50% bonus damage reduction and 16 cavalry armour (Cataphract) there's no longer any penalty to being mounted.

  • @encoreperformance1081

    @encoreperformance1081

    3 жыл бұрын

    Bahhahahahah

  • @sauravtripathi4128

    @sauravtripathi4128

    3 жыл бұрын

    Woad Teutonic Condoskarl for the win

  • @gilb_4

    @gilb_4

    3 жыл бұрын

    @@sauravtripathi4128 Jaguar Woad Teutonic Condoskarl :P

  • @TheNightHawk91
    @TheNightHawk913 жыл бұрын

    We need a game mode where you build your Civ out of a pool of random bonuses. Then Players pick one bonus one after another, maybe even with a banning phase.

  • @Zurie

    @Zurie

    3 жыл бұрын

    Sorta like Dota 2's Ability Draft

  • @JainZar1

    @JainZar1

    3 жыл бұрын

    Yeah a 4v4 Ability Draft would be awesome.

  • @TheNightHawk91

    @TheNightHawk91

    3 жыл бұрын

    @@Zurie Thats what I was thinking about. And the last pick would be the unique unit.

  • @wrachilles8482

    @wrachilles8482

    3 жыл бұрын

    Something something, Empire Earth.

  • @TheNightHawk91

    @TheNightHawk91

    3 жыл бұрын

    @@wrachilles8482 kinda, yes

  • @EagleTopGaming
    @EagleTopGaming3 жыл бұрын

    Ideas to try to optimize: (Some of these people have posted some of these already) -The craziest farmer civ. -The best turtle, boom, and sling civ. -The best battle elephant civ setup. -Craziest monk civ. -Best defensive building civ. -Best water civ. -Best siege civ. -Most powerful feudal age civ. -Best castle drop civ. -Best cav archer civ. -Best tower rush civ. -Fastest imp time civ. -Best trash unit civ. -Best scout line civ. -The most unit choices possible civ. -Optimizing one unique unit civ.

  • @rupert7565

    @rupert7565

    3 жыл бұрын

    -best Villagers civ

  • @rupert7565

    @rupert7565

    3 жыл бұрын

    @@adriaan4808 civ best suited to not having farms That would probably involve: -Mongol: Hunters work +40% faster. -Japanse: Fishingships work faster and have more defences. -Maley: Fish Traps provide unlimited food. And some wood, archer, or ship bonuses. Alternatively: -Tartar: Herdables contain +50% food -Tartar: Two Sheep spawn near newly-constructed Town Centers after advancing to the Castle Age. -Briton: Shepherds work 25% faster. -Incas: Start with a free Llama. -Lithuanian: Start the game with +150 food.

  • @rupert7565

    @rupert7565

    3 жыл бұрын

    @@adriaan4808 Insane start: -Chinese: Start game with three extra Villagers, but with -200 food and -50 wood. -Maley: Start the game with +1 Villager, but with -50 food. -Huns: Do not need Houses, but start game with -100 wood. -Lithuanians: Start the game with +150 food. -Incas: Start with a free Llama./Japanse: Mills, Lumber Camps, and Mining Camps are 50% cheaper. Team bonus: Mayans: Walls are 50% cheaper.

  • @gunnarsgarageband6384
    @gunnarsgarageband63843 жыл бұрын

    An idea for most broken siege civ: Tech tree: Ethiopians Civ bonuses: 1. Lumberjacks work 15% faster (Celts) 2. All units cost 20% less gold (Portuguese) 3. Siege weapons fire 25% faster (Celts) 4. All techs 15/20% cheaper (Chinese) 5. Siege units 15% cheaper (Slavs) Unique unit: Mangudai (Mongols, can protect your siege and kill enemy siege) Unique techs: 1. Drill (Mongols) 2. Torsion Engines (Ethiopians) Team bonus: Siege workshops work 20% faster (Celts).

  • @josephszakovits7330

    @josephszakovits7330

    3 жыл бұрын

    I’d swap Torsion engines with Furor Celtica. That extra HP is huge in onager vs onager fights. It’s cheaper too. Also is cheaper techs better than 50 percent less food on Siege upgrades from Bulgarians?

  • @gunnarsgarageband6384

    @gunnarsgarageband6384

    3 жыл бұрын

    @@josephszakovits7330 I was thinking about Furor Celtica too, guess I'm just a sucker for the sheer amount of destruction and mayhem you can cause with Torsion. But I guess you're right, that would be more OP. As for the Bulgarian bonus, I thought about that too, but siege in general only uses food for upgrading units, and the Chinese bonus helps with that (though not as much), and also lowers the gold costs, plus it lowers the cost of unique techs, siege engineers, and also all other non siege techs ;)

  • @fernandoortiz7082

    @fernandoortiz7082

    3 жыл бұрын

    How about shichikon?

  • @ovrava
    @ovrava3 жыл бұрын

    I would watch a tournament where each player must play with the civ. he created.

  • @Strait_Raider

    @Strait_Raider

    3 жыл бұрын

    Seconded. It would be really interesting to see how these play out with high-tier players. It seems like the Cav civ should dominate with its obscenely powerful un-counterable cavalry backed up by a plethora of eco bonuses. The archer civ looks to be a bit boned by the high pierce armor of both opponents and a slower-burn on its eco techs.

  • @therealsosi8204
    @therealsosi82043 жыл бұрын

    everybody gangsta till they see arbalest hit you from ten tiles away with obsidian arrows and the saracen bonus

  • @someonesch4361

    @someonesch4361

    3 жыл бұрын

    Those arbs gansta till they see the huskarls

  • @sr71silver

    @sr71silver

    3 жыл бұрын

    Bombard Arbs!

  • @someonesch4361

    @someonesch4361

    3 жыл бұрын

    @@sr71silver the bonus is against buildings, not units

  • @sr71silver

    @sr71silver

    3 жыл бұрын

    @@someonesch4361 and Bombard Cannons are siege units primarily designed to be used against buildings. So what exactly is your issue?

  • @seidmadr2024

    @seidmadr2024

    3 жыл бұрын

    Counterpoint: Huskarls. Just spam Huskarls.

  • @zitaowang6540
    @zitaowang65403 жыл бұрын

    elephant: khamer civ, malay discount, franks +20% hp, Scilian resistance, viking free handcart, berber cheaper stable unit. OP

  • @MadMalMan

    @MadMalMan

    3 жыл бұрын

    I'd swap out Viking handcart for Slav farming or even Mayan resources last longer for the gold.

  • @pierre-mariecaulliez6285
    @pierre-mariecaulliez62853 жыл бұрын

    Imagine : You're being overwhelmed by longswordsmen, running out of ideas, maybe just maybe you can turn this around... Then they all turn into champions, bypassing the 2-handed entirely ;7

  • @-Raylight
    @-Raylight3 жыл бұрын

    Imagine if there's a mod where you can make your own civilization like _Empire Earth_ That might be really a broken mode, but fun mode to try out things. Not everything has to be balanced afterall

  • @henningthorsenmusic

    @henningthorsenmusic

    3 жыл бұрын

    What about a multiplayer mode with civilization draft where everyone gets to choose in order from a shared pool of bonuses, units and techs? i think that could be rad

  • @xeendarvarol

    @xeendarvarol

    3 жыл бұрын

    I think might be good thing make mode/mod like Empire Earth might help make new Civs down the line where Devs can get data from what the player base pick.

  • @widowpeak6142

    @widowpeak6142

    3 жыл бұрын

    Oh boy, Empire Earth! I can understand why it never had a chance to last as long as Age of Empires, but I still wish it did.

  • @beganfish

    @beganfish

    3 жыл бұрын

    Things like that end up being really boring because it isn't long before people find the best combinations and then you just end up fighting the same thing over and over.

  • @HermesGO3

    @HermesGO3

    3 жыл бұрын

    I think a game mode where you can combine two civilisations like in an alliance would make more sense since it would favorise creativity while still putting some limits to what you can do.

  • @user-oc4bp9uu6o
    @user-oc4bp9uu6o3 жыл бұрын

    cataphracts instead of letis tho, those guys will be immune to spear and cammels entirely

  • @adnansakib821

    @adnansakib821

    3 жыл бұрын

    And also crush Teutonic knights, the reason spirit selected Leitis!

  • @ShinkaTHPC

    @ShinkaTHPC

    3 жыл бұрын

    Sadly, Cataphracts need Logistica to truly shine, not to mention that they are expensive in terms of gold which is stretched out by Paladin production. Leitises on the other hand provide a cheaper anti-melee armour which can be easily mixed in the main Paladin army.

  • @harishsundar3409

    @harishsundar3409

    3 жыл бұрын

    @@ShinkaTHPC Perfect answer

  • @adnansakib821

    @adnansakib821

    3 жыл бұрын

    @@ShinkaTHPC that's also a thing! leitis are very cheap. All the new unique units are too cheap!

  • @sebazpereyra9431

    @sebazpereyra9431

    3 жыл бұрын

    I came to comment this. Cathapracts with 200hp, that take no bonus damage at all, and that while lacking Logistica, they compensate the lack of trample damage by having 7 more attack against every type of unit thanks to farimba and blast furnace. That's an insane unit.

  • @ethanwhite4612
    @ethanwhite46123 жыл бұрын

    The archer civ sounds still hard countered by siege rams just like Britons. How about UU be Chukonu instead?

  • @jaishkhan7442

    @jaishkhan7442

    3 жыл бұрын

    Just what I thought

  • @RheaMainz

    @RheaMainz

    3 жыл бұрын

    maybe the archers would destroy siege workshops before they make enough rams!

  • @nejinoniwa4804
    @nejinoniwa48043 жыл бұрын

    We need a mod or gamemode where people get to draft civ bonuses to build a civ, instead of full civs.

  • @smcasas9367
    @smcasas93673 жыл бұрын

    I think it would be a fun tournament with people setting up their own civilizations.

  • @lemmonsinmyeyes

    @lemmonsinmyeyes

    3 жыл бұрын

    this is a good idea! You build your civ before the tour, then can only use that civ.

  • @Dr.-Dank

    @Dr.-Dank

    3 жыл бұрын

    Right? This'd be fun as hell.

  • @michaelstekelenburg3689

    @michaelstekelenburg3689

    3 жыл бұрын

    I’d built my own civ with the lowest cost, full upgrades and attack bonuses and all available units. Lol

  • @alfredbanuelos7312

    @alfredbanuelos7312

    3 жыл бұрын

    I'm sure a civ that can advance faster through age would probably be better than a late game one. So civs that offer faster builds and more resources would he op in my opinion.

  • @anjaekiunkorean
    @anjaekiunkorean3 жыл бұрын

    This was a fun idea. I hope you will do one for the worst civ possible!

  • @kanalkucker14

    @kanalkucker14

    3 жыл бұрын

    Yes, please!

  • @Sourcy
    @Sourcy2 жыл бұрын

    Imagine a mode where you create your own civs based on the stats of others and then going against others builds to see which one works the best, that'd be surprisingly entertaining.

  • @0skaremil
    @0skaremil3 жыл бұрын

    I was a little sad you didn't even consider the Cumans faster cavalry.

  • @ashrayviswanath7857
    @ashrayviswanath78573 жыл бұрын

    You should do siege and monk as well. Also a defensive civ, a civ that can't be breached at all

  • @Handygamer

    @Handygamer

    3 жыл бұрын

    Might also wanna add a cav archer civ, even though Mongols already exist. Maybe create a civ with CAs stronger than Mangudai?

  • @Lucas-vv7lw

    @Lucas-vv7lw

    3 жыл бұрын

    Or an trash civ, but I like the idea of an defensive civ :D

  • @punbug4721

    @punbug4721

    3 жыл бұрын

    *The Citadel:* Defensive/Tower/Bombard civ Civ: Any with Fortified Wall, Architecture, Bombard Cannon, and Bombard Tower, and preferably Treadmill Crane as well. Cannon Galleon (for theming bonus) and Guilds (for late game stone trading) are nice additions too. Extra building HP (Byzantines) Free Murder Holes (Teutons) Free tower upgrades (Koreans) Free Chemistry (Turks) Stone mining bonus (Koreans) Yasama (Japanese) and Artillery (Turks) Team Bonus: Cheaper walls and gates (Mayans) Playstyle: Turtle and boom while sniping enemy trebs with your bombard cannons, or alternatively end the game at any stage with a powerful and decisive tower rush.

  • @claudetheclaudeqc6600

    @claudetheclaudeqc6600

    3 жыл бұрын

    op water civ?

  • @galliman123

    @galliman123

    3 жыл бұрын

    @@claudetheclaudeqc6600 vikings + celts wood bonus and saracens faster galley fire

  • @erikhanseisenheber
    @erikhanseisenheber3 жыл бұрын

    There’s lots of sequel potential here. I want to see what OP combos you could cook up for siege, gunpowder, and naval

  • @AlejandroLopez-fc1dg

    @AlejandroLopez-fc1dg

    3 жыл бұрын

    Chavalry archers too!!! C'mon SOTL!!

  • @Strait_Raider

    @Strait_Raider

    3 жыл бұрын

    Ultimate Drush Civ. Ultimate Tower Rush Civ. Ultimate Fatslob Civ. Someone mentioned below an Ultimate Persian Douche civ.

  • @CaiRobinson

    @CaiRobinson

    3 жыл бұрын

    OP monks!

  • @Angrymonkey2489

    @Angrymonkey2489

    3 жыл бұрын

    @@CaiRobinson But... Aztecs have OP monks...

  • @qrw460bhv6

    @qrw460bhv6

    3 жыл бұрын

    @@Angrymonkey2489 Make them more OP

  • @TheNewBerser
    @TheNewBerser3 жыл бұрын

    0:08 Angmar in BFME2: "Don't listen to that."

  • @fabian2045
    @fabian20453 жыл бұрын

    Infantry civilization Civilization: Incas Civilization bonus: - Goths discount bonus - Japanese attack speed bonus - Celts movement speed bonus - Malians pierce armor bonus - Vikings HP bonus Unique unit: Teutonic Knight Unique techs: - Anarchy (I know it says "Huskarls" as the unit that let you create in the barracks, but It's good to dream) - Perfusion Teams bonus: Barracks work 20% faster Those would be Teutonic Knights turbo-created in the Barracks with this stats: - 3.2 seconds of training time - 55 food/26 gold cost - 120 HP - 21 melee damage - 1.34 attack rate - 13 melee armor/9 pierce armor - 1 movement speed EDIT: The units in the barracks would have this stats: Champion: - 5.6 seconds of training time - 29 food/13 gold cost - 84 HP - 17 melee damage - 1.34 attack rate - 4 melee armor/8 pierce armor - 1.125 movement speed Halbedier: - 5.86 seconds of training time - 23 food/16 wood cost - 72 HP - 10 melee damage - 2.0435 attack rate - 3 melee armor/7 pierce armor - 1.25 movement speed Eagle Warrior: - 5.33 seconds of training time - 13 food/33 gold cost - 72 HP - 13 melee damage - 1.34 attack rate - 3 melee armor/11 pierce armor - 1.625 movement speed (A Cuman paladín have 1.5525 movement speed)

  • @jaishkhan7442

    @jaishkhan7442

    3 жыл бұрын

    Oh God what have you done

  • @212mochaman

    @212mochaman

    3 жыл бұрын

    Teutonic knights? Come on dude, they're the worst UU's for 1 reason. Tankiness aint it

  • @jaishkhan7442

    @jaishkhan7442

    3 жыл бұрын

    @@212mochaman tho Celt movement speed does have an effect on that

  • @212mochaman

    @212mochaman

    3 жыл бұрын

    @@jaishkhan7442 it does. It'd still make them as slow as a siege unit though

  • @212mochaman

    @212mochaman

    3 жыл бұрын

    @@jaishkhan7442 besides. With access to eagle warriors with TK stats nobody's touching the castle for anything but upgrades and trebs for the turtlers

  • @karlhungus4523
    @karlhungus45233 жыл бұрын

    OP cav archer civ: - Mongols faster firing - Cumans faster moving cavalry per age - Huns cav archer discount - Franks +20% hp - Tatars Thumbring + Parthian Tactics for free Unique Techs: - Tatars +1/+1 armor - Magyars +1 range & +1 damage Team bonus: - Britons faster working archery ranges

  • @MyHunta

    @MyHunta

    3 жыл бұрын

    which tech tree and unique unit would you go for? I reckon Kipchaks with +25% speed, bracer and recurve bow would be quite the unit, but I don't know what the most complete tech tree would be.

  • @martytu20

    @martytu20

    3 жыл бұрын

    Still need an eco bonus to get to castle age.

  • @TheGloriousLobsterEmperor

    @TheGloriousLobsterEmperor

    3 жыл бұрын

    I would probably swap out the Tartars +1/+1 armour for the Turks 20+ HP tbh.

  • @furkansaryerli

    @furkansaryerli

    3 жыл бұрын

    Turks Sipahi would benefit them more than the Franks +%20 HP

  • @TheGloriousLobsterEmperor

    @TheGloriousLobsterEmperor

    3 жыл бұрын

    @@furkansaryerli Do Cavalry Archers benefit from the Frank 20% HP bonus?

  • @verishen6175
    @verishen61753 жыл бұрын

    This would make for an April Fools Patch to the game the Devs should add these Civs for 1 week.

  • @fernandopires135

    @fernandopires135

    3 жыл бұрын

    They could make a game mode of "Op civ vs op civ"

  • @SleepyFen

    @SleepyFen

    3 жыл бұрын

    I would absolutely love to be able to make custom civs, even if they kept it limited to playing versus the computer and custom games.

  • @christiangreff5764

    @christiangreff5764

    3 жыл бұрын

    @@SleepyFen If you want the civs just for yourself, you can take a look at the Genie Editor. (Quite good tutorial: kzread.info/dash/bejne/moaZy8eMmr2oZdo.html) Once you get the hang of it, you can rewrite a civilization to suit your prefferences with a reasonable amount of effort.

  • @Mder1
    @Mder13 жыл бұрын

    New game mode: Ability draft.

  • @candrarazaka1055

    @candrarazaka1055

    3 жыл бұрын

    Yeah I was thinking about this Dota gamemode would be happen in AoE2

  • @chunckstrankuz6849
    @chunckstrankuz68493 жыл бұрын

    OP siege civ: "Am i a joke to you?"

  • @EaglebeakGaming
    @EaglebeakGaming3 жыл бұрын

    I’d love to see a tournament where everyone designs their own civ like this. Kinda reminds me of empire earths custom civ

  • @ignitris

    @ignitris

    3 жыл бұрын

    That would be wild af

  • @albertoagnello1113
    @albertoagnello11133 жыл бұрын

    How about a "op tower rush civ" "op siege civ" and "op bunker civ" (bunker civ is for turtle player: big wall, big difense, let's see who afk first)

  • @shannonmikko9865

    @shannonmikko9865

    3 жыл бұрын

    And an op eco civ

  • @kouron

    @kouron

    3 жыл бұрын

    @@shannonmikko9865 while at it, he should create the worst civ, choosing bad and unsynergetic boni + atheism

  • @Runenschuppe

    @Runenschuppe

    3 жыл бұрын

    Why go for afk? Just castledrop until the enemy leaves crying. Base: Burgundians Berbers: Villagers move 10% faster Spanish: Builder work 30% faster Byzantines: Buildings +10% HPs Dark, +20% Feudal, +30% Castle, 40% Imperial Incas: Villagers affected by Blacksmith upgrades Franks: Castles cost -25% Unique Unit: Berserk or Huscarl? Unique Techs: Celts: Stronghold (Castles and towers fire 25% faster) Teutons: Crenellations (+3 range Castles, garrisoned infantry fire arrows) Team Bonus: Malians: Universities work 80% faster

  • @matthewbadley5063

    @matthewbadley5063

    3 жыл бұрын

    @@Runenschuppe This is really strong

  • @zachariastsampasidis8880

    @zachariastsampasidis8880

    3 жыл бұрын

    @@shannonmikko9865 Op eco civ is Lithuanians plus Chinese

  • @hammerz332
    @hammerz3323 жыл бұрын

    Still thinking about how you have nailed your intro SOOO hard!

  • @Jompa10
    @Jompa10 Жыл бұрын

    I love your videos so much that the start song is so satisfying to hear it even lowers my anxiety 🙌🏻

  • @XxzXFearXzxX
    @XxzXFearXzxX3 жыл бұрын

    I'm glad this video had the opening, it's not a propper sotl video without the song

  • @TheSGguitarFTW

    @TheSGguitarFTW

    3 жыл бұрын

    I literally smile every time the intro song comes on.

  • @chtyldubreux5950

    @chtyldubreux5950

    3 жыл бұрын

    I always skip it

  • @dogevevo3510

    @dogevevo3510

    3 жыл бұрын

    @@chtyldubreux5950 shame on you!

  • @chtyldubreux5950

    @chtyldubreux5950

    3 жыл бұрын

    @@dogevevo3510 for being honest? I come for the content, not for some jingle

  • @dogevevo3510

    @dogevevo3510

    3 жыл бұрын

    @@chtyldubreux5950 :(

  • @nobodyspecial2053
    @nobodyspecial20533 жыл бұрын

    On the archer civ, I think that you should have given them the Chu-ko-nu instead, to help deal with siege.

  • @ashmonkey2572

    @ashmonkey2572

    3 жыл бұрын

    agreed. chuks with extra range would be op.

  • @rodrigomachado8208

    @rodrigomachado8208

    3 жыл бұрын

    Hell yeah

  • @rudolfsidhu

    @rudolfsidhu

    3 жыл бұрын

    The random spread of Chuks is actually an advantage when mass firing

  • @Hennu_TRM

    @Hennu_TRM

    3 жыл бұрын

    That's what I'm saying. Right now they just die to siege ram.

  • @varunkaushik2732

    @varunkaushik2732

    3 жыл бұрын

    They have poor accuracy

  • @AnthonyNewen
    @AnthonyNewen3 жыл бұрын

    wow that was a great video, hope you had a good time making this one

  • @doltonnoak2656
    @doltonnoak26563 жыл бұрын

    Gratz on 300k man, good shit.

  • @Memelord-md5hs
    @Memelord-md5hs3 жыл бұрын

    The OP archer civ should've gotten the chu ko nu because with Briton range they become insane building destroy machine gunners alongside an army of cheap archers to protect them

  • @MadMalMan

    @MadMalMan

    3 жыл бұрын

    Oh my God combined with Saracen bonus......

  • @mohdridhuanmdkamal8582

    @mohdridhuanmdkamal8582

    3 жыл бұрын

    Yeah, I was wondering about that. Maybe because the bonus would only apply to the first arrow since the other arrows deal only 1 damage in vanilla.

  • @rudolfsidhu

    @rudolfsidhu

    3 жыл бұрын

    Tried Chu Ko Nus using Briton Tech in Scenario Editor, can confirm

  • @Porglit
    @Porglit3 жыл бұрын

    I would pay real money for a mod that lets each person create their civ in the lobby (or prepare it beforehand and import it). No joke.

  • @rudolfsidhu

    @rudolfsidhu

    3 жыл бұрын

    Seriously Forgotten Empires should make that a DLC or something

  • @johnmeo1532

    @johnmeo1532

    3 жыл бұрын

    www.ageofempires.com/mods/details/15775 I looked around and found this mod already available, couldn't seem to get it to work though. Can you try it out? Maybe we can try and get in contact with the creater, too.

  • @JulianGesenhoff
    @JulianGesenhoff3 жыл бұрын

    Still stoked by the intro 🙏 great video as always!

  • @sammarsh6516
    @sammarsh65163 жыл бұрын

    You have to make a battle with these three fighting each other now!

  • @NewandForgiven
    @NewandForgiven3 жыл бұрын

    Random stats for those that like them: The most mentioned civs were the Mayans (6), the Goths (5) and the Vikings (4). The Vikings were the only civ to have an item mentioned in two different lists (their eco bonus). The most picked civs (ignoring honourable mentions) were Goths and Mayans (4), then the Bulgarians, Lithuanians, Malians and Vikings (2). And most importantly, the five Civs who were ignored completely where the Byzantines, Chinese, Cumans, Indians and Slavs.

  • @ivanomarrojasmonteza7130

    @ivanomarrojasmonteza7130

    3 жыл бұрын

    In particular, Slavs Imperial UT is insane on infantry. And doesn't only affects militia-line like the Bulgarian UT

  • @lytethekyte
    @lytethekyte3 жыл бұрын

    This made me wonder how fun an AoE2 ranomizer would be. you get a civ with random tech tree/bonuses, random unique unit, random unique techs, random team bonus, and random voices when clicking on the various units. you could get very OP luck or absolute trash. and for all I know this already exists xD

  • @Guilherme-J

    @Guilherme-J

    3 жыл бұрын

    This a very nice idea for a mod.

  • @SocksyyAU
    @SocksyyAU3 жыл бұрын

    Congrats on 300k subs! huge milestone :D

  • @maxmichalik4938
    @maxmichalik49383 жыл бұрын

    Villager Civilization: Ethiopian Tech Tree. Reasons: Has all the necessary stuff, full repairable siege, Halbs and Arbs.. - Villagers move 10% faster. - Villagers benefit from Blacksmith infantry upgrades. - Villagers are 10%/15%/20%/25% cheaper in the Dark/Feudal/Castle/Imperial Age. - Town Centers and Docks have double HP and work 10%/15%/20% faster in the Feudal/Castle/Imperial Age. - Wheelbarrow and Hand Cart are free. Unique Unit: Unique Tech 1: First Crusade (to defend your boom) or Yasama (tower support during vill domination) Unique Tech 2: Supremacy Team Bonus: Farms provide +45 food. Final villager stats: 80 HP, 3+10 Attack (+15 vs Buildings), +6/+8 Armor, +30% movement speed. Builds in 20 seconds for 37.5 food. Boom like a madman. Use Towers liberally. Create fully upgraded Arbs, Halbs and Siege with a great economy behind them. Finish them off with Supremacy plus! Things I couldn't fit: Spanish free melee upgrades or faster building. Tower or Castle bonuses. Bombard Tower and Crop Rotation.

  • @UmTalDeMariochi

    @UmTalDeMariochi

    3 жыл бұрын

    I would swap the Wheelbarrow and Handcart bonus for the Farmers portal gun

  • @maxmichalik4938

    @maxmichalik4938

    3 жыл бұрын

    @@UmTalDeMariochi The what?

  • @TheVasek25

    @TheVasek25

    3 жыл бұрын

    @@maxmichalik4938 I belive he means Khmer - villagers dont need to frop off food from farms

  • @dragovern
    @dragovern3 жыл бұрын

    cataphract as a unique unit for the cav civ would be amazing

  • @felixrr7381

    @felixrr7381

    3 жыл бұрын

    just no bonus damage received whatsoever lol, plus it would actually get all techs

  • @sebazpereyra9431

    @sebazpereyra9431

    3 жыл бұрын

    Yeah, it wouldn't get logistica, but it would have 200HP and do 7 more damage against any type of unit.

  • @scespinosab

    @scespinosab

    3 жыл бұрын

    Wow, catapharcts that completely negate the attack bonus from halberdiers and also have 7 more damage and 50 more hp than regular cataphracts it's insane. But they would not have their trample damage.

  • @dragovern

    @dragovern

    3 жыл бұрын

    In another comentary I gave a proposal for the siege civ, either no one saw it or no one liked it 11. I think it is a good challenger.

  • @souheilallegue2342
    @souheilallegue23423 жыл бұрын

    - Town Centers 2x hit points - Town Centers built 100% faster - Additional Town Center can be built in feudal age - Buildings cost -15% wood - Villagers move 10% faster Team bonus : Scouts +2 LOS

  • @SM-bb4hx

    @SM-bb4hx

    3 жыл бұрын

    - TC cost 50% less wood - TC cost 50% less stone

  • @ashmonkey2572

    @ashmonkey2572

    3 жыл бұрын

    unique tech of lithuanians: tcs have higher range

  • @belisarian6429

    @belisarian6429

    3 жыл бұрын

    Damn that would be douche of douches. It is true that magnifying some strategies like Persian douche is probably way to go, but it would maybe encounter some problems on maps like arena rendering it ineffective.

  • @gunnarsgarageband6384

    @gunnarsgarageband6384

    3 жыл бұрын

    Just for fun, this civ should have the unique techs Tigui and Hill Forts. That way you can TC drop the enemy into oblivion :p

  • @yoursodumn

    @yoursodumn

    3 жыл бұрын

    @@gunnarsgarageband6384 those techs would be pretty irrelevant for that strat, though. If you douche, game will be over in feudal, one way or another.

  • @ShaggyLunchCake
    @ShaggyLunchCake3 жыл бұрын

    Hi Spirit! I like the video idea, would also love to see a video where you make up your own "balanced" civ with existing / made up bonuses! cheers

  • @ruihankenguan5209
    @ruihankenguan52093 жыл бұрын

    I like how sotl adjusted the Karambitcoin graph in the opening based on actual prices

  • @an_MGQ_fan
    @an_MGQ_fan3 жыл бұрын

    big disagree with Lethis as cav unique units cause Cataphacts with 50% less bonus dmg would be unbeatable and counter pickes that counter paladin. A mass/mix paladin/cataph would be unbeatable.

  • @qsywastooshort7451

    @qsywastooshort7451

    3 жыл бұрын

    wouldn't the Sicilian bonus be mostly wasted on them though ?

  • @Bzhydack

    @Bzhydack

    3 жыл бұрын

    @@qsywastooshort7451 No. Sicilian bonus is calculated first, co this mean Cata would have first bonus damage reduction (from 32 to 16 in case of Halb) and next armor, so this mean Cata would take literaly 0 damage from Halb.

  • @Bzhydack

    @Bzhydack

    3 жыл бұрын

    @denny saputro Leitis has the same Pierce armor as Cata.

  • @unimportantcommenter4356

    @unimportantcommenter4356

    3 жыл бұрын

    @@qsywastooshort7451 Quite the contrary! They will mold Halbs like no tomorrow, also, they will out dps the Palas thanks to the faster attaxk speed. Id say replace the 150 food bonus with the Indian pierce armor for stable units, so they will survive better vs archer fire.

  • @sebazpereyra9431

    @sebazpereyra9431

    3 жыл бұрын

    200HP and 21 damage Cathapract is the way!!

  • @Angrymonkey2489
    @Angrymonkey24893 жыл бұрын

    Now we need the underpowered Civilization.

  • @Padsoldier

    @Padsoldier

    3 жыл бұрын

    I don't think that would be particularly interesting. A Mesoamerican civ's tech tree that can't build a stable combined with 5 cavalry/stable bonuses, 2 cavalry unique techs, a cavalry unique unit and a cavalry team bonus. The endresult is a civ with 0 bonuses and a unique unit that's missing at least 2/2 armor (even 3/4 if its original civ had all cav armor blacksmith upgrades), and probably also Bloodlines and Husbandry (and maybe even a unique tech that's important for the unit to be good).

  • @TheCowai

    @TheCowai

    3 жыл бұрын

    @@Padsoldier Unique Unit: War Elephant. Or for maximum weakness, Magyar Huszar.

  • @perrytran9504

    @perrytran9504

    3 жыл бұрын

    @@Padsoldier I was gonna yell at you for ruining the fun but now that you mention it... you're not wrong at all lol

  • @perrytran9504

    @perrytran9504

    3 жыл бұрын

    @@TheCowai Emphasis on Huszar without Corvinian Army, it's a unit with stats balanced towards the possibility of being in trash wars. Alternatively the Indians' Elephant Archer has long been considered genuinely useless even if you can afford them so just give them to a civ with awful archer upgrades.

  • @TheCowai

    @TheCowai

    3 жыл бұрын

    @@Padsoldier Gunpowder boni would work, too

  • @Bonsaipiromano
    @Bonsaipiromano3 жыл бұрын

    Love this new idea. I wish you could make a 2nd part with best civs for cavalry archers, navy and siege. Would be amazing! As always, great job! 💪

  • @davidvalderrey9385
    @davidvalderrey93853 жыл бұрын

    We need a custom scenario in which you can pick any of those broken civs to decide what is the brokest broken civ.

  • @christiangreff5764

    @christiangreff5764

    3 жыл бұрын

    Made a mod where you can try the three from the video: SotL_OP_custom_civs

  • @arforafro5523
    @arforafro55233 жыл бұрын

    Rather than give them Huskarl considering the militia line and eagle warriors looked pretty beefy, I think Shotel Warriors would fit much better on the "super infantry" civ as a good option for raiding along with eagles, plus their damage is already sky high it would be a nightmare to deal with if they had the japanese bonus attack rate.

  • @hajanejdjsms

    @hajanejdjsms

    3 жыл бұрын

    Imo Gbetos for ranged infantry would be undisputable the best.

  • @ashmonkey2572

    @ashmonkey2572

    3 жыл бұрын

    @Bryce Pruitt good idea.

  • @MikeEmpires
    @MikeEmpires3 жыл бұрын

    Lithuanians with +4 relics, Teutons for more armor, Franks for +20% HP, Spanish free upgrades and Cumans +15% movement speed for the ultimate paladin.

  • @unimportantcommenter4356

    @unimportantcommenter4356

    3 жыл бұрын

    Maybe swap the free blacksmith techs with the Indian pierce armor on Stable units, BAM, Paladins on steroids!

  • @MikeEmpires

    @MikeEmpires

    3 жыл бұрын

    @@unimportantcommenter4356 Yeah! Indians pierce armor. Forgot about that.

  • @felixrr7381

    @felixrr7381

    3 жыл бұрын

    plus stirrups and farimba

  • @sotakoira1390

    @sotakoira1390

    3 жыл бұрын

    @@felixrr7381 And let's just go ahead and have those cavaliers at castle age

  • @Mittsies
    @Mittsies3 жыл бұрын

    Now I want a "build your own civ" gamemode, where you draft civ bonuses against other players before the game starts.

  • @NCozy
    @NCozy3 жыл бұрын

    This makes me wish we had a civ builder

  • @Hendas113
    @Hendas1133 жыл бұрын

    One of the civ names is not like the others: First Silvan Elves (4:55), then Rohirrum (10:24) and suddenly just Goths (14:10).

  • @RheaMainz

    @RheaMainz

    3 жыл бұрын

    the real Goths inspired the two others :D

  • @forestclanelite2781
    @forestclanelite27813 жыл бұрын

    I've been thinking about something like this as a mod similar to Ability Draft mods in DotA but I think it makes more sense if the civ bonuses are not a flat 5 but weighted according to how many bonuses the civ gets. IE, no stacking the Persians' bonus with four others.

  • @kosai1627
    @kosai16273 жыл бұрын

    This is your best video yet!

  • @sebastianfalcon4400
    @sebastianfalcon44003 жыл бұрын

    300,000 followers. Nice. Congrats my dude

  • @duschidee702
    @duschidee7023 жыл бұрын

    Isn't it wierd that Portugese, known as traders, have the gold bonus while the Spanish, known for their gold from their colonies in peru and mexico have the trade bonus? Idk always bothered me.

  • @danielbrenner7922

    @danielbrenner7922

    3 жыл бұрын

    that´s due to the portuguese beeing release later on

  • @sauromatae9728

    @sauromatae9728

    3 жыл бұрын

    I mean steppe lancers are weak on open landscape, saracens are not good on arabia, indians don't have battle elephants.

  • @EugeneOneguine

    @EugeneOneguine

    3 жыл бұрын

    The Spanish are also known as traders, and Portuguese also got a lot of gold from the colonies. And the trade bonus is basically a gold transporting bonus, which makes sense to the Spanish having gold in their colonies.

  • @daisychain5125

    @daisychain5125

    3 жыл бұрын

    As others have pointed out, the game is not meant to be historical. But overall this actually pretty accurate. The myth of Portugal = peaceful traders has been severely debunked by historians. Portugal was punching way above its weight militarily in 15th-early 16th century. A gold discount is a good way to replicate a small country having a strong military, even historically. And as others said, a "trade bonus" is pretty close from "you get the most gold from your colonies".

  • @AntZen85
    @AntZen853 жыл бұрын

    Spoiler for the video: It was the Japanese the whole time.

  • @gilb_4

    @gilb_4

    3 жыл бұрын

    You are a man of culture as well

  • @kanalkucker14

    @kanalkucker14

    3 жыл бұрын

    😂😂

  • @colinc7842
    @colinc78423 жыл бұрын

    A really cool idea! Please continue this series with OP camels, siege and gunpowder civs :D

  • @saguntum-iberian-greekkons7014
    @saguntum-iberian-greekkons70143 жыл бұрын

    For countering pikemen as cavalry i expected the unique units would be the Cataphract

  • @candrarazaka4351

    @candrarazaka4351

    2 жыл бұрын

    I think most of Paladin weaknesses are already addressed by Farimba, Bloodlines+Frank HP bonus, and also the reduced damage.

  • @obsidian5475
    @obsidian54753 жыл бұрын

    I'd switch out the Malian pierce armour bonus for the Tueton's melee armour. This is because you will already have Huskarls with 12 pierce armour and so your Champions have 11 melee armour. Also you can have halberdiers with 5 melee armour with +33% attack rate.

  • @212mochaman

    @212mochaman

    3 жыл бұрын

    Barracks weakness is archers. Cant do anything if they're all dead with a good wall and crossbows firing all day

  • @letdomf

    @letdomf

    3 жыл бұрын

    @@212mochaman Eagles... eagles

  • @212mochaman

    @212mochaman

    3 жыл бұрын

    @@letdomf thats only brilliant in post imp, before that its manageable. Cant really say that its top tier if your strength only starts 25 mins into the game

  • @pseudonymsam
    @pseudonymsam3 жыл бұрын

    I like how you gave your test OP civs unique names in the scenario editor. The OP archer civ is the "Silvan Elves." The OP cavalry civ is the "Rohirrim." And the OP infantry civ is... Goths.

  • @Dikko
    @Dikko3 жыл бұрын

    Haha shit I actually created this mad scientist image like 15 years ago. Had no idea it's proliferated all around the internet until today.

  • @christos49
    @christos493 жыл бұрын

    All we want are Teutonic knights who have +33% attack speed, 20% hp, +3 vs buildings, backed by a 15% farming bonus who also get +4 attack and attack adjacent units but most importantly have +15% movment speed. While we're there chuck in 16x the detail.

  • @AlejandroLopez-fc1dg
    @AlejandroLopez-fc1dg3 жыл бұрын

    We need a second part Pleaaaaseeee. Full camel, full siege and full cavalry-archer civs

  • @Yumao420

    @Yumao420

    3 жыл бұрын

    Three parts: count monks gunpowder and naval

  • @ethribin4188
    @ethribin41883 жыл бұрын

    I would have given the cav civ the cataphract. Strongest unique unit in the entire game. Held back only by byzantens not getting bloodlines and blast furnace.

  • @talmagejones

    @talmagejones

    3 жыл бұрын

    Yeah, I felt like Letis wasn't the best pick. I also felt like giving them a stable that only had knight and scout lines was less great.

  • @justicemullen1899

    @justicemullen1899

    3 жыл бұрын

    I agree that PLUS Sicilians bonus would be CRAZY. You wouldn't have Logistica though is probably why he didn't pick.

  • @Jonouchi5
    @Jonouchi53 жыл бұрын

    Loved it! Thanks for that great work! Will you do, more specific units please? Focus on cav archer, camels, battle elephants? 🤗

  • @ElKartoffelbreii
    @ElKartoffelbreii3 жыл бұрын

    What a cool idea, I had a lot of fun tinkering my own civs together. Here two I think are interesting: A siege+monk civ Tech Tree: Teutons [The only civ with Halbs, SO, BBC and all Monastery techs available] Civ Bonuses: -Siege weapons fire 25% faster (Celts) -Siege Workshop units 15% cheaper (Slavs) -All units cost -20% gold (Portuguese) -+5 Monk hit points for each Monastery technology (Aztecs) -Monastery technologies cost -50% (Burmese) [all of these pretty self-explanatory] Unique Unit: Teutonic Knights [I was worried that there would be no answer to fast infantry units (shotels, eagles...) running in and sniping expensive gold units, moreover they are cool] Unique Techs: -Inqusition (Monks convert faster) (Spanish, Castle Age) -Shinkichon (Mangonel-line +1 range) (Koreans, Imperial Age) Team bonus: -Mangonel-line minimum range reduced (Koreans) [hopefully self-explanatory as well] "Incas on steroids" (just stupid early Feudal aggression) Tech Tree: Mayans [I wanted an eagle to start with and I think Mayans are the meso civ with the best tech tree] Civ Bonuses: -Villagers affected by Blacksmith upgrades (Incas) [duh] -Stone miners work 20% faster (Koreans) [to support the trush] -Start with +150 food (Lithuanians) -Advancing to the next age 66% faster (Malay) [these two should allow a crazy fast Feudal time to hit the opponent as fast as possible] -Forging, Iron Casting, Blast Furnace free (Magyars) [that way we have the upper hand in vill fights without needing to put recources+time into Blacksmith+Forging] Unique Unit: Gbeto [if the game reaches Castle Age it should be in a very messy state, so Gbetos would be great to run around and snipe vills] Unique Techs: -Yasama (Towers shoot extra arrows) (Japanese, Castle Age) -Supremacy (Villagers stronger in combat) (Spanish, Imperial Age) Team bonus: -Towers and Outposts +3 LOS (Ethiopians) [hopefully self-explanatory]

  • @hansoskar1911
    @hansoskar19113 жыл бұрын

    Why the Viking eco is on a tech tree that kinda sucks. Exibit A.

  • @opsimathics

    @opsimathics

    3 жыл бұрын

    Raider culture. They have to steal and pillage to live. Ergo no true economy to call their own.

  • @Just_a-guy

    @Just_a-guy

    3 жыл бұрын

    @@opsimathics No no no and no. That is wrong... They grow their own food

  • @Just_a-guy

    @Just_a-guy

    3 жыл бұрын

    @@opsimathics I could write whole articlewhy thats not true, but i can prove thats not the case with logic. Look at the drakkar (longship) and ask yourself how many of them u need to supply whole nation. They would go stealing and pillageing once a week like going to the shop? No

  • @SleepyFen

    @SleepyFen

    3 жыл бұрын

    @@opsimathics the vikings had extensive farming and fishing cultures. They weren't just a bunch of loosely organized raiding warbands.

  • @antthegord9411

    @antthegord9411

    3 жыл бұрын

    are you trying to say the viking tech tree kinda sucks? I mean you're not wrong, but they were also one of the first civs to receive multiple unique units and they're also beastly on the water so they can't be expected to dominate land as well. strengths and weaknesses as always in AoE, that hasn't changed since the game came out decades ago. lol

  • @theAllshar
    @theAllshar3 жыл бұрын

    There is a mod called "Shared Civ Bonuses" or similar that stacks all the bonuses from your team.

  • @pattonramming1988

    @pattonramming1988

    3 жыл бұрын

    Really? 🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩

  • @mdilligaf

    @mdilligaf

    3 жыл бұрын

    What if you have a team with 7 Japanese, do your champions all turn into Captain Grievous?

  • @Usuario459

    @Usuario459

    3 жыл бұрын

    @@mdilligaf xD

  • @claudetheclaudeqc6600

    @claudetheclaudeqc6600

    3 жыл бұрын

    @@mdilligaf or 4 britain that will shot from a very long range, even out-range the castles.

  • @AlphaSquadZero
    @AlphaSquadZero3 жыл бұрын

    Ultimate castle drop civ: Tech Tree: Khmer Sicilians: Castles and Town Centers built 100% faster Frank: Castles cost -25% Korean: Stone miners work 20% faster Viking: Wheelbarrow, Hand Cart free Malay: Advancing to the next age 66% faster Unique Unit: Coustillier Unique Techs: Celt: Stronghold (Castles and towers fire 25% faster) Teuton: Crenellations (+3 castle range) Team Bonus: Relics generate 33% more gold

  • @sirjmo

    @sirjmo

    3 жыл бұрын

    Team bonus show starting positions or +2 scout LOS would be better, as you need to know where to drop that castle.

  • @AlphaSquadZero

    @AlphaSquadZero

    3 жыл бұрын

    @@sirjmo or vill LOS +2; you have a good point.

  • @raidarthegunwizard4520
    @raidarthegunwizard45202 жыл бұрын

    0:23 that elephant on the left doing gamer move

  • @Gingerbreadley
    @Gingerbreadley3 жыл бұрын

    This would be a fun game mode where you pick your bonuses at the beginning. I’m imagining just picking a civ that only has eco bonuses

  • @rudolfsidhu

    @rudolfsidhu

    3 жыл бұрын

    Reminds me of Civ Builder in Empire Earth lmao

  • @encoreperformance1081
    @encoreperformance10813 жыл бұрын

    The return of the intro! A blessing from the lord!

  • @OriginalMasterChafa
    @OriginalMasterChafa3 жыл бұрын

    For an infantry OP civ, I would choose almost the same you did, but a more Kamayuk-focused one: - Instead of militia-line upgrades free, I picked 25% cheaper castles from Franks, for faster Kamayuks and the unique techs, as well as the defensive and offensive capabilities of the castles. - Unique unit: Kamayuk - Unique techs: Anarchy (but for Kamayuks) and Druzhina (Infantry does area damage) That would let me produce cheaper, fast-attacking, +1 range Kamayuks that deal area damage, from the Barracks or cheaper castles, and are more resistant to Pierce damage. I sacrificed the melee armor because any units that have to melee those things are not going to have a good time anyways.

  • @monty6471
    @monty64713 жыл бұрын

    Great vid - would love to see you try out one of these OP civs in a 1v1 against a top level player and see if you can win! Or maybe 3v3 team game, op vs non op

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