KoF XV: Angel combo video (season 2)
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The King of Fighters XV combo video showcasing what Angel is capable of, be that old, new, practical or impractical.
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- NOTES -
01) King: 489 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 0.5 power gauges and 1000 max gauge.
02) Iori: 517 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 1.0 power gauges and 1000 max gauge.
03) Dolores: 589 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 2.0 power gauges and 1000 max gauge.
04) Mai: 692 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 3.0 power gauges and 1000 max gauge.
05) Rock: 747 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 4.0 power gauges and 1250 max gauge.
06) Geese: 819 damage. Aims for most damage (without Counter Hit, MAX Mode activation and Stun) starting with 5.0 power gauges and 1500 max gauge.
- TRANSCRIPT -
air head
Пікірлер: 29
That last combo is insane 🔥🔥🔥
Great combos,keep up the good work
Amazing persona, so cool all the new combos with her.
Awesome bro👍
She’s so underrated. She can do a lot of damage and barely spending meter
@MrBlackboy21ful
Жыл бұрын
Now that she can combo into her counter she's a madhouse
@Bluzlbee
Жыл бұрын
the trade off though, she has big risk on a life loss, she can't just nullify and dodge projectiles willy nilly
@OldManNutcakez
Жыл бұрын
Underrated? Ever seen Bala use her? Makes her look broken. She is also the best battery in the game.
@adanjuarez9059
Жыл бұрын
Angel
@TheFightingGentleman
Жыл бұрын
I don't think she's underrated...she's underrated because she's more complex than the average character and equally demanding
Angel does got some heavy damage combos in kof xv.
Thanks
Delaying the 66C is still hard as hell for me. Probably one of the hardest things for Angel.
Shit just got wilder and wilder.
so THAT’S why they’re called “climax supers”! 🤤😏🤣🤣
Whats the notation for the 2nd combo? I cant tell if youre using medium 214 or light 214 punch. Timing her wallbounce after the slidekick and uppercut is mad difficult.
@personaentertainment
Жыл бұрын
It's the light version. All 214 Ps on a juggled opponent are the light version while all versions on a standing opponent are the heavy version because it builds more meter.
@Hee-Homie
Жыл бұрын
@@personaentertainment gotcha. Interesting to know. Are there any tips for timing the up chain into wallbounce punch? I know theres a delay but im unsure when
@personaentertainment
Жыл бұрын
@@Hee-Homie It depends on the distance from the corner. Too far and you're not in position. Too close and you don't have enough time to followup.
@Hee-Homie
Жыл бұрын
@@personaentertainment Oh i meant even getting the wallbounce itself. Timing that punch is real difficult. It usually whiffs.
Do you use controller or stick
@personaentertainment
Жыл бұрын
Controller.
@TheTAXIDITO
Жыл бұрын
Genial 😁
@p99chan99
8 ай бұрын
@@personaentertainment I can't imagine how hard this must be on a controller.
this is not the same voice as kof xiv right??!
omg they got a sniff of her. MMMMMMMMMMNGH