Kerbal Space Program - Super Heavies that didnt catch

yeah

Пікірлер: 13

  • @user-zw1qn7fd1j
    @user-zw1qn7fd1j2 ай бұрын

    I hope in future we will stuck with learning to park a super heavy instead of parallel parking

  • @user-ce7ic1ze2u
    @user-ce7ic1ze2u2 ай бұрын

    “How not to catch a superheavy booster” 😂

  • @Tencher1
    @Tencher110 күн бұрын

    That's amazing❤

  • @pequod3782
    @pequod37822 ай бұрын

    Nice project

  • @Star_Gate123
    @Star_Gate1232 ай бұрын

    Super heavy carh lore

  • @ohhhLuna
    @ohhhLunaАй бұрын

    What mods are you using?

  • @starmanxvi

    @starmanxvi

    Ай бұрын

    ZTheme, Trajectories, Starship Expansion Pack, Starship Launch Expansion, Kerbal Engineer Redux, Blackrack's Volumetric Clouds, EVE Redux, Scatterer.

  • @Holographic_Meatloaf252
    @Holographic_Meatloaf252Ай бұрын

    how do you toggle different engine modes without it turning off?

  • @starmanxvi

    @starmanxvi

    Ай бұрын

    I used action groups.

  • @ArcherGoesBoom
    @ArcherGoesBoom2 ай бұрын

    what mod is the new KSC?

  • @ArcherGoesBoom

    @ArcherGoesBoom

    2 ай бұрын

    @Spagett-ih4dj kk, thx

  • @starmanxvi

    @starmanxvi

    2 ай бұрын

    The mod is called KSC-Extended. Its a pretty great modm it requires Kerbal Konstructs and Omega's stockalike structures as mentioned