Kensuke Sonomura / 園村健介 - Choreographing Pain (Subtitled) (Action Talks #42)
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English voiceover version here: • Kensuke Sonomura / 園村健...
Kensuke Sonomura / 園村健介 a director and action designer known for films like Hydra, Baby Assassins, and Bad City. He talks about how he created his unique action style. You can see his IMDB here: www.imdb.com/n...
Edited by Yutaka Nozawa
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Timestamps:
0:01:05 Intro
0:01:34 Childhood and cultural influences growing up
0:02:14 Inspiration from martial arts films
0:02:43 Inspirations from Jackie Chan
0:03:07 Karate
0:03:45 Getting into stunts
0:04:19 Trainig at Kurata Action Club
0:06:28 Relationship between the Kurata Action Club and Japan Action Club
0:07:18 Difference in visual styles of Kurata Action Club and JAC
0:08:50 Early career
0:10:01 Process of action design for Japanese video games
0:11:31 Working with different types of directors
0:12:10 Camera and editing for video games
0:12:51 Filmmaking at Kurata Action Club
0:13:22 Kurata Action Club's action style
0:14:36 Traditional shooting style and new style
0:16:14 Films with extreme violence
0:17:37 Working with a foreign crew
0:19:12 "Merihari" = contrast
0:21:11 Japanese language and "merihari"
0:23:18 Tekken Blood Vengeance
0:24:48 Goals with action design for independent films
0:25:40 Changes of action design
0:26:36 Action design for Hydra
0:28:17 Fast punches in Hydra and its trainng
0:30:52 Startig to use Pre-viz
0:31:11 His Involvement in Pre-viz
0:31:25 Filmmaking influences for Pre-viz
0:31:46 Shooting Pre-viz for other directors
0:33:12 Designing action for actors
0:34:01 Training actors
0:34:48 Working with skilled fighters
0:36:29 Baby Assassins
0:37:21 Pre-viz for animation
0:38:11 Pre-viz for anime vs. Pre-viz for live action
0:38:58 Resident Evil 3
0:39:28 Bad City
0:40:55 Shooting action in one day
0:42:21 What needs to change in the Japanese action business
0:44:16 The future of Japanese action
0:44:48 Side interests
0:45:18 Drawing
0:45:37 Time restrictions on Chambara films
0:46:23 Kurata memories
0:46:44 Advice for Japanese stunt performers
Пікірлер: 8
That concept of merihara is very interesting. I needed someone like Kensuke Sonomura, one of the most innovative fight choreographers in the world, to dissect it properly for me to fully appreciate it. I never realized it was something as subtle as maintaining the final pose at the end of the move rather than chambering up towards the beginning that primarily separates stereotypical American from contemporary Japanese martial movement.
Very interesting interview Eric! I love how you don't let languages stop you from interviewing. I can't wait to watch your interview with Mars!
Thank you for tell me
He Need To Training Martial Arts on Happy New Year Chinese Day on January or February
I was hoping there'll be a bit about One Percenter too, but it was a really awesome interview nevertheless. I recently watched Bad City and apart from martial arts choreography being high level I also enjoyed watching Hitoshi Ozawa, who's still at the top of his game after many years in the business. I'd love to see more interviews about the newer Japanese action cinema actually as I'm mostly focused on older movies (I'm going chronologically through every Japanese film with eng subs [official or otherwise] starting from 1948, and I'm currently at 1957), so I have a serious lack of knowledge about recent history of this country's movies. Maybe talking with Yuji Shimomura would be a good idea if that's possible (idk about Tak Sakaguchi given the unresolved accusations against him).
21:26 i really feel this description of difference between japanese and Chinese language. i already know Japanese and l am currently studying mandarin. while I'm sure there's a large part where I'm very accustomed to the cadence of Japanese sentences and need to get more accustomed to the cadence of mandarin sentences and learn more words, with Japanese i can def feel the "angular" description, at the moment mandarin feels like more of a continuous flow.
Okay I'm Not Going To Say Eric Bad Comment Anymore We Don't Have Problem
38:20 do we know what anime this is pre viz for? i kinda wanna see the finished product