Jump Attacking Enemy AI Final
In the previous two videos we made an enemy AI that petrolled a certain area when it did not see the player caracter and when it shaw the player it performed a jump Attack .
In this video which is the final video in the jump attacking enemy ai Unity 2D tutorial Series we will combine both with our animation .
The download file for the Project Here -
chronoabi.itch.io/chronoabi-a...
Video#1 : • Jump Attacking Enemy A... ;
Video#2 : • Jump Attacking Enemy A...
Video#3 : • Jump Attacking Enemy A...
You can download the whole thing and a assetbundle that has all the script that have been made in this channel then
here is a link for that :
chronoabi.itch.io/jumping-ene...
You can also follow me on
Instagram : / chronoabi
KZread: bit.ly/2CReUlQ
Twitter : / chronoabi
Discord : / discord
You can Support this channel on patron to get the latest video as quickly as Possible
Paytron: / chronoabi
Lastly I hope this video is exatcly what you need and Thankyou for watching
Пікірлер: 30
Dude, this is such a good series. Better than almost all of the big names for something like this.
Very helpful, from beginning to end!
This was very helpful, thank you!
Thank you for this!
Nice tutorial, it worked really well. Thanks :)
Beatifuld explanation the 3 videos.
very good!!!
thanks it works!!!
cool
Cool tutorials, For some reason my enemy wont jump and will just stand still do u have any solutions?
Hi, in my case the enemy does not stop moving even though the Idle animation is playing, and the enemy not jumping in the player position, he jumps in different positions, how can I fix it Thank you.
@gamershere8084
Жыл бұрын
Mee too
@ticklefunny9767
Жыл бұрын
same here
@saramartins6278
Жыл бұрын
same
@strange1928
Жыл бұрын
same
@achroulette
Жыл бұрын
same here
Hey follow me on Discord. Link is here discord.gg/78q3HFnb69 You can ask for help , post what your working on and get motivated , show your funny bugs and memes and more.
bro any idea why my enemy just jump passing my player way higher than it should be and land far away from him like hes detecting the wrong position.
@MisplacedUmea
3 ай бұрын
For anyone with this problem: the default GravityScale on the Rigidbody2D is 1 and in this project it's set to 4. Setting it to 4 fixed it for me.
If my player is put in a scene with don't destroy on load attach, and the enemy is in a different scene. how do I set the player transform on the enemy
@chronoabi
3 жыл бұрын
Really sorry bro I am out of town so I don't have my pc to test it out but this may help . In update try finding player,s position by something like gameobj.find with tag ("player"). Maybe that may work
@cyclone_dev9432
3 жыл бұрын
ChronoABI I actually used my game manager to share a reference to the player. But thanks anyway, I would have used that method if I didn’t create a game manager.
Can someone help please 🙏 When it gets to the edge of a platform it gets stuck between 2 positions.
@chronoabi
Жыл бұрын
Stuck between 2 positions?
My enemy does not stand still when waiting, it does a slide for some reason
@chronoabi
3 жыл бұрын
May be you have a physic material on your ground or maybe on the enemy which the friction is 0 .
@lewismailey3110
3 жыл бұрын
@@chronoabi yes, that's it, thank you!