JetStarfish's Exploration Video is TERRIBLE - Here's Why

Ойындар

JetStarfish's new video "Minecraft's Exploration Problem" is an incredibly flawed advertisement for his mod. His patreon has quadrupled despite the lies throughout his video. In this reaction / response, I aim to show the dishonesty in his most recent video.
0:00 Let's get started!
0:36 He's already misleading you
4:51 What's Swift Sneak?
17:13 Wait... all of this is an ad?!
23:42 He's wrong about biomes too
30:20 HE'S JUST LYING!
36:52 He's mostly right about transportation
39:59 Copper is good, actually
45:31 His outro
48:45 Final thoughts
49:42 Going over the comments

Пікірлер: 3 100

  • @thehayze259
    @thehayze2592 күн бұрын

    About the whole "uploading the mod for free" thing, turns out somebody else already did it.

  • @BaudshawSky

    @BaudshawSky

    2 күн бұрын

    Yar har har

  • @RealMicsta

    @RealMicsta

    2 күн бұрын

    Shiver me timbers

  • @pizzamaster-su3bh

    @pizzamaster-su3bh

    2 күн бұрын

    lol. you deserve more views btw.

  • @sillycat-wiiu

    @sillycat-wiiu

    2 күн бұрын

    You should link to it so you can piss him off

  • @user-em4ys4qm4i

    @user-em4ys4qm4i

    2 күн бұрын

    This is piracy, not the actual act of stealing his content. Redistribution is what gets people in trouble (so OP doesn't get DMCA)​@@sillycat-wiiu

  • @Anonymous.Watcher
    @Anonymous.Watcher3 күн бұрын

    11:56 why tf am I getting level locked in a sandbox game 💀

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    I get what you mean but you still can find the ancient city before killing the dragon, the map just makes it easier... Why are shulker boxes "level locked"?

  • @mecalico4647

    @mecalico4647

    2 күн бұрын

    ​@@TNTsquid.He's specifically trying to prevent that

  • @anthonynguyen1289

    @anthonynguyen1289

    Күн бұрын

    @@TNTsquid.I mean they aren’t. The end islands still exist if you wanna use a flying machine or build thousands of blocks out. Some people have gotten an elytra without killing the dragon for various reasons. You also can find ender chests in end cities if you didn’t bring any so you can leave the end with your loot and shulker boxes/shells whenever you want without beating the dragon.

  • @djinnspalace2119

    @djinnspalace2119

    Күн бұрын

    @@TNTsquid. he specifically said he wants to make it harder to find them without the map. the map makes it easier to find, after he made it harder. heres a neat comparison: if i abduct your child, and then you pay me to get it back, it would also make it easier to find. but you know whats even easier? if i never took it away in the first place. noone really wants shulker boxes to be locked behind the dragon either. Im not sure what to answer to that since you didnt attach any arguments to that stamtement.

  • @whothefrickareyou8106

    @whothefrickareyou8106

    19 сағат бұрын

    ​@@anthonynguyen1289but theyre level locked behind strongholds.

  • @FilmBucket
    @FilmBucket3 күн бұрын

    The solution to JetStarfish's issue with Minecraft: just play Terraria.

  • @Yegor_Mechanic

    @Yegor_Mechanic

    3 күн бұрын

    True :)

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Except people want progression AND an open, buildable world to supplement and encourage each other.

  • @Thunderbolt18367

    @Thunderbolt18367

    2 күн бұрын

    @@SamS-zu8up Then just use mods. Theres literally entire mods that add most of Terreria’s content into the game.

  • @alalalalsekkeke

    @alalalalsekkeke

    2 күн бұрын

    @@SamS-zu8up terriaria is an open and buildable world? progression doesnt work for minecraft because its not about progressing, its about creating cool shit and expressing your creativity.

  • @quazimanipulation4121

    @quazimanipulation4121

    2 күн бұрын

    The problem is that it's 2d

  • @flappetyflippers
    @flappetyflippers2 күн бұрын

    Jet seems to forget that Minecraft is a sandbox game where aesthetics have just as much value as objective use

  • @AdjectiveBlazkowicz

    @AdjectiveBlazkowicz

    12 сағат бұрын

    Yes, but that doesn't mean that there aren't issues in gameplay, I die several times in structures just to find shitty loot, like if it's meant to be super difficult, then at least reward the player. Giving a use to something does not necessarily hinder aesthetics.

  • @unapersonaquerespira7480

    @unapersonaquerespira7480

    9 сағат бұрын

    ​@@AdjectiveBlazkowicz I mean, the main structure talked abt here, the ancient cities, are, pretty damn easy. 1.-mobs don't naturally spawn in skulk biomes (b4 they used to in bedrock but that's been fixed) 2.- wool makes the not making sound feature a lot less of an issue 3.the warden is, so incredibly optional, you need to make 3 mistakes for it to be summoned, and, the counter resets every 10 minutes So, the ancient cities, the biggest structure the video being reacted to changed, don't actually have that high of a risk, if you don't want them to

  • @timohara7717

    @timohara7717

    3 сағат бұрын

    Even Jeb remembers that

  • @lilacocto9103
    @lilacocto91032 күн бұрын

    People often forget that Minecraft is NOT an RPG. It's a SANDBOX game with RPG ELEMENTS. The game never tells you what order to do things in, nor does it restrict you from trying! That's why Minecraft is such a popular game to Speedrun!

  • @Whispitt

    @Whispitt

    2 күн бұрын

    yeah, and it leaves the exploration lacking. I dont think he forgot i think he just wants to improve a certain element of the game.

  • @Poptime8

    @Poptime8

    2 күн бұрын

    You often forget Minecraft is not a sandbox game but it’s survival game if it was a sandbox game The only game mode would be creative

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    You explicitly need to go to the nether before the end, there is 100% an order you have to do things in...

  • @FlushDesert22

    @FlushDesert22

    2 күн бұрын

    @@Poptime8 That's not how sandbox games work.

  • @potatocraft952

    @potatocraft952

    2 күн бұрын

    ​thats not how a sandbox game works

  • @Targetstrike
    @Targetstrike3 күн бұрын

    Minecraft "critics" when they forget that play styles other than pvp and speedrunning exist:

  • @rowanstree8499

    @rowanstree8499

    3 күн бұрын

    NOOOOOOOO

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    But how are those playstyles, at all harmed by survival being improved?

  • @lightningninja6905

    @lightningninja6905

    3 күн бұрын

    ​@@SamS-zu8up I think OP's point is more targeting people that want to remove or limit blocks, elements, or items that hinder pvp and speedrunning, rather than people who simply want a better experience in that gamemode

  • @themc3140

    @themc3140

    3 күн бұрын

    ​@@SamS-zu8upSurvival could use some improvements, but one of the biggest issues with jetstarfish's videos is that he disregards everything that isn't directly tied to progression as useless. In this video, he seems to think a big issue with exploration is that there's no reason to explore, which is just not true for most players.

  • @snowball2280

    @snowball2280

    3 күн бұрын

    @@themc3140honestly with what he prioritizes, I don’t think he’d care if you removed all additional wood types, additional grass types, additional stone types, - foods except steak, golden carrots, or g-apples -, and removed rotten flesh, bones, and spider eyes since they, “aren’t part of the core progression” I joke obv, but the tunnel vision on utilitarianism for progression makes me feel like he’s never just sat down and, y’know, _experienced minecraft_ I’m not talking abt speedrunning or building, but just goofing off with friends or making an underground water park bc you can, stuff like that

  • @upgradr
    @upgradr3 күн бұрын

    I think the main issue with JetStarfish's critiques is that they're motivated purely from a progression standpoint, and in trying to "fix" the game he wants to simplify progression into a vertical line. The player choice present in Minecraft's horizontal progression is apparently a problem (like when he says players having one central storage area is bad) that must be solved by restricting playstyles until everyone is progressing through the game in the same most optimal way (like blocking off ancient cities until you defeat the ender dragon to give them a single spot in progression, ignoring the some people might just like alternative transportation methods to elytra even if not "optimal," ignoring ways to get enchantments other than villager trade grinding) If you're speedrunning the game, the aesthetic uniqueness of biomes and building block variation doesn't matter to you. If you're grinding for max gear, all trees look the same because they all give you wood, and desert wells and other flavor features seem useless. If all you care about is progress and striving for efficiency, you miss half of the game, and any feature that isn't part of that progression looks useless (like spyglasses and lightning rods, building blocks, archeology)

  • @user-od2qc2od1y

    @user-od2qc2od1y

    3 күн бұрын

    Minecraft is not Terraria yes both of them have survival elements but Minecraft is a sandbox an endless sandbox where you could do almost anything without having to progress it is why I believe that Mojang has mostly focused on the overworld focusing on the end could lead the game to feeling a lot more linear

  • @ProjectionProjects2.7182

    @ProjectionProjects2.7182

    3 күн бұрын

    Starfish is also motivated from the perspective of trying to be a sellout and getting money lol. Its bias no matter how you look at it.

  • @user-od2qc2od1y

    @user-od2qc2od1y

    3 күн бұрын

    @@ProjectionProjects2.7182 I do not like that I am not a layer so I cannot say for sure but I am still sure him putting his mod on patron is against the EULA given that the EULA also includes: "try to make money off your mod"

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    @@ProjectionProjects2.7182 Whats so morally wrong about self promotion? Also, he PAYS someone and spends hundreds of dollars to build it, IDK if it makes a profit or a loss. Its also a paid early release before free release

  • @ProjectionProjects2.7182

    @ProjectionProjects2.7182

    3 күн бұрын

    ​@@SamS-zu8up The problem is not self promotion, but the fact that he is selling mods. There is a general rule in the community that you NEVER paywall mods or early releases to mods. If he would have JUST promoted his patreon and asked for money in the form of optional donations then it would have been fine, but thats not what happened. There is also legal issues with selling mods for a game you don't have the rights to. Its shitty from both a moral perspective and legal perspective.

  • @Angel_Alph-TV
    @Angel_Alph-TV2 күн бұрын

    I think its hilarious that he "gives players a reason to explore every biome" and **COMPLETELY IGNORES THE MUSHROOM ISLAND**. You can't claim to "fix" exploration and ignore a biome that needs arguably the MOST exploration!!

  • @netherwarrior6113

    @netherwarrior6113

    2 күн бұрын

    It’s kinda funny because it’s one unique mechanic outside of mycelium and mooshrooms, no mobs spawning is not even unique to it anymore. Deep Darks can essentially serve the same purpose when you remove the shriekers and it is much more common. Mushroom islands 100% need more reason to find, because right now it is just “hey cool, a mushroom island” then you move on.

  • @mecalico4647

    @mecalico4647

    2 күн бұрын

    I think they could help mushroom islands by just making them more common

  • @Angel_Alph-TV

    @Angel_Alph-TV

    2 күн бұрын

    @@mecalico4647 but making them more common doesn't solve anything, if they're more common then so what? We still need an actual reason to go there in the first place. It's like woodland mansions, they're rare but there's an incentive to go there but mushroom island? All that's there are no mob spawns but even then the deep dark does it too

  • @anthonynguyen1289

    @anthonynguyen1289

    Күн бұрын

    I mean even if the deep dark also has the no mob spawn it is underground. Even if you mine all of the blocks above to the sky you will have sheer cliffs or tons of land you need to slope down around. Mooshroom islands are always on the surface so building there is just better as most bases like to be able to be on the surface or near the surface and not near the bottom of the world like deep dark biomes spawn. Obviously if you like underground bases deep dark is better, but most players like surface/near surface bases from what we see in various videos and posts online

  • @yuridelacruz2480

    @yuridelacruz2480

    Күн бұрын

    @@Angel_Alph-TVMooshrooms are very cool and is one of the hardest mobs to acquire, and that’s (imo) way more incentive than everything a woodland mansion has to offer.

  • @nightspeedtd7879
    @nightspeedtd78792 күн бұрын

    RocketSquid’s words make much more sense now. “It’s you. YOU’re the reason Minecraft isn’t fun anymore.” its from a div_y video go watch it

  • @heart022

    @heart022

    Күн бұрын

    I think that in pursuit of peak Minecraft speedrunning efficiency and progression optimization, a lot of people forgot to just take the game a little slower and like build something for fun for example

  • @noambruh

    @noambruh

    16 сағат бұрын

    Nope, is fault of the game.

  • @randomtexanguy9563

    @randomtexanguy9563

    7 сағат бұрын

    It's a sandbox game, and you can play however you want, morons (like ^ for example) choose to do the bare minimum and "beat" the game by rushing through it and just getting to the Ender Dragon instead of choosing to play in a way that lets them enjoy the game and savor it to its fullest, taking their time to build a great base somewhere interesting, starting a wheat farm, breeding animals, exploring the world and it's biomes, caves, ravines, and looting bastions and ancient cities over the span of months. Then these people can't help but blame the game for whatever reason when it's THEIR fault for playing the game in a way that only lets them play as little of the game as possible, making it boring, stale, and forgettable. The game is a SANDBOX that lets you play it how you want to play it, and you choose to play it like this?!?!? You have all the freedom and individualism in the world available because it's a SANDBOX, you can play it how YOU want to, but you instead conform and choose to play how YOU TRULY DON'T want to (if you did truly want to play it this way you wouldn't get bored so fast!!!)?!?!? Are you kidding me?!?!? I would say speedrunning is different though, it's all one everlasting big competition of who can beat Minecraft the fastest and get the World Record. It takes years worth of skill and knowledge to get good at. You're motivated by this everlasting big competition and you rise the ranks of the leaderboard as you gather further experience throughout the years, and soon enough, you might just get that World Record! The goal is completely different, and I think it's an interesting way to play the game.

  • @timohara7717

    @timohara7717

    3 сағат бұрын

    ​@@noambruhit is everyone, blaming it on the game just hides your issues that you could ignore even

  • @ngabel8956
    @ngabel89563 күн бұрын

    Locking the ancient city behind the dragon is basically taking horizontal progression and forcing it to be vertical. As far as "Minecraft needs more progression," this doesn't add anything more, it just removes the player's choice. And since so few players even beat the ender dragon, there'd also be less players exploring ancient cities. You could argue the nether is a set of biomes with more gold ore. Similarly, fossils only generate in deserts and swamps, and the deep dark generates more often underneath mountains. Diamonds generate more often with reduced air exposure, which includes aquifers and underneath a layer of sculk / moss. And buffing iron and copper generation won't even matter much since they can already generate in giant ore veins.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    Damn, I forgot the Nether! Yeah, that changes quite a bit about the ore generation stuff. It has more gold, quartz, ancient debris, and a bunch of other unique resources. This is a fantastic comment

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    They also lock the End behind the Nether, which is locked behind needing obsidian. If diamonds sometimes dropped from dirt, that would give players just a FEW more options behind the same damn linear storytelling.

  • @orang63

    @orang63

    3 күн бұрын

    Ok, but even in the video, he addressed that you could find an ancient city without needing a map or beating the dragon. Also, you think people who haven't beaten the dragon would go to an ancient city?

  • @justadreemurr

    @justadreemurr

    3 күн бұрын

    I FORGOT ABOUT ORE VEINS i wish we had more different kinds of ore veins, and have htem generate in specific areas (so like large gold ore veins in mesas alongside their increased small-vein spawning, or coal veins near certain places too? lapis veins that generate near where there's mineshafts and woodland mansions, implying the illagers might have used those mineshafts to gather lapis for magic stuff, that would be cool, add that to some of their lore and make it useful for something else magic related in a new update)

  • @theblaezeon6149

    @theblaezeon6149

    2 күн бұрын

    @orang63 ...but he made this occurrence rarer. There's no point to it being rarer. As to your other point... yes? Like, if you're talking on a player basis, then maybe no, because someone who hasn't beaten the dragon might chicken out. But on a game by game basis, this argument falls apart because I imagine the MAJORITY of skilled players are probably challenging the warden before the dragon, because the warden is the same difficulty end game or early game- sure, with full netherite you'll probably survive a hit, but if you're in melee range of the warden, it's already over. In fact, for a skilled player, it makes sense to challenge the warden as early as possible because that's when they're still vulnerable and could use the recovery compass the most (and getting swift sneak early on is also a boon)

  • @AlexumiiVods
    @AlexumiiVods3 күн бұрын

    > Talks about how dangerous the warden is and how it can one-shot you > Criticizes the recovery compass that can be obtained in the ancient city

  • @galacticgamer6635

    @galacticgamer6635

    2 күн бұрын

    > Proceeds to treat enchanted golden apples as if they can only be used in the ancient city

  • @astupidlylongnamethatstoolong

    @astupidlylongnamethatstoolong

    2 күн бұрын

    > Proceeds to use the map feature that he hated for woodland mansions for Ancient cities > The very fucking biome that commonly found under giant ass mountains.

  • @epkoda

    @epkoda

    2 күн бұрын

    > Proceeds to assume the warden was meant to be fought at all like bruh the whole point is that you're not supposed to spawn it in the first place. PVP brain rot

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    Im not entirely sure if I see the correlation... the warden is very dangerous, in a structure that isnt the easiest to get to since you need to dig under a mountain, and then you get a compass whos purpose is already being provided by f3 on java and the coords being on in bedrock.

  • @galacticgamer6635

    @galacticgamer6635

    2 күн бұрын

    @@TNTsquid. It's unreasonable to expect even the most experienced player to constantly have f3 open and continuously glancing at the coordinates whenever exploring on the off chance that they die.

  • @abigaildrobet2358
    @abigaildrobet23582 күн бұрын

    When he said he studied plate tectonics to find where coal would be deposited that’s not even plate tectonics that’s sedimentation rate and oceanography since we’re talking about ocean basins so he wasn’t even right about the topic of geology he apparently “studied”

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    I think it was meant to be an exaggeration... idk tho

  • @vadernation1233

    @vadernation1233

    Күн бұрын

    i know right. im studying geology and i shouted out loud THATS NOT FUCKING PLATE TECTONICS. Also semi related i know he ended up watching a video by a geologist minecraft youtuber named Gneiss because he took the idea of the copper rails from a comment under one of his non-geology videos. Kinda ironic.

  • @ironwelder-fz2xk

    @ironwelder-fz2xk

    4 сағат бұрын

    yeah wouldn't coal spawn more often in swamps?

  • @aksvinss

    @aksvinss

    Сағат бұрын

    its elementary grade geology too.

  • @aksvinss

    @aksvinss

    Сағат бұрын

    @@TNTsquid. everything in a video does not need to be an exaggeration.

  • @verticalpug2026
    @verticalpug20262 күн бұрын

    Ah, that's amazing! He manufactured a pseudo-problem and sold the solution. Sounds like he doesn't really want Minecraft to "be better," he just wants to make money from a nonexistent issue.

  • @kacperkonieczny7333

    @kacperkonieczny7333

    12 сағат бұрын

    Snake oil salesman

  • @timohara7717

    @timohara7717

    3 сағат бұрын

    The onlt issue is the small manhunt of of space in storage

  • @shovel_salesman
    @shovel_salesman3 күн бұрын

    I love how he argues that diamond pants are a useless drop before proceeding to say the entire city should be arbitrarily locked until you already likely have diamond pants

  • @thehayze259

    @thehayze259

    3 күн бұрын

    And all other diamond armor, for that matter. He also suggested that you can find all that in an ancient city, but once you've beaten the dragon, you likely already have it, making the reward even more useless than before.

  • @Sandsturmer

    @Sandsturmer

    3 күн бұрын

    @@thehayze259 at 12:10 i would have to agree, I've been playing the game for 15 years straight now, become highly proficient at survival. I find it far more fun to get the enchanted diamond gear, armor trims, and golden apples when i'm just starting the game (between full iron and nothing) than if i were to go mining for the diamonds. The warden adds a new bit of challenge and interactivity to grinding maxed diamond gear, making it extremely enjoyable to go through the horrifying experience in trade for the massive reward (depending on your position in the game.)

  • @Sandsturmer

    @Sandsturmer

    3 күн бұрын

    also at 15:59 the xp vials are extremely useful late game even if you're in hardcore due to levels gathering far faster between levels 1-30 than they do 30 and beyond, so storing them away till you need them would maximize the efficiency of things like mob grinders and (dare i say) skulk XP farms. as for making them give all pieces of armor, they already do that with varying levels of unbreaking and protection. I've personally found 3 full prot 4 unbreaking 3 sets of diamond gear in ancient cities in one of my hardcore worlds, so his addition is entirely pointless.

  • @Sandsturmer

    @Sandsturmer

    3 күн бұрын

    24:57, sorry for so many comments but you're bringing up a lot of good points which i have to agree with and support. The nether has many of it own biomes with useful resources yes, but he is also forgetting to mention anything about BUILDER interests, and seeing as builders arguably make up a good 60-70% of the minecraft community it's VERY important to cater towards them if you are in fact going to make changes to the game. As of right now we builders have to travel all over the world for woods, terracotta, clay, sand and red sand, coral (which can be used in redstone,) prismarine, mushroom blocks, and many, many more blocks and items only findable in the many different regions of Minecraft. the exploration need for minecraft is there, and it's necessity is justified, only possible thing needed for exploration in minecraft is faster early-game transportation but in my eyes that's covered by ice boats bridges, railways and dolphins. In the late game we can go faster than ever before with elytra, and so exploration doesn't really need many more motivators. if we're going to talk about the tryhards of the game, those people who want to find and conquer every single thing they see, there's still plenty of arguments to be made supporting the whole exploration thing. There are many advancements that require you to have very biome-specific things, thus making it so most players have to travel the world in order to get all the advancements. However if you want the game to be more of a linear RPG, or a pvp game then go to servers and try out some mods, they tend to do amazing at making the game more fun for those kinds of players (and if you're buying this illegal mod in the first place why not go get some of the free mods out there, like XP Tomes which adds books you can store up to 30 levels in.) the game even caters towards the PvE style of players because of the large variety of mobs you can fight, all of which you need to adventure around for if you want to defeat one of each mob (which is an advancement in and of itself.)

  • @Sandsturmer

    @Sandsturmer

    3 күн бұрын

    33:54, yet again i have to agree with you here, lapis has so much potential but it's one of the most useless items in the game, with even it's block looking hideous in many many builds (objectively,) all while in woodland mansions there are evoker statues that hold a little piece of lapis in their hand, suggesting that the Evokers get their magical powers from said lapis. Lapis is also required in enchanting further supporting the suggestion of lapis holding magical properties, and one idea i have for this is a magic update, which adds a lapis staff you could put enchantments on, such as flame for a fireball staff, channeling for a thunderbolt staff, and a few custom enchantments such as warp for long-range teleportation to make it slightly more useful for late game instead of pearls. The staff would also use the Dragon Egg as it's crystal, using the Dragon's magic as a basis for it's first useful spell, dragon breath. I would also suggest making the Dragon Egg renewable, making it so killing the dragon after respawning it would drop another egg (which i personally thought would make more sense than a dragon egg only dropping for the very first dragon.) Perhaps add a cooldown to the respawned ender dragon making it so the egg will only spawn after leaving the dragon alive for a certain amount of time. Although this staff would be quite powerful it would help add a ranged alternative to pvp, especially with the recent arrival of the mace which has the chance to one-hit someone in maxed netherite.

  • @lasercraft32
    @lasercraft323 күн бұрын

    Wait I just realized... He complains about Woodland Mansions being hard to find and requiring an explorer map to find... And then he goes and makes Ancient Cities do the same thing???

  • @Daralexen

    @Daralexen

    3 күн бұрын

    "C’est l’hôpital qui se moque de la charité"

  • @PhonyLyzard

    @PhonyLyzard

    3 күн бұрын

    Yeah lol.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    Yep.

  • @ProjectionProjects2.7182

    @ProjectionProjects2.7182

    3 күн бұрын

    Yeah its a contradiction.

  • @Spiney09

    @Spiney09

    3 күн бұрын

    What is your “gotcha” moment here? Woodland mansion do suck to find, but it’s better than literally just hoping you can find a mountain biome with a city. The problem with random generation is sometimes you can end up traveling tens of thousands of blocks just for jungle wood, or a badlands biome. It’s completely within the realm of possibility to just not find mountains (the most obvious way to find ancient cities) for hours and hours. So yeah, the maps suck, but at least it’s SOMETHING.

  • @douglasnotdoug9549
    @douglasnotdoug95492 күн бұрын

    the whole video is just " How to fix exploration, written by someone who doesn't explore"

  • @TheEmeraldWeirdo

    @TheEmeraldWeirdo

    Күн бұрын

    Of course he doesn't explore, he thinks it sucks.

  • @djinnspalace2119

    @djinnspalace2119

    Күн бұрын

    yup. he basically wants to be forced to explore and forcing players into a playstyle just isnt minecraft.

  • @aedrarising2760

    @aedrarising2760

    Күн бұрын

    @@TheEmeraldWeirdo He thinks it sucks because he doesn't explore. That's why he got so many things wrong. Dude acts like every biome is just the same as the plains and forest biomes when that's not the case at all.

  • @amemeaddict

    @amemeaddict

    7 сағат бұрын

    for real, he didn't even mention shipwrecks or treasure chests. where my swashbucklers at

  • @Goose88

    @Goose88

    5 сағат бұрын

    @@amemeaddict right here

  • @sackfu7952
    @sackfu79522 күн бұрын

    1:47 Minecraft critics: The game is so easy now and there's no reason to explore Also minecraft critics: You mean i have to WORK to find this INCREDIBLY RARE and HUGE new structure that houses a new BOSS that gives you a new and highly useful COMBAT ITEM?????? Who do these mojang guys think i AM?!?!?! It's like the equivalent of that one spongebob meme of the kid who asked for Pistachio ice cream, then cried because he hates pistachio, then cries even harder when he loses it

  • @SamHammie
    @SamHammie3 күн бұрын

    18:10 My man is absolutely correct, it is 100% illegal. Have you heard of the Minecraft Physics Mod? Yeah, the developer of that mod did the same thing. Mojang sent him a cease and desist, and he was legally forced to bring his mod, Physics Mod Pro, into the free realm or risk a court hearing, so he settled things before court was necessary, brought his Patreon page down for a while so he could change all of his posts to the free tier, and began asking people to pay him for his hard word rather than forcing them to. He still doesn't list the Pro version on CurseForge despite that, however, and forces you to download it from his Patreon instead, where none of CurseForge's JAR-based virus checkers can actually do their job, meaning that if the guy gets hacked or decides he's done playing mister nice guy, we could have another Log4J on our hands.

  • @rfurthegamer3412

    @rfurthegamer3412

    2 күн бұрын

    Shame that probably won’t happen cause it’ll fall off like crazy and go under the radar

  • @porqupyne1493
    @porqupyne14933 күн бұрын

    that one line in jet's outro section where he called builders pussies really, really struck me. because i think that casual little joke, with the context of the sentence before it, just lays bare his entire philosophy about this game in one stroke. and, no surprise, that apparent philosophy is top-to-bottom hot trash. he acknowledges that minecraft is a game with many different playstyles, seems to make a token nod to the fact that the core of minecraft's design is about openness and lack of restriction - and then he says 'yeah anyone who's taking this gameplay route is a little bitch ngl'. which also kind of explains why he completely omits mentioning swift sneak - outside of his 'disingenuously trying to sell you something' angle i really just don't think he gives a shit about it, and he thinks it's useless. this all pretty openly establishes that he values certain playstyles above others in a game where that hierarchy does not naturally exist. but more specifically, it makes a clear statement about what his hierarchy looks like. this asserts it as the typical 'pro gamer bro' lean that prioritizes doing the cool, 'action-y' shit. (and honestly, this is pretty obvious from other little things - mostly the way he only describes the process of looting an ancient city as a fight, an action segment you have to survive hits from, when a more tactful and slow-paced approach can negate the action aspects entirely. you can turn it into more of a stealth puzzle!) which, hey, that's a fine way to play minecraft on its own! be aggressive! go apeshit, have fun! but then he designs his mod in a way that will railroad other players towards doing those things. he portends that he's thinking of builders, but then under his system a builder who wants to use sculk is going to have to go fight the fucking ender dragon to find it reliably. his mod has decided it's his way or the highway in a game where the entire point is 'hey do whatever you want however you want'. and like, i know you don't have to use his mod. you can just play vanilla. but the base design vision of the mod is bad from the word go. he's not just 'solving' problems that don't exist, not only creating new problems, he is actively designing for the antithesis of the game he's purporting to fix and ending up with a mess. and he's making you pay Eight Dollars for it. maddening. an absolutely maddening, brazen lack of self awareness. though i guess using the same dull ass racist joke 6-7 times in a row made that pretty obvious already?

  • @rfurthegamer3412

    @rfurthegamer3412

    2 күн бұрын

    Yeah who the hell likes that joke, on top of using the Minecraft skin they added so people could be represented?

  • @angelnati8297

    @angelnati8297

    2 күн бұрын

    If this was an actual update by making ice melt in the nether it would ruin some netherbuilds. It also is pretty funny how they complain about Woodland mansions being uncommon and hard to find and then do the same thing for the ancient city.

  • @conorwhitehead1823

    @conorwhitehead1823

    2 күн бұрын

    God fucking forbid you build in a fucking sandbox game, am I right

  • @Cl1tmaster3000

    @Cl1tmaster3000

    2 күн бұрын

    smarty pants

  • @RavenGamingOverLord

    @RavenGamingOverLord

    2 күн бұрын

    He kinda acts like a Dark Souls player when they get upset about your playstyle and then tries to force you into not using summoning for some dumb reason

  • @Wednesday131O
    @Wednesday131O2 күн бұрын

    The thing with his villager trade fix is that his ENTIRE VIDEO is based on the idea that people don't explore enough, and aren't incentivized to. His "solution" is to say that villagers should all have the same pool of enchantments, at different odds. He removed a potentially useful mechanic to get people to build multiple bases and explore more just to bloat his mod up and make it seem more "innovative".

  • @fotnite_

    @fotnite_

    Күн бұрын

    He took an idea that Mojang already came up with and added into the game, and then just nerfed it so much that it doesn't matter anymore. It's like that company that just invented a worse version of trains and pretended it was a revolutionary new technology.

  • @timohara7717

    @timohara7717

    3 сағат бұрын

    ​@@fotnite_thats called AMERICA FCK YEA

  • @Cluelexander
    @Cluelexander2 күн бұрын

    I love how often people forget that Minecraft is, at its core, a sandbox game. Putting linear progression in a SANDBOX defeats the whole point and actively goes against what Minecraft is. It is recommended that you visit an Ancient City in mid- to late-game but that's *just a suggestion*. You can enter an Ancient City on day one. It's *your choice*. THAT'S THE POINT OF A SANDBOX.

  • @Callone
    @Callone3 күн бұрын

    I think the main reason the “How to FIX Minecraft videos” doesn’t work half the time, it’s because they only tend to focus on a type of play style, so if you aren’t one of those people it just makes the video awfull

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Its an OPTIONAL additional that improves one playstyle! You can't simultaneously improve every playstyle with one feature! He didn't say he was against adding decorative blocks.

  • @isha2271

    @isha2271

    3 күн бұрын

    ​@@SamS-zu8up Challenge accepted

  • @sky-ception6022

    @sky-ception6022

    2 күн бұрын

    The problem lies that people lack empathy against others, especially when the person has completely different standards and beliefs...

  • @Evitzeoshowerthoughts

    @Evitzeoshowerthoughts

    2 күн бұрын

    @@SamS-zu8up no.. you can improve multiple, he just didn't try, quark have stuff like giving jump boosts step assists and villager luring with emeralds, letting you place blocks underneath you, whilst doing a ton of other stuff. Yes it's free And he calls builders pussies and says dripstone and copper are useless.

  • @lukebytes5366

    @lukebytes5366

    2 күн бұрын

    @@SamS-zu8up Then he shouldn't pretend that he was fixing minecraft by hyperspecifying a game made for so many people.

  • @SrsBismuth
    @SrsBismuth3 күн бұрын

    Man, I don't get it. Why do people want to *lock* anything in this game? A huge part of the game's appeal is that you can play it any way you want and that if you're skilled enough, you can take on late/end game challenges early on. Minecraft is about freeing your experience, not limiting challenges to a particular order or relying on extrinsic motivation. Also, in regards to the abyss map, how does the game communicate to players that a new trade has been unlocked with villagers because of them killing the dragon?

  • @user-tx2si2zp1i

    @user-tx2si2zp1i

    3 күн бұрын

    Because essentially they want Terraria in 3D.

  • @miimiiandco

    @miimiiandco

    3 күн бұрын

    Because that's what Terraria does, and Terraria is the greatest game of all time that every game should immitate in their eyes. Mario Wonder? Would be so much better beating Bowser Jr. 3 times would trigger hard mode so Mario needs to mine in the Fungi Mines for better gear. /s

  • @clockwork3494

    @clockwork3494

    2 күн бұрын

    This. I think sometimes people forget Minecraft is a sandbox game that doesn't force one specific play style or progression route on the player, you progress and play however you want to which is Minecraft's biggest appeal. Minecraft is not and never was meant to be an RPG, and I really don't see why people struggle to understand that fact.

  • @cringecande_9352

    @cringecande_9352

    2 күн бұрын

    They want "hardmode ores" so badly

  • @sackfu7952

    @sackfu7952

    2 күн бұрын

    maybe he hates kids with autism and wants autistic kids to be miserable and knows that minecraft is popular with kids with autism, so he wants to game to be less fun for them so they have nothing to enjoy and thus feel less welcomed and accepted. That's quite a huge leap to make and is quite defamatory, but this man IS actively spreading misinformation about this game so he can make his pay-to-access mod seem more useful and enticing, i think it's completely fair to do the same thing to him. Honestly i just don't trust this side of the community, anyone who makes "Mojang is so lazy, i could program super death god bosses and guns into this game in a day" type comments just seem like shady individuals to me honestly, like it's not actually the game they have beef with Mojang about, it's just that complaining about the game is the only criticism they can make aimed at Mojang without seeming like complete jackasses. I try to give some of them more of the benefit of the doubt but i swear, whenever i do, they do something gross that makes me immediately back up on that benefit of the doubt.

  • @adam-px2ye
    @adam-px2ye2 күн бұрын

    I don't really understand the point of an ancient city explorers map because they almost always spawn under mountains and you just gotta find a mountain which is, in my experience, really simple

  • @adam-px2ye

    @adam-px2ye

    2 күн бұрын

    also I don't really get the skulk vial because skulk blocks exist and are a form of xp storage already and are much more interesting than a single item

  • @RavenGamingOverLord

    @RavenGamingOverLord

    Күн бұрын

    Yeah I can find Ancient cites pretty easily and they aren’t too bad if you’re careful to not activate the Sculk Shriekers

  • @cube_2430
    @cube_24303 күн бұрын

    as a minecraft playyer, i had NO IDEA swift sneak EVEN EXISTED until i watched this. imagine how many other players he's tricking!

  • @DiamondDepthYT

    @DiamondDepthYT

    3 күн бұрын

    Ngl I forgot about swift sneak as well. Now I gotta get it lol

  • @Mkmcco

    @Mkmcco

    3 күн бұрын

    Definitely pick it up on your next trip to a city. It'll make building anything infinitely more doable!

  • @gaminganimators7000

    @gaminganimators7000

    2 күн бұрын

    Yeah, swift sneak rules. It's great for building, PVP, sculk exploration and maybe some other stuff

  • @netherwarrior6113

    @netherwarrior6113

    2 күн бұрын

    @@gaminganimators7000end exploration for bridging across gaps, and for breaking into peoples bases on anarchy servers

  • @anthonynguyen1289

    @anthonynguyen1289

    Күн бұрын

    I recently got it on a server and it’s way more useful than you think once you use it.

  • @TrigamDev
    @TrigamDev3 күн бұрын

    "Culture shouldn't exist only for those who can afford it" - Hakita Ultrakill

  • @EquaTechnologies

    @EquaTechnologies

    3 күн бұрын

    piracy reference

  • @somemagellanic

    @somemagellanic

    2 күн бұрын

    ULTRAKILL MENTIONED 🎉🎉🎉

  • @Przemko27Z

    @Przemko27Z

    2 күн бұрын

    Which is why cracking minecraft is morally correct.

  • @DodgeThatAttack

    @DodgeThatAttack

    Күн бұрын

    ​@@Przemko27Z you should still pay for the game if you can afford it. Besides, hakita does not speak for mojang.

  • @RavenGamingOverLord

    @RavenGamingOverLord

    Күн бұрын

    @@Przemko27Z Wrong

  • @Cpt.Stickerno0dle-iu3ok
    @Cpt.Stickerno0dle-iu3ok2 күн бұрын

    Ain’t no way he wants to make end ships MORE RARE. As if it wasn’t annoying enough to find an end city without a ship!

  • @zzeroara9511

    @zzeroara9511

    Күн бұрын

    I've seen most youtubers who had never been to an end city search for HOURS, and i personally took an hour and half the first time i went looking for one. why would ANYONE want to make them any more rare????

  • @lauraporto9508

    @lauraporto9508

    11 сағат бұрын

    Yeah the end is already boring enough, imagine wanting it to be even more empty

  • @bambinazo123
    @bambinazo1232 күн бұрын

    The only reason that is popular because people think hating mojang is cool

  • @RavenGamingOverLord

    @RavenGamingOverLord

    Күн бұрын

    Sounds similar to people hating on pokemon games

  • @zzeroara9511

    @zzeroara9511

    Күн бұрын

    no but genuinely it's SO popular to hate mojang right now. it makes me fucking sad. people genuinely treat them as less than human....

  • @SirDavid290

    @SirDavid290

    Күн бұрын

    They should hate on Microsoft instead.

  • @briansmith303

    @briansmith303

    12 сағат бұрын

    Also be aware that views does NOT equal popularity. Even this guy had to watch the damn thing, and he disagrees with nearly everything.

  • @devalyn3025

    @devalyn3025

    11 сағат бұрын

    Because minecraft has flaws that need fixing.

  • @disturbedwaffles6653
    @disturbedwaffles66533 күн бұрын

    IMO the main problem with Minecraft's exploration isn't lack of incentive or lack of reward, it's how much storage space a Minecraft world takes when you do a lot of exploring. Behind inventory management, I think file size is the number one barrier to exploration in Minecraft.

  • @alalalalsekkeke

    @alalalalsekkeke

    2 күн бұрын

    literally right on the nose. if you want to fix exploration in minecraft, then just add a backpack mod. also true, minecraft is terribly unoptimized and exploring makes a world unopenable.

  • @RangerW36

    @RangerW36

    2 күн бұрын

    Minecraft is such a horribly optimized game on both versions, and it gets worse every update. They’re putting off fixing it, because they’ll have to rewrite most of the spaghetti code that the game is built off of, and that would take forever. But they will *eventually* have to do it, or the game will just become unplayable. Most Java players need mods like Optifine or Sodium to run the game smoothly, and I think it’s a shame how few people criticize Mojang for that. If you needed a mod for a game like Elden Ring, BotW, or Fallout to run smoothly, do you even know how many people would be ripping them to shreds? And Minecraft is the *biggest* game in the world, it shouldn’t get any excuses. A lot of people still treat Mojang like the small indie company that they used to be, when they’re anything but.

  • @ratlinggull2223

    @ratlinggull2223

    2 күн бұрын

    From the amount I've played in Bedrock, it's way better at keeping world sizes small than Java is. I don't get why they haven't optimised anything on Java yet.

  • @catsup1308

    @catsup1308

    2 күн бұрын

    @@ratlinggull2223 bedrock worlds can corrupt if they get to big though and that doesn't happen on java

  • @mite3959

    @mite3959

    2 күн бұрын

    Bundles are coming!

  • @spsaofficalchannel
    @spsaofficalchannel3 күн бұрын

    Dude wants this game to be an RPG so bad...

  • @ucantbeme

    @ucantbeme

    3 күн бұрын

    A lot of rpgs have open worlds that only limit your movement based on strength. With savestates and luck you can get pretty far in places you shouldn't

  • @spsaofficalchannel

    @spsaofficalchannel

    3 күн бұрын

    @@ucantbeme he wants it to be a shitty RPG

  • @josiahlute7808

    @josiahlute7808

    3 күн бұрын

    would be better

  • @antonpostcard

    @antonpostcard

    3 күн бұрын

    ​@@josiahlute7808this is a sandbox, sir

  • @LibraritheWizardOfficial

    @LibraritheWizardOfficial

    3 күн бұрын

    He wants it to be Terraria But in 3-D. If I wanted to play Terraria, I would just play Terraria. (And also, it works much better as a sidescroller.)

  • @Bhvyfyghfijkbgbfuhjgu
    @Bhvyfyghfijkbgbfuhjgu2 күн бұрын

    I feel as if JetStarfish’s video tries to make Minecraft more like terraria where it is focused on progression instead of the freedom that Minecraft gives you

  • @DryWaterZAZA
    @DryWaterZAZA2 күн бұрын

    Saying that unskilled players can’t get recovery compasses is so wrong. The whole point of the ancient city is to be sneaky and in experienced players might die a few times but eventually will be able to get the loot which is very helpful for both middle and earlier game

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    If you are in the ancient city, in deepslate level, under a mountain, I personally doubt you are in desperate need of diamond pants. I also have never seen a single soul actually use the recovery compass...

  • @TheEmeraldWeirdo

    @TheEmeraldWeirdo

    Күн бұрын

    Exactly. Putting it in "hArDcOrE gAmR" terms, it's not a boss battle, it's a stealth level.

  • @aedrarising2760

    @aedrarising2760

    Күн бұрын

    @@TNTsquid. You've never gone to the deepslate layer before you've gotten full diamond armor before?

  • @timohara7717

    @timohara7717

    2 сағат бұрын

    ​@@TNTsquid.I have

  • @Capiosus
    @Capiosus3 күн бұрын

    tbh calling enchanted golden apples “useless” just because you can’t use it against the warden is such a bad take. PvP anyone? Having 8 extra hearts makes pvp trivial.

  • @AchyParts

    @AchyParts

    3 күн бұрын

    They literally had to be nerfed by having their recipe removed just because they were that good.

  • @Nugcon

    @Nugcon

    3 күн бұрын

    people seem to forget that there is more to the game than the singleplayer vanilla survival mode they play

  • @Crafty_boy70

    @Crafty_boy70

    3 күн бұрын

    its also just a good livesaving tool that can be crucial in hardcore worlds

  • @CrustiesAuto61

    @CrustiesAuto61

    3 күн бұрын

    It's also good against piglin brutes

  • @Capiosus

    @Capiosus

    3 күн бұрын

    @@Crafty_boy70 idk, I feel like if a situation requires 8 more hearts it tends to not have time to eat the enchanted gapple

  • @snasmusic
    @snasmusic3 күн бұрын

    The thing that always gets me with people talking about the recovery compass is that they ALWAYS say "it's the hardest location in the game" which, is technically true, but also it is specifically designed to be a consistent level of difficulty no matter when you go there. No mobs spawn, your only threat is the warden, and as he says it kills you quick regardless of your armor. I go to these things as early as possible in my survival worlds for the diamond gear and enchanted books- as soon as I have wool it's my first structure to find.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    You can go in with no armor or full netherite and it'll be basically equally hard. The only thing the Netherite will do is protect you from a few more Warden melee attacks, but if you're being attacked in melee by a Warden, you've already lost.

  • @ToaOnichu

    @ToaOnichu

    3 күн бұрын

    @@thehayze259 And thanks to its OP sonic blast, the Warden doesn't have to be in melee range to kill you.

  • @LibraritheWizardOfficial

    @LibraritheWizardOfficial

    3 күн бұрын

    And wool is as early game as a stone axe and a bit of looking around for sheep. Highly renewable as soon as you get your hands on two iron ingots. If ancient cities were possible to locate from the surface, I'd be down there in the first hour

  • @laterbot

    @laterbot

    3 күн бұрын

    ​@@ToaOnichuit'll only sonic blast if it can't pathfind to you, so if you run and sneak (and use eggs) instead of walling up you're at no risk of being sonically blasted

  • @WhatIsMyPorpoise

    @WhatIsMyPorpoise

    3 күн бұрын

    Ancient Cities spawn under mountains. Bedrock even has splash text when loading the world that says this very thing. It just becomes a question of how locateable mountains are.

  • @djfcb
    @djfcb2 күн бұрын

    Bro when you have to mine in the game titled Minecraft:

  • @i_love_bad_videos
    @i_love_bad_videos2 күн бұрын

    60-70% of the player base aren't builders. How would you ever categorize if you count as one? Is building your survival base already make you a builder? Hell, even in that case you need equal amounts of resource gathering like you even admitted, which comes from exploration or farming.

  • @humanleader184

    @humanleader184

    Күн бұрын

    i would say if you care basically at all about building anything even remotely beautiful then you fall under the category of builder. that includes the vast majority of players as building is the core focus of minecraft. someone like jet seemingly only values features to the extent that they help beat the ender dragon or put mending on all your tools.

  • @waddledeep

    @waddledeep

    14 сағат бұрын

    pretty much every casual player gets into minecraft to build cool stuff

  • @aidansroadams5328
    @aidansroadams53283 күн бұрын

    So here's another thing about him choosing deserts for coal, sure oil and natural gas forms from natural debris being buried and pressured in the ocean, but not coal. Coal forms from peat and dead plants, that tended to be in swamps not oceans. As a result coal distribution tends to be all over the place, as continents move and what was once a swamp might become almost anything else, as there is even coal in Antarctica.

  • @iamahiphopfan3759

    @iamahiphopfan3759

    2 күн бұрын

    I literally googled “where is coal most commonly found” and found several coal distribution maps, how a guy who did so much “research” he asked how his life got to that point missed this is very strange.

  • @why-m3g

    @why-m3g

    2 күн бұрын

    i think this proves my point that this guys sources are just 2 reddit posts

  • @guymanhumanperson

    @guymanhumanperson

    2 күн бұрын

    yeah but the natural gas and oil is a better reason than any other biome except swamps. The placement could be arbitrary and it'd function just as well, it's just a fun little thing to have on the side.

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    Oh no things in minecraft arent 100% realistic? Nooooooo... He just gave a loose reason for it to be found there.

  • @mecalico4647

    @mecalico4647

    2 күн бұрын

    ​@@TNTsquid.The problem isn't that he did something unrealistic it's that he's acting like he did sooooo much research for something that's wrong

  • @disintegratesintobinary655
    @disintegratesintobinary6553 күн бұрын

    If I see an ancient city early game, I go right for it. The ancient city is super easily exploited and you can just simple run away from wardens and out of their detection range. Not really a hard structure at all in my opinion but I also understand that most people don't know or don't play like this.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    It's definitely hard IMO, but good gear doesn't make it any easier. It's intended to be a structure you can challenge any time, and doing it early on nets you a LOT of good stuff.

  • @Toastedcat1

    @Toastedcat1

    3 күн бұрын

    I definitely agree, its not "hard", there's little challenge if you are careful. With the warden thing though, I feel like its ironic that the best way to deal with a warden, is to just to forget about stealth when it spawns and you very likely wont die though.

  • @disintegratesintobinary655

    @disintegratesintobinary655

    3 күн бұрын

    @@Toastedcat1 Yeah I think the current ancient city implementation is fine still. We have to keep in mind that 70 percent of the playerbase won't know the specific mechanics of the warden making it still a challenge. Mojang can't design the game with the most optimized playstyle in mind because things like farms already render a huge chunk of the game to useless. 90 percent of people aren't playing in the most optimal anyways.

  • @disintegratesintobinary655

    @disintegratesintobinary655

    3 күн бұрын

    @@thehayze259 Relative to other structures/areas yeah, but ofc minecraft survival is not a hard game.

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    Golden apples and pants, yep totally worth digging to the bottom of a mountain in early game.​@@thehayze259

  • @RaqtorRaqtor
    @RaqtorRaqtor2 күн бұрын

    I genuinely believe jetstarfish has never played Minecraft survival mode before after watching his video

  • @enderallygolem
    @enderallygolemКүн бұрын

    Honestly I think the worse part of woodland mansions is just the fact that half the time you find one the entire structure just spontaneously combusts due to some random lava pool nearby or something

  • @lasercraft32
    @lasercraft323 күн бұрын

    The only reason I personally don't complain about Lapis being useless is because I genuinely can't think of much it could be used for, at least nothing that fits Minecraft's style. Its not used for much in real life outside of dye, jewelry, and pottery, and I'm not sure what more magical related things it could be used for. Meanwhile Copper is used for _so much_ in real life, even being used for tools long before iron. Its just a missed opportunity all around not having it be used for any redstone features (outside of lightning rods of course, which are sorta niche... Though they're a GREAT building block). I would love for Lapis to have more uses though.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    Well, the new copper bulbs in 1.21 are going to change up a lot of redstone, even though Mojang did nerf them a bit. I would still like copper to have more redstone uses too, but it seems like Mojang already got the hint with that critique and has started adding them in.

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    @@thehayze259 Outside of redstone/decoration. Just add brass (iron/copper) armor in my opinion. Make it useful underwater.

  • @miimiiandco

    @miimiiandco

    3 күн бұрын

    ​​​@@SamS-zu8up The Turtle Shell already helps a lot underwater. I think they should focus on Turtle Scutes helping with underwater activities instead. Though I can't think of a constant sink for scutes that would encourage you to farm them...

  • @ChomperRex20

    @ChomperRex20

    3 күн бұрын

    @@miimiiandco Kinda weird, but a special version of redstone that can be placed underwater

  • @ChomperRex20

    @ChomperRex20

    3 күн бұрын

    Crafted with scutes and redstone

  • @xopowoHiro
    @xopowoHiro3 күн бұрын

    Here's some more interesting things to note about Ancient Cities: diamond ore usually generates more frequently when not exposed to air, so utilizing the enchanted hoes you can obtain from loot chests for mining all of the sculk around the deep dark can be incredibly rewarding, plus you'll get tons of experience for it. There's also the fact that in the Villager Rebalance experimental datapack, Ancient Cities have boosted odds for mending book loot. I don't think I need to explain why that's a great thing.

  • @ryantale

    @ryantale

    3 күн бұрын

    As someone who has tried the sculk-mining method, it is decidedly NOT efficient at all, I'd rather strip-mine.

  • @kaliyuga14surfer88

    @kaliyuga14surfer88

    3 күн бұрын

    do not bring up mods, datapacks and resourcepacks when someone is critiquing vanilla.

  • @GSavel

    @GSavel

    3 күн бұрын

    ​​@@kaliyuga14surfer88the data pack they're talking about is literally a part of vanilla 💀

  • @kaliyuga14surfer88

    @kaliyuga14surfer88

    3 күн бұрын

    @@GSavel ah my bad then, thats on me. say what do you think of the optional unimplemented bundle item feature as is?

  • @xopowoHiro

    @xopowoHiro

    3 күн бұрын

    ​@@ryantale honestly, does it *need* to be better than strip mining? I see it as a fun activity mostly, plus it yields a good amount of xp if you don't have a grinder setup yet

  • @DodgeThatAttack
    @DodgeThatAttackКүн бұрын

    How does someone look at swift sneak, enchanted golden apples, diamond/prot 4 mending iron leggings, a unique music disc, 2 armour trims, enchanted books, xp bottles, horse gear and the recovery compass - and conclude that it is the worst loot in the game? Also interesting how he never seems to notice the fact that ancient cities only giving leggings suggests that mayyyyyybe theres something significant about them

  • @solo2835
    @solo28352 күн бұрын

    The reward/risk ratio is so stupid honestly. I remember the first time I went to the deep dark with my friend when the update dropped I had goosebumps, who even cares about about loot I'dd rather have fun.

  • @vadernation1233

    @vadernation1233

    Күн бұрын

    ikr? even after i get the important stuff i still go in there because it's such a damn good time. same thing with the trial chambers i got all the exclusive loot like the armor trims and heavy core but i still keep playing those because they're just a blast! exploration shouldn't be a shopping list. plus i like to go into ancient cities because sometimes they have skeleton skulls which i love using since i love making spooky builds :)

  • @ryan_exe8017
    @ryan_exe80173 күн бұрын

    24:35 "just food and wood" bro forgot villager exist 💀

  • @TheEmeraldWeirdo

    @TheEmeraldWeirdo

    Күн бұрын

    Wait, villagers aren't food!? o_O

  • @randomtexanguy9563

    @randomtexanguy9563

    Күн бұрын

    @@TheEmeraldWeirdo they don't drop anything...

  • @unicorncrossing6376

    @unicorncrossing6376

    11 сағат бұрын

    ​@randomtexanguy9563 they are joking...

  • @randomtexanguy9563

    @randomtexanguy9563

    10 сағат бұрын

    @@unicorncrossing6376 no

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad3 күн бұрын

    The youtubers yearn for Terraria

  • @minestar2247

    @minestar2247

    3 күн бұрын

    Actually, they yern for hytale. But Yeah, the kids still prefer minecraft because it doesn't require a wiki to play

  • @ToyFreddyGaming1987

    @ToyFreddyGaming1987

    3 күн бұрын

    Seriously why don't people just go play Terraria if that's what they want Minecraft to be. It doesn't even cost that much.

  • @rebbysstuff

    @rebbysstuff

    3 күн бұрын

    ​@@ToyFreddyGaming1987views

  • @monochair

    @monochair

    3 күн бұрын

    ​@minestar2247 terraria needs no more of a guide than minecraft does. Nothing in minecraft tells you how to build a nether portal or that you need eyes of ender to open the portal Terraria has an actual guide that will give you recipes for your stuff AND info on how to beat the game. It only seems that terraria needs a wiki to play because minecrsft has so little content, whereas terraria actually has indepth content (which needed to beat the game). Terraria also progresses you through the game itself, through spawning in certain bosses without you needing to engage it

  • @minestar2247

    @minestar2247

    3 күн бұрын

    @@monochair Ok , could you tell me where is the guide because I still didn't find one despite getting to skeletor. And this is actually a point, having a lot of feature doesn't make your game more fun, just harder to grasp

  • @RangerW36
    @RangerW362 күн бұрын

    Modern Minecraft criticism videos are why I will always believe WhiteLight’s videos on the subject are the best. He made sure to consistently state in his Minecraft videos that any added progression or dynamics would be *entirely optional.* Because that’s the entire point of Minecraft. That nothing is forced onto the player. You can pick any playstyle, and none are more valid than the others. That’s also why I really hate people who say “just play Terraria”, “just play Stardew Valley”, “just play Skyrim”, etc… Because the beauty of Minecraft is that it can be *ALL* of those games at once. It just depends how you want to play. It should be like Terraria, if that’s the experience someone wants. It should be like Stardew Valley, be like Skyrim, be like Zelda, if those are the experiences that *you* want. You should be able to chose between any of them, or all of them! That’s the beauty of Minecraft, it truly is, “the game of all time”. A game with something for everyone. If you’re telling somebody to “just play another game”, then you’ve missed the point of Minecraft.

  • @kennyobi9871

    @kennyobi9871

    Сағат бұрын

    When people say they don’t want Minecraft to be like terraria what they typically mean is they don’t want the game to be an over complicated mess. If you have to use a wiki to even figure out how to play the game, then what’s the point? I have no issue with Minecraft taking inspiration from other games. As long as it maintains it’s core identity.

  • @gales6064
    @gales60642 күн бұрын

    I have a problem with the "Community shouldn't be paywalled" comments sprinkled in this video! Let me explain I've posted several mods under the handle olivinegarden on curseforge, they're all free projects I enjoyed working on, and they're fan pieces made to expand my playing experience. However, as an artist it is rewarding to be paid for work I commit to mods, therefore things such as Patreon for mod developers is HIGHLY important. Paywalling mods might be illegal but Bedrock developers and artists are already paid for their work, where is the fault in Java artists and developers wanting supportive donations to continue their work? Disclaimer: I don't believe Jet's mod should be monetized, but there is something wrong with saying ALL developers on the Java platform shouldn't be supported with any form of money

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    This ^

  • @ordinarycrab_2257

    @ordinarycrab_2257

    Күн бұрын

    What are your mods? I'm curious.

  • @hyarin9460
    @hyarin94603 күн бұрын

    Dude only looks at the biomes as pure resources, not even decorative ones. I like the idea of diamonds in jungles and redstone in swamp, but those biomes alr have tons of reasons to go there. Also he points out all of these bc he doesn't go away from his base so he assumes no one explores. I do also agree with him abt changing the rails to copper, even if it doesn't need more uses, it could certainly buff minecarts. The only problem is that it'll change the texture of them that might ruin some builds. Also highways are pretty balanced. You need silk touch and manual input, unlike with minecarts.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    With copper and rails, don't get me wrong, it's a cool idea. I would love more useful minecarts, and I think the way he suggested fixing specifically that feature was great! It's just frustrating because the good points he makes are so often drowned out under complete nonsense.

  • @niftylittlename

    @niftylittlename

    3 күн бұрын

    Swamps are already the redstone place because of witchs, specially after they got massively buffed in 1.21, so in a smart way, Swamp is the place for redstone nerds to get lots of redstone

  • @jesshou_x3

    @jesshou_x3

    3 күн бұрын

    ​@@thehayze259 Yeah but problem is, wich he points out in his video, it's not even his own idea. Don't get me wrong, I still love the changes, but personnaly the fact he says the idea came from other people only at after yapping about minecarts for a couple of minutes makes it feel like he stoled the idea.

  • @thefortemfortispandorian8333

    @thefortemfortispandorian8333

    3 күн бұрын

    I mean... that's not an invalid way to look at them, right? Like, simply put, he wants more extrinsic motivation to explore as a non-builder. I don't agree with most of his points, as they would cut into the sandbox nature of the game, but to him the sandbox isn't what appeals to him. Minecraft, as it currently exist and will probably always exist, just isn't the type of game that would appeal to him. So he tries to find ways to make it more appealing (which is fine) but at the same time, it wouldn't appeal to everyone else. I don't think he's being deliberately disingenuous, but he has a narrow view of the game that he thinks most people share. (And it is clear given how quickly this blew up that there is quite the number of people that agree with him)

  • @cjaltaccount

    @cjaltaccount

    3 күн бұрын

    @@thehayze259 I do believe that copper, outside of building, is almost completely useless. It is not like stone bricks, copper is an ore. Ores should have uses outside of looking cool. Even lapis is used for enchantments, and at least it has a good use. Copper has pretty much nothing, and when you explained how it had other crafting recipes, you didn't include any items, only building blocks, which invalidates your point of having uses outside building.

  • @Momba121
    @Momba1213 күн бұрын

    I don’t see anyone talking about how his xp vial is ALREADY a mod, the xp tome mod.. regardless of how it’s obtained the idea is not his and is behind a paywall

  • @wr8ththaking

    @wr8ththaking

    Күн бұрын

    While it shouldn't be behind a paywall,i wouldn't say it's a xp tome knockoff.

  • @Momba121

    @Momba121

    Күн бұрын

    @@wr8ththaking it functions basically the same though.. store 30 levels in it and right click and so forth only they’re crafted differently of course

  • @zooker7938
    @zooker79382 күн бұрын

    He wants Minecraft to be Terraria so badly lmaooooo

  • @zzeroara9511

    @zzeroara9511

    Күн бұрын

    there are plenty of ways to make minecraft better, but i find it funny that jet....ignores that entirely. it's incredibly scummy to intentionally ignore countless mods that turn minecraft into a far more diverse game and then say HEY, BUY MY MOD THAT GIVES YOU SOLUTIONS TO PROBLEMS I'VE MADE UP!!!

  • @chear8145
    @chear81452 күн бұрын

    A few things to say 1 people need to remember minecraft isn't a rpg, its a sandbox and survival game with rpg elements and i do not care what notch wanted because thats not what we got and he isn't working on the game anymore, anyhow progression locking in a sandbox open world game is laughably stupud because all challenges are made so you can do them whenever with the only barrier being finding it, or you know EXPLORING for it? 2 you don't need a reason to do anything in minecraft, just do it? There is no reason to do really anything other then you want to, you don't have to beat the dragon or wither, there isn't some time limit, just like there isn't a reason to build a house because you could just steal on or set up camp in a field you lit up or hell just don't settle down, minecraft doesn't give you goals and thats the point, you make the goals and minecraft gives you the tools and setting to complete them, its a sandbox and your world is yours to do whatever you like with. 3 people need to stop trying to make Terraria again, we already have Terraria we don't need another one. The best part about minecraft is the freedom it gives you, and yet so many people hate that it gives you that freedom and doesn't want minecraft to treat them like they are smart they want minecraft to treat them like they are idiots that need a story set up for them and minecraft doesn't do that.

  • @dollblades
    @dollblades3 күн бұрын

    i burst out laughing when he complained about woodland mansions and all the steps you have to take to find one. you mean playing the game?

  • @cringecande_9352

    @cringecande_9352

    2 күн бұрын

    Bro is complaining about a game he hates playing

  • @mangledfoxy2052

    @mangledfoxy2052

    2 күн бұрын

    Ikr? Like that isn’t some tedious/repetitive process that would be understandably annoying

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    ​@@mangledfoxy2052Considering its pretty rare and the loot is mostly the same as doing a single raid, it is unnesisarally tedious...

  • @mangledfoxy2052

    @mangledfoxy2052

    2 күн бұрын

    @TNTsquid. I mean, it’s not a requirement though. It’s not like finding a stronghold where it’s essential to beating the game. Unless your going for advancements, you don’t have to find one, and if you are, you signed up for that

  • @mecalico4647

    @mecalico4647

    2 күн бұрын

    ​@@TNTsquid.That doesn't make it tedious though it is an interesting task. whether the reward is good doesn't effect how fun it is to find

  • @maxwellli7057
    @maxwellli70573 күн бұрын

    there is a new class of youtubers whose entire livelihood is being a professional block game hater lmao

  • @VladdyDaddy45

    @VladdyDaddy45

    3 күн бұрын

    criticizing ≠ hating

  • @RedLaundryBasket

    @RedLaundryBasket

    3 күн бұрын

    ⁠​⁠​⁠​⁠@@VladdyDaddy45jetstar disguises his hating as criticism when it’s not, especially in this video. All of his “criticism” is just personal gripes he has with the game and aren’t real issues that need fixing. Jetstar seems to have a problem with the core “sandbox” part of Minecraft and tries to suggest changes to completely change that part of Minecraft to make it more linear, which sucks. The beauty of minecraft is that players can play the game however they want, as Minecraft has very few requirements for beating the game (the only thing needed is for players to get obsidian to make a nether portal and for players to slay blazes to get blaze rods to beat the game). Jetstar’s “criticism” isn’t criticism but rather personal problems he has with the type of game Minecraft is; he is just hating Minecraft, not criticizing it. I will give him the benefit of the doubt that some points he makes are actual problems with the game, like how some structures/biomes are not useful enough or aren’t very interesting, but those are just some basic criticisms that most Minecraft players have. So his video isn’t very riveting, and it’s points are either wrong or just common criticism that can be found in many other video essays or just tweets on twitter (or X or whatever now). Also, his new video is just an advertisement for his useless mod that changes basically nothing that requires payment.

  • @SupportPikminXOXO

    @SupportPikminXOXO

    3 күн бұрын

    @@VladdyDaddy45 exactly! True. but there is acceptable opinions and weird opinions... a lot of these critics seems to neglect builders and red stoners. I dont know if they aggressively think those ppl of those players base are children or dont matter or whats makes Minecraft worse.... because they dont mention it at all despite having a rather larger player base that makes up Minecraft, and is something the dev also wish to build on too. its fine to say the game is bad and here is how to fix it... but they are actively making it worse for builders and red stoners with a heavy focus in only catering to single player story mode like its terria and dont starve which lacks building nice structures and redstone mechanics... but it would be weird for me to say those 2 games suck and should fix that to improve... though i am entitled i guess to say so... but its still weird to say on a game that dont have that kind of players nor something the devs wanted their game to be.. Again its simply because they dont mention anything or bother to mention any improvement for rather large portions of the minecraft community. and if they want to be like dream and be critics that actually get their opinions across like having glow squid be the winner. well you can see why even critics need critics. no hate. which leads to critics of critics always ending with. XD (Please insert the. "im sure they are great and nice people, please dont harass them or send hate. they just have effetely terrible opinions that harm the enjoyability for important part of the player base) Yeah.... as you pointed out ... that never works... all video created drama.. of "hate" where the Video maker wants it or not XD...

  • @VladdyDaddy45

    @VladdyDaddy45

    3 күн бұрын

    ​@@RedLaundryBasket In order to make a common player go out and do these fun things, there needs to be a reasonable reward for doing the fun things, and if the reward is good enough, people will do the fun things and forget about the reward. it's called incentives. its a shame because minecraft is the ONLY game ANYONE can enjoy ever and that is going to waste. Mojang is designing 97% of their features around the easiest players to please, builders. Redstoners, combat enjoyers, etc, are all being neglected for builders. and there's nothing inherently wrong with that, but it's just been bloating the game and only focused on 1 type of minecraft's many different types of players for many years. 1.21 does give me hope though. not to mention that mod thing, he explained that it was because he didn't code it himself and wanted to pay the developers of the mod for their work, which is why it's locked behind a paywall. believe it or not, you don't have to like every part of something to enjoy it. criticism is always valid and saying someone's criticism is just hate is the cheapest argument possible.

  • @unbannablebanjo3744

    @unbannablebanjo3744

    3 күн бұрын

    @@VladdyDaddy45 There are very few KZreadrs who genuinely criticize Minecraft without having insane hate boners about it

  • @Jed-vn9mo
    @Jed-vn9mo2 күн бұрын

    47:32 So we have the pvp community, the redstone community, the building community, but what are the fishing, crop farming and mining communities? Do people really base their entire game around fishing and wheat farming?

  • @vadernation1233

    @vadernation1233

    Күн бұрын

    I SAY MORNING BECAUSE IF IT WAS A GOOD MORNING ID BE FISHING

  • @Tyxaar

    @Tyxaar

    3 сағат бұрын

    The fishing community is clearly the s10 Hermitcraft members.

  • @extrathings3981
    @extrathings39812 күн бұрын

    I was mostly just dissapointed that his datapacks/mods were locked behind paywalls. Other youtubers I see only lock early access behind paywalls, before making it free on full release, which is fair enough if you ask me.

  • @CosmiQuackAlt
    @CosmiQuackAlt3 күн бұрын

    What I find funny is that he said thw recovery compass is bad because its only useful for players that die, and then proceeded to showcase his new item which is only useful for people that die.

  • @pqdhiwyw

    @pqdhiwyw

    3 күн бұрын

    Being able to store XP isn't "only useful for ppl that die". With the way levels work, the amount of XP required grows exponentially, so being able to store first 30 levels would shorten the amount of time you need to gather XP. The reason recovery compass considering useless is because it's placed in the most dangerous structure in the game. Jet explained it well in my opinion

  • @CosmiQuackAlt

    @CosmiQuackAlt

    3 күн бұрын

    @@pqdhiwyw true, however by the time you have a reliable enough source of xp for the vial to be useful in that sense, you most likely will already have all your gear fully enchanted so storing xp isn't useful whatsoever

  • @pqdhiwyw

    @pqdhiwyw

    3 күн бұрын

    @@CosmiQuackAlt depends how it works, if it just /give levels, then yeah, but if it actually counts as absorbing XP, it's an instant way of repairing your tools with mending and you don't even know OP that would be in PvP for example XD

  • @Crafty_boy70

    @Crafty_boy70

    3 күн бұрын

    @@pqdhiwyw The thing is, the Ancient Cities don't get any easier the later you are in the game, you still get 2 shotted by ranged attacks with or without Netherite, and you're not gonna survive the melee attacks anyways, so putting the recovery compass in the Ancient City doesn't undermine itself like people say.

  • @aven6150

    @aven6150

    3 күн бұрын

    Mending. Instantly filling your durability to max with 1 bottle.

  • @lasercraft32
    @lasercraft323 күн бұрын

    Its hilarious how he wants more reasons to explore, but lists Woodland Mansions requiring exploration as a negative...

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Except they don't encourage that exploration. He wants exploration that's actually encouraged. All work and no play makes Steve a dull boy.

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    The problem is how rare woodland mansions are in relation to the loot you get, which is able to be obtained by doing a single raid instead.

  • @Tylerr_Creative
    @Tylerr_Creative2 күн бұрын

    One pet peeve I had with the video is ignoring the value of Minecarts in automating traveling to specific areas, like the ability to just sit there as the minecart sends you to the place you wanna go, even if slow it’s reliable. I remember when I played Minecraft in 2019 I actually built a rail system to the end so I could just go there whenever I wanted..like not every minecraft player is gonna be an F3 Andy and just abuse it to know exactly where to go. Sometimes I wanna use the game mechanics to have fun

  • @PerogiTime
    @PerogiTime2 күн бұрын

    this feels like the equivalent of zestyjesus watching grouch's tf2 rebalance video, you just didnt have to drink to get through it XD

  • @Mate_Antal_Zoltan

    @Mate_Antal_Zoltan

    43 минут бұрын

    That video was incompetence and zero understanding of multiplayer balancing... and maybe a family member who bled out causing a deep fear and respect of bleeding. This video is just straight up a Patreon ad.

  • @TheSilentPr0tag0nist
    @TheSilentPr0tag0nist3 күн бұрын

    I like how the premise of these videos are just "lets 'fix' Minecraft by making it a completely different game". The whole appeal of Minecraft is that its a sandbox, and you can play how you want. If you dont like an aspect of the game then try playing a different way, such as not using an elicra if you think its op. Heck you could even mod Minecraft like Jet did just dont claim that its "fixing" things because others might not find it a problem. We dont need trades locked until after beating the dragon, especially for a video claiming it has the average players wellbeing in mind, because as you said, most people dont even do that. But why are we critiquing this? You can tell by the editing and self-contradicting that this video was just made for views, and his patrion, not even worth taking seriously.

  • @whyiwakeup6460

    @whyiwakeup6460

    3 күн бұрын

    Minecraft does have problems that would make the game better if changed, and many people see the problems of things like progression and its connection to exploration, or the fact that combat is so rudimentary and easy if you just use lava buckets or simply building. People’s subjective view of the problems with the game affects how they approach solving them, and the magnitude of the changes is often more extreme than just adjusting loot values, adding new items, or changing the items that are already implemented. The reading of change suggestions as “making it a completely different game” is needlessly extreme and lacks the nuance that is required of this topic. Doing as this person has done, and properly analyzing what changes people suggest and how the person presents those suggestions is the better way to critique it than saying these empty critiques

  • @TheSilentPr0tag0nist

    @TheSilentPr0tag0nist

    3 күн бұрын

    @@whyiwakeup6460 I already said that Minecraft could have changes, and I recognise that different perspectives mean different ideas for what those changes should be, even big ones. My comment about completely changing the game was more a response to this channel's other video on how other people thought Minecraft was bad and they suggested fundamental changes that missed the point of its sandbox nature, and thought that Star's idea of altering exploration to become more linear was going along with that trend. I should have made that more clear but I hope you see how this wasn't an exaggerated or hollow critique, but commenting on how people want Minecraft to be more directly progression based, and how that is wrong.

  • @Crafty_boy70

    @Crafty_boy70

    3 күн бұрын

    The rail suggestion was pretty cool tho ngl

  • @TheSilentPr0tag0nist

    @TheSilentPr0tag0nist

    3 күн бұрын

    @@Crafty_boy70 yea, I mean I didn't say they were exclusively without good takes

  • @Crafty_boy70

    @Crafty_boy70

    3 күн бұрын

    @@TheSilentPr0tag0nist yeah, if anything I think most of his proposed features would be positive, its just that there is always SOMETHING about it that makes it questionable at best, and antithetical of the game at worst.

  • @Toxtube
    @Toxtube3 күн бұрын

    When he said mansions are the worst structure in the game, I immediately thought of jungle temples and their useless loot

  • @OriginalChannelName-69420

    @OriginalChannelName-69420

    3 күн бұрын

    Nah bro, Jungle temples are one of the best structures, the only one thats better is the desert well, sooo useful!

  • @Armoredmaple122

    @Armoredmaple122

    3 күн бұрын

    they only have good loot on the rare chance they have diamonds, they really need better loot.

  • @WatsonDynamite

    @WatsonDynamite

    3 күн бұрын

    @@fragbomb dude didn't mention desert temples that's a whole ass new sentence lmao

  • @Toxtube

    @Toxtube

    2 күн бұрын

    ​@@fragbomblol didnt you see this comment being about jungle temples not desert temples

  • @fragbomb

    @fragbomb

    2 күн бұрын

    @@WatsonDynamite dude im ngl it was like 11 after a long shift and i was just scrolling, so I didn't see that, so thats on me

  • @Singleplayer4
    @Singleplayer42 күн бұрын

    27:52 “They’re not useless” *5 seconds later* “They’re useful for decorations” I mean that’s A use but not much else besides stalagmites and stalactites 36:12 you cut out the part where he says “I made them more common instead of restricting it because you don’t want to look for a desert just to find coal”

  • @thomaspau211

    @thomaspau211

    2 күн бұрын

    But isn't Minecraft a building game.

  • @Singleplayer4

    @Singleplayer4

    2 күн бұрын

    @@thomaspau211 fair enough, although I’ve never built with copper or you know, moss. The only moss I’ve built with is vines because “ooh old look” and it looks like it hasn’t been touched in years Edit: also it’s a sandbox, you can do whatever

  • @gamingmoyai3950

    @gamingmoyai3950

    2 күн бұрын

    The reason deserts were rare to begin with, was because it has THE MOST USEFUL TEMPLE. Having deserts be common ruins exploring. Now you just search for specifically deserts and NEVER GO UNDERGROUND BECAUSE THEY GIVE DIAMONDS.

  • @Singleplayer4

    @Singleplayer4

    2 күн бұрын

    @@gamingmoyai3950 he never said deserts are more rare he said “coal is more common in desert”

  • @Jameshefrog
    @Jameshefrog12 сағат бұрын

    I think the vial should be a book, so you can put them in chiseled bookshelves

  • @lasercraft32
    @lasercraft323 күн бұрын

    24:18 Did he forget that the game is called MINEcraft? Mining is the INTENDED METHOD for obtaining those things... The structures and exploration is just an alternative, and frankly an alternative that is _already_ a little too strong for game balance. Speedrunners don't bother mining at all usually. They don't need to. They can get all the resources from structures, and lava pools generate on the surface.

  • @PhonyLyzard

    @PhonyLyzard

    3 күн бұрын

    I don't think speedrunners are a good analogy since using structures as a method of finding ores is bad for your world in the long run, because you will make it harder to experience the new content Minecraft adds every year due to filling out your world so much. And speedrunners don't have to consider managing their worlds in the long run. But I can see how shipwrecks and villagers kind of make mining a joke in some people's eyes. Villagers selling enchantments is fine to me, but diamond armor. C'mon. Also did you know you appeared in a morePatterz vid?

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Doesn't mean other playstyles aren't allowed as well.

  • @glowerworm

    @glowerworm

    Күн бұрын

    To be fair, speedrunners have intimate knowledge with the game's structures and item rates. If you play Minecraft non-obsessively, mining is the consistent method to get stuff and lay foundation to maintain stuff. Structures give you items once, then you need to find them again. And structures are inconsistent to a player who is doesn't already know everything about them.

  • @Brob3r
    @Brob3r3 күн бұрын

    the only reason why people criticize copper but not lapis, is that copper doesnt have a game mechanic that helps "proggress through the game". many of the criticisms he provides are from that exact point of view - he doesn't like the mechanics that dont give him a tactical advantage. he doesn't want to play through the game normally - exploring and making cool things. he just wants to get good gear and "beat" the game as fast as possible.

  • @Toastedcat1

    @Toastedcat1

    3 күн бұрын

    I think the real reason people dislike copper is because its just so common. I wont say too common, as I know people who use it for large structures need that, but it is EVERYWHERE compared to other ores it feels. Lapis on the other hand isn't rare, but its certainly not more common than literal iron.

  • @drunkcat545

    @drunkcat545

    3 күн бұрын

    Literally every "WHY MINECRAFT IS DIYING 😱😱😱😱💯💯💯‼️‼️⁉️‼️" youtuber after finding out they can just play the game normally: 😱😱😱

  • @ripizhonubi7472

    @ripizhonubi7472

    3 күн бұрын

    @@Toastedcat1 probably yeah, but imo i find this reasoning bad. just treat copper like diorite/andesite/granite, just a block that is for building and making caves not empty

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    What?? Then why is it there! Lapis is fun and satisfying because it feels like a fun gives you XP, is used for enchanting, and feels like a fun gem, same with why mods add rubies. There is zero threat to your personal playstyle for copper to be made useful, a lot of people seem to be from the POV that this would be an attack on their right to not have that playstyle. And its clearly not about "beating the game as fast as possible" when they want increased, harder progression for players who want not use it. How does copper improve exploration? Also, both playstyles can work hand in hand.

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    @@drunkcat545 Everyone seems to be under the belief that improving progression will somehow prevent them from playing their own playstyle, and therefore doing something like adding copper armor (or maybe brass - iron plus copper) would be therefore an attack on their right to choose how they play, so therefore they need to go after other playstyles/

  • @JustAddMuffins
    @JustAddMuffinsКүн бұрын

    Honestly, I dont get how this guy can say "Ancient cities should be locked to endgame" and also complain about the loot not being good. Surely the earlier you do this structure the better the loot is right?

  • @yight901
    @yight9012 күн бұрын

    what is this grudge my guy chillll

  • @aniimaii
    @aniimaii2 күн бұрын

    Make their mods paid and then hate on marketplace, yea the hypocrisy is shining

  • @KandyCats9
    @KandyCats93 күн бұрын

    29:11 INFINITE LAVA RAAAAAH Dripstone can be used to form lava with cauldrons and which can be massive fuel for stuff. Most notably, it would be useful cooking stacks of blocks or food. I don't even use this technique and I know you can use it to do that. He so clearly did not care for the builders or different type of play styles when making this video. So many players will go out of their way to collect a certain block to build with it (I'd go searching for certain blocks). That pie chart about where players will spend their time in was so annoying too. Duh people are gonna be spending more time in the place where their base is.

  • @thehayze259

    @thehayze259

    3 күн бұрын

    I didn't mention infinite Lava because it's so easy to obtain in the Nether, but yes.

  • @Toastedcat1

    @Toastedcat1

    3 күн бұрын

    I feel like also he was wrong with the "when you want to go out and find a dripstone cave" part in general, because I don't think anyone seeks them out unless they need dripstone for a build? They're really common and I've found one in just about every post 1.18 world that I've spent real time in within a thousand blocks of spawn.

  • @CrustiesAuto61

    @CrustiesAuto61

    3 күн бұрын

    @@thehayze259 I use a fuck ton of lava for furnace fuel so having a dripstone-cauldron lava farm is one of the most essential things in my base

  • @AcousticJammTheGamer

    @AcousticJammTheGamer

    3 күн бұрын

    @@thehayze259 I mean, there are cases where you can't go to the Nether, like some Skyblock worlds. Mojang is really looking out for everyone here.

  • @tincan7255

    @tincan7255

    3 күн бұрын

    @@thehayze259 i think its more the fact that the introduction of dripstone made lava a renewable resource, which previously it wasnt.

  • @SoewoeMoloko
    @SoewoeMoloko2 күн бұрын

    JetStarfish's next video: "Minecraft's Trading Problem" At the end of the video, he announces a new paid mod that replaces villagers with migrant workers, and half of their trades are locked until you defeat the Wither.

  • @dango6266
    @dango62665 сағат бұрын

    Minecrafters when you want to build a pretty base instead of speed running the game within an hour:

  • @Lancerious
    @Lancerious3 күн бұрын

    I left this comment on JetStarfish's video but it didn't get attention so I'll rephrase it here instead: Jet's entire "not experienced enough for Ancient City/too experienced for Ancient City" loop is entirely void! Something I haven't seen others bring up is there IS a way to easily traverse an Ancient City: WOOL. You can be in literal IRON ARMOR & STILL be able to navigate an Ancient City if you bring enough WOOL with you to 1) muffle your movement, and 2) literally disable skulk sensors & skulk shriekers. To my knowledge this function has not been changed. This alone PROVES Ancient Cities are NOT centered around progression, they're centered around SKILL. If you know what you're DOING, you can enter an Ancient City at ANY point in the game & not deal with a single Warden! Now if wool's function in Ancient Cities HAS been changed & I'm just not aware of it, my argument is also void to a degree. But this still would hold more water than Jet's points lol. Great vid so far, I haven't watched it all yet but I had to mention this. Keep it up!

  • @TokyoDrift456

    @TokyoDrift456

    3 күн бұрын

    wool muffling your sounds is entirely by design, thats why the ancient cities have lots of carpets

  • @Lancerious

    @Lancerious

    3 күн бұрын

    @@TokyoDrift456 I knew THAT part was by design, it's literally a hint in the game as you said. What I meant was I wasn't sure if wool still prohibited skulk sensors & shriekers from activating when surrounded by the fluffy stuff. To my knowledge that's still a thing & I'd be surprised if it WAS changed, but I wanted to cover all bases in case this particular function was somehow changed

  • @IceFireofVoid

    @IceFireofVoid

    2 күн бұрын

    You don't even need to bring wool. The ancient city is seriously not even hard. You just need to be patient and sneak. You back up when you trigger a screamer. You wait for the warden to leave. You go back. I loot these day 1 on a new hardcore world.

  • @metronicmagician1816

    @metronicmagician1816

    2 күн бұрын

    You’re completely correct about wool disabling shriekers and sensors. If you can fully cover one in wool sound won’t get to it. Now it can be tricky to do so, but with a set of sheers, an easily accessible ancient city, and a sheep farm you can loot an ancient with without iron gear (now it would make it so much easier, but it’s not needed). Honestly if you have access to potions night vision really helps as well since it lets you see the whole area without vision problems, helps minimize the blinding effect of the warden, and stops you from making noise through placing torches. The only problem is you’ll need like 20 points to clear out a city so it’s a later game thing instead of early game.

  • @XaeroKill

    @XaeroKill

    2 күн бұрын

    you dont even need wool its kinda crazy that the paths in the city between the loot structers have so much wool all you need is shears. I will never understand people hating on ancient cities honestly the only difficult part of them is wooling off shriekers and its just a puzzle game atp

  • @Medley303
    @Medley3033 күн бұрын

    one more I think should be mentioned about 1.11 is that it added firework elytra flying, another backbone to modern Minecraft

  • @djfcb
    @djfcb2 күн бұрын

    Bro is literally creating an exploration problem

  • @RangerW36
    @RangerW362 күн бұрын

    I like this video, and while I do think criticism is very important for games, Jet’s video is just a shitty advertisement disguised as criticism. However, I do HEAVILY disagree with your idea that, “no fan content should be monetized.” I’m really into the Touhou community, and we monetize *most* of our fanworks. Touhou has some of the best, most love and passion filled fanworks I’ve ever seen. Mystia’s Izakaya, Luna Nights, Hero of Ice Fairy, the list goes on, and those are just the fan *games.* (Since I’m not really well-versed in the fan manga/anime side of stuff.) These amazing works just wouldn’t have been feasibly possible if they didn’t cost money. It’s a sad reality, but people can’t put 100% of their time and effort into something, if they can’t gain a profit from it. Passion can only get you so far, and if the price for something like these games existing is forking over some cash, I *personally* think it’s a worthwhile sacrifice.

  • @Spottyisgreat
    @Spottyisgreat3 күн бұрын

    You(and Jet) forgot about fossils, yeah they are pretty forgettable, but they create pockets of diamonds and coal and which spawn pretty frequently in deserts and swamps (possibly Jungles I forgot), so that is another 2-3 biomes that already have the ore distribution change he wants. Some inconsistencies and flaws in his logic you may have missed or just got me mad enough: 1. He argues that the mansions are hard to find, but suggests end cities with ships are even though End Cities require the player to beat the dragon, and don't have a map that leads right to them. So he wants one harder to find and one easier to find even though they are both supposed to be hard to find. 2. If ice is not supposed to exist in the nether what about basalt generators? They require soul soil, lava, and blue ice(ice none the less) and generates a block found exclusively in the nether. 3. I kept trying to write an essay on his comment about builders but couldn't keep on topic. It is just wrong, there is a reason a creative mode exists and hard mode isn't that hard. 4. He says he would add more underground biomes, calls the current ones 'useless' makes a joke about Mojang being lazy for not adding them or uses to them, and proceeds to not add or talk about underground biomes at all, doesn't even bring them up when he is changing ore distribution, not saying anything like 'Maybe lush caves could have more emeralds.' at all. He make a claim, makes a joke, and abandons that claim within a minute's span.

  • @AchyParts

    @AchyParts

    3 күн бұрын

    The Mojang strawman pissed me off so much, he's straight up insulting them now.

  • @mikk.t.7824

    @mikk.t.7824

    3 күн бұрын

    I literally havent seen a fossil since 2017 when i started mc

  • @galacticgamer6635

    @galacticgamer6635

    2 күн бұрын

    @@AchyParts It's so bizarre how the community of the game with the *most transparent development ever* has gaslit themselves into thinking the developers do literally nothing. Like, the entire community is just "hurr durr why did Mojang take so long for Caves and Cliffs!!!" like we weren't all there when the devs said "the big mountains made the rest of the world look out of place, so we're entire reworking world generation." And then they clearly spent multiple snapshots iterating on the world gen! Which included stuff like ore distribution (if you disregard the value of having prettier world gen in an exploration game)! Like we were all there when we saw what the devs spent their time on!

  • @iamahiphopfan3759

    @iamahiphopfan3759

    2 күн бұрын

    @@galacticgamer6635I saw someone complain about how the new cave generation made big caves lose their spark cause you can find a lot of them like old weren’t all the exact same boring long stretch of stone with the occasional ravine. I hate how stupid people have ruined Minecraft criticism.

  • @AchyParts

    @AchyParts

    2 күн бұрын

    @@galacticgamer6635 I hate that people call every subsequent update Caves and Cliffs Part X just because it adds anything related to those features, even stuff like new copper blocks. Which is why I hope the new bundles come in 1.21.1 and not 1.22.

  • @ZuskV1
    @ZuskV13 күн бұрын

    Jet has an issue, that issue is he doesn't know how to play a sandbox, he's simply not creative enough

  • @carissant

    @carissant

    3 күн бұрын

    agree'

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Why not just play creative only by that logic? What if someone wants to play survival, and not only do building? One can reward the other! Progression and rewards can supplement building a megabase by making it challenging. I don't see how everyone is just saying, "Survival players don't get that people can play whatever playstyle they want, therefore Minecraft should not add ANY optional rewards for exploration, and survival is an invalid playstyle." It goes completely against Mojang's recent development. Its not a threat to your playstyle!

  • @carissant

    @carissant

    3 күн бұрын

    @@SamS-zu8up why not fly around in creative and expore? Because it does not make it as fun, sandbox does not mean only building, sandbox can be red stone, or farming too. And no one is saying they cannot add rewards for exploring, they mean it should not be all exploring, why would I want to go find a rare biom say mesia if I need gold, why should I have to go find jungles for diamonds when I want to stay in a base and build? When you add too much to adventureing it takes away from everything else, building, red stone, farming. They recently added archaeology, but sadly, it’s kind of useless, but if you want a sniffer and all the flowers that comes with it for your building, you still have to do exploring and stuff should be reserved for stuff only in the end.

  • @ProjectionProjects2.7182

    @ProjectionProjects2.7182

    3 күн бұрын

    Yeah he dose not get sandbox games.

  • @ProjectionProjects2.7182

    @ProjectionProjects2.7182

    3 күн бұрын

    @@SamS-zu8up Because maybe I would like to try something with the building mechanics of Minecraft with the added challenge of survival? I don't get your point.

  • @44Hd22
    @44Hd22Күн бұрын

    7:27 you only need full protection 1 armour. 8:37 they’re still not hard. Just be careful and act smart. Don’t be dumb and bring some wool and snowballs. 10:27 you can easily farm enchanted apples efficiently with them. It’s really good. 30:00 it doesn’t seem like it was hard to increase the amount of ores in a biome and you can just reuse the same code for the ores if you make it cleanly.

  • @nasaspaceprogram4819
    @nasaspaceprogram48192 күн бұрын

    Add Oil & fuel processing to minecraft, then we'll need to travel everywhere...

  • @lyonclaws5737
    @lyonclaws57373 күн бұрын

    yeah when he was complaining about the woodland mansion being hard to get to i thought that would be a positive? honestly my biggest complaint with the woodland mansion is that its ugly

  • @thehayze259

    @thehayze259

    3 күн бұрын

    Yeah. I like the outside, but the inside is definitely a 2016 Minecraft structure.

  • @LibraritheWizardOfficial

    @LibraritheWizardOfficial

    3 күн бұрын

    And with how much it sticks out of the uneven terrain, do we really want a bunch more popping out all over the place? I don't.

  • @Toastedcat1

    @Toastedcat1

    3 күн бұрын

    I mean I think their loot could be improved, and I don't need like 30 god apples per chest. Just have them be different at least, because right now it just feels the exact same as a dungeon chest except with Vex armor trims, maybe something like a few amethyst or along those lines?

  • @WhatIsMyPorpoise

    @WhatIsMyPorpoise

    3 күн бұрын

    The suggestion of very random loot was very cool. The structure has many different rooms with very different loot tables. With how rare it is, having it contain a bit of everything would be awesome.

  • @kylezdancewicz7346

    @kylezdancewicz7346

    3 күн бұрын

    @@Toastedcat1maybe you could find bad omen potions in it?

  • @barry5
    @barry53 күн бұрын

    On the whole "going to jail for violating the eula"-thing: As far as i can tell, you can't go to jail for violating a eula unless what you were doing was already illegal to begin with. At least from what i can tell, Eulas are just there to control what you can/can't do with a service and if you violate them it then gives them the right to no longer provide that service. Mojang can probably sue jet starfish for copyright infringement, but they would also be able to do that if the eula didn't exist, and it's completely unrelated to the fact that he's selling the mod. Morally, i think disallowing paid mods isn't great. Devs should be allowed to get paid for their hard work. With the way Mojang defines it in the eula its ambiguous if optional donations are even allowed. Still, what jet starfish doing is scummy considering he's just lying about the game to get people to buy his stuff.

  • @kittenfan7664

    @kittenfan7664

    3 күн бұрын

    It's not optional. To get the mod you need to be on his patreon

  • @thehayze259

    @thehayze259

    3 күн бұрын

    The handcuffs thing was just for effect, no, he couldn't go to prison for it (and wouldn't deserve it over something so small either). However, his account could absolutely be suspended. As for being paid for their hard work, absolutely! If he had say, put up the mod for free but then advertised his patreon, that's totally fine. And the modders themselves were already payed according to his pinned comment, the only person who's getting money from the patreon (as far as I can tell) is Jet himself. The problem I have is that the way he's using his mod encourages him to lie to make himself more money, and he seems to have taken the bait.

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    @@thehayze259 You can also just make it paid, you don't have to make it free. That's not "immoral." Given that as people say as a response to his criticisms of features, "If you don't like it, you can just not play it." He DID say its only a temporary, early-access fee.

  • @BoredomStride

    @BoredomStride

    3 күн бұрын

    @@SamS-zu8up This is AFTER the video was put up though. In a pinned comment. Now that most of the people who WERE going to buy it have. Also, this stuff is the exact same reason people, including myself, despise Bethesda's paid mod systems they've been trying to add. The issue is that it turns a community into a commodity, which means that modders are much less likely to make mods that they are passionate about, but mods that deliver the least they can while still being "worth" buying, which is why the internet and so much technology we have today seems, if not worse, much more flimsy! Games like Minecraft live and die based off of the creativity of their audience. That includes modding. If you turn modding into a market, then you very quickly kill that community. This is why I, people like Hayze, and so many others rail against this. Asking somewhere on a mod-page or having it be mentioned that you can financially help a mod maker is more than ok! Hell, if this were a mod JetStarfish made, this would still be scummy, but would be someone advertising something they made. He didn't make the mod though. He hired someone else to make the mod, and is claiming that the mod took a lot of money to make. We don't know that. At best, he got scammed by the dev, at worst he's actively lying about how much he paid the modders so that he can make a profit. This businessman tomfoolery is the same thing that ruins other games, ruined and continues to ruin our economy, and I frankly do not want it to start bleeding into and festering in something as supposedly passion driven as mod making.

  • @miimiiandco

    @miimiiandco

    3 күн бұрын

    And yet everyone hates the Marketplace ...for good reason mind you. The quality control there is non-existent. But a lot of people hate it on principal.

  • @HarryAlire
    @HarryAlire2 күн бұрын

    Brother, thank you for making these videos about Jett. Literally was watching his videos not too long ago and saying to my friends how much Minecraft's progression and exploration is terrible. I believed what he says. I believe he manipulates his words and videos in a way to make you seem like these are necessary changes to the game. I was also not enjoying Minecraft like how I used to and I wondered why. I started playing mods but that didn't do it for me either and I was starting to feel lost with the game. Then I found your channel and your videos and they helped me realize what I was missing. For a while there I was treating Minecraft like an RPG and wanting to grind resources and such and then I eventually got burnt out. But your videos have helped me experience Minecraft in a new way. I've been enjoying playing the game lately as I realized it's not an RPG or progression heavy game. It's a game about being creative. The rewards in the game are not the cool loot but rather the blocks and items that you can create endless builds with. I realized how to play the game properly again and enjoy it again. Thank you.

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    I dont get it. If you dont want the game to be about progression of some sirt then why play survival at all?

  • @aarone9093
    @aarone909319 сағат бұрын

    So i've only gotten to the 'lock it till after the ender dragon is defeated' part of this video, and I'm gonna go ahead and cover some more bases. 1. Sculk Catalysts are one of the only forms of XP Storage in the game, and I'm pretty sure you can automate them. This way, if you somehow lose a bunch of your 'good gear' in, say, two creeper explosions, you wouldn't have to worry about getting to an enderman farm (and then killing said endermen, which would take longer without a sweeping edge sword) to reenchant a lot of gear. All you'd need is the sculk farm (which can be in the overworld), a hoe with even just a little bit of efficiency and the gear to reenchant. They probably also make for interesting countertops and whatnot for building purposes. 2. Sculk Sensors are revolutionary redstone parts, allowing you to make traps and whatnot that are practically impossible to detect before they'd been activated, as well as make wireless doors and whatnot that can only be triggered by specific sounds. 3. The discs and Trims are collectable/aesthetic items, which are pretty much the main reason why you'd travel anywhere in minecraft once you get Swift Sneak. To collect things and build up your world, with the aesthetic being part of that. 4. The Ancient City is also one of the few environments in Minecraft in which, once you clear out the Shriekers, ZERO MOBS SPAWN, Regardless of Light Level! This makes it amazing for builds with a darker, more cave-like aesthetic, since you don't have to worry about lantern/glow lichen placement and you can instead just MAKE THINGS THAT LOOK COOL IN THE DARK! Yknow, Building! That thing that Minecraft is one of the most famous games in existence for! While I can agree that exploration is a little dull at times, the solution to that isn't adding more loot or whatever. Depending on the quality of the Loot, that'll just fill the Player's inventory with trash. It's just adding some more things to explore! And the Ancient City did that, while also making the act of exploring unique compared to practically every other place in the game! It's practically exactly as dangerous once you're all geared up (minus an elytra) as it was when you first started and only had, say, Iron Gear. And that danger is worth it to get Not Only swift sneak, but also the Golden Apples and more collectable items! The criticisms of the game that are given seem to just be from the perspective of 'Once you max out your gear, it's dumb to keep playing since there's no risk.' Which is the kind of criticism that an FPS player would give, while completely missing the fact that there are other, significantly more important aspects of the game! The Ancient City is an interesting place specifically because no matter when you go in to grab stuff, you'll get something powerful. In lategame, it's the Swift Sneak enchantment, Sculk items and God Apples. In earlygame, it's diamond gear, the swift sneak enchantment and God Apples (since you don't have silk touch yet and might not be able to grab certain sculk items). All in all, Minecraft is an open game for a reason. The main reason it has succeeded thus far is BECAUSE of how open it is. Because of the fact that you can build whatever, add whatever, toss in whatever mods, play with whatever people- It doesn't matter, because the only point of the game is to mess around and have fun! There's no campaign, no story, and while there is lore, you don't have to understand it, and if you want you can even just make up your own! It's a game about creativity, damn it, and the main argument about the loot being 'bad' is coming from the perspective of a person who doesn't realize that. Locking off certain parts of it misses the entire point of the game, which is just to do what you want. True freedom. It's bad faith criticism at best, and at worst it's barely criticism at all. It's just the mindless slapping of words together in an attempt to sound like the opinion being spoken is fact. There are only two events in the game that I can think of right now that'd fall under that category: Raids and the creation of End Gateways. The raids happen because you killed some folks, and now that you've gone back to your village, they've mounted up a stronger force to try to bring you down! The End Gateways are a bit stranger- how does a Dragon being killed make a portal? But the thing is, it already did! That's how you get back to the overworld, and it did that for years before the outer ends were added at all! It's clearly magical in nature, and since it all takes place in the end anyways, it makes some semblance of sense that the Dragon is the trigger for it. But the Dragon being killed unlocking a villager trade? How does that work? It's not like the villagers can tell you, and it's not like it makes any semblance of sense. It's not like the End and the Deep Dark are connected (in any ways other than 'ooh this block is the same color as that one, at least,') and even if they were, why would that give the Villagers the ability to give you these maps? And what would there be to tell you 'hey! There's a new trade available since you beat the dragon, despite trades having never been restricted to the point of gameplay you've reached and the fact that it likely won't be for any other trades!' I think that would be the sort of thing that would be implemented in an RPG, or a Modpack, rather than Minecraft itself. The kind of lore that would be added (potentially to end cities?) would not really fit since, as far as I remember, Written Books don't appear in any loot tables in the game. They'd be completely unique in that sense, and in a very bad way, since- well, if there were written journals and whatnot here, why not some in mineshafts? Why not some in villages? Why not some in the Ancient Cities? And altogether, it'd change the feel of Minecraft's lore in a very not-fulfilling way. It's a world devoid of other builders, the only real evidence of them having ever existed before Us, the Players, being constructs that we can only really theorycraft about. It's an empty world in that sense. We make our own lore. Being simply told it is just... Well, in a way, it betrays the game's purpose. Though, I suppose that's only a matter of preference. The idea of an Ancient City map is fun, though. Be great if you could actually get those. And besides- Doesn’t the Ender Dragon have enough in that department already? Doesn’t it have enough ‘cool stuff’ locked behind it? Come on! Elytras, Shulker boxes, Chorus Fruit, Purpur Blocks, Enderman farms, Levitation, Dragon Eggs and Heads, damn it! If we’re gonna make the End more ‘useful’ or whatever, make it more worth exploring! Give it an update, install betterend, do whatever the hell you want, but don’t lock something that’s exclusively in an ENTIRE OTHER DIMENSION behind the dragon’s death! Sorry about the Rant, but the fundamental misunderstanding of what makes Minecraft such a famous and well-selling game is just a really annoying thing.

  • @aarone9093

    @aarone9093

    18 сағат бұрын

    Even ignoring the selling out, the further into the video I get the worse it gets. Different biomes are just... Useless? Does the guy only play superflat? Is that why he thinks the caves are useless? Did he miss the fact that Moss is one of the best bonemeal farming methods that doesn't require a spawner and looting 3, while also being completely automatable? 'why would anyone wanna go find a dripstone cave?' Infinite Lava? Trapmaking? Building blocks? Ya know, those things that people do if they don't abandon their Minecraft world right after they get maxed out diamond gear? And also, about the Lapis vs Copper thing, the reason is because Lapis has been useless and in the game for pretty much the entire history of the game. Copper is new, and its main uses are in the form of building. Lapis has, if I remember right, three uses. Building, Dye, (which flowers fulfill the roll of, making it unneeded in that way,) and Enchanting, which while technically useful, is also mostly nullified by the use of Villagers, which you're bound to use anyways because that's the best way to get Mending. This fact mostly gets ignored because Lapis has just been around for so long, and it having been practically useless was nothing new for a good portion of that. In all practicality, it's mostly just a building thing, if you want something with that specific texture and color of blue.

  • @MostlyTriangle
    @MostlyTriangle3 күн бұрын

    -gives ancient city map -makes it rarer -woodland mansion has map -makes it more common

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    Woodland mansion is unnessisarally rare for mid the loot is considering 1 raid would net you damn near the same loot.

  • @MostlyTriangle

    @MostlyTriangle

    2 күн бұрын

    @@TNTsquid. not saying the loot shouldnt be buffed, you are correct

  • @majamystic256

    @majamystic256

    Күн бұрын

    I think ancient cities need a map because I have never found a single ancient city in survival

  • @tflpk
    @tflpk3 күн бұрын

    I think he forgot that people like to go to different biomes because they look nice, not everything needs a resource or necessity to make players want to go there, that is kinda the point of open world you go places because you want to, not because you need to

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    Nothing "needs" anything, this is a game that doesn't need to exist, but you wouldn't be banned from going to biomes for fun if they just added optional rewards, which in all games reward/supplement exploration and keep the community growing, I feel like 80% of the comments are "Survival players don't understand that other players can have different playstyles, also their playstyle is invalid."

  • @tflpk

    @tflpk

    2 күн бұрын

    @@SamS-zu8up when did I say other people's play styles were invalid? I just dont like the idea of having to go to different biomes and areas to get certain items, sounds like a hassle, even if they are 'optional'.

  • @sackfu7952

    @sackfu7952

    2 күн бұрын

    @@tflpk jetstarfish going on vacation with his wife to Africa Wife: Wow, this is beautiful Jetstar: Yea yeah, but all it gives you are giraffes and wildberries, not very useful for progression. But here's how we can FIX Africa! (Proceeds to make Africa linear, somehow)

  • @mangledfoxy2052

    @mangledfoxy2052

    2 күн бұрын

    Ikr? Like the cherry blossom biomes don’t have any useful items you can’t get in other areas, but I love them because they’re pretty and fit my build style

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    The problem was adressed in his video though, you have no incentive to visit the biomes more than once, unless you are making a base there.

  • @lore9828
    @lore98282 күн бұрын

    Fun(?) fact:The physics mod was kept under a patron subscription for a lot of time, until Mojang intervened and now you can download the mod for free.

  • @SamiTheAnxiousBean
    @SamiTheAnxiousBean2 күн бұрын

    i like how right off the bat its misrepresenting 1.11 pretty much everything it added is always misinterpreted as being from a different update or always being in the game Shulkerboxes? people think its 1.9 banners, chests etc. which are named via anvil retaining name after drops? people think its always been a thing being able to pickblock blocks like farmland or chests with nbt? people think its always been a thing Maps working in the end? people think its always been a thing i can go on it also made a TON of texture fixes

  • @majamystic256

    @majamystic256

    Күн бұрын

    I think people forget that 1.9, 1.10, and 1.11 all came out in the same year 2016 people act like as if there was a year between those updates when it was only a few months between them though the year before 2016 which was 2015 didn't have an update that year which feels like anomaly

  • @SamiTheAnxiousBean

    @SamiTheAnxiousBean

    23 сағат бұрын

    @@majamystic256 which also further contributes to people thinking ALL the features 1.10 and 1.11 added were actually added in 1.9

  • @myri5492
    @myri54923 күн бұрын

    as a reckless player, I can get to the ancient city *and* loot it but I am notorious for dying to fall damage and lava because I didn't think about my action before actually doing it. there's people like me. It would be slightly more reasonable of the guy made the point that the recovery is useless for people who turn on keep inventory. but it's still useful even then because maybe you want to go back to the place you died because you saw loot that you missed because you died. Edit bc i just thought about it: It would be even more reasonable to point out that the recovery compass is useless to the hardcore players since if they die, they lose the world. (I mean there's ways to recover it but at that point just play survival,,,,)

  • @ToaOnichu

    @ToaOnichu

    3 күн бұрын

    The game could also lag out at precisely the wrong time.

  • @myri5492

    @myri5492

    3 күн бұрын

    @@ToaOnichu YEAH which honestly sucks but it happens

  • @Angel_Alph-TV

    @Angel_Alph-TV

    2 күн бұрын

    Bro acts like people can't drown at sea

  • @myri5492

    @myri5492

    2 күн бұрын

    @@Angel_Alph-TV fr (I've drowned a couple of times)

  • @Nuniixo
    @Nuniixo2 күн бұрын

    Dripstone means infinite lava, infinite lava means powerful smelting.

  • @rfurthegamer3412

    @rfurthegamer3412

    2 күн бұрын

    Yeah, it’s pretty late game, but even earlygame… They’re cool

  • @ChadRepson

    @ChadRepson

    14 сағат бұрын

    I noticed that when bro brought up Dripstone being useless like dawg lava farms are so damn useful

  • @pudimshogun

    @pudimshogun

    10 сағат бұрын

    Lava farms for my INDUSTRIAL REVOLUTION!!!

  • @dangalf303
    @dangalf3032 күн бұрын

    ur video is insightful and definitely provides another standpoint to look at jet's changes also (extremely opinionated stuff below) okay I subscribed to his patreon for only one month I did a sort of playthrough in survival using his mod, and honestly, I don't really think it might have changed anything in the gameplay style. if anything, I was trying to get close to jet's 'playstyle' in some of my saves with the mod loaded, but the changes felt like they were absent... *Changed Ore Distribution* the changed ore distribution doesn't seem to did any effect, in terms of 'getting players out of a set biome to explore other biomes', since once started playing it I constantly find myself cross referencing the chart he had posted on his patreon about the ore distribution changes. the ore spawn rate felt the same and it still didn't encourage much exploration beyond the set biome. If anything, I find myself more reliant on cross referencing with the chart sometimes. *Changed Minecart Speed* The minecarts felt the same. That should be pretty self explanatory. Also, I still get the feeling that they're hella expensive when i try to do those stuff in 'early' or 'mid' game, since I'm not a player that builds machines early on (probably jet's playstyle), and even with the changed copper recipes, they're still expensive and time consuming enough for me to not bother making them at all Laying down the railroad network was also time consuming. ice on the other hand beats minecarts in terms of ease to prepare and speed. with a high efficiency pickaxe, mining ice beats mining copper. if you spawn in a non-snowy biome and you need packed ice to build a highway, it also acts as a much better appeal to explore the world, hell, in a playthrough without the mod, I had so much fun running around just with shaders on. *Changed Biome Buffs* Like the ore distribution, the change was... negligible, in terms of the effects it would have on a player's experience. *Changed Ancient City Spawn Rates* I couldn't make any comments about this one because I can't even find any ancient cities. *Added Items* The sculk vial wasn't even an appeal of me trying to find the ancient city in the first place. I just wanted to get enchanted golden apples and swift sneak, and also the disc. I'm sure even if I had found a vial in the first place I wouldn't even know what to do with it. At a "late" game stage, I just really don't see a use for a sculk vial, even in multiplayer. If you want to give your friend some xp, sure, the vial can be much easier, but since you already have a friend, which, you might want to impress due to 'basic instincts', you'd've might as well showed them the farm in the first place. Also, about the super-powered rails.... never used them. ever. the "normal" powered rails are already bothering me enough to prepare for a long distance travel and compare that with packed ice? Nah. Edit: also i wanted to point out a point I think some guy in jet's patreon discord channel tried to upgrade the mod himself but the moderators won't allow it because of 'it might be a virus' reason; I get why that's a reason in the first place, but with the mod's update rate.... I think need to subscribe to his patreon for another month to actually get the 1.21 version, cuz by the time it's out, the current subscription would've already ended. that guy's 1.21 port of the mod didn't work but honestly without the source code you can only do so much with the partially-deobfuscated mod .jar file anyways that's how I felt while playing around with jet's mod, in conclusion, the mod is not as "experience-changing" as jet had "advertised". it would also probably make your experience a bit worse because you literally can't find some structures and that the elytra still overpowers anything, plus the horse stamina had no effect on the playstyle, if anything, made it more annoying to get off the horse in the night in the plains full of mobs while I'm trying to ignore them

  • @dangalf303

    @dangalf303

    2 күн бұрын

    for me I just needed shaders to explore more, on foot, without the elytra, cuz I wanted to enjoy the views in the first place and take screenshots

  • @dangalf303

    @dangalf303

    2 күн бұрын

    also, looking at his messages in the patreon discord channel, he'd probably turn the lawsuit into a video as content, if he'd ever get in one

  • @dangalf303

    @dangalf303

    2 күн бұрын

    for the record, jet's video is well edited, and had appealing FIRST-HAND points that would get some impulsive guy such as me to get the mod through his patreon

  • @Sigh-Clops
    @Sigh-Clops3 күн бұрын

    THIS MAN DIDNT JUST SAY THE MESA HAS THE SAME UNDERGROUND AS EVERY OTHER BIOME

  • @SamS-zu8up

    @SamS-zu8up

    3 күн бұрын

    The blocks are different but it'd be cool to see other things too

  • @TNTsquid.

    @TNTsquid.

    2 күн бұрын

    Past a certain depth, it is, yeah.

  • @Sigh-Clops

    @Sigh-Clops

    2 күн бұрын

    @@TNTsquid. fair but ore generation is different

  • @pqdhiwyw
    @pqdhiwyw3 күн бұрын

    The reason why a lot of ppl have an issue with copper, but completely fine with lapis is caused by the fact of how common it is. It also replaced a lot of iron and coal. Not only you need to go mining for those longer, but you also get boundless amount of copper, which is literally used for 3 items, which at best would require a stack of ingots in the lifetime. Sure, it's used for decorative blocks mostly, but if you aren't interested in them, it's literally becoming an infinity stockpile of garbage and most ppl aren't

  • @ripizhonubi7472

    @ripizhonubi7472

    3 күн бұрын

    "but if you aren't interested in them, it's literally becoming an infinity stockpile of garbage" you literally described most solid blocks ever

  • @plumfadoodle4908

    @plumfadoodle4908

    Күн бұрын

    @@ripizhonubi7472 Most solid blocks don't drop piles of themselves and exist all over the place taking up other ores. While Copper is useful to those who want it, it's not like other solid blocks. Copper will one day be an outstanding resource, but as of now it's not that. A lot of people just ignore Copper if they don't intend to build with it at the moment for a reason because of how quickly it fills inventory slots. While people who call it useless are dumb and objectively wrong, the point of criticism is true for it's exact use cases.

  • @ripizhonubi7472

    @ripizhonubi7472

    Күн бұрын

    @@plumfadoodle4908 "exist all over the place taking up other ores" this is really that bad? like so worse than for example dirt? also "it's not like other solid blocks" i understand you refer to exacly copper ore, because copper blocks (even raw) don't drop other things other than themselves, still if you know that you won't use copper just trash it like someone would trash dirt if they won't use it

  • @plumfadoodle4908

    @plumfadoodle4908

    Күн бұрын

    ​@@ripizhonubi7472 Yes, it absolutely is. Early game you are stuck way more with Copper rather then getting iron until you start digging deeper. While not that big of an issue, and not really a problem, it absolutely is noticable. Dirt is always useful in any situation, scaffolding, farming, minor terraforming, fixing creeper holes and so on. Dirt is a block that is outstandingly useful for any player at any time. The whole issue that is commonly talked about is people going out of their way to not mine Copper because of it's current limited use cases. Which isn't the case for any other ore in the game. It fills of the inventory space with things you can't use unlike the other ores. Spyglass relies on you finding Amethyst, which while not hard may take awile. Lighting rods are good, but are also one use. Both of which are things you really don't need more then one of. The brush is then an exception to that with both Archeology and Armadillo brushing, but in both of those cases you're only spending a single ingut. Certainly a rather good use, but not enough for the true incentivation of ever having more then a stack of copper in you're chest. With then the only other direct non decoratinal use being the Copper Bulbs which need blaze rods. While Copper is already decently useful by it's very nature and place in the game it has issues with the amount you would wrack up on a single mining adventure. Which is unlike any other block in the game. That's why people currently have an issue with it. Even if it has, and will continue to get more uses.

  • @VladimirDekabrsky
    @VladimirDekabrskyСағат бұрын

    Dripstone not only cool, it's the only way to make a LAVA farm with couldrons, which is the one of the best fuel...

  • @garbotoxin_enthusiast
    @garbotoxin_enthusiast2 күн бұрын

    I think that the argument that the recovery compass is useless is a bad argument because you’ll be too good to need it is redundant because the ancient city tests different skills. The city is a stealth section where combat should be avoided. So you can suck at combat and still get all the loot if your good at sneaking.

  • @_hatb
    @_hatb3 күн бұрын

    To be honest, I didn't go to the ancient city for swift sneak. I'm trying to get as many fully enchanted netherite armour sets as I can before I fight the *BEDROCK* wither. Jetstarfish really undermined how useful a spare pair of armour is. I've spent so many diamonds on armour trims (I cant be fighting the Wither if I don't look sick as hell whilst I'm doing it) and extra pieces of gear, that any piece of diamond armour is amazing. I honestly really love how, in the latest structures, Mojang has added each piece of diamond armour. I went to the trial chamber (in the pre-release before the mace) to get a couple diamond chestplates and the exclusive armour trims. All of his point don't hit for me AT ALL because the things he says are useless, are the reason I go to the places. (Jet should really have a recovery compass in a chest by his bed, I barely use the thing, but it is very handy to have a ton of them where you spawn) One extra note, I've been going to woodland mansions before I knew I could trade for maps. They are such a fun thing to find, and they are supposed to be rare. Back when I was new to the game, building anything bigger than the size of a village house was a MONUMENTAL task. Finding a structure so large that you can't even fit the whole thing in your renderdistance is an AMAZING feeling for a new player. I remember so many worlds where I clear out a woodland mansion with my sister, and claim it as our own. amazing structure.

  • @unknown-pr1of

    @unknown-pr1of

    3 күн бұрын

    Bedrock wither god speed 🙏 I wish you a epic Victory 😊

  • @miimiiandco

    @miimiiandco

    3 күн бұрын

    Don't underestimate the power of tactical retreats. Taking some time out to heal can help a lot, even against the Wither.

  • @_hatb

    @_hatb

    2 күн бұрын

    @@miimiiandco Yup! I'm actually planning on fighting it in an ancient city, so I'll be more of a spectator of The super battle between the warden and wither! There is absolutely no way that I'll ever beat it alone

  • @valclipped1507
    @valclipped15073 күн бұрын

    So it's very technical but Minecraft's EULA doesn't necessarliy correspond to the law in this case so something like making a paid mod would be against the EULA but not straight up illegal, although minecraft has a ban/suspension reason. If they really wanted microsoft could try to sue for breach of contract but there is no guarantee it will go past a judge

  • @HitoLucius

    @HitoLucius

    3 күн бұрын

    plenty of modders lock their mods behind a patreon tier. It's not illegal, just a loophole ^^

  • @yalkn2073

    @yalkn2073

    3 күн бұрын

    @@HitoLucius a few (scumbags), not plenty

  • @everythingpizzaandknuckles6268

    @everythingpizzaandknuckles6268

    3 күн бұрын

    LegalEagle got this dw 🔥🔥🔥

  • @thehayze259

    @thehayze259

    3 күн бұрын

    It's a legally binding contract, so that would count as being illegal, no? It wouldn't be jailtime or anything, it would just entail the consequences of the agreement, aka suspension or banning.

  • @HitoLucius

    @HitoLucius

    3 күн бұрын

    @@yalkn2073 people when they have to pay for a product 🤯🤯🤯

  • @ItsMrCoolPlays
    @ItsMrCoolPlaysКүн бұрын

    We need Mumbo to come back and agree with everything

  • @sage_qwq
    @sage_qwq2 күн бұрын

    I have a few problems with of the arguments between Starfish's ideas and your thoughts. These aren't jabs at you, I just felt like perspectives were lost because of frustration. Ok, let me start with I don't condone Starfish's behavior. I will never condone him lying to gain profit, especially when he's gaining profit illegally. (It's also just kinda scummy.) Now I will state a lot of people break this law. (This is not black and white, this is context biased with how bad the crime is considered by regular people.) So, it's the context where this feels wrong, why? Because a majority of moder's give their mods out for free, they enjoy minecraft, they are doing it for fun, and they just want to share their ideas. The profiteering feels wrong not just because it's illegal but because it's taboo. (This taboo in this situation was set in place because of the law, but in a lot of other contexts it's not something you even blink at.) Now on to my first problem, the lens that these ideas are looked at. If we're ignoring the fact that Starfish made the ideas into an advertisement, these ideas are being looked at by two very different players, we have a builder who enjoys new block types and can see there uses. And we have a challenge player who is wanting more challenges and less "useless" items that are cluttering up their inventory. The drastic difference in play styles, opinions, and the fact that there is already a distaint towards the other person causes no understanding of where the other is coming from with problems that they experience. 1. The first problem I see is the villagers being region locked for trades. Now from my perspective the mending book which has become integral to the challenge focused players has been moved to a very inconvenient place that isn't challenging just annoying to get too. I've done my fair share of wandering around in minecraft, it's fun, to an extent, the boime generation gets very exhausting to traverse. I've spent more hours trying to find one non-rare biome than actually playing the game in a fun way, I already do this enough, I don't want to be locked out of consistent enchanting books because I can't find a biome. Yes, the villager trades are broken but that isn't a good way to fix it. 2. Next is copper, why do so many people hate it? Simple a lot of people expected new armor and tools from it because it was a metallic ore. This expectation came from the combat focused players who we're excited about this change, this expectation wasn't met. The combat part of the community has been begging for more changes focused on them, specifically parity between java and bedrock, but they also wanted new weapons, armor, or some exciting change to combat. So when a very exciting change didn't happen people were upset. People who enjoy combat didn't want copper blocks they wanted something else, this doesn't mean copper is useless per say just not useful to this type of player. Also yes lapis doesn't do much. 3. And last but not least, I feel like the percentage of type of players you stated is inaccurate and ignores a large part of the community. First and foremost there is a giant amount of challenge/speed running players. The amount of players I see posting content involving challenges is a large part of the community. (I'm aware that the algorithm is showing me videos I like. However, these videos have millions of views and there are thousands of these creators.) Here's some examples of these types of players/content creators: hardcore players, locked players (aka playing without integral features to make playing harder.), mod players (aka 100 days videos), PvP (There is a entire event held for this, the minecraft championships, that has a large fanfare for.),ect. also sorry for the long comment I just couldn't simplify my thoughts down any smaller.

  • @sage_qwq

    @sage_qwq

    2 күн бұрын

    Also here's some context on the law if your curious: This particular case falls under copyright, specifically fair use.(fair use applies in a lot of different ways this is just one.) Here's an example of how this works in this context: You can write a fanfic of what ever franchise you want and post it, the franchise owner cannot take it and sell it for there own use (this is because you still hold copyright over your transformative work.) unless you permit said use under an agreement (usually this is through payment), but you also cannot sell said fanfic because you don't own the characters of said franchise. So you may be wondering why fan artists can sell there fanart this is because while it is illegal to sell said items, companies have to take action against the offender for this law to work and generally companies don't see it as a loss.(This is why knock offs exist.) So while I don't necessarily think people who sell fan works are awful.(people need money to live and this is usually artists who get a majority of there money from their fanart.) It is different for other cases like this one with said taboos.

  • @AidanCooper-zh7eo

    @AidanCooper-zh7eo

    9 сағат бұрын

    The differing perspectives also can explain the omission of Swift Sneak from the video, to a player focused on combat and challenge, an enchantment that lets you sneak faster will have way less utility for you than it would for a more creativity and building focused player.

  • @sage_qwq

    @sage_qwq

    3 сағат бұрын

    @@AidanCooper-zh7eo Yes, exactly! While Starfish could have omitted swift sneak on purpose, it is still not as useful for players who aren't builders. The player base is so vast that these generalized statements are only applicable to maybe 1/4 of the player base. (This is why I find some of the arguments from both sides weak, they don't take in consideration other play styles or straight up ignore it for the sake of their argument.) Like for example, the copper items are really only useful for builders and maybe redstoners, NOT PvP or challenge players, copper is useless to them.

  • @mecalico4647
    @mecalico46473 күн бұрын

    I did an analysis with a friend when the video first came out so I'll add some points down here. When you are later in the game it hurts more to lose stuff so that's another point for the recovery compass. His biome pie chart thing is from a "playthrough" of Minecraft and if you look at the time, it's not very long. exploration gets more frequent once you've already set up a base. Lush caves are also very nice for normal mining as the glow berries provide light and food and the water slows mobs and breaks falls. You also don't usually need to seek them out, they're something you stumble across. I understand making more fringe ores have locational frequency's but the diamond and possibly iron increases would lead to less base location variety. He used the max speed of a horse instead of the average when most players won't even get close to the max speed. The average is still higher than a minecart so it still would have proven his point without the exaduration.

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