Is it Possible to Upload a Mathematically Impossible Level in Super Mario Maker 2?

Ойындар

A while ago I thought it would be fun to theorycraft the strongest and most secure combination lock possible in Super Mario Maker 2. There never really was a point to this in the first Super Mario Maker, since everyone was able to download each course, and therefore everyone was able to take a look at the combination, but since nintendo sadly decided that editing downloaded courses is no longer a thing in Super Mario Maker 2, that also means that, at least in theory it should be possible to upload a combination lock that is so secure that it becomes cryptographically impossible to beat it. So today we are going to take a look back at this journey, we will not only succeed in building a Super Mario Maker 2 lock that is mathematically impossible to beat, but we will also fail miserably at trying to upload a truly impossible Super Mario Maker 2 stage.
------ Link to Veedracs fantastic Video!
“Most improbable” MM2 level yet?
• “Most improbable” MM2 ...
------ Link to the mentioned us-gamer article
www.usgamer.net/articles/the-...
------ Level ID for the final lock design
The Impossible Cmbination Lock v.2
2J0-SLR-S8G
-------------------Credits for the Music-------------------------
Mario and Luigi Superstar Saga OST - Teehee Valley
Super Mario Sunshine OST - Bianco Hills
------Holfix
/ holfix
HolFix - Beyond The Kingdom
• [Free Music] HolFix - ...
------Kevin MacLeod
"Adventure Meme", “Amazing Plan”, “In Your Arms”, “The Builder”,
Kevin MacLeod incompetech.com
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b...

Пікірлер: 3 400

  • @Dokurider
    @Dokurider4 жыл бұрын

    "This is the Lock Picking Lawyer, and today we're in Super Mario Maker 2..."

  • @daklhs6460

    @daklhs6460

    4 жыл бұрын

    I would love to see that. I bet that he use less than 6 minutes to finish. Lol.

  • @jackradzelovage6961

    @jackradzelovage6961

    4 жыл бұрын

    @@daklhs6460 just rakes marios head inside the keyway and opens it in 32 sec

  • @cardstails

    @cardstails

    4 жыл бұрын

    He'd be done in 3 secs

  • @TheRabidDeer

    @TheRabidDeer

    4 жыл бұрын

    Got a click on one.... two is binding.... and we're in.

  • @Praisethefab

    @Praisethefab

    4 жыл бұрын

    who do you think first used the multiplayer trick?

  • @csidesummit
    @csidesummit4 жыл бұрын

    "It turns out I wasn't the only one trying to get a meaningless number as high as possible." Gaming described succinctly.

  • @notcatisa

    @notcatisa

    4 жыл бұрын

    Capitalism.

  • @KiraSlith

    @KiraSlith

    4 жыл бұрын

    @@notcatisa Literally any uncapped form of competition.

  • @AS-rh7mg

    @AS-rh7mg

    4 жыл бұрын

    @@notcatisa r/im14andthisisdeep

  • @Xnoob545

    @Xnoob545

    4 жыл бұрын

    IDLE GAMES INCREMENTALGAMES YES

  • @yotokil2914

    @yotokil2914

    4 жыл бұрын

    Yeah, also Veedrac DESTROYED Ceaves lock by over 1500 numbers in the number of possiblities

  • @kittykatt2016
    @kittykatt20164 жыл бұрын

    2019: Building mathematically impossible levels. 2030: "Yo guys today we'll be building a self-aware artificial intelligence within the entity limit of Mario maker 2

  • @joelhoon1707

    @joelhoon1707

    3 жыл бұрын

    You know what? I need that.

  • @soouG.

    @soouG.

    3 жыл бұрын

    Plot twist: 2030 was actually 1995, then the SMM2 AI became the Personalization AI and personalized Super Mario 64, and the rest is history

  • @PokeTube

    @PokeTube

    3 жыл бұрын

    Maybe not 2, it’s probably at 3 by then

  • @gooddoggo9245

    @gooddoggo9245

    3 жыл бұрын

    @@PokeTube no 4 or 5 due to how seperated they release

  • @TinyDeskEngineer

    @TinyDeskEngineer

    3 жыл бұрын

    4080: "today I'll be redefining the laws of physics using springs, thwomps, seesaws, p-switches, and hammer bros in Super Mario Maker 2"

  • @victorbenetone2862
    @victorbenetone28624 жыл бұрын

    1st day "This lock can't be guessed" 2nd day "Notifications" "Your course Impossible Lock was cleared by 8 people"

  • @mr.derpyface558

    @mr.derpyface558

    4 жыл бұрын

    Underrated

  • @rowboat10

    @rowboat10

    4 жыл бұрын

    @me Your course "Impassible Lick" was cleared by 8 people

  • @mohammadazad8350

    @mohammadazad8350

    4 жыл бұрын

    as a math student I can confirm that it's possible but insanely rare

  • @croozington

    @croozington

    3 жыл бұрын

    How did they...?

  • @mohammadazad8350

    @mohammadazad8350

    3 жыл бұрын

    @@croozington It has a very slim chance of success but there is a chance so it's doable and if you are so lucky you can get it right in the first try

  • @op7TouRiaN
    @op7TouRiaN4 жыл бұрын

    Ceave: "I have created an impossible combinationlock stage !" TheLockpickingLawyer: "Nothing on 1, 2 is binding, nice click out of 2, 3 is loose, ..."

  • @generalgk

    @generalgk

    4 жыл бұрын

    "I'm going to use the modding tool that Bosnian Bill and I made..."

  • @jackm2379

    @jackm2379

    4 жыл бұрын

    "Ceave left a fatal flaw in his lock design, it is very easy to bypass. All you have to do is hold the skip button for 3 seconds"

  • @d-o-n-u-t

    @d-o-n-u-t

    4 жыл бұрын

    Salamander Why do I know him!?

  • @idkidk4334

    @idkidk4334

    4 жыл бұрын

    MASTERSUX

  • @sodiboo

    @sodiboo

    4 жыл бұрын

    *cmbinationlock stage !

  • @saltbread3844
    @saltbread38444 жыл бұрын

    "Luckily, I just LIED to you." Why would you do that to me :(

  • @nevodahari916

    @nevodahari916

    4 жыл бұрын

    Lol

  • @Merennulli

    @Merennulli

    4 жыл бұрын

    Because it was surprisingly simple to do.

  • @saltbread3844

    @saltbread3844

    4 жыл бұрын

    @@Merennulli Breaking a person's trust in you is actually surprisingly simple

  • @Merennulli

    @Merennulli

    4 жыл бұрын

    @@saltbread3844 It doesn't even require global ground. Though there are problems with the entity limit if you do it too much.

  • @TealEyesPersonal

    @TealEyesPersonal

    4 жыл бұрын

    salt bread lol

  • @tens0r884
    @tens0r8844 жыл бұрын

    Human: makes a lock in a videogame that would take more years to break than there are remaining until the heat death of the universe Some human: unlocks it anyways

  • @goinggoochuh9863

    @goinggoochuh9863

    4 жыл бұрын

    By cheating, of course.

  • @redactedgamersgd1788

    @redactedgamersgd1788

    4 жыл бұрын

    Either modding or random lucky guy just said fuck it

  • @JeanQPublique

    @JeanQPublique

    4 жыл бұрын

    @@redactedgamersgd1788 Or by imprinting the lock. If you break all the bricks and re-enter the room then you can SEE what the combination was supposed to be. Big design flaw.

  • @gamerdio2503

    @gamerdio2503

    4 жыл бұрын

    I think the amount is actually a bit shorter than the years left. Theres 10^100 years left until the heat death of the universe, but the code takes around 10^90 years to crack.

  • @DracoHandsome

    @DracoHandsome

    4 жыл бұрын

    Current calculations imply that the universe will not end in heat death. Depending on a certain number whose value is not exactly known, the universe will either end in a Big Crunch or a Big Rip, but definitely not a Big Chill ("heat death").

  • @zacharyyoungblood7013
    @zacharyyoungblood70133 жыл бұрын

    Theoretically, couldn't someone destroy all of the blocks and then reload the room to get the code since all of the blasters would spawn, revealing their heights.

  • @marshmardgames9884

    @marshmardgames9884

    3 жыл бұрын

    Unless, you know, the blaster heights are hidden by making them extremely tall and off screen

  • @zacharyyoungblood7013

    @zacharyyoungblood7013

    3 жыл бұрын

    @@marshmardgames9884 That's a good workaround

  • @ThePCguy17

    @ThePCguy17

    Жыл бұрын

    I think that's what the multiplayer trick had you do. Without it, you could only at best view the outer edges of the lock. And that's if you don't do like Marshmard suggested and make it impossible to view the height of the blasters from the play area.

  • @nicolasalexander7357
    @nicolasalexander73574 жыл бұрын

    "Icicles are not global ground anymore" *everyone disliked that*

  • @TheStonelord

    @TheStonelord

    4 жыл бұрын

    True

  • @josephwilkins238

    @josephwilkins238

    4 жыл бұрын

    Why Nintendo

  • @GreyRose23

    @GreyRose23

    4 жыл бұрын

    Wut

  • @worldrecordcherrylicker8228

    @worldrecordcherrylicker8228

    4 жыл бұрын

    NOOOOOOOO

  • @GreyRose23

    @GreyRose23

    4 жыл бұрын

    What I will say to Mayro?

  • @ChristopherMoom
    @ChristopherMoom4 жыл бұрын

    The only thing in Mario Maker that's actually mathematically impossible is calculating how many 1-1 remakes there are

  • @ThinkOutsideTheBlocks

    @ThinkOutsideTheBlocks

    4 жыл бұрын

    Everywhere

  • @fireballme1153

    @fireballme1153

    4 жыл бұрын

    CHRIS TELL ME IS YOUR PFP CHARA OR URAKAKA

  • @sinteleon

    @sinteleon

    4 жыл бұрын

    There is a technical term for it though. Infinite.

  • @liber2350

    @liber2350

    4 жыл бұрын

    Im not going to say anything...

  • @pixelpuncher1256

    @pixelpuncher1256

    4 жыл бұрын

    y u gotta follow me

  • @EvdogMusic
    @EvdogMusic4 жыл бұрын

    Even without modding or glitches, "Impossible Cmbination Lock v.2" can be solved in a handful of tries: Just destroy the maximum number of blocks for each digit, and the spawning cannons will just tell you the correct numbers.

  • @TyzerD3

    @TyzerD3

    4 жыл бұрын

    That's what I thought! Just scrolled through a bunch of comments hoping somebody else had noticed that.

  • @cauhxmilloy7670

    @cauhxmilloy7670

    3 жыл бұрын

    Same. Glad to see others had the same idea. :)

  • @lunasophia9002

    @lunasophia9002

    3 жыл бұрын

    This is actually a very common attack in real-world cryptanalysis: don't attack the algorithm, attack the implementation. The algorithm, as an abstract idea, is (probably!) secure, whereas the implementation is where the problem is. Mathematics is (comparatively) easy, programming is hard.

  • @poncho4638

    @poncho4638

    3 жыл бұрын

    Nice, I was about to say the same thing because I hadn't seen anyone else comment on that yet! However, it sure would be annoying to break 99 stacks of brick blocks...

  • @ConnorRicks

    @ConnorRicks

    3 жыл бұрын

    That's the flaw he mentions about multiplayer, you cannot see the entire code normally, because you are blocked by a cannon, that is why you need to use multiplayer to break into the area above the lock because you can run along the whole thing and view the combination.

  • @standardchanneliconj4516
    @standardchanneliconj45164 жыл бұрын

    12:27 29 trigintillion different input options? Man, and I thought my 1 sepdecillion cookies in Cookie Clicker was impressive

  • @axelcubico4512

    @axelcubico4512

    4 жыл бұрын

    Numbers can get crazy when are more than trillions

  • @QuartzOfficial

    @QuartzOfficial

    4 жыл бұрын

    i have nan

  • @graystandifer

    @graystandifer

    4 жыл бұрын

    Dr. Aardvark You are right, I just checked cookie clicker, I am only at 900 sextrigintillion, I used to be that high up though

  • @squibble311

    @squibble311

    3 жыл бұрын

    trigintillion is very low what about novemnongintillion

  • @hazard4574

    @hazard4574

    3 жыл бұрын

    I’ve only got 1 septillion

  • @Meme-pg5tw
    @Meme-pg5tw4 жыл бұрын

    ceave:uploads entire mm2 community: hooooo ray

  • @prywatne4733

    @prywatne4733

    4 жыл бұрын

    New Hoo-ray disc technology next generation of Bluray

  • @hiiistrex2838

    @hiiistrex2838

    4 жыл бұрын

    Yeah, I know it's a lot of work, but everyone would love it if he could upload more

  • @megaball-ps8tq

    @megaball-ps8tq

    4 жыл бұрын

    Ikr

  • @jadeotter3328

    @jadeotter3328

    4 жыл бұрын

    1.1k likes? HOO RAY

  • @chairwood

    @chairwood

    4 жыл бұрын

    hooooo ray

  • @MP-fc7qt
    @MP-fc7qt4 жыл бұрын

    Next vid: "Is it Possible to Create Eldritch Non-Euclidian Geometry in Mario Maker that Surpasses the Boundaries of Quantum Computing?"

  • @Obelion_

    @Obelion_

    4 жыл бұрын

    yes. actually quantum computers are all coded in mario maker

  • @ajc1476

    @ajc1476

    4 жыл бұрын

    Its suprisingly simple

  • @MrScarf-zm9ih

    @MrScarf-zm9ih

    4 жыл бұрын

    @@Obelion_ Ah yes the language of gods

  • @benadrylsmoke5481

    @benadrylsmoke5481

    4 жыл бұрын

    ...sad batter...

  • @FlamingAtheist

    @FlamingAtheist

    4 жыл бұрын

    A WEAPON TO SURPASS METAL GEAR?!

  • @tar_rat
    @tar_rat4 жыл бұрын

    “Icicles are not global ground anymore.” Me: *sigh FRIKIN GLOBAL WARMING!!!

  • @haruhisuzumiya6650

    @haruhisuzumiya6650

    3 жыл бұрын

    People need to quit abusing the game engine exploits to create truly impossible levels (you must clear the course to upload the level) these problems with 99 locks is that you will hit at least 9 locks per one attempt.

  • @superblackcrewmategaming5100

    @superblackcrewmategaming5100

    3 жыл бұрын

    @@catwpants broke the chain

  • @cartes_002

    @cartes_002

    3 жыл бұрын

    @@catwpants ok

  • @kkTeaz

    @kkTeaz

    3 жыл бұрын

    @@superblackcrewmategaming5100 the fact that you even mentioned a chain, makes it so that this definitely will have a chain in the future, just disguise you breaking the chain by saying something about the original comment.

  • @Robin93k
    @Robin93k3 жыл бұрын

    Ceave Gaming: "It's impossible to be guessed" Chaso Theory & Murphy's Law: *guessing it 1st try*

  • @aaandag9688

    @aaandag9688

    3 жыл бұрын

    Anything that can go wrong... will go wrong.

  • @linkgannon4560
    @linkgannon45604 жыл бұрын

    Hey Ceave, Let me start by saying that my wife (netgen) and I absolutely love your content and are always excited to see more. We are both incredibly happy to hear the shout out to us; thanks!! With that being said, I think you are giving us too much credit, as we have no clue how modding the game actually works; we legitimately found cheese. I'm more than happy to share my method, but only if you want; it's your level, and it's not my place to spoil the solution. Also, for what it's worth I did semi-post how we did it in the level comments, but it requires the course to be cleared first ;) I will say though that it took us a few hours to figure out this method and beat your first version of the level, but once you uploaded v2, since the same cheese could be applied, it only took about 45 mins. If anything was truly evil about this level, it wasn't the lock itself, but rather keeping pace with the off-screen spiny, as not to despawn him XD Anyways, thanks for the awesome mini "date night weekend" you gave to us with that level, and we look forward to playing your next!!!

  • @guiorgy

    @guiorgy

    4 жыл бұрын

    Nice find!

  • @netgen6212

    @netgen6212

    4 жыл бұрын

    To keep pace with the spiny you can just pause for about 5 sec on every solid block (like I did). Or be like link and practice keeping pace with one on a conveyor in the editor (the obviously inferior method ;) )

  • @angrypicture6155

    @angrypicture6155

    4 жыл бұрын

    So what you're saying is that it was actually surprisingly simple? ^^

  • @linkgannon4560

    @linkgannon4560

    4 жыл бұрын

    @@angrypicture6155 Quite, actually XD

  • @thediamonddust

    @thediamonddust

    4 жыл бұрын

    Could you please tell us how you did it?

  • @grfrjiglstan
    @grfrjiglstan4 жыл бұрын

    One small flaw in your combination lock: When the player goes through the door, if they simply input "9" in every block, they will be able to see the first six blasters' correct locations by subtracting the number of spaces they have fallen past the correct slot. They could potentially see even more, depending on if the length of the blaster allows them to walk further and see more of the numbers. So while the true number of combinations is 9^99, the _effective_ number of combinations is 9^93 + 1, since the first attempt will eliminate six digits from the lock.

  • @user-dp5be9gt5e

    @user-dp5be9gt5e

    4 жыл бұрын

    Ghost house night Mode helps here.

  • @sineme

    @sineme

    4 жыл бұрын

    or if multiple players play it one could stay behind and look where each blaster ended

  • @Terror0619

    @Terror0619

    4 жыл бұрын

    That what I said. You can just do it one column at a time per attempt. That way you can definitely see how big the launcher is and not worry about getting blocked by the other launchers

  • @Zalied

    @Zalied

    4 жыл бұрын

    @cumquatrct3 I thought1 way gates counted towards entities in some way that wouldnt help here

  • @comma1552

    @comma1552

    4 жыл бұрын

    oK bOomEr

  • @saechiru6750
    @saechiru67504 жыл бұрын

    *There’s only two true emotions* 6:15

  • @staceymulligan6486

    @staceymulligan6486

    4 жыл бұрын

    Right now I am contemplating to be *triggred*

  • @HolyAvgr

    @HolyAvgr

    4 жыл бұрын

    Hahahaha niiiiiice.

  • @ShinSheel

    @ShinSheel

    4 жыл бұрын

    NOOOO-NOOO, EMOTIONS ARE SPECTRUM. YOU CAN BE HALF-TRIGGERED, HALF-NOT-TRIGGERED AND HALF-MARIO AND IT'S COMPLETELY FINE

  • @PastyMancer

    @PastyMancer

    4 жыл бұрын

    To be *triggered* or not to be *triggered* That is the *trigger*

  • @ChloekabanOfficial

    @ChloekabanOfficial

    4 жыл бұрын

    @@PastyMancer Yep. Say that instead of "To be or not to be, that is the question."

  • @NXTangl
    @NXTangl4 жыл бұрын

    Ok, so the new challenge is: implement a hashing algorithm in MM to prevent opening the lock even if you can see the whole level. Can it be done?

  • @Illu07

    @Illu07

    4 жыл бұрын

    If you could implement addition and modulo arithmetic, then yes.

  • @literallylegendary6594

    @literallylegendary6594

    2 жыл бұрын

    That's what I was wondering

  • @iqbaltrojan
    @iqbaltrojan4 жыл бұрын

    "The password is on the back of the router" The back of the router:

  • @EmilyGamerGirl

    @EmilyGamerGirl

    4 жыл бұрын

    The back of the router is right here: imgur.com/a/JENDx7w

  • @miguel_1972

    @miguel_1972

    4 жыл бұрын

    12:36

  • @72neB

    @72neB

    4 жыл бұрын

    OK BOOMER

  • @fridtjofjohanolderheim6213

    @fridtjofjohanolderheim6213

    4 жыл бұрын

    @@72neB That's not how you use that meme

  • @epichero8747

    @epichero8747

    4 жыл бұрын

    @@fridtjofjohanolderheim6213 his name is how to random.....

  • @givrally7634
    @givrally76344 жыл бұрын

    Mathematician here, if you want the maximum number of combinations for a certain base and length, it's a full grown optimization problem. If you look at the growth, you're overlooking one thing : If your lock is long enough, it's better to add to the base than to the length. Let's use a 2^64 lock. If you add to your length, you get a 2^65 lock, which is 2 times better. If you add to the base, you get a 3^64 lock, which is around 1.5^64, or more than 10^10 times better. Let's think about a variable base b and a variable length l. The lock has C = b^l combinations. If you add 1 to the length : C = b^(l+1) C = b^l * b C = b^l + (b-1)*b^l The total amount of new combinations is (b-1)*b^l. If you add 1 to the base : C = (b+1)^l C = b^l + l*b^(l-1) + O(b^(l-2)) The total amount new combinations is a bit more than l*b^(l-1), thanks to the binomial theorem. Now, when is adding to the base going to be viable ? l*b^(l-1) > (b-1)*b^l l*b^(l-1) > b*(b-1)*b^(l-1) l>b*(b-1) [=b^2-b] As you can see, this grows quadratically, so it won't be a problem as long as you don't make length too much of a priority, but there's a whole optimization thing going on. Let's say you want the maximum number of combinations, but the sum of your base and length can only be 10 at maximum. The right solution isn't 2^8, which gives 256 options, it's actually 4^6 with 4096 options.

  • @emilywright3261

    @emilywright3261

    4 жыл бұрын

    ...............

  • @rain_mendoza2000

    @rain_mendoza2000

    4 жыл бұрын

    Cool but I don't get it

  • @askapk

    @askapk

    4 жыл бұрын

    Doesn't take a mathematician to realize you didn't watch the end of the video.

  • @mylesmccormick

    @mylesmccormick

    4 жыл бұрын

    Nerd

  • @billybonka7070

    @billybonka7070

    4 жыл бұрын

    @@askapk youre not wrong 😂

  • @hiramesensei3112
    @hiramesensei31124 жыл бұрын

    What I thought I was gonna watch: video about cool/difficult Mario maker levels What I actually watched: Intro to Cryptography 101

  • @arnox4554

    @arnox4554

    4 жыл бұрын

    A fun fact: This lock is cryptographically stronger than AES-256. It is not, however, stronger than AES-512.

  • @semiclassical7620

    @semiclassical7620

    4 жыл бұрын

    I wondered how this works if one accounts for how fast a single person can test AES-512 vs. SMM. (Stealing some numbers from an online source for this:) A 2GHZ computer testing AES-512 at 1000 cycles per test translates to 2 million guesses per second. By contrast, the assumed guess rate for SMM is about 1 guess per 90 seconds. So SMM is about intrinsically slower to test (by about 8 orders of magitude). Alas, this doesn't make much difference: the 2^512 combinations for AES-512 dwarf the 9^99 combinations for SMM by about -60- orders of magnitude. So AES-512 is still much, much stronger than SMM.

  • @Daniel-qc7be

    @Daniel-qc7be

    4 жыл бұрын

    @@arnox4554 this lock isn't cryptographically stronger than AES-256, not even close. You can't trivially derive the plaintext of an AES-256 ciphertext by looking at the algorithm, that's sort of the whole point. This MM level is just implementing security by obscurity, and is very weak (evidenced by the fact that someone else broke it). Source: stackoverflow.com/questions/5348580/how-to-define-your-encryption-algorithms-strength-in-terms-of-bits

  • @Daniel-qc7be

    @Daniel-qc7be

    4 жыл бұрын

    @@semiclassical7620 it doesn't really matter how fast (or slow) you can try combinations in SMM. If the algorithm is known (which it can be by opening the level in an editor), you can reimplement it in e.g. C and test inputs offline where you are only bottlenecked by processing power.

  • @qingyuewu6429

    @qingyuewu6429

    4 жыл бұрын

    @@Daniel-qc7be And it's possible to make 3SAT with super mario bros; this video is just bs: ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-046j-design-and-analysis-of-algorithms-spring-2015/lecture-notes/MIT6_046JS15_lec16.pdf

  • @mattsucksatyoutube3404
    @mattsucksatyoutube34044 жыл бұрын

    DGR: Im gonna make sure there is no levels left with a %0.00 clear rating. Ceave: Im gonna end this mans whole career.

  • @HungryWarden

    @HungryWarden

    Жыл бұрын

    Exactly!

  • @That1Knife

    @That1Knife

    Жыл бұрын

    Only problem is Dave does use mods in levels like this. Something that is only "possible" by being a dev

  • @Jess-I-Guess
    @Jess-I-Guess4 жыл бұрын

    "Normal Cloud blocks in 3D-World style are global ground" Nintendo: "Oh, thanks for the reminder" Patch: *happens*

  • @JuiceJuice15

    @JuiceJuice15

    4 жыл бұрын

    #2real5me

  • @EmilyGamerGirl

    @EmilyGamerGirl

    4 жыл бұрын

    Why the fuck did they remove icicles being global? That was honestly one of MM2's BEST features....

  • @FairyCRat

    @FairyCRat

    4 жыл бұрын

    What's wrong with global ground though?

  • @DiscipleKnight1010

    @DiscipleKnight1010

    4 жыл бұрын

    @@EmilyGamerGirl I guess to reduce multiplayer lag

  • @Mate_Antal_Zoltan

    @Mate_Antal_Zoltan

    4 жыл бұрын

    then it will truly be impossible

  • @davidnelson796
    @davidnelson7964 жыл бұрын

    Actually there is already a mathematically impossible level that's been out for a while now. It's called Bowser's Big Bean Burrito

  • @thisisaterribleargument_but

    @thisisaterribleargument_but

    4 жыл бұрын

    Salty because you don’t have the world record on Bowser’s Big Bean Burrito? You can talk when you have proof that you have the world record on Bowser’s Big Bean Burrito. Actually, scratch that: you are not worth the honor of having the world record on the level Bowser’s Big Bean Burrito.

  • @joshua2d896

    @joshua2d896

    4 жыл бұрын

    this name is unoriginal stfu your just mad that I got the world record haha noob get rekt kid

  • @Markiplier2

    @Markiplier2

    4 жыл бұрын

    Damn - I went to like this, but the like count is at 69. :(

  • @BenjaminSjavik

    @BenjaminSjavik

    4 жыл бұрын

    I- I mean my little brother- can't beat that level. I mean I'm not even trying. I mean he isn't.

  • @quiggsy8571

    @quiggsy8571

    4 жыл бұрын

    You're not funny

  • @huhneat1076
    @huhneat10763 жыл бұрын

    Technically, every single level is a combination lock, one where you need to find a valid combination of pressing all the available buttons.

  • @huxleyleigh4856

    @huxleyleigh4856

    Жыл бұрын

    Not quite because there's multiple possible inputs to complete a level unless you created a kaizo level that requires every input to be frame perfect. Since MM2 uses your inputs as seeds for RNG you could use rng detectors to ensure only frame specific inputs can be used to beat the level

  • @huhneat1076

    @huhneat1076

    Жыл бұрын

    @@huxleyleigh4856 Some combination locks have multiple passwords. :)

  • @jasonfoxfire9563
    @jasonfoxfire95634 жыл бұрын

    "That is unfortunately beaten by modding" I mean, you're literally saying, "Man, it's a shame how this security password can be figured out by hacking". Anything that has a possible end result can be achieved by setting it up so that it does. Still quite the accomplishment.

  • @smithi_

    @smithi_

    4 жыл бұрын

    Hey, i have an idea : if we destroy ALL the blocks, and look at wich height are the canons, can't we get trought the code ?

  • @DracoHandsome

    @DracoHandsome

    4 жыл бұрын

    @@smithi_ Only if it is possible to re-enter the same room after inputting it. Ideally, after inputting the code, you would be moved elsewhere and not be able to see the height of the cannons.

  • @CloroxBleach-xb6wi
    @CloroxBleach-xb6wi4 жыл бұрын

    *Me*: Don't even own Mario Maker 2 *Also me*: watches 17 minute video on Mario Maker 2 combination locks

  • @damianmadian4007

    @damianmadian4007

    4 жыл бұрын

    same

  • @wumpoooo

    @wumpoooo

    4 жыл бұрын

    Same

  • @snowy1966

    @snowy1966

    4 жыл бұрын

    Same...

  • @RichConnerGMN

    @RichConnerGMN

    4 жыл бұрын

    not same

  • @SophieJMore

    @SophieJMore

    4 жыл бұрын

    Don't even own Switch

  • @lumapcat
    @lumapcat4 жыл бұрын

    The answer is surprisingly simple : yes

  • @jaydentt

    @jaydentt

    4 жыл бұрын

    Yeah none of that scientific stuff just _yes_

  • @cheetahda1o763

    @cheetahda1o763

    4 жыл бұрын

    Timestamp??? Its for research

  • @cefloach9019
    @cefloach90193 жыл бұрын

    remember: Pi contains the answer to the lock.

  • @flameofthephoenix8395

    @flameofthephoenix8395

    Жыл бұрын

    So does the square root of 2.

  • @Gnolte

    @Gnolte

    Жыл бұрын

    Good comment, but i already knew it bc your comment is contained inside pi

  • @flameofthephoenix8395

    @flameofthephoenix8395

    Жыл бұрын

    @@Gnolte Only if you use every couple numbers together as one number from 0-99, which you can then decode into a letter among 100 other letters. Of course, depending on how many different characters you need, you may end up using 3 numbers combined.

  • @Gnolte

    @Gnolte

    Жыл бұрын

    @@flameofthephoenix8395 or like using pi from base 26 (or more if you want to add symbols, espace bar and stuff) instead of base 10

  • @Gnolte

    @Gnolte

    Жыл бұрын

    I counted that his comment had 44 characters, so it'd be at least one in a 26^44 chance (i don't even know how many 000s this number has)

  • @mr_clean575
    @mr_clean575 Жыл бұрын

    This is actually a pretty good analog to explain cybersecurity. Breaking encryption is essentially impossible(until quantum computers), and so hackers break into systems by cheating(like the modders who beat your level). They find exploits into the code, backdoors, admin accounts, injection, overflow systems. Great video!

  • @RushsBasement1
    @RushsBasement14 жыл бұрын

    Let'a face it Mathematically impossible mario levels are those with too many coin shooters

  • @oussama7132

    @oussama7132

    4 жыл бұрын

    just randomize the code every time

  • @mickys8065

    @mickys8065

    4 жыл бұрын

    @@oussama7132 you need to clear the coarse to submit it

  • @Mikemk_

    @Mikemk_

    4 жыл бұрын

    @@mickys8065 Or cheat

  • @jaeusa160

    @jaeusa160

    4 жыл бұрын

    You mean because nobody can avoid collecting so many shiny yet deadly coins?

  • @jessethechocolatepokemon9871
    @jessethechocolatepokemon98714 жыл бұрын

    Except if you input "9" in all of them, you can see how tall each blaster is.

  • @bensan94931

    @bensan94931

    4 жыл бұрын

    This. And even if there were some way of preventing the player from observing how tall each blaster is, they could instead enter 0, 1, 2, etc for each blaster. When the blaster spawns, they've got the right number.

  • @BrokenKeyboard14

    @BrokenKeyboard14

    4 жыл бұрын

    How would you get past the first few? How could you even see the other blasters?

  • @keineahnung497

    @keineahnung497

    4 жыл бұрын

    @@BrokenKeyboard14 You can just try one blaster at a time, in the worst case you need 9*99=981 tries.

  • @AVerySexuallyDeviantOrange

    @AVerySexuallyDeviantOrange

    4 жыл бұрын

    It works perfectly if you soawn the player above or below the original play area, Panga did it before as well I believe.

  • @seggsbenny

    @seggsbenny

    4 жыл бұрын

    Keine Ahnung 9x99 is 891 not 981 lol

  • @cnisp7198
    @cnisp71984 жыл бұрын

    Crave: "makes level mathematically impossible" Someone: *beats it in first attempt, because that is possible*

  • @epicbruh8655

    @epicbruh8655

    4 жыл бұрын

    Lol ppl then could have this in easy endless

  • @KingZZ0083

    @KingZZ0083

    4 жыл бұрын

    @Kellen Nicholson I like to put things up on my wall that represent levels that I beat. For this level, I filled my room with numbers.

  • @patricktho6546

    @patricktho6546

    4 жыл бұрын

    Even if you had an infinit amount of blasters (rows) it would be possible. The possibility is 0, but it would still be possible.

  • @cnisp7198

    @cnisp7198

    4 жыл бұрын

    @@patricktho6546 possibility could never be 0. try dividing any number by 2, every time, you will get closer to 0, but never will you get to 0 ever, even if you did this your whole lifetime.

  • @theneekofficial8829

    @theneekofficial8829

    4 жыл бұрын

    just bruh I believe he was referring to 0 as a whole number not as a decimal number.

  • @krisr3868
    @krisr38684 жыл бұрын

    Alright, first thing first: I really enjoyed the video and I think the concept is very interesting. Probably not the first person to make this observation, but... Using the nonary (base 9, look it up) system to squeeze out more combinations was a good call, but from a cryptographical standpoint the lock fails because an attempt to unlock it with your guessed key doesn't just reveal whether the key is correct or incorrect, it reveals which exact inputs were correct and incorrect. This allows you to reduce the keyspace on every attempt. If I have understood the system correctly: It holds for every single input that the bullet blaster won't spawn unless the input is either correct or has too many blocks broken. If that is the case, your 9^99 lock would fall in 9 attempts from a cryptanalyst who knows what they're doing. How? First, trying with no blocks broken and seeing where you get a bullet blaster. Take note, break one block where you didn't get a bullet blaster before. Note down where you had to break one block. Next round, break no blocks where you got bullet blasters in first iteration, one block where you got a bullet blaster in the second iteration and two blocks otherwise. Repeat it, and you're sure to be done on the ninth attempt. Leaking state is not a good idea in a cryptosystem.

  • @DJTileTurnip
    @DJTileTurnip4 жыл бұрын

    Penga: >Confused Screaming

  • @heimatbund5434

    @heimatbund5434

    4 жыл бұрын

    i wonder if he has seen pengas video

  • @spect1e50

    @spect1e50

    4 жыл бұрын

    Anybody fail no-nut november?

  • @jucom756

    @jucom756

    4 жыл бұрын

    Yeah, i also thought about penga, but this one is better because it uses length and binary instead of decimal

  • @ashtonhoward5582

    @ashtonhoward5582

    4 жыл бұрын

    @@jucom756 this one is actually base 9, and I'm pretty sure Panga's wasn't a decimal system.

  • @jucom756

    @jucom756

    4 жыл бұрын

    @@ashtonhoward5582 yeah, i wasn't that far yet

  • @SilicatYT
    @SilicatYT4 жыл бұрын

    Ceave, if I built you a glitched level that is called ‚Don‘t touch the coins‘, would you play it? (Building it atm)

  • @milanhartland3848

    @milanhartland3848

    4 жыл бұрын

    DO IT PLZ

  • @lior_haddad

    @lior_haddad

    4 жыл бұрын

    I hope he says yes

  • 4 жыл бұрын

    Hii

  • @Nightwalk09

    @Nightwalk09

    4 жыл бұрын

    *HOORAY*

  • @jucom756

    @jucom756

    4 жыл бұрын

    Oh hi sillycat, i like how almosg all the builders in the mm community know eachother.

  • @murtazapirani9644
    @murtazapirani96444 жыл бұрын

    When your friend says they "accidentally solved the Rubik's cube once" Ok then

  • @PantsYT

    @PantsYT

    4 жыл бұрын

    I once did that

  • @PastyMancer

    @PastyMancer

    4 жыл бұрын

    I've done that purposely as well!!!

  • @okalright881

    @okalright881

    3 жыл бұрын

    yeah i mean it's not like they totally did it when it's a 1 in 43 quintillion chance oh no

  • @vin-cc9nk
    @vin-cc9nk4 жыл бұрын

    I had no idea there was such a rich scene of combination lock design in the mario maker games, it's one of those things that despite being kinda silly makes you admire the tenacity of the human race in general

  • @Xenro66
    @Xenro664 жыл бұрын

    Imagine getting a stage like this in Super Expert Endless.

  • @lordquadrato437

    @lordquadrato437

    4 жыл бұрын

    Skip

  • @Xenro66

    @Xenro66

    4 жыл бұрын

    @@lordquadrato437 Ryu would like a word with you lmao. I fully agree though.

  • @CrazyCongos

    @CrazyCongos

    4 жыл бұрын

    Hard Mode: one life

  • @hidbid1

    @hidbid1

    4 жыл бұрын

    I did get one level like that before.

  • @Xnoob545

    @Xnoob545

    4 жыл бұрын

    @@Deboned_butter u could still skip because its not an official category? In a normal run you can skip but people challenge themselves to not skip If a truly impossible stage came up you could just skip

  • @snowrose124
    @snowrose1244 жыл бұрын

    Panga: You took everything from me Ceave: I don't even know who you are

  • @JanxZ
    @JanxZ4 жыл бұрын

    15:16 man says that o's are overrated after mispelling combination then clearly uses o in the word after that

  • @somebodylikesbacon1960

    @somebodylikesbacon1960

    4 жыл бұрын

    O's are verrated.

  • @zacharyyoungblood7013

    @zacharyyoungblood7013

    3 жыл бұрын

    And the word before

  • @ekto3687

    @ekto3687

    Жыл бұрын

    @@somebodylikesbacon1960 ‘s are verrated.

  • @logicandreason3812
    @logicandreason38124 жыл бұрын

    The Idea of it having so many combinations relies on the thought that you have to enter the whole code and only then see if the lock opens. Not only that, but as a combination lock it shouldn't be able to tell you parts of the combination, but it does. You only have to try out all 8 combinations of the first row and write down when the canon spawns. You do the same for the other 99. That's 8x99 max. and you have the combination, enter the noted positions and you are in.

  • @94lolface
    @94lolface4 жыл бұрын

    Panga: Makes level that has a 1 in 940 Trevigintillion Chance Ceave:

  • @rayredondo8160

    @rayredondo8160

    4 жыл бұрын

    Yeah, that's what I was thinking

  • @Guyacrossthestreet

    @Guyacrossthestreet

    4 жыл бұрын

    Same

  • @PseudoLlama

    @PseudoLlama

    4 жыл бұрын

    I don't think many people know about him

  • @Tilearian

    @Tilearian

    4 жыл бұрын

    @@PseudoLlama Ceave or Panga? Because both eventually get recommended to you if you watch enough KZread specifically about MM2.

  • @PseudoLlama

    @PseudoLlama

    4 жыл бұрын

    Panga

  • @FairyCRat
    @FairyCRat4 жыл бұрын

    I hope this never ends up in someone's super expert endless challenge.

  • @colinfliegt8091

    @colinfliegt8091

    4 жыл бұрын

    Just skip

  • @GabrielSilva-gl8gs

    @GabrielSilva-gl8gs

    4 жыл бұрын

    @@colinfliegt8091 on a no skip challenge

  • @BaconNuke

    @BaconNuke

    4 жыл бұрын

    @@GabrielSilva-gl8gs I feel like there will be a rule added like "Ceave combination locks are allowed to be skipped because we wanna have hope in our lives"

  • @JuiceJuice15

    @JuiceJuice15

    4 жыл бұрын

    I would pay good money to watch DGR play this.

  • @GabrielSilva-gl8gs

    @GabrielSilva-gl8gs

    4 жыл бұрын

    @@JuiceJuice15 DGR proceeds to have a heart attack and dies

  • @AlcerusOfficial
    @AlcerusOfficial3 жыл бұрын

    I've never played this game before so correct me if I'm wrong here, but it seems rather easy to defeat this lock. If you see that a blaster is too low, that just means that you need to break that many fewer blocks for that specific blaster next time, and if it doesn't spawn, then you need to break more. So the easiest way to pick this is by breaking every block, then writing down how many "spaces below flat" (X) the blasters are, then when you restart, leave (X) blocks in the appropriate spaces. So, with a pen and paper, it should only require one restart, or two total runs to get the combination.

  • @tctrainconstruct2592
    @tctrainconstruct25924 жыл бұрын

    7:00 you can upload a level in SMM2 1.0 to get this feature, so icicles can be used everywhere (2^100) and also using the sub area gives you twice the length, so it squares the safety. Btw, the final lock's base can be improved even more, by not having Mario see the bullet blasters and the enemy, this way you will be able to put a lot more brick blocks. You can use progressive powerups to stop multiplayer from ruining your day, with only 1 entity. Put a progressive powerup to one side of a 2-block wide empty space in the ceiling, and replace the other ceiling block by a kaizo block. The player will need to damage boost through a corridor of spikes, so that 2 players can't enter the lock at once, and there will be a question block with a mushroom right after that, before we enter the main lock. And for modding, no idea. But at least, you've got a couple of TRULY impossible levels online.

  • @azrieljale
    @azrieljale4 жыл бұрын

    Next video: "Launching a cryptocurrency in Mario Maker"

  • @desmondcayce

    @desmondcayce

    4 жыл бұрын

    lmao

  • @liquidminds

    @liquidminds

    4 жыл бұрын

    "Can you make a level that mines bitcoin for you every time someone plays it?" xD

  • @phizlip

    @phizlip

    4 жыл бұрын

    liquidminds you can

  • @guitarhill9003
    @guitarhill90034 жыл бұрын

    “Icicles are not global ground anymore” *We need to stop global warming*

  • @aminadabbrulle8252

    @aminadabbrulle8252

    4 жыл бұрын

    Said everybody, not knowing how.

  • @aminadabbrulle8252

    @aminadabbrulle8252

    4 жыл бұрын

    Said everybody, not knowing how.

  • @Fun4luve

    @Fun4luve

    4 жыл бұрын

    @@aminadabbrulle8252 lol nice bill wurtz reference

  • @goldeneagle3005

    @goldeneagle3005

    4 жыл бұрын

    Most people don't call it global warming anymore. They call it climate change.

  • @spencereades
    @spencereades3 жыл бұрын

    0:25 Did that Fire Piranha just kiss that creeper? that was freakin adorable :D

  • @creativenametxt2960
    @creativenametxt29604 жыл бұрын

    Math fact: Assuming you are trying to maximize the security of the lock with a fixed product of length by base, that is for example if each spot of the base takes up 1 entity to set up, then the optimal base is e. Approsximatelly e=2.7. Well, since we can only use whole numbers, base 3 is actually the best. The logic also doesn't work out because, well, base 1 is useless and it is supposed to be better then base 2 if the video assumption was correct. This may prove useful in the future.

  • @Turminal1
    @Turminal14 жыл бұрын

    “Luckily, I just lied to you.”

  • @patio8044

    @patio8044

    3 жыл бұрын

    Best betrayal of my life

  • @ObiTrev
    @ObiTrev4 жыл бұрын

    This is the longest Nord VPN commercial I have ever seen!

  • @samuelklogborg

    @samuelklogborg

    4 жыл бұрын

    BUY NORDVPN AAAAAAAAAAAAAAA

  • @GrookeyYT

    @GrookeyYT

    4 жыл бұрын

    Lol

  • @PastyMancer

    @PastyMancer

    4 жыл бұрын

    I thought this was for skill share?

  • @kirbylover_6

    @kirbylover_6

    4 жыл бұрын

    This is not: 1. Sponsored. 2. An ad.

  • @PastyMancer

    @PastyMancer

    4 жыл бұрын

    @@kirbylover_6 r/woooosh

  • @Shaljroan30750
    @Shaljroan307503 жыл бұрын

    Thank you for uploading this. You're a great youtuber, i appreciate you.

  • @alex1lane
    @alex1lane4 жыл бұрын

    “Hoo-ray” Ceave Gaming - 2019

  • @cailanhalliday8585
    @cailanhalliday85854 жыл бұрын

    So it's actually a mod detector, that's interesting unto itself.

  • @lowecypher8761

    @lowecypher8761

    4 жыл бұрын

    Nintendo can use this to know which people to ban lol

  • @dasd1am0nd

    @dasd1am0nd

    4 жыл бұрын

    @@lowecypher8761 Nintendo didnt even tryed to build an anti cheat in mk8. But thats their only self made competitive multiplayer game.

  • @vyggdrasil1631

    @vyggdrasil1631

    4 жыл бұрын

    You don't even need mods to beat it. Like some guy already pointed out, just break all blocks and write down how tall each blaster is.

  • @premiumfruits3528

    @premiumfruits3528

    4 жыл бұрын

    @@vyggdrasil1631 you can't see the spawns, he showed it in the video just to show people how it worked, in real lock levels you go inside a door or something so you can't see the combination being read

  • @CodytheDeer

    @CodytheDeer

    4 жыл бұрын

    + The multiplayer trick outlined just before mods were mentioned

  • @florianvolland2214
    @florianvolland22144 жыл бұрын

    Video idea: "Is it possible to create a level with a set clear rate?" E.g. level is clearable only/ exactly 50 per cent of the time. No clue if and how this would be possible but if there is a way, i'm sure you'll figure it out (: Keep that good stuff going mate. Really love it.

  • @ALittleMessi

    @ALittleMessi

    4 жыл бұрын

    Timing out is an issue

  • @underrated1524

    @underrated1524

    4 жыл бұрын

    Probably is, assuming that exiting out doesn't contribute to the clear rate. Frog-march Mario forward with moving blocks such that the player's movement has no influence on what happens to Mario, then use a clown car randomizer to determine whether some Mario-killing obstacle blocks the path or stays out of Mario's reach while Mario gets frog-marched to the flagpole.

  • @user-kh5tv9rb6y

    @user-kh5tv9rb6y

    4 жыл бұрын

    50/50 RNG that kills you if it's false and pushes you to the goal of it's true.

  • @jaydubs7236

    @jaydubs7236

    4 жыл бұрын

    The biggest issue is that people can click "Start over" and lower the clear rate

  • @jduhbswduhbs5343
    @jduhbswduhbs53434 жыл бұрын

    “Luckily, I just lied to you” Wow Ceave, wow.

  • @Zenith_682
    @Zenith_6824 жыл бұрын

    Imagine a 5 year old first tries this.

  • @xtodoubt9919
    @xtodoubt99194 жыл бұрын

    Next episode: Is it possible to build a thermonuclear bomb in Mario Maker 2?

  • @rytright7393
    @rytright73934 жыл бұрын

    There are actually two more problems with your level: 1. you can let the spike top get left of the blaster, then go into a position where you only offscreen the blaster but leave the spike top loaded then let the spike top go to the place the now unloaded blaster was previously at and then load the blaster again which results in the spike top getting crushed. (this is also how I got the world record for your stage) 2. you can listen to the sound the beetle makes on the one ways when crushing blocks. For example if you crush every brick block except 3 in the last column you only hear the one way once which means that the last number has to be 4.

  • @FFKonoko

    @FFKonoko

    4 жыл бұрын

    That's a lot like a lock picking sounding thing. "nothing on 2, binding on 3, a click on 4.."

  • @ParakeetDSi
    @ParakeetDSi4 жыл бұрын

    The Level should be saved as another, Change one small thing(like the theme or a sound effect that no one can hear), and save, then upload before the next patch

  • @cdante13h
    @cdante13h3 жыл бұрын

    If you truly wanted to make this secure add 3 more areas. Each time you die, you switch areas, you have to know all three combos. Each one has a unique something that signifies what part of the map your in.

  • @lorissigrist
    @lorissigrist4 жыл бұрын

    Your math at 5:20 assumes that you can reuse numbers, which you cannot on a lotery ticket. Furthermore it is trying to count how many possible ordered sequences there are, even though the lottery doesn't care in what order the numbers are entered. You would have to use the "n choose r" function, which counts how many possible unordered sequences there are. It is of the form: n! / (r! * (n-r)!) For this example the actual number of possible answers would be about 12.3 million

  • @benhuang2773

    @benhuang2773

    4 жыл бұрын

    That's weird, in my country you have to get the order of the numbers correct to win.

  • @anoobplayz9363

    @anoobplayz9363

    4 ай бұрын

    🤓

  • @NailujOwO
    @NailujOwO4 жыл бұрын

    I do actually have a truly "no way to ever beat it"-Impossible-Level (cleared; not uploaded, because I fear, Nintendo would just delete it). The Level used to have the Intangible-Mushroom-Platform Glitch, that lets the Player clip through them, in order, to reach the Goal. But since the 1.1.0 Update, this Glitch has been fixed by Nintendo, thus giving me the opportunity to upload a truly "no way to ever beat it"-Impossible-Level.

  • @kissen1x638

    @kissen1x638

    4 жыл бұрын

    Ok boomer

  • @milankivarott1841

    @milankivarott1841

    4 жыл бұрын

    @@kissen1x638 ok weeb redditor

  • @kissen1x638

    @kissen1x638

    4 жыл бұрын

    @@milankivarott1841 ok boomer

  • @LcFan96

    @LcFan96

    4 жыл бұрын

    ok zoomer

  • @kissen1x638

    @kissen1x638

    4 жыл бұрын

    @@LcFan96 ok coomer

  • @FlamingPyro-mr7vm
    @FlamingPyro-mr7vm4 жыл бұрын

    Ceave: I am 100% sure that nobody can complete this level Random person: Beats the level

  • @killzonearmed
    @killzonearmed3 жыл бұрын

    Don’t worry dream would be able to unlock the code with his luck

  • @stinky817

    @stinky817

    3 жыл бұрын

    I'm surprised this doesn't have more likes. Guess not a huge minecraft speed running crowd here

  • @999Akin.
    @999Akin.4 жыл бұрын

    Imagin hitting the code be accident and not even noticing it

  • @checky3960
    @checky39604 жыл бұрын

    *It’s actually surprisingly simple*

  • @georgiaoliviia

    @georgiaoliviia

    4 жыл бұрын

    When I see a ceave video and I click on it- It’s actually surprisingly simple

  • @pick_xe
    @pick_xe3 жыл бұрын

    I love how the intro for this one just passes the message of "help me, I have gone completely insane"

  • @EmberGyaru
    @EmberGyaru3 жыл бұрын

    This hurt my brain and was lovely. So glad I clicked. Liked and subbed ^_^

  • @chamtheman551
    @chamtheman5514 жыл бұрын

    Hey Ceave! I played your newest level like a billion times! Not only did I absolutely love it, but I decided to download it as well (just for fun). I used the Multiplayer option in order to see if it was possible to get access to things I wasn't supposed to. In fact, I did! (Kinda.) If Mario and Luigi are at either side of the camera border, and on of them rushes to the their side of the screen *and keeps running* , hoping that one of them on the other side dies, there will be one of those *pop-up things* that indicate that something has been *spawn blocked.* This is one way I "cheated" your level. (It didn't give me much access though) Keep up the surprisingly simple work 👍🏻

  • @haronka

    @haronka

    4 жыл бұрын

    This deserves a pin :]

  • @chamtheman551

    @chamtheman551

    4 жыл бұрын

    @@haronka thx :]

  • @TheOfficialCzex
    @TheOfficialCzex4 жыл бұрын

    Ah, yes. Twenty-nine trigintillion five hundred twelve novemvigintillion six hundred sixty-five octovigintillion four hundred thirty septenvigintillion six hundred fifty-two sexvigintillion seven hundred fifty-two quinvigintillion one hundred forty-eight quattuorvigintillion seven hundred fifty-three trevigintillion four hundred eighty duovigintillion two hundred twenty-six unvigintillion one hundred ninety-seven vigintillion seven hundred thirty-six novemdecillion three hundred fourteen octodecillion three hundred fifty-nine septendecillion two hundred seventy-two sexdecillion five hundred seventeen quindecillion forty-three quattuordecillion eight hundred thirty-two tredecillion eight hundred eighty-six duodecillion sixty-three undecillion eight hundred eighty-four decillion six hundred thirty-seven nonillion six hundred seventy-six octillion nine hundred forty-three septillion four hundred thirty-three sextillion four hundred seventy-eight quintillion twenty quadrillion three hundred thirty-two trillion seven hundred nine billion four hundred eleven million four thousand eight hundred eighty-nine.

  • @PseudoLlama

    @PseudoLlama

    4 жыл бұрын

    Why?

  • @SJNaka101

    @SJNaka101

    4 жыл бұрын

    Classic number. One of my favorites

  • @aprilroseu

    @aprilroseu

    4 жыл бұрын

    I just said all of that out loud and oh boi it was long

  • @ezekielstinnett6871

    @ezekielstinnett6871

    4 жыл бұрын

    I too have a passing interest in numerology

  • @KC_Garcia

    @KC_Garcia

    4 жыл бұрын

    Read this without taking a breath

  • @ZJasmineDragon
    @ZJasmineDragon4 жыл бұрын

    Looking back at this, it really is about perspective. Being able to complete these locks relies on us not being able to see whats happening. But in the same way, if we were to flip that, most levels would be cryptographically impossible to complete without being able to see what is occuring. If you could obscure the player's vision enough, that they could not see anything, but they needed to complete an incredibly long, incredibly difficult, frame perfect kaizo run, from that perspective, we could create an even less probable combination lock. As it would take into account every button on the controller, every amount of momentum mario can have in any of the given directions, every jump, every grab, every ground pound. The solution is a combination of buttons and thumb stick movements that must be input in sequence perfectly. If the question is simply "what is the most cryptographically impossible level to beat?", while it would be much harder to mathematically quantify, it could be argued that it would be exponentially more difficult than a number inputting system of any kind

  • @fabiogomes592

    @fabiogomes592

    4 жыл бұрын

    Interesting insight. But if the player could "progress" in the level, even if frame by frame, this would not apply. It would just take long, but nowhere near as long as guessing 1 in 10ˆ90.

  • @AngryecksButActually
    @AngryecksButActually2 жыл бұрын

    no joke, i have the genuine urge to comment on how entertaining your videos are

  • @eta2321
    @eta23214 жыл бұрын

    Imagine seeing this in an expert no-skip run

  • @justpigzilla

    @justpigzilla

    4 жыл бұрын

    f

  • @hamptonme5037

    @hamptonme5037

    4 жыл бұрын

    Then beating it first try.

  • @EngineerOfChaos
    @EngineerOfChaos4 жыл бұрын

    "O's are overrated anyways." ~ Ceave 2019

  • @Sharpman76

    @Sharpman76

    4 жыл бұрын

    "O's are verrated anyways."

  • @applechoco483

    @applechoco483

    4 жыл бұрын

    I can't cme up with a gd cmeback t this ne...

  • @thewolfleader500
    @thewolfleader5003 жыл бұрын

    Dream: *Finally, a worthy opponent, our battle will be legendary*

  • @Footballfan896
    @Footballfan8966 ай бұрын

    Imagine someone gets lucky their first try. All their luck would have been wasted in this single, yet beautiful accomplishment.

  • @ericvilas
    @ericvilas4 жыл бұрын

    You forgot a third way to crack the lock: break every block, see where the cannons land, retry the stage

  • @DoctorJRedBeard

    @DoctorJRedBeard

    4 жыл бұрын

    I was just thinking that. All you have to do is count the total number of columns, and then go one-by-one on each column, finding the best number for each part. Grab some graphing paper to keep track of each individual number, and it will really only take a few hours. Nobody would sit there and do 1000 random guesses each day, they would keep detailed notes on which columns had or hadn't been completed, and process of elimination would solve the combination in time.

  • @Mason_Blondeau

    @Mason_Blondeau

    4 жыл бұрын

    @@DoctorJRedBeard well played

  • @cerilious

    @cerilious

    4 жыл бұрын

    I was thinking the same thing during the video. I wonder if I'm missing something

  • @ethanb7657

    @ethanb7657

    4 жыл бұрын

    You forgot that the stage can transport you to a place where you can’t see the blasters or the columns and you have no idea whether what you did was correct

  • @lskdfoIS

    @lskdfoIS

    4 жыл бұрын

    @@DoctorJRedBeard That's where I landed from the opposite direction. Just got to the door and you suddenly know all the zeroes. Break one block 99 times and you get all the ones. Repeat once for every block and it's done in 9 passes.

  • @DarkIzo
    @DarkIzo4 жыл бұрын

    7:34 "Luckily, i just lied to you." I feel confused, but I am not.

  • @FoxGalahHasMovedToNewAccounts
    @FoxGalahHasMovedToNewAccounts4 жыл бұрын

    I made up a number called "decillion" when I was younger and turns out it was a real number already. LOL

  • @uglygamer2028
    @uglygamer20284 жыл бұрын

    DGR Shall hate U my guy 😂😂😂 Amazing Video and effort my guy!

  • @cowscrazy
    @cowscrazy4 жыл бұрын

    The end of time and space is happening.... Me: Hold on I've almost got this Mario Maker 2 lock open.

  • @kosmickalamity7071
    @kosmickalamity70714 жыл бұрын

    I never understand why you do these things to yourself, but I’m ngl I’m glad you do

  • @emberthefox4951
    @emberthefox4951 Жыл бұрын

    Gonna use a smaller version of this for my front door lock. Thanks for the lesson, professor!

  • @kinfmin443
    @kinfmin4434 жыл бұрын

    "Hooray, new kaizo mechanics."

  • @animoun.v2
    @animoun.v24 жыл бұрын

    12:36 When you try to know the last digit of Pi

  • @meriotroid
    @meriotroid4 жыл бұрын

    Even though I stopped playing SMM2 a few months ago, I still watch all of Ceave's vids as they're always just super entertaining

  • @link1864

    @link1864

    4 жыл бұрын

    『Super Merio』 i dont even have the game

  • @JuiceJuice15

    @JuiceJuice15

    4 жыл бұрын

    I don't even have a Switch.

  • @mikethemonsta15
    @mikethemonsta154 жыл бұрын

    "This is the Lockpicking Lawyer and today we are unlocking the 'impossible' Mario combination lock..."

  • @aidenchoe4971

    @aidenchoe4971

    4 жыл бұрын

    Copied

  • @aidenchoe4971

    @aidenchoe4971

    4 жыл бұрын

    @antimatter dimensions uh... what?

  • @shaliniupadhyaya
    @shaliniupadhyaya4 жыл бұрын

    Happy 200th video ceave.congratulations from india.

  • @asterpw
    @asterpw4 жыл бұрын

    I was hoping you would implement something like an MD5 hash where even if you know the desired output and the algorithm that transforms input to output you can't guess the input. Hopefully that's in the Veedrac video... EDIT: Nope, Veedrac just cleverly shifts the key space from the entity limit to the block limit, enabling more bits of security. Someone who can open the level in an editor can still beat it easily.

  • @GucciRodakino

    @GucciRodakino

    4 жыл бұрын

    I can't believe humanity has reached a point where people implement hashes in Mario Maker.

  • @no-feetmcgee5577
    @no-feetmcgee55774 жыл бұрын

    "O's are overrated" apparently so are P's in thought exeriments :P

  • @jplayzow

    @jplayzow

    4 жыл бұрын

    they were too OP and were removed pending balance

  • @Kraigon42
    @Kraigon424 жыл бұрын

    I feel like there was maybe something overlooked in theory crafting this lock, since the various ways that Mario can interact with objects and enemies (and the way these things interact with each other) can be seen as an additional "base" to work with.

  • @maltava4534
    @maltava45344 жыл бұрын

    You can still get global ground icicles. You just need to restore your system, build, and load the level with 1.0. Make sure to backup all your stuff to the cloud so you can reload it later. The game will run in the version of the level.

  • @acoolnameemm
    @acoolnameemm4 жыл бұрын

    see it this way: its so secure that you actually have to cheat to win

  • @cjmurray6096

    @cjmurray6096

    3 жыл бұрын

    You can get the code by simply destroying all of the brick blocks. No cheats required.

  • @lordpun6041
    @lordpun60414 жыл бұрын

    *when someone guesses the lock combination by accident* Ceave: You weren't supposed to do that

  • @TealEyesPersonal

    @TealEyesPersonal

    4 жыл бұрын

    Lord Pun wow

  • @FireyDeath4

    @FireyDeath4

    4 жыл бұрын

    Oh. Spoilers...

  • @EmilyGamerGirl

    @EmilyGamerGirl

    4 жыл бұрын

    imgur.com/a/JENDx7w

  • @harryvpn1462

    @harryvpn1462

    4 жыл бұрын

    "Thats not how you are supposed to play the game"

  • @eatmyphatphuckingass

    @eatmyphatphuckingass

    4 жыл бұрын

    @@EmilyGamerGirl 🤔

  • @magusfire31
    @magusfire313 жыл бұрын

    You are insane! And I love it!

  • @michaelgleghorn9779
    @michaelgleghorn97793 жыл бұрын

    This man is seriously an actual super-genius. Change my mind.

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