Is Elden Ring a Bad Game?

This week, I wanted to record my thoughts on Elden Ring before Shadow of the Erdtree finally launches. Is Elden Ring as it exists today worthy of all the praise? Could it or should it be better? Is it actually just bad? It's been a tough 2 years and I'm full of conflict.

Пікірлер: 696

  • @emotionaljonxvx
    @emotionaljonxvx

    Hey, really appreciate all the comments (even the not-so-nice ones) but just wanted to clarify for anyone that isn't finishing the video or isn't having the message come through, I do love Elden Ring. I think it's fantastic. I think it gets so much right about what a game should be. My issues represented here are that I'm disappointed with it for numerous reasons and I feel it's important to critique something I love and respect because I want it to be better. I get a lot of comments from people who played Elden Ring before any other souls game and it only makes sense that those people would be hard-pressed to find fault. I'm the same way with Dark Souls, even though I know it has many glaring issues.

  • @LyllianaTV
    @LyllianaTV

    i guess I am not the only one who saw a decline in armor design of ELDEN RING good to know.

  • @kiss4luna
    @kiss4luna7 сағат бұрын

    meh, it's a totally bad game which wastes me over 300 hours

  • @HighLanderPonyYT
    @HighLanderPonyYT

    This game would've benefitted from being about 40% smaller.

  • @HomingAsatoMass
    @HomingAsatoMass

    One big issue I have with the believability of Elden Ring's world is the lack of meaningful infrastructure. I'm fine with a kingdom being small in scale, but it shouldn't just be one big castle with a few huts and maybe one village in its entire sphere of influence. A really good example of this is how most mines are just random caves from the outside. There's no railways to transport ores or stones to the outside, no storage huts, not even any major roads leading from/to the mines. Elden Ring's world feels like an amusement park with various disconnected attractions that you can choose to visit, not a world that people live or used to live in.

  • @ORCANORCA881
    @ORCANORCA8819 сағат бұрын

    It really is ironic how the biggest game feels like it has the smallest world.

  • @marioccoprey9177
    @marioccoprey917714 күн бұрын

    The dlc is bad yes

  • @SuperArtarded
    @SuperArtarded

    The devs knew about burnout, I am convinced thats why the mimic tear exists. It is at the perfect point of the game to just say fuck it and sleep walk to the end.

  • @azureascendant994
    @azureascendant994

    I thought the developers had forgotten about the base game lore when the dlc came out then I figured out it is actually redecorated content trashed from the base game... Then I realized the developers never had an actual game story to begin with just random lore facts, random location scenarios and backstory. ER always seemed like an incomplete game with a very good concept.

  • @kushywaygalaxy4428
    @kushywaygalaxy442814 күн бұрын

    The lack of covenants was so disappointing, seems being an invader has no point now other than just ruining peoples fun. A furled finger most certainly isn’t worth it.

  • @rikkabilly
    @rikkabilly

    Everyone says Elden was made to be immersful but whats immersive about warping like fkn mario. Not one time ever playing elden did i feel i had to find a bon fire with that lovley panic. I will never undersatnd why tbey made elden like this and i will never understand why there are no covenants. Such a dumb, dumb desicion to not have them. The fashion sucks so bad too, it really does. Elden is just a bloated mess and it could have been so good if they didnt bite off more than they could chew.

  • @jayfiverridesusa
    @jayfiverridesusa

    "Everything about it I find interesting, I found more interesting in a previous title."

  • @marcellocoppede7237
    @marcellocoppede7237

    I didn't expect to agree as much as i did. Miss the claustrophobia and aprehension since DS1

  • @Felicificity
    @Felicificity

    Small Elden Ring is such a promising concept that it’s hard to fully put into words.

  • @Battleguild
    @Battleguild

    My biggest gripes with Elden RIng:

  • @bs7257
    @bs7257

    Playing Elden ring I miss the deliberately crafted encounters that require more from you than dodging and hitting. When I think about dark souls 1 one of the 1st things that comes to mind is one of the most inconsequential moments in the game, after you’ve beat the Taurus demon and go underneath the bridge guarded by the dragon and there’s an undead enemy with a spear and shield. It’s a narrow path with a wall on your right and a drop to your death on your left, if you try and attack him mindlessly your swing collides with the wall and leaves you vulnerable to him. It’s an encounter you can’t steamroll over and you have to treat carefully every single time no matter how much you play or how good you are at the game. Elden ring is definitely a souls game combat wise but with how powerful you can become and how fast you are lots of the game borders on the line of hack and slash, even in some boss fights. I worry about the future of these games and that fromsoft are struggling to find a way to make these games more difficult other than just making them faster and more reaction focused.

  • @carlucioleite
    @carlucioleite

    The lack of multiplayer improvements is also significantly impacting my view of this dlc as well.

  • @ssdabel
    @ssdabel

    I'm confused about your complaint regarding the stake of marika sites. Would you rather prefer a long runup each time to a boss that might kill you dozens of times before you figure things out? now if thats not wasting the player 's time, i don't know what is

  • @mikeehrmantraut1899
    @mikeehrmantraut1899

    One more thing he forgot to mentions is the bosses are either forgettable or their design is just bad

  • @BotBoy-un3pz
    @BotBoy-un3pz

    You're not the only one. This game just lacks that spark all the others up to ds3 had that made me put hundreds of hours into them. The truly depressing thing is that fromsoft is guaranteed to keep going in this direction to appeal to larger audiences, as every new project a game company makes needs to make more money than the previous one to satisfy investors. The DLC is perfect evidence of this with From doubling down on everything I hated about the main game. I finished the DLC and all I can feel about this franchise anymore is apathy. I just don't care what they make next, and I know no game will ever come out - from them or anyone else - that will make me feel the way playing through ds1 or bloodborne for the first time did.