Investigating DirectMusic: The Lego Island 2 Soundtrack

Ғылым және технология

My Soundcloud: / druaga1
Haven't found Dave yet!
Gameplay recorded from an XP VM. Levels load instantly in it for some reason XD. This is also the reason for poor performance in some areas.

Пікірлер: 213

  • @FilippRoos
    @FilippRoos4 жыл бұрын

    The load times are abysmal because the game updates the pizza/CD animation between loading very small amount of data. In windowed mode this does not happen. There is a patch in the Rock Raiders United forum to fix the issue.

  • @dufferzzzzz

    @dufferzzzzz

    4 жыл бұрын

    fascinating. thankyou

  • @ww-uq8ls

    @ww-uq8ls

    4 жыл бұрын

    So you mean to tell me the loading screen is what causes the longer loading time?

  • @rawr51919

    @rawr51919

    4 жыл бұрын

    @@ww-uq8ls Essentially yes

  • @RisingRevengeance

    @RisingRevengeance

    4 жыл бұрын

    It's a pretty damn good loading screen though I think I'd rather play the game

  • @Laenthor

    @Laenthor

    4 жыл бұрын

    This is why most Unreal engine 1 games also don't have moving loading screens. Unless it's a gif, which wasn't really used in videogames at the time, then it could've worked, but this takes too much resources. They should've at least put all the sprites in ram and make them alternate.

  • @bnmc
    @bnmc4 жыл бұрын

    Druaga1 is turning into a Lego game music channel and I couldn't be happier.

  • @bsdims

    @bsdims

    4 жыл бұрын

    I just find em interesting

  • @kode54
    @kode544 жыл бұрын

    FYI, the plugin author for Winamp actually used DirectMusic, and used a fake DirectSound output device object to export PCM from DirectMusic, which only worked in real-time, and not any other reasonable speed. The author, Peter Pawlowski, is also the author of the Winamp MIDI plugin, and currently the author of foobar2000. I inherited a bunch of his old source code, but only for the MIDI plugin, not the DirectMusic one, and I basically only used it to document all the obscure MIDI-like formats he supported in in_midi. Sorry I didn't have any extra information useful to your search.

  • @The_Mister_E

    @The_Mister_E

    4 жыл бұрын

    hi kode

  • @AJMansfield1
    @AJMansfield14 жыл бұрын

    8:00 that icon depicts a MIDI socket, the 5-pin DIN connector used to connect nearly all MIDI keyboards and synthesizers.

  • @hs_doubbing
    @hs_doubbing3 жыл бұрын

    The LithTech game engine also extensively uses DirectMusic, although most later games on that engine actually use waveform music. Many of them will have an SGT file and a bunch of WAV or MP3 files in a folder, with a simple text file that tells LTDM (LithTech DirectMusic, I assume) how to use the files together. There are "intensity levels" that the game uses to pick which part of the song to use for different events in the game. If you're just walking around, it uses one intensity. If you come near enemies, it'll use a different level, and if those enemies notice you, it uses the highest level. It's very interesting. It reminds me of LucasArts iMUSE except a little bit more crude and simple. Tron 2.0 is my favorite example. Its soundtrack was composed by Nathan Grigg, (the same man who composed ONESTOP.MID, believe it or not) and it sounds very much like the 1980s movie's score while still being an original piece of video game composition. It's also very dynamic, even by LithTech standards, and I love it for that. Tron 2.0 is an excellent example of unique early 2000s FPS gameplay and if you haven't played it yet, I highly recommend it. :)

  • @_kps8734
    @_kps87344 жыл бұрын

    To open a dls file in FL Studio, there’s a little folder icon on the top of Fruity LSD. It will allow you to load the dls file from there. I recommend importing the midi first, as that will open Fruity LSD by default. Hopefully that will make things a bit easier!

  • @arpy4428

    @arpy4428

    4 жыл бұрын

    Eyy, Fruity LSD ftw! Gotta love those old Roland soundfonts.

  • @user-lt2rw5nr9s

    @user-lt2rw5nr9s

    4 жыл бұрын

    Can we all just question why Fruity LSD is an effect when it's so clearly supposed to be an instrument.

  • @arpy4428

    @arpy4428

    4 жыл бұрын

    @@user-lt2rw5nr9s the mount on the FX side is just a hub to host the emulation of the corresponding midi channels. That's why you use a "midi out" for the instrument/vst.

  • @larcane9509

    @larcane9509

    3 жыл бұрын

    hmmm . i've always looked at fruity LSD in my plugin list and never gave it much thought .

  • @Agronaut022
    @Agronaut0224 жыл бұрын

    Dave Didn't have to convert the dls File at all. The Midi Sampler (Fruity LSD i think) can load dls files directly

  • @dumb5308
    @dumb53084 жыл бұрын

    I actually really like these types of videos, they are hella interesting omg. :)

  • @MegaT486i
    @MegaT486i4 жыл бұрын

    Honestly I love these kinds of videos, please keep it up!

  • @It-sJay

    @It-sJay

    4 жыл бұрын

    How did I find you here?

  • @ansonx10
    @ansonx104 жыл бұрын

    Druaga is on his way to becoming a high quality ripper. Now he just needs to change a few of the notes to the Flintstones theme song. Nintendo DS music is one of the easiest sound formats to "rip" because it basically just uses sf2 and midi files, which is essentially what Lego Island 2 uses, with the directmusic specific tweaks you covered.

  • @DoomGuyPictures
    @DoomGuyPictures4 жыл бұрын

    Druaga's videos make me dribble

  • @CaveyMoth

    @CaveyMoth

    4 жыл бұрын

    Ey, DoomGuy Pictures. Auf on your trails, ey see.

  • @MidoriMizuno
    @MidoriMizuno4 жыл бұрын

    I don't understand why you had gone the manual way about importing and mapping the samples. FL Studio's Directmusic plugin imports DLS sets directly. So does OpenMPT, though OpenMPT makes a very bad MIDI tool, trackers aren't meant to be MIDI sequencers after all. With that out of the way, the only problem left to solve would be to import the sequences, which normally aren't compatible with anything but the DirectMusic Producer itself. Heaps of potential time and labour save...

  • @bbtund81

    @bbtund81

    Жыл бұрын

    But OpenMPT is good if you want to keep music files small for games.

  • @user-mf8vj8fr7b
    @user-mf8vj8fr7b4 жыл бұрын

    LMMS Would've been a good choice for this project; After converting the dls to sf2, you set that as the default soundfont, and theoretically upon importing the MIDI, everything is mapped optimally and all that's left is to mix & export. Very nice video though, oldschool MIDI/digital music production is really, really fascinating.

  • @Boomi_Dog
    @Boomi_Dog4 жыл бұрын

    These are honestly my favorite types of videos from you. Keep it up

  • @zoeybledsoe9847
    @zoeybledsoe98472 жыл бұрын

    Every year I gotta watch these investigation videos at least once

  • @TuddYT
    @TuddYT4 жыл бұрын

    Hey, I suggest you load the midi into FL studio. It will automatically create a fruity LSD instance on mixer channel 1. You can press the file icon in LSD to browse for the song's .dls file, and see how it sounds. It might just work exactly how you want it to work, if you're lucky!

  • @CaveyMoth

    @CaveyMoth

    4 жыл бұрын

    Oh, my gosh. X3 Too easy.

  • @_Bender_Rodriguez
    @_Bender_Rodriguez4 жыл бұрын

    Thank you for doing these videos. I really enjoy them. Your channel is one of the main reasons why I still use this website.

  • @88farrel
    @88farrel4 жыл бұрын

    Thanks now i can make my own High Quality Rips

  • @VGA_Guy
    @VGA_Guy4 жыл бұрын

    The MIDI export button logo is a MIDI Connector, which isn't too helpful of an indicator. I wonder if the software supports MIDI keyboards.

  • @Kaio7
    @Kaio74 жыл бұрын

    I did not understand a single solitary word you said. And the video walk-thorough makes it even harder. And yet this is so fascinating, I'm hooked to your videos. Please never stop.

  • @phs125
    @phs1253 жыл бұрын

    Okay, Dave had it easy. But this is the video we all ended up watching... Can we appreciate it?

  • @nightfallgloam
    @nightfallgloam4 жыл бұрын

    I'm in hospital right now and have limited phone data but your Lego Island 2 soundtrack obsession is the best thing ever!

  • @DOORZ2012
    @DOORZ20124 жыл бұрын

    This is beyond serendipitous. I was talking to my buddies about this game only a few hours before this video was posted. This was the only Lego game I ever played and I only would crash into stuff and skateboard on some half pipe somewhere.

  • @herusolares5320
    @herusolares53204 жыл бұрын

    WOO! The base jump music is still on my playlist, all those years later.

  • @AdamChristensen
    @AdamChristensen4 жыл бұрын

    Now this is dedication to perfection. Very cool!

  • @SynaMax
    @SynaMax4 жыл бұрын

    I remember messing around with DirectMusic Producer years ago with the music from LEGO Island 2 and Midtown Madness 2.

  • @SkanderBibani
    @SkanderBibani4 жыл бұрын

    You just made 2019 complete. I don't know how 2020 will top this

  • @elonmusk420
    @elonmusk4204 жыл бұрын

    I crave Lego island vids! Thank you so much!

  • @CdH94
    @CdH944 жыл бұрын

    I'm absolutely loving these dude.

  • @livvy94
    @livvy944 жыл бұрын

    So what I've done in the past with this is 1.) Load the DLS file into Fruity LSD. 2.) Load the exported MIDI into FL Studio. 3.) Tweak if it sounds off There's a program called VGMTrans that makes these DLS/MIDI combinations for various consoles, it's really fascinating stuff

  • @samuelvidar5215
    @samuelvidar52154 жыл бұрын

    I remember we played this in the club and used windows xp

  • @nrdesign1991
    @nrdesign19914 жыл бұрын

    I first learned about DirectMusic when investigating the music from Empire Earth. It uses the dynamic music feature extremely well to switch the currently running music between "calm, peaceful/danger/battle"

  • @killervacuum
    @killervacuum4 жыл бұрын

    loving the technical music breakdown vids

  • @Baegus
    @Baegus4 жыл бұрын

    Another great game using DirectMusic is Drakan: Order of the Flame

  • @mullahviking
    @mullahviking4 жыл бұрын

    Druaga you always have the solution to the problems i never had. Thanks

  • @derivativYT
    @derivativYT4 жыл бұрын

    Glad to see your community growing

  • @CaveyMoth
    @CaveyMoth4 жыл бұрын

    YESSSSSSSS! THE PARACHUTE TRAINING MUSIC, HOLY CRAP! -Thanks, Dave-

  • @LostieTrekieTechie
    @LostieTrekieTechie4 жыл бұрын

    How do your remastered files compare to a wave export?

  • @Lorentari
    @Lorentari3 жыл бұрын

    The Button for MIDI export is actually how a MIDI-cable socket looks.

  • @recklesflam1ngo968
    @recklesflam1ngo9684 жыл бұрын

    I remember being so goddamn excited getting LI2 as a Christmas present back in 2005-8ish

  • @hisho2255
    @hisho22554 жыл бұрын

    Truly striving for the highest quality rips

  • @allan.n.7227
    @allan.n.72274 жыл бұрын

    Thanks for sharing!!.. what a journey

  • @LilRamen
    @LilRamen4 жыл бұрын

    OMFG DRAUGA I USED TO WATCH YOU SO MUCH I DIDN'T KNOW YOU STILL MADE VIDEOS

  • @LegoMan-cz4mn
    @LegoMan-cz4mn4 жыл бұрын

    I remember never being able to beat LEGO Island 2 because for some reason the fog was turned on.. and I was too young to even know what settings meant, tryed it again some time later and found out you could turn the fog off The part I got stuck at was the one where you have to shoot the cannons in the medieval land

  • @johnssonsmixed8303

    @johnssonsmixed8303

    4 жыл бұрын

    You're not alone! I did this aswell and shit I couldnt figure out what was wrong. Two years later I did when I first undrestood enligsh

  • @Cyberbrickmaster1986
    @Cyberbrickmaster19862 жыл бұрын

    I think the entire trilogy, including Lego Island 2 should get definitive remasters from the community. I know people don't look back at this game too fondly, but I really do believe it deserves a proper reworked version that fixes many problems and captures the spirit of what it could have been without the massive crunch from the Lego company.

  • @TufteMotorsport

    @TufteMotorsport

    6 ай бұрын

    This is the only Lego game rivaling Lego racers in world building, music and atmosphere. I don't get why it isn't looked upon fondly.

  • @Cyberbrickmaster1986

    @Cyberbrickmaster1986

    6 ай бұрын

    @@TufteMotorsport Oddly enough, I've noticed the world building music in this game, but not in LEGO Racers. I have however noticed there are multiple alterative music files for each world that play in specific playthroughs.

  • @llamafrhd
    @llamafrhd2 жыл бұрын

    I thought I wasnt going to get anything out of this video but very nice.

  • @RGM89
    @RGM894 жыл бұрын

    About who is Dave, i probably think is LuigiBlood, because it also has an LI2 Main Theme. on YT, until it talks about using DirectMusic Producer and Audacity IIRC to record and put. imgur.com/a/aVdHOUT

  • @squeakers27
    @squeakers274 жыл бұрын

    This game is my childhood. All I can say is that peppers pizza makes me dribble :) thanks for this video

  • @MrFiver1111
    @MrFiver11114 жыл бұрын

    This is all a complot! Druaga is doing this secretly because he knows there's a new lego island in the works and he wants to show off to become dev in it.

  • @notawesomebread
    @notawesomebread4 жыл бұрын

    strange how all these lego games have tons of music, and then there's rock raiders which has just a handful of unique tracks

  • @famitory
    @famitory4 жыл бұрын

    some versions of FL studio have bugged MP3 export that causes some insturments/vsts/samples to have noticeable latency compared to others. it's likely that "dave" exported the original file in .ogg or .flac or .wav and then converted it to .mp3 using audacity or some other utility.

  • @JohnnyBricks
    @JohnnyBricks4 жыл бұрын

    Nice video, dude!

  • @johnssonsmixed8303
    @johnssonsmixed83034 жыл бұрын

    I think I have spent 4 years playing this game. And we have a mutual fav, Asteroids. I tried making a midi "cover" of it on Flstudio12 but that didnt work out. I love this vid! Did you do it cuz I asked in your last vid?

  • @dylon4906
    @dylon49064 жыл бұрын

    Didn’t know LEGO island was a thing but it looks like a bomb ass game i would’ve loved to have when I was 7

  • @VoidGirlfriend
    @VoidGirlfriend4 жыл бұрын

    I remember my brother and I discovering we could change the instruments used in the MIDI files for Sim Ant using Anvil Studio. It kind of messed up some of the songs iirc but it was fun to sort of remix the tracks and hear the change when we booted up the game 😁

  • @CybershamanX
    @CybershamanX4 жыл бұрын

    (0:53) Wait a gosh darn minu-ette! Druaga... has bandcamp account! With music, even! Well... I think I'm going to have to check this out! :) Signed up for updates and the email list! Woohoo! Love your stuff, man! I'm enjoying the awesome new direction you're going with these videos! Take care, man! :) I had to search for Ian Anderson (damn it! I can't stop thinking of agent Smith from the Matrix... "Misssster Aaaanderrrrsonnnn!" heheheh :P ) and Island 2.0 to find it. Clicking on your name just brings up one other album. Do you have others in your catalog, sir? I would love to check them out! I love finding great music that makes other people scratch their heads because it's not the usual drivel that plays over and over and over again on pop radio stations. It makes me "really cool" in their eyes. All because I play someone else's music! :P Thanks in advance for making me seem super cool, dude! ;)

  • @CybershamanX

    @CybershamanX

    4 жыл бұрын

    Figured it out! Bandcamp's layout has always messed with me in the past. I saw your other albums just fine! Thanks again for all of your hard work! :)

  • @AmaroqStarwind
    @AmaroqStarwind4 жыл бұрын

    Rip the ISO and mount it on an SSD. Then the loading wouldn't be so long :P Any chance we can get the Lego Island 2 soundtrack ported to Unreal? (Or at the very least, the Asteroid song?)

  • @RichardCraig
    @RichardCraig4 жыл бұрын

    YES, love for OpenMPT! I've been addicted to it as well, since all the way back in 1998! It's the only music software I use, although I'm hoping to dabble in Deflemask soon.

  • @fromaggio7654
    @fromaggio76544 жыл бұрын

    We need a smart, cunning, weedsmoking youtuber that can save us! Druaga1 what are you doing?

  • @ElvenSpellmaker
    @ElvenSpellmaker4 жыл бұрын

    I still have DirectMusic Producer installed for playing back Lego Creator: Harry Potter music. There's some good music in that game and it brings back a lot of memories.

  • @Budgiebrain994
    @Budgiebrain9944 жыл бұрын

    I recommend checking out SimCity 2000 for Mac music. It uses CoreAudio in much a similar way, and I haven’t been able to extract them exactly.

  • @rocksalts
    @rocksalts4 жыл бұрын

    Love the vids

  • @novafawks
    @novafawks4 жыл бұрын

    I think I'm going to do it with every other track, been using FL for a very long time and Ive always had an affinity for classic tracks like these! Given someone hasn't done it yet, I mean. Ahh, the Lego Island soundtrack brings back so many nostalgic memories :)

  • @yorgle
    @yorgle4 жыл бұрын

    It would be interesting to analyze why the load times are so long, then perhaps re-engineer the disc (make a new image, layed out better perhaps) to optimize it?

  • @Lu9_ST
    @Lu9_ST4 жыл бұрын

    Fruity LSD can load DLS files natively. Also, the thing with the drums in the Asteroids song - it happens EVERY TIME. No matter how or who's recording the note data it will always hiccup like that. Really not sure why that happens...

  • @dillaspiller9511
    @dillaspiller95114 жыл бұрын

    stoned stuff and techy stuff im soled i just subed

  • @kscott4836
    @kscott48364 жыл бұрын

    god i love these

  • @sasha-fe2bl
    @sasha-fe2bl4 жыл бұрын

    the first hitman uses directmusic

  • @mifffalden9225
    @mifffalden92254 жыл бұрын

    I seem to recall OpenMPT being able to directly import a .dls file. Is that not the case?

  • @UCILaGtQaYAh3wnkvg4Rxzqg

    @UCILaGtQaYAh3wnkvg4Rxzqg

    3 жыл бұрын

    Yes, it uses some third party library or program called dls-conv

  • @filipstefanovski2077
    @filipstefanovski20774 жыл бұрын

    Druaga forgot that you need an SSD?

  • @megazenn22
    @megazenn224 жыл бұрын

    nice watch, Kalvin 😘

  • @gruforevs
    @gruforevs4 жыл бұрын

    the midi button looks like the end of a midi cable

  • @ARitzCracker
    @ARitzCracker4 жыл бұрын

    Apparently the long loading times are because the game prioritizes game rendering over file streaming during loading, resulting in content being loaded in at 1 byte per frame!

  • @batteryman2852
    @batteryman28524 жыл бұрын

    i have a handy dandy program called Awave Studio, and yes, i own a payd version. however it doesnt support DirectX music. but it does a really good job at converting dls2sf2

  • @batteryman2852

    @batteryman2852

    4 жыл бұрын

    Also just to point out, if you having a Soundblaster with soundfont support, it does support dls. but maybe you already know that

  • @TheFingledorf
    @TheFingledorf4 жыл бұрын

    What was cool about LEGO Island 2 was you could walk on the grass.

  • @st-entertainment
    @st-entertainment4 жыл бұрын

    would be an interesting video on how and why the loading times took bloody long to load.

  • @SethBlond
    @SethBlond4 жыл бұрын

    this was posted on my 13th birthday

  • @bluemetal04606
    @bluemetal046064 жыл бұрын

    Kinda wish I had these games as a kid.

  • @castleedits8700
    @castleedits87004 жыл бұрын

    the song gives me huge chemical brothers vibes!

  • @MoonDeLaAxel
    @MoonDeLaAxel4 жыл бұрын

    Is there already an sf2 of Lego Island 2 out there? Wouldn't mind expanding my sample library for OpenMPT.

  • @Wobuffet3
    @Wobuffet34 жыл бұрын

    Where can I find these early versions of the music? I looked on his site and can't find anything. Also, do you have a link to that directmusic program?

  • @FeelingShred
    @FeelingShred4 жыл бұрын

    Someday the guy(s) who developed this audio format will find this video and will leave a super epic comment telling in detail what you have to do to extract the audio directly. Would be even better if they could share the source files for this since nobody uses it anymore.

  • @davidmcgill1000
    @davidmcgill10004 жыл бұрын

    The RMI format is a combination of MIDI and DLS files. Deprecated of course, but what isn't regarding this stuff.

  • @hobbified

    @hobbified

    4 жыл бұрын

    Fun facts: RMI is short for RIFF MIDI (this was back in the days of 3-letter extensions). RIFF is the container format better known as "WAV", because most RIFF files ever made have been WAV files. But it's a generic container format that can be used with any kind of audio/video format, like AVI and MP4 and whatever. And in fact... AVI is just a slightly-enhanced RIFF!

  • @AmaroqStarwind
    @AmaroqStarwind4 жыл бұрын

    Maybe you can reverse engineer DirectMedia/DirectMusic Objects so that all of those fancy DMO effects like Flanger, Chorus, Echo, Gargle and Reverb can be used on any operating system and included in a portable program.

  • @SunchippRadio
    @SunchippRadio3 жыл бұрын

    By any chance for those who aren't able to wait around for debunking would it be possible to upload the MIDI files on Media Fire or something? I lost all my files to this game and trying to recreate the MIDI by ear is very irritating

  • @fl1ppydesu
    @fl1ppydesu4 жыл бұрын

    i found a channel that uploaded the lego island 2 soundtrack in 2009,but i cant find anything about saying how he got the tracks could it be that his dave?

  • @drewbrady5727
    @drewbrady57273 жыл бұрын

    If you have the Software demo CD from 2001 do you think you could upload some Catch the Character stuff?

  • @Jayanky
    @Jayanky4 жыл бұрын

    Bro i grew up with Lego Island Xtreme Stunts

  • @pedrojose9135
    @pedrojose91354 жыл бұрын

    Nice watch, I have the same model.

  • @para_dies8071
    @para_dies80714 жыл бұрын

    I like to watch your videos when im high

  • @OCPyrit
    @OCPyrit4 жыл бұрын

    Why did you have to import it into another program and assign the samples? Doesn't DirectMusic Producer use the included samples?

  • @MaxUgly
    @MaxUgly4 жыл бұрын

    Next step, convert it to sheet music and have it performed by a full philharmonic orchestra!

  • @Yngdady
    @Yngdady3 жыл бұрын

    The program to open the Lego Island 2 tracks only exports MIDI data, and FL studio is capable of opening MIDI data.

  • @sigurdtheblue
    @sigurdtheblue3 жыл бұрын

    Wow, you were really impatient.

  • @jordanwalker8396
    @jordanwalker83964 жыл бұрын

    so this is the first time ive watched drauga1 in years, what happened to all the weed and ssd's?

  • @MinorLG
    @MinorLG4 жыл бұрын

    there was a LI2? i only knew of (and had played LI1

  • @noahismango
    @noahismango4 жыл бұрын

    PEPPERRRRRRRRRRRRRRRRRRONI

  • @HoneyGoatStudios
    @HoneyGoatStudios4 жыл бұрын

    tfw in fl studio you can put a .DLS file in Fruity LSD and import the midi.

  • @Mtik333
    @Mtik3334 жыл бұрын

    Ehhh, I wish it would be this easy to decompress audio from game that I'm struggling with...

  • @XaneMyers
    @XaneMyers4 жыл бұрын

    9:28 Well, not really; I never use that dialog box. You can type in the instrument numbers on the right side of that table in there upper section. If you want one sample to play for every note, just enter the sample number for one of those then right-click and choose the option from the menu.

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