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Invaders Team Build Guide - Best T4s, Iso 8, Placement & More - Marvel Strike Force - MSF
In today's Video we discuss the Team Build Guide for the Invaders Skill Raid Team in Marvel Strike Force. We go through the best T4s, Iso 8, Team Placement, Red Star/Upgrade Priority and the best 5th replacement member on this team in Marvel Strike Force.
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I've been looking forward to this. I followed your advice on Rebirth and I really like that team. I have Fury as a Striker. Pretty sure I need to change this though.
@goofyrhexxi
Жыл бұрын
Thank you. Hope this helps
As always a great video were you also consider how many t4's players may have. I love your advice because you do not say that people have to do as you say, but explain why you have done what you have. Keep the good advice coming and bless you and your family.
@goofyrhexxi
Жыл бұрын
Thank you. Much appreciated
hey Rhexxi, big fan of yours here. Question on the positioning real quick. I had all the same characters in the same spot as you did except ww2 capt and fury I had switched spots. Which do you think is better?
Iron fist WW2 also could be a striker cause of his ultimate and his basic also can a striker but only if it him and Nick fury but with the whole team iron fist WW2 is a skirmisher or raider. Also I put the two healer on the corners with Cap WW2 in the middle or i put jack the corner depends on who I'm facing in the battle fields to
I'm new to the game and love these videos
I should have Iron fist soon so I'll check them out as a unit for the first time.
Thank you soooooo much for this I appreciate it so much. If you can continue this with most of the best team(I know that's a lot) lol but awesome work
@goofyrhexxi
Жыл бұрын
I've been thinking about going back on some older teams but tough due to timing.
@jonathanalmaraz2770
Жыл бұрын
@GoofyRhexxi yeah I totally get it, but awesome work!
I have cap2 as a striker i think because i only have 4 yellow right now when i get more like 6 which ill be equal with my red stars. I remember someone said once you get more stars then change it to what you said. I dint kniw if that's right or not. As of right now anyways
@goofyrhexxi
Жыл бұрын
No I don't think I said that. 4 yellow is fine for most endgame content. 5 is optimal for a new character but highly unlikely unless you spend.
Does Striker on WW2 makes sense for his special since he asks for 2 assists? If you run bucky ww2 as strikers and everyone else skirm that would guarantee a bonus attack
@goofyrhexxi
Жыл бұрын
To be honest. There are a ton of variety options that will work for. WW2 is a bit slow though.
Would swap Nick Fury and WW2. On Spawn WW2 gives 4 ability to adjacent allies.
@goofyrhexxi
Жыл бұрын
I like the idea, but for the duration of the match up, after the spawn. I want Fury in between then. Good mention though
@paulchacon201
Жыл бұрын
@@goofyrhexxi You have almost the same lineup as myself, I swapped Cap WWII with Iron Fist WWII. This way Fury can still give energy to either Cap or Iron Fist. Unfortunately, a Nick Fury crit only gives 1 energy to one adjacent ally, not both allies, so only one of them will get the 1 energy. If you want to guarantee that Fury gives his 1 energy to Cap every crit, putting Fury in the edge next to cap is the way to go. With Cap in between two toons, everytime a raid node is started, Union Jack can also ult to slow enemies down with the -30% speed on up to 5 enemies. I typically swap between two loadouts: Iron Fist WWII - Nick Fury - Cap WWII - Union Jack - Bucky or Union Jack - Nick Fury - Cap WWII - Iron Fist WWII - Bucky I like Iron Fist next to cap sometimes so that I can open with the double stun in exchange of Union Jack's opening -30% speed. Invaders can auto 3.5 for me already so the lineup isn't that important on Doom Raids. That can all change when the incursion raids are released. If there are extended fights where I can rebuild Nick's Ult with enough turns, I wouldn't be surprised if I do a lineup where I can open with both Iron fist and Union Jack ults. Bucky - Fury - Iron Fist - Cap - UJack Something like this will keep your two lowest health characters on the edge and guarantees up to two stuns and up to 5 turn rewinds on turn 1, but you give up the energy battery synergey between fury and cap. Overall, this is one of my favorite raid teams now; lots of fun mechanics to play around with! I personally love the Rebirth team the most, but can't deny the invader kit was better built. Keep up the great work and happy raiding!
Are the Invaders good in DD5
@goofyrhexxi
Жыл бұрын
That is not their forte. Nick Fury though could be a nice piece to a Legendary team.