No video

Industrial Design/Product Modeling #39 Earbud

//PATREON
You can support me on Patreon to contiune to upload frequently on youtube and get Scene files/Premium Tutorials/Add Free tutorials/Suggestions.
/ polygonpen
//Check my Gumroad to get Advanced Tutorials
app.gumroad.com/polygonpen
//CONTACT/QUESTIONS/BUSINESS/SUGGESTIONS
polygonpencontact@gmail.com
//DISCORD
Join us on Discord and share your project/get help/discuss.
discord.gg/VrTJCpnmH3
//FOLLOW
Instagram: @polygonpen
Pinterest: / miskenderolu
//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
00:00 Intro
01:13 Modeling
31:52 UV Unwrapping
The model in the tutorial:
drive.google.com/drive/folder...

Пікірлер: 46

  • @nextdimensionmedia3196
    @nextdimensionmedia31965 ай бұрын

    I've been using Cinema for a long time. It's accounts for a good part of my income. But occasionally I get pulled away on other types of jobs (2D After Effects) for a long stretch, and when that happens, I absolutely love watching your tutorials to help me get back on track and as confidence builders. Your tutorials are amazing!!! Plus, I love how you often include the UV phase of the process. Please keep up the great work and thank you, thank you, thank you!!!

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you very much, it is cool to hear these, appreciated!

  • @patjehuitinga6613
    @patjehuitinga66135 ай бұрын

    I like modeling in C4d. Yes it can be hard and difficult sometimes and take a lot of time to solve some topology problems. But if you understand how it works you will have a deep knowledge to use it in other apps.

  • @Plum0401
    @Plum04015 ай бұрын

    Glad to see your new tutorial!Thank you!

  • @polygonpen

    @polygonpen

    3 ай бұрын

    I would really like to get into Blender as well!

  • @Rudlof101
    @Rudlof1015 ай бұрын

    Just to comment on the first part of the video, its super important to know how to model complex shapes like this in cinema/blender because very often I will get a file from a client which they created in solidworks etc and it will have a lot of very sharp edges which cant then have bevels applied to them so I have to recreate the part and your videos have helped massively with this so thank you.

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank for the comment; you are right!

  • @cliq7513
    @cliq75135 ай бұрын

    These tips are amazing! Thank you for the clear and helpful walkthrough keep up the amazing content! :)

  • @polygonpen

    @polygonpen

    5 ай бұрын

    Thank you very much, much appreciated!

  • @yairshalit6047
    @yairshalit60474 ай бұрын

    best modeling content on youtube! thanks you man

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you!!!!

  • @dk-dsgn
    @dk-dsgn2 ай бұрын

    cool tutor, the uv unwrapping part is very usefull

  • @Dmitriy_zhiryakov
    @Dmitriy_zhiryakov3 ай бұрын

    Outstanding Lesson!!! Thanks a LOT!!!

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thanks

  • @user-pe6bq2tg3w
    @user-pe6bq2tg3w4 ай бұрын

    muy buen tutorial, Como siempre gracias

  • @bharat5194
    @bharat51945 ай бұрын

    Thanks 🙏

  • @OmarAl_ghazal
    @OmarAl_ghazal5 ай бұрын

    Great 🌹

  • @swapanpaul7938
    @swapanpaul79383 ай бұрын

    I use blender but start watching your all video because of topology ...good job...keep it up... amazing tutorial.🎉

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Glad to hear that and thank you!

  • @goranthoren5522
    @goranthoren55224 ай бұрын

    Excellent opening statement!

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you, I get asked a lot about that.

  • @omerCAE
    @omerCAE5 ай бұрын

    Great tutorial! I love it when you try to keep things simple, but one thing I really want to see in future tutorials, when it comes to UV unwrapping, most of the time you just do stuff without fully explaining them. For example, when you select stuff to unwrap, seems or whatever it's called, can you maybe try to explain what are you looking for and why select these seems or what are you looking for. other than that I really enjoy your tutorials and I learn a lot from them! keep up the great work!

  • @polygonpen

    @polygonpen

    5 ай бұрын

    Thank you very much for your comment; I really appreciate it! I would like to explain everything, but doing this in every tutorial would be both exhausting and incredibly long to make. That is why I try to classify every tutorial; for example, this is an advanced one (it is in the advanced tutorial playlist), so I skipped some basic or fundamental explanations. For beginners, I have a beginner-friendly tutorial playlist in which I try to explain every move I make, just like you said.

  • @BoostYourBrainCells
    @BoostYourBrainCells5 ай бұрын

    You are amazing brother ❤

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you bro!

  • @user-ic4vs7rx9r
    @user-ic4vs7rx9r4 ай бұрын

    thanks

  • @rajendrameena150
    @rajendrameena1505 ай бұрын

    Even though I use blender but your tutorial is absolutely great especially because it include uv mapping part also. Little thing I was thinking that on two side curved surfaces it becomes very difficult to adjust the vertices because it ruins the curvature so I think for such hard surface software like plasticity do a better job, also when we step forward on applying subdivision, we filled with the fear of losing flexibility in shape in case we have to do any changes in primary curvature. I know we can make a backup but we have to adjust forward history. However along with blender I also used 3DS Max which solve this issue by using edit poly modifier to have total control over any level of sub division but Blender and cinema 4D lack such functionality. Even UV mapping is also added as modifier in 3DS Max. Retopology is also work as modifier which gives you total flexibility on your history. Please comment your view on this topic.

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Yes, you are absolutely right about the edit poly modifier; C4D needs a deformer like it. Right now, you have to make objects editable to proceed, which destroys the flexibility, so my biggest wish for the upcoming versions is to have a similar deformer or system.

  • @user-mm5uo7fw7r
    @user-mm5uo7fw7r5 ай бұрын

    💖💖💖

  • @KeithdNeves
    @KeithdNeves5 ай бұрын

    ❤❤❤

  • @hakanbaytar323
    @hakanbaytar3234 ай бұрын

    Mert bey merhaba. Kullanıcı arayüzündeki sembol ve menüler çok küçük. 4k TV' de izlememe rağmen yazi ve rakamlar okunmuyor. Sembol ve yazıları büyütmeniz mümkün mü?

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Merhabalar Hakan bey, maalesef çoğu izleyici monitörde izlediği için pek böyle bir istek yok o yüzden çözünürlüğü değiştirmem mümkün değilde ama öneri için teşekkrüler.

  • @user-um4wm2dr2m
    @user-um4wm2dr2m5 ай бұрын

    Very cool, my friend. Is there a way for beginners to make a uv map?

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Yes, you can use automatic UV tools like packed one.

  • @mezzdezz3437
    @mezzdezz34374 ай бұрын

    I Polygonpen! Do you know how could I scale a selection of polígonos based in their individual origins? I can't do that. Thank you very much

  • @polygonpen

    @polygonpen

    3 ай бұрын

    You can right click on one of the axis right after you select the polygons, in this new menu, you will find orientation ans position of the axis, these options will solve your problem.

  • @ganilabastidas2165
    @ganilabastidas21654 ай бұрын

    Hello, how about it, it's me again, how can you put the reference image just as you put it, is it directly from cinema or is there an external application that does it. excellent tutorial

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Hey, this program called ''PureRef''

  • @ganilabastidas2165

    @ganilabastidas2165

    3 ай бұрын

    @@polygonpen thank you very much, grateful

  • @realfactsBTS-vv8nv
    @realfactsBTS-vv8nv5 ай бұрын

    Great 👍, texture and rendering is missing bro other wise it was whole pack

  • @polygonpen

    @polygonpen

    5 ай бұрын

    Yeah, exactly but I needed to stop there but it has great tips about Subd, roundings and auto UV tools.

  • @ZeewaqarHusnain
    @ZeewaqarHusnain4 ай бұрын

    The man I learnt from. How amazing is he. Fly like a butterfly after learning from Polygon Pen kzread.info/dash/bejne/aYGawbeRiZrairg.html Remember all, its about the techniques to reach the end result! And he is absolutely superb in that!

  • @polygonpen

    @polygonpen

    3 ай бұрын

    Thank you, much appreciated :)

  • @gokhanelmac
    @gokhanelmac20 күн бұрын

    you are best

  • @polygonpen

    @polygonpen

    13 күн бұрын

    Thank you!