In Praise of Story Generators

Everyone loves a good, "story game", but what about the games that let you make your own?
#dwarffortress #kenshi #rimworld #stalker #reddeadredemption #totalwar

Пікірлер: 43

  • @Orimthekeyacolite
    @Orimthekeyacolite7 ай бұрын

    Hardcore gamers always ignore The Sims, but it really was the first story generator type game to cross into the mainstream

  • @UlissesSampaio

    @UlissesSampaio

    2 ай бұрын

    "Hardcore gamers" usually want games to become movies it seems

  • @doctorcaduceus2672
    @doctorcaduceus26728 ай бұрын

    Rimworld has one of my favorite stories. Of the colony sims I play it's not my favorite, but I have sunk the most hours in. Long after I had finished building up in my fortress in stone and had waged a campaign to cull some of my enemies around me, they marshaled a vast raid to put me down. They sent hundreds of pawns, as well as, thanks to some mods I had installed, armor and air support, and while my defenses were vast and lethal, and they lost hundreds as a result, they eventually broke through and into my fortress, slaughtering most of my colonists. I ended up in a situation where my colony was collapsing around me, with hordes of raiders rampaging through my burning underground fortress, the walls crumbling down around the facility as the uncontrolled fires caused structural failures. People were dying, rocks were falling, it was not good. Deep in the heart of the facility, in a valley we had uncovered on the incredibly large map size I was playing on deep in the center of the mountain, my few remaining pawns defended the battered ruins of my nuclear missile silos & associated control station, as well as our reactor. My last remaining engineer worked on getting the systems on line as we slowly but surely lost ground, with the missiles being launched moments before the engineer had his head blown off by some guy with a rifle. After that, my final two soldiers defended this room they were trapped in as enemies swarmed around them in the fires consuming the base. They were holding them off, for now, but it was only a matter of time. Then, just to top it all off, one of the raiders damaged the reactor, which proceeded to meltdown and explode. Because of the facilities damaged nature, pretty much the entire structure was flooded with superheated air, cooking everyone alive, and lighting the few remaining intact sectors of the facility on fire. While the room my pawns were in didn't immediately catch fire, the room was heated up like an oven, and the two injured pawns were cooked to death. Not a single person survived. Not a single raider, not a single pawn. And the entire map was flooded with radiation. I leave it running every once and a while, just on the off chance that a caravan will come, or a survivor will show up and call the mountain fortress home, so I can begin again. But the map is lifeless, and remains blanketed in radiation. And some sections of the map are still unlivably hot due to heat being trapped deep in the burnt remnants of the facility, which is in and of itself mostly gone at this point. My mark on that world is the radioactive bases and towns that have become tombs for their inhabitants under my rain of nuclear fire, which eventually came to include my own.

  • @Adam_Boy
    @Adam_Boy2 сағат бұрын

    Very good video, you are mentioning a lot of imporant games for this genre and put them into relation very well. I know just having 500 subs sucks while putting so much effort into your videos, but your videos are of great quality. Cut, audio setup and quality, everything is really good. I hope you haven't stopped making videos alltogether for the last 9 months because if you keep up outputting videos with this standard it is not a question IF more subs and viewers will come, but rather WHEN. So I hope you come back with a more content. All the best, and subbed obviously :)

  • @YorkJonhson
    @YorkJonhson Жыл бұрын

    One recent indie game I'm into right now that blends the idea of structured story and organic character building is Wildermyth. It plays almost like XCOM, but with more emphasis on building up your team of customizable characters narratively and watching them develop in different ways. Party members will collect unique load-sets, fall in love, form rivalries, have children, make deals with elder Gods, etc. You might lose an encounter and see one of your party members lose a hand, or an eye. Or someone might sacrifice themself to get a critical hit on the final boss, or offer a loved one a permanent defense buff in their memory. I really like the type of game that has linear end-goals to work towards, but makes it so different players can walk away from the same story with their own unique experience on how it played out. Like how I don't remember much about Shadow of Mordor's main plot, but I remember a lot of fun stories regarding the random Orc rivalries and alliances.

  • @VoiceChattin

    @VoiceChattin

    7 ай бұрын

    I'm so sad wildermyth isn't in a lot of videos on story generators. It's quite literally generating stories for you

  • @crezzyt
    @crezzyt Жыл бұрын

    kenshi is great, one of my favorite games. Ive played it way too little, and its the only game i published (7!) mods for

  • @Joshuaki221

    @Joshuaki221

    9 ай бұрын

    5,040 games wow that's alot indeed

  • @bboi1489

    @bboi1489

    2 ай бұрын

    It's really something special.

  • @ForgeofAule
    @ForgeofAule Жыл бұрын

    Phenomenal video, especially for a small content creator. I see big things for your channel's future! Your content makes me proud to bear the name Bergen

  • @5thethriller
    @5thethriller24 күн бұрын

    Love this video! I've recently just been playing story generators, Crusader Kings 3 is my favourite :)

  • @Spiritchuckpvp
    @Spiritchuckpvp Жыл бұрын

    Damn bro your content is better than channels 200x your size, great stuff. You got my sub, can't wait to see you pop off.

  • @joki1937
    @joki1937 Жыл бұрын

    100 colonists in Rimworld... I can already feel the single processor core the game runs on yelling in pain.

  • @geemcd

    @geemcd

    8 ай бұрын

    Check out Ambiguous Amphibian! 100 colonists worked ok, 200 went weird, 1000 killed his computer 😂 x

  • @chillyavian7718
    @chillyavian77188 ай бұрын

    Remember, !LOSING IS FUN!

  • @FelixArgyleAUS
    @FelixArgyleAUS Жыл бұрын

    I am really surprised that such a small and young channel has such a high quality video production, I am very happy I have found your channel and look forward to future videos.

  • @innacrisis6991
    @innacrisis6991 Жыл бұрын

    Incredible stuff. So so glad yt recommended me your video man, excited to see where your channel goes.

  • @Barb0nius
    @Barb0nius Жыл бұрын

    bro my most recent kenshi playthrough, I had a skeleton smith and a martial artist who thought he was a skeleton, I set up shop in bast and was originally gonna destroy all the major factions but then the United Cities saved my ass from like 2 holy raids and magically I became alot friendlier to slavers

  • @andikatricahyo3442
    @andikatricahyo3442 Жыл бұрын

    Good Quality Content, i hope your channel blowing up. keep on good works, cheers

  • @NaitorYT
    @NaitorYT Жыл бұрын

    What I see a lot with TLOU is that people didn't engage with the gameplay beyond a Normal playthrough back in 2013. Playing it on Grounded (specially the remake) is a complete game changer, and you need proper mechanical knowledge and mastery to get through it. Easily one of the best difficulty settings in any action game, since AI has actual changes, not just damage tables; your weapon damage also changes and so does item placement. Tlou also uses mechanics in a subtle manner to tell its story in a way the show, while it got a lot of acclaim, fell flat, specially when trying to sell Joel and Ellie's relationship. In the game, how Ellie behaves during gameplay changes throughout the story. Not helping at first, then using her knife to save Joel from grapples and throwing bricks sometimes, all the way to helping out with her own gun later on. The winter chapter where you play as Ellie also serves as a perfect example of why TLOU's story only really works well as a game. The show had tension in that part of the story, but didn't do much to showcase Ellie's growth, aka what she learned from Joel, becoming a survivor, with gameplay showing the player how defenseless and inexperienced she is compared to Joel. This also bleeds into Part II, since when you play as Abby to fight Ellie in the theatre, Ellie's loss of humanity and arc of descent is showcased by her fight's mechanics mirroring that of David, who's fight in the first game displayed him as a twisted monster.

  • @hozic9929
    @hozic99296 ай бұрын

    Holly smokes this is sutch a high value video... Anyways i also love story gens so so much because they always make the craziest stories... they are like books of videogames yk... This is sutch a lovely video, thank you for producing it :) (sorry for bad english btw its like me second language and im still trying to be better in it)

  • @UlissesSampaio
    @UlissesSampaio2 ай бұрын

    20:55 story generators are better than the other.... in my eyes. In fact I strugle to play games that fall too much to the left. Though I get they might not be better on the eyes of everyone.

  • @thatdude7944
    @thatdude7944 Жыл бұрын

    Yo what the fuck this video is absolutely gas. Keep it up cause this went crazy

  • @asaakirasdarudesandstorm4859
    @asaakirasdarudesandstorm4859 Жыл бұрын

    Kenshi Vibes

  • @9marthollo
    @9marthollo Жыл бұрын

    Amazing video!

  • @wagnerfranklin7597
    @wagnerfranklin7597 Жыл бұрын

    Great video!

  • @fuckhandlesgivemynameback
    @fuckhandlesgivemynameback5 ай бұрын

    dwarf fortress is mainstream when talking about non-mainstream stuff

  • @notsostealthmission5184
    @notsostealthmission5184 Жыл бұрын

    12:28 The only multiplayer games I’d truly consider actual “Story Generators” are games with big maps, like Battlefield games. And also Battle-Royale games. And the most story generators of all are those tactical milsim games like Squad, Project Reality, TARKOV, Hell Lee Loose, etc. To elaborate: those games have longer matches and more complexity, more room for you and your squad to go off on your own little mission. And you can encounter all kinds of drawn-out, intense combat engagements, close-calls, narrow escapes, dragging a friend to cover to revive them, etc.

  • @ugent_
    @ugent_5 ай бұрын

    excellent video

  • @rootstompinrainwater
    @rootstompinrainwater Жыл бұрын

    Good stuff.

  • @jaydensomeone6738
    @jaydensomeone6738 Жыл бұрын

    Dang, keep up the good work, this vid was excellent.

  • @FreeSoundForCreators
    @FreeSoundForCreators5 ай бұрын

    I love Kenshi , I love Rimworld , I love Project Zomboid , I love Ftl. But the most epic story generator game is Space Station 13! Now i bought the forefather: Dwarf Fortress Let's see!

  • @antuankerbage
    @antuankerbage6 ай бұрын

    Good video. I'm Rimworld fan. Need to add Project Zomboid to the list.

  • @Ralffi009
    @Ralffi009 Жыл бұрын

    Nice video

  • @sonic55193
    @sonic55193 Жыл бұрын

    AI will run on commercialized GPU hardware soon and new games will come out with AI that you can freely converse without script, randomly decide based on your current input and dynamically adapt on the situation. These will be the new story generators in a few years.

  • @schmecklin377

    @schmecklin377

    9 ай бұрын

    The genre will only get better and better as our abilities to simulate worlds get better

  • @TyeW
    @TyeW Жыл бұрын

    Hilarious Fox news info wars line

  • @captainslender12
    @captainslender12 Жыл бұрын

    Don't suppose anyone knows the source for 20:02?

  • @kristapskrumins5676
    @kristapskrumins56766 ай бұрын

    Mario

  • @voldlifilm
    @voldlifilm2 ай бұрын

    My problem with Dwarf Fortress was exactly that I had no reason to do anything in the game. Sure, I could build a fort and guide these Dwarves but I just didn't get why it mattered. Secondly, knowing that eventually it's all going to fall just made it all feel futile. It's the same feeling I get when watching a movie that isn't part of a franchise, like I'm just wasting my time on something that has no larger consequences. I also found the simulation of Dwarven society to be very shallow. Like, sure the game simulates individual eyelids, but at the same time their society has no real depth and complexity to it. Also there's too much micromanagement. I can't tell each dwarf to do something, but I still have to manually place every table and chair in the bar? I just told them to build tables, I assigned a region as a tavern, and now you're telling me that they are too stupid to decorate it on their own? Get out of here, man, I thought this simulation was supposed to be clever. The combination between a lack of purpose, shallow society and tedious micromanagement just got in the way of any fun emergence for me. At the same time I've played Worldbox and Wildermyth for hours and hours, and while neither have the mechanical depth of DF the gameplay allows for simpler emergence of magical moments.

  • @seanparsons5025
    @seanparsons502511 ай бұрын

    Great video but u forgot ck3!

  • @prettyshortshorts
    @prettyshortshorts Жыл бұрын

    16:20 you don't take the "rescue prisoner" missions - touching the prisoner crashes the game, unless they fixed it XD

  • @exe2543
    @exe25437 ай бұрын

    Generative AI could be huge for story generators.