I would totally play Shangri-la Frontier

Ойын-сауық

I know you would too.
music: twinkle park - connections and feelings (its on bandcamp)
all platforms: kamalulu

Пікірлер: 7

  • @andersonbloomer3177
    @andersonbloomer31773 ай бұрын

    "That looks like a tough boss fight", bruh. Not only does Weathermon level cap everybody in the arena to 50, while his level is 200. Weathermon also gains buffs depending on the number of players that are fighting him(Confirmed by Pencilgon in Unight Rounds). Weathermon also starts the fight with "Wind-slash", A frame 1(about 0.016 seconds) slashing attack with a guard pierce attribute to get past high defense builds. Meaning you have to either dodge/parry this move if you wanna survive. Then you have to survive 10 minutes against Weathermon, while he unleashes Wind-slash, Thunder-clap (an AOE attack that has lightning strike in random spots around Weathermon for 5 seconds), and Nimbus-fist (Another AOE attack that covers a certain area in front of weathermon, that you must dodge by getting behind Weathermon). Next in Phase 2 Weathermon summons "Tactical Mount-Kirin", a giant mech horse that fires missles and lazers at the person that draws it's aggro. And during this phase not only do you have to survive for another 10 minutes, but you also have to make sure that Weathermon doesn't combine with Kirin, or its a wipe. Finally if you survived all of that phase 3 comes next, where Weathermon immediately does a wipe mechanic, that you can only stop by dousing him with holy water blessed by a saint because Weathermon is undead (A fact that is so well hidden that it took an NPC from another quest chain to get this information. As Pencilgon wasn't able to figure this out even after all of the months of studying she did on weathermon's mechanics). Then during phase 3, kirin transforms into its Mech form and you have to kill it while keeping Weathermon away from it, and having a player keep Weathermon's aggro on them during this third phase. Though I believe that after 5 minutes Weathermon would have gone into the "Clear-sky-conquest" within phase 3, And you have to have a player survive it without dying. and yeah that is Weathermon the "tough" boss.

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    3 ай бұрын

    Dante DMC: "More than enough..." I mean... In terms of FF14 style games. That boss is a 32 player raid boss. But for games like Devil May Cry. That's nothing.

  • @kamalululu

    @kamalululu

    3 ай бұрын

    lol all i can say is thank you for all of this. throughly enjoyed the breakdown

  • @TheTenzen12
    @TheTenzen123 ай бұрын

    I really like SF (as hypothetical game), because from what I seen it's entirely up to you whether you will be causal or try hard. Sort of easy learn, hard to master and I think that's best for any game

  • @absolstoryoffiction6615
    @absolstoryoffiction66153 ай бұрын

    As far as video games go. For WoW/FF14 style, BDO is the peak of Select/Cool Down Combat. While for hack and slash, you've got DMC5 and Dark Souls for two different flavors. Then games like Absolver and Shi Fu are on the level of Soul Calibur / Tekken but for 3d Adventure Games. Games like Arkham and recent Spiderman are also unique but leans more on Utility Combat than on raw combat. Then you got Warframe which molds both Weapon Combat and Gun Play. Compared to Gun Z the Arena, which is more gun play with a hint of complex melee weapons that aid in the gun play. Not to forget Turn Based games. Different Combat Styles that fundamentally change how the game is designed. Even "jumping" heavily alters how the game will play. Since Dante DMC cannot play well in a Mario game and vice versa, because their movements are not tailored to best fit each other's game. As far as Omni Crafting goes. That's universal and every game can utilize it well. While driving vehicles (and horses/mounts) and operating machinery in video games are done under different Styles. So driving in one game is different in another game. Personally, I prefer hack and slash. It's more complex, engaging, and you have more answers to solve situations. At least traditionally speaking. If it was up to me, all 3 Main Combat Styles (Select/Cool Down, Hack & Slash, and Turn Based) are good enough that you could Solo a Normal Rank Raid Boss based on Skill and Items alone. Without being over leveled.

  • @ProductionNobody
    @ProductionNobody3 ай бұрын

    Well even i it was the wired algorithm that brought me here, i wanted to take a minute to say... EXACTLY MY THOUGHTS! We need some games like sao, overlord, slime or shangri-la! Why is nobody doing it? The blueprints are already there! Give i a dope combat gameplay, maybe like the naruto storm games but open wolrd and fill it with a lot of customization and lore... DONE

  • @kamalululu

    @kamalululu

    3 ай бұрын

    i think because the margin for error is there also. there’s gaming anime out there that just don’t hit. people like overlord but i’m not a fan of it. slime gets boring when it triceps lot be a slice of life to me. just my opinions the gaming genre in anime has many failures and great stories

Келесі