I Turned Cellular Automata into a Game

Ойын-сауық

I combined cellular automata and top-down shooters to create a new take on the roguelite genre.
Wishlist Yawnoc: store.steampowered.com/app/28...
I was challenged to make a game in 3 weeks to compete with 5 other developers for a prize pool of $3,000 in Blackthornprod's first game development competiton.
• 6 DEVS Compete to Make...
My Discord:
/ discord
Support Me (both give access to source from unreleased projects):
/ dafluffypotato
/ @dafluffypotato
My Website (links to games):
dafluffypotato.com
People Featured:
@Blackthornprod
@Wishbone_Games
@RugbugRedfern
@MashUpGames
@ThomasStewartDev
@ShorteDev
@Miziziziz
Videos Featured:
• Life in life
• Some tips on how to ma...
• Horror Games Don't Hav...
Special thanks to my Potato Tier Patrons:
Agent Effe
Damion
Eivind Teig
Eli Cook
f0ursqu4r3
Rethanon
Sam Cork
Szabolcs Dombi
tbf135
Toblobs
Timestamps:
0:00 - Invitation
0:30 - Conway's Game of Life
1:29 - Week 1
2:32 - First Elimination Meeting
3:21 - Week 2
5:24 - Second Elimination Meeting
6:37 - Week 3
11:25 - Final Meeting
14:35 - Even More Cellular Automata
#gamedev #pygame #python

Пікірлер: 251

  • @DaFluffyPotato
    @DaFluffyPotatoАй бұрын

    Remember to wishlist Yawnoc on Steam! store.steampowered.com/app/2824730/Yawnoc/ Thanks again to Blackthornprod for hosting the competition. I'm excited to finally be working on another Steam game after 5 years!

  • @alex.g7317

    @alex.g7317

    29 күн бұрын

    Cool concept

  • @3_or_more_characters.

    @3_or_more_characters.

    24 күн бұрын

    where's the game download link idemandthelink(edit) i refuse to get it from steam(edit2)

  • @fabianlaibin6956

    @fabianlaibin6956

    12 күн бұрын

    @@3_or_more_characters. wtf, did you just really beg for a game for free

  • @Wishbone_Games
    @Wishbone_Games29 күн бұрын

    My best description for how i felt competing against fluffy was like going into a boss fight that you know youre not high enough level for. It was a really fun experience and im for sure gonna play yawnoc when its out, also im gonna get my revenge someday

  • @OLIVE_MANN

    @OLIVE_MANN

    27 күн бұрын

    Nobody else like, 69 is perfect

  • @sakshambhitale293

    @sakshambhitale293

    19 күн бұрын

    Kid 😂

  • @lobstrosity7163

    @lobstrosity7163

    4 сағат бұрын

    Your game is much more interesting to me for what it's worth.

  • @BentoSushi1
    @BentoSushi1Ай бұрын

    Potato: I didnt work on it to much Proceeds to make an entire steam game in an afternoon

  • @damicapra94

    @damicapra94

    14 күн бұрын

    using pygame too, and not a full fledged game engine

  • @akhilallamraju9079

    @akhilallamraju9079

    3 күн бұрын

    @@damicapra94 That's his speciality

  • @AncientEntity
    @AncientEntityАй бұрын

    someone shut this man down he's too powerful

  • @langcao3544

    @langcao3544

    Ай бұрын

    He made a good retro/arcade game in ONE DAY using a low level framework with MS PAINT FOR ART

  • @exosproudmamabear558

    @exosproudmamabear558

    27 күн бұрын

    ​@@langcao3544Omg

  • @JessieOC

    @JessieOC

    24 күн бұрын

    SOMEONE shout-out @DaFluffyPotato .. Legend, mention his "Power Level were deemed over 9000". 😅

  • @jademonass2954
    @jademonass295420 күн бұрын

    "I knew i would not win on visuals" literally one of the prettiest games ive ever seen in my life

  • @litterbox019

    @litterbox019

    15 күн бұрын

    holy shit v1 ultrakill

  • @the_parasites

    @the_parasites

    12 күн бұрын

    ​@@litterbox019 that's v2. its red.

  • @Yawne.

    @Yawne.

    7 күн бұрын

    Well you havent seen many then

  • @JorgetePanete

    @JorgetePanete

    3 күн бұрын

    I've*

  • @the_parasites

    @the_parasites

    3 күн бұрын

    @@Yawne. hey dude how about we just let people compliment a game's graphics, eh?

  • @osilayereight2546
    @osilayereight2546Ай бұрын

    You know you are dealing with smart people, if they are rather split the prize than being greedy.

  • @saparapatepete

    @saparapatepete

    28 күн бұрын

    it was a wise call because any of them could have won

  • @Houtblokje

    @Houtblokje

    27 күн бұрын

    @@saparapatepete Not only that, but they knew they wouldn't win or lose on skill but purely on something random like the judges personal preferences, because their games were so different.

  • @skeletonwithagun2119

    @skeletonwithagun2119

    26 күн бұрын

    But gambling is fun

  • @StockworthChanning
    @StockworthChanning29 күн бұрын

    Splitting the prize was a super classy move.

  • @RugbugRedfern
    @RugbugRedfernАй бұрын

    I was super impressed playing your game after the first week, it's even more impressive that you did it in one day! I'm excited to see how you take the concept further in the next devlog. Enemies following cellular automata rules is a strong hook for a roguelike with a lot of interesting opportunities. Best of luck! 🔥

  • @DaFluffyPotato

    @DaFluffyPotato

    Ай бұрын

    Thanks! Although it wasn't exactly one day. It was "one day's worth of work" (~12 hrs) mostly on Saturday with a bit of Friday and a couple lines of code on Thursday. The PixKartz playtest absorbed a good chunk of my first Saturday. Game jams have trained me for crunching, but I can't really do long periods of gamedev. lol

  • @abbasuccess3155

    @abbasuccess3155

    Ай бұрын

    @@DaFluffyPotato I think you can inform players before each level what cellular automata the level is based on and the rules and then slow down the spawning of enemies a bit. This can add an element of strategizing to the game, as players can now choose which enemies to fight and which to let be as they would die by the rules of the automata anyways. Great game! Also, how did you do the art with MS-Paint? 🤯

  • @Nevir202

    @Nevir202

    28 күн бұрын

    @@abbasuccess3155 As it is a roguelike, and that is all about customization, it would be interesting if the player gained some way to effect the cellular automata rules.

  • @kesorangutan6170
    @kesorangutan6170Ай бұрын

    Damn, you can burn a whole forest with that amount of cooking.

  • @darkmattermango4775
    @darkmattermango477529 күн бұрын

    Man, you have GOT to make natural obstacles like trees that function on *SOME* variation of conway's game of life. it's too cool of an idea for me to not cry if it's never added.

  • @nathanpetrich7309

    @nathanpetrich7309

    22 күн бұрын

    epileptic trees

  • @WynterLegend
    @WynterLegend28 күн бұрын

    Yawnoc is just evidence that a solid gameplay loop and concentration on fun means far more than graphics or even story. Well done.

  • @LighthoofDryden
    @LighthoofDryden29 күн бұрын

    you working so few hours during the competition is unreal for how much you made Already had Yawnoc wishlisted, it’s great to get to see some more of your process here. You’re an inspiration!

  • @cryoq1
    @cryoq1Ай бұрын

    The fact you made this in 3 weeks is crazy

  • @user-ek2jc1xf3y

    @user-ek2jc1xf3y

    Ай бұрын

    more like 2 sundays and an entire week

  • @alvin_row
    @alvin_rowАй бұрын

    YOOOOO Congrats! The judging at the end did feel a bit weird, especially when most judges mentioned their gaming preferences. Everyone has biases, and it's ok to mention them, but it feels like winning or losing depends on what the judges like best, and that's not a good feeling when there's money on the line. Both games look great though, and congrats again on the win!

  • @NethanielShade

    @NethanielShade

    Ай бұрын

    Fortunately, they split the prize, so the only thing her really won was the knowledge that more people preferred his game over the other, out of an extremely small pool. Basically he just won emotional gratification. Not to put that down, the game looks freaking awesome and I immediately wishlisted it after this video finished.

  • @jemm113

    @jemm113

    29 күн бұрын

    Tbf with how drastically different the games are it’s hard to judge them on an objective basis.

  • @centarian2559
    @centarian255929 күн бұрын

    Idea for a level: A smooth life bossfight where it never stops moving, it just moves really slowly, and you destroy chunks of it at a time

  • @ThomasStewartDev
    @ThomasStewartDevАй бұрын

    Awesome stuff! Extremely impressive game

  • @DaFluffyPotato

    @DaFluffyPotato

    Ай бұрын

    Thanks!

  • @CreativeSteve69
    @CreativeSteve69Ай бұрын

    wow this was a surprise upload popato, it's great to see the noah bros being open with any gamedev tool you can use in their competition. everyone's games all looked equally really fun. Really impressive game in such a short amount of time fluffy.

  • @SinfulCreature
    @SinfulCreature26 күн бұрын

    I was halfway through developing a game that turns Conway's Game of Life into a synchronised turn-based 1vs1 strategy game when I moved on to other projects. I might have to blow the dust off and revisit it some day.

  • @teodoricusslack4524

    @teodoricusslack4524

    26 күн бұрын

    that sounds good, hope you get far with it!

  • @user-ek2jc1xf3y
    @user-ek2jc1xf3yАй бұрын

    just a regular python wizard defeating guys using Unity, Godot and Unreal

  • @DanielJoyce
    @DanielJoyce28 күн бұрын

    This actually looks super cool. There are also the cell life automata base on rules on different cells attracting / repelling each other. You could make the player one of the "colors" and have items change the rules.

  • @Solanaar
    @Solanaar29 күн бұрын

    this is such a fascinating video and splitting the prize is more significant than you might realise. In a time of cutthroat competitiveness in the AAA(A)-industry what sets the indie scene apart is this sense of lifting one another up. That is the soul of art and creativity and this small act shows this spirit wonderfully. This is a really refreshing take. On regards of your game, I am super fascinated, how well you managed to marry the different design elements. I was kind of sceptic when you started out with designing such developed graphics before any gameplay. That's usually a telltale sign of a designer putting visuals before play, but I was proven wrong and i couldn't be more happy abobut it. I am a visual person and having appealing visuals inspires me a lot. How did you manage to not get lost in the art design, though? Because that is the usual point of failure. How do you deal with scope, since each week you had a working product that still left enough room to improve on. That was what amazed me. Each feature was implemented at the right time in the process. Are you using an agile system? I would love to learn from you, because I struggle making meaningful process with my creative hobbies while maintaining a day job. Disregarding the crunch phase at the end the first two weeks seemed like it would be a viable long term strategy to do game dev when having little free time. The game turned out great and I wholeheartedly agree with the judges: The completeness you were able to deliver in such a short amount of time is astounding.

  • @DaFluffyPotato

    @DaFluffyPotato

    29 күн бұрын

    Most of my gamedev experience comes from game jams. Placeholder art and prototypes are big time sinks, so it's a huge advantage if you can avoid them. Nailing down the art direction is also one of the harder things to get right, so it's easier if I do it first. By the time I start drawing, I already have a fairly thorough game design in my head. Testing out ideas in your head is a pretty important skill for doing well in game jams in my opinion. The revisions later are usually pretty minor gameplay feel type things.

  • @Solanaar

    @Solanaar

    29 күн бұрын

    @@DaFluffyPotato thanks for the answer. That's really insightful. And quite the valuable skill to have. It makes sense how game jams helped develop it - it's not something you can do without a lot of experience.

  • @live_destin-3408
    @live_destin-340811 күн бұрын

    7:30 "Can't wait to add latina's or something" 🤣😂😂

  • @Rockyzach88
    @Rockyzach88Ай бұрын

    Damn, I was just thinking about this a couple of days ago (making a cellular automata into a game somehow) and here's one!

  • @Vedranation
    @VedranationАй бұрын

    I remember finding your channel from watching that same Blackthronprod competition and thought your game was super cool. I'm really happy to see you keep working on it and hope you'll release Yavnoc Soon :D

  • @timwaagh
    @timwaaghАй бұрын

    i knew about yawnoc already somehow. congrats. i personally could never handle such a pace.

  • @Hazeiss
    @Hazeiss6 күн бұрын

    Star wars Rulestring: 3456/278/6 The 6 at the end means that if a Star Wars particle dies, it stays for 6 frames, and dissapears, instead of going away instantly. The 'dying' particle is not counted as a neighbor, and nothing can be born into that space until it dies. The dying particle will also turn from a dark blue to a much brighter blue as it dies It's as cool as you can imagine And i would like to see it in this game

  • @Hazeiss

    @Hazeiss

    6 күн бұрын

    Btw the description is from the powder toy wiki

  • @Backrub3Bucks
    @Backrub3BucksАй бұрын

    super cool game man - look forward to seeing your skills develop (even further!) and what other creative ideas you can put forward in the software world, be it a game or something else entirely.

  • @jeffreyohler2599
    @jeffreyohler25996 күн бұрын

    14:41 *Unexpected outcome!* That's a true show of good character right there. You almost never see that now days. Kudos to you. *Now use your half to make that one of the best games on stream!!!*

  • @muskydev
    @muskydevАй бұрын

    You deserve all the love youre gonna get from this man, been watching you for a while!

  • @soupnoodles
    @soupnoodlesАй бұрын

    Splitting the prize is such a W

  • @ShorteDev
    @ShorteDevАй бұрын

    Cool devlog! Can't wait to see how you update the game even more 😁

  • @themoocroo
    @themoocrooАй бұрын

    Whenever I get too confident as a programmer I watch Potato and he humbles me

  • @quantum_hg3299
    @quantum_hg3299Ай бұрын

    It's great how you made this game in such a small time ! Congratulations 🎉

  • @drivinmecoco1
    @drivinmecoco1Ай бұрын

    awww its nice to know behind the scenes they care about the devs and its kinda just for show😊

  • @cuadernoazul5958
    @cuadernoazul595826 күн бұрын

    wow the way you implentef the concept of cellular automata in a game is actually so creative and the fact you did a Steam game from scratch in just a few weeks and it looks amazing! Congrratulations

  • @_hallowed_
    @_hallowed_11 күн бұрын

    Damn, making something of that quality in 3 weeks in incredibly impressive! The win was well deserved

  • @ryanmccampbell7
    @ryanmccampbell726 күн бұрын

    Maybe you're already doing this, but a cool idea would be to recognize certain stable patterns like gliders and give them custom sprites (maybe even custom abilities), which would give more enemy variety.

  • @simplythecat4068
    @simplythecat406825 күн бұрын

    Concept kinda reminds me of Demon Spore where you have to escape a research facility under lockdown overrun by a constantly expanding infection. Running into big chunks of the thing is incredibly scary since it starts to form "hub" nodes that rapidly expand creating more enemies and nodes, easily overwhelming you.

  • @StaresStaringly
    @StaresStaringlyАй бұрын

    I was literally frothing when I saw this in the comp, I'm glad to see this follow up video 🤩

  • @MaartenBroekman
    @MaartenBroekman15 күн бұрын

    Smashed the “Add to wishlist” button… this looks like a hilariously fun game… can’t wait to see the released version

  • @OrtinFargo
    @OrtinFargoАй бұрын

    Really polished and will be looking forward to it!

  • @lalunafate
    @lalunafate19 күн бұрын

    This was a fun watch, thanks for sharing your journey, i'll keep an eye out for Yawnoc :)

  • @elshadshirinov1633
    @elshadshirinov16334 күн бұрын

    Props to you both for splitting the prize. I'd also pick yours, cause nothing beats great gameplay for me. Have used wireworlds in a game years ago, so was happy to see CGL used in a clever way.

  • @SrV4riable
    @SrV4riable21 күн бұрын

    That's crazy, the other day I was playing with a graphical library and ended up doing the Conway's Game of Life. While I was observing the cells moving around I thought, holy moly, a really nice game could be done using this as inspiration, and then I find this video, KZread algorithm is sometimes amazing. And by the way, the game looks really cool, I'm looking forward to play it. Also congratulations for winning!

  • @eduardozanette9236
    @eduardozanette923616 күн бұрын

    I love how this played out! As a biologist that has worked with agent based models... I hope you get some more ideas on mechanics related to the cellular automata! ;)

  • @x12_79
    @x12_79Ай бұрын

    I can't express how much I love your videos

  • @bullzey4722
    @bullzey472224 күн бұрын

    Absolutely love the game idea and the work you did to it. My only critisizm I'd have currently while you are still working on it, is that I often find it hard to see the player even with the minimal effects you've got going on currently. It'd be great if the player stood out a bit more from the grassy fields and red flowers :D

  • @bigwhoopgames
    @bigwhoopgamesАй бұрын

    Great video as always!

  • @bounana
    @bounana27 күн бұрын

    dude gg!!! making this in pygame is INSANE! its really my type of game and i'm totally hyped for release!

  • @Tnt0gamer
    @Tnt0gamer19 күн бұрын

    for 3 weeks this is insane. i wish i had this much creativity and could implement it this quickly

  • @official-phuh
    @official-phuhАй бұрын

    Congrats Fluffy your game looks amazing. Very inspiring for gamedev and for those of use who use Pygame especially.

  • @Polygonetwo
    @Polygonetwo24 күн бұрын

    This sounds like an absolute blast. All the games in the competition sound cool but Yawnoc in particular is very much up my alley. Gonna lose so much time to it when it comes out, heh.

  • @kiveynen
    @kiveynenАй бұрын

    I love the concept!

  • @seeinggrey7945
    @seeinggrey79458 күн бұрын

    A cool idea for a boss wave could be where the ground falls beneath you in the game of life pattern while you’re fighting

  • @thisisnowtaken
    @thisisnowtaken27 күн бұрын

    Wishlisted. It looks insanely good for a couple weekends and a week of after-work additions, so I can't wait to see what it's like after a couple months of development!

  • @lucomusicofficial
    @lucomusicofficial23 күн бұрын

    Wishing you best health Fluff!

  • @l9m241
    @l9m24127 күн бұрын

    I was messing around with Conway's Life and was messing with different life types and was thinking about how it would be cool to have a game based off of this. And it was like my wish was granted! This is so awesome. Can't wait to play it!

  • @erikgrielenberger2565
    @erikgrielenberger2565Ай бұрын

    I am truly amazed by how much you achieved in just three weeks. Dude I am so excited for this game.

  • @LesCalvin3
    @LesCalvin327 күн бұрын

    Wishlisted. Congrats!

  • @WyrdieBeardie
    @WyrdieBeardie28 күн бұрын

    Love this video. I have alway had a desire to do something involving this and other algorithms. So cool! The game looks great! Maybe Yawnoc 2 can involve "smooth life" 🤔

  • @WyrdieBeardie

    @WyrdieBeardie

    28 күн бұрын

    I guess I should have waited until the end 😆

  • @sleepynuigurumiamalgamation
    @sleepynuigurumiamalgamation23 күн бұрын

    Awesome stuff

  • @lewisnapper
    @lewisnapper28 күн бұрын

    Very cool idea! I'm currently working on a compact engine for simulating cellular automata with different grid types and boundary conditions (in C++/OpenGL) as a research project. It'd be interesting to see how you could use the more complex grids in your game...

  • @epicmango9
    @epicmango9Ай бұрын

    Just wanted to say that this is an amazing game, and it would be perfect for me and i know some other ppl that would love for this to be a mobile game. Keep growing and one day you'll be collabing with brackeys and more

  • @JuggleMcHuggins
    @JuggleMcHugginsАй бұрын

    I just bought 'Drawn Down Abyss,' excited to try it out because you're one of my main inspirations for game dev.

  • @DaFluffyPotato

    @DaFluffyPotato

    Ай бұрын

    It's an interesting concept, but it's not really up to par with what I can do nowadays since it's 5 years old now. I hope you enjoy it though!

  • @raphaelfrey9061
    @raphaelfrey906119 күн бұрын

    The sequel of this game must be something with lenia, a smooth cellular automata

  • @Raylative
    @Raylative27 күн бұрын

    I love this gameplay idea.

  • @mohammedal_abi3814
    @mohammedal_abi381425 күн бұрын

    Things that you should consider to add to your game 1- Different characters with different speeds and health and attack damage 2- Different charms that you can get from doing some tasks like killing this boss or killing one thousand enemies or stuff like that 3-work more on the sound effect 4- Independent levels with some bosses that you can get charms for completing it I really liked your game, and I hope you launching it soon 🔥

  • @John-me1hz
    @John-me1hz28 күн бұрын

    You must be insanely efficient with your development, because making such a fun game with engaging gameplay after just one day is unbelievable.

  • @levijeske27
    @levijeske27Ай бұрын

    The moment you showed the discord call 😂 seeing everybody and then your avatar got me

  • @realElzie
    @realElzieАй бұрын

    I’m homeschooled as well. Very happy to meet another homeschooled game dev :D

  • @gaimnbro9337
    @gaimnbro93376 күн бұрын

    The way you did game of life is so smartttt

  • @pierrenarcisi4658
    @pierrenarcisi4658Ай бұрын

    The game looks really fun, and props to you for splitting the prize

  • @sehotfingunep
    @sehotfingunep16 күн бұрын

    The centipedes could’ve had the same form of movement as the google snake game. It would make them seem more connected to cellular automata based enemies since they would both follow a grid. You could also add another long enemy that has the google snake movement & keep centipedes the same

  • @HA11EYS_COM3T
    @HA11EYS_COM3T22 күн бұрын

    I NEEDED THIS

  • @langcao3544
    @langcao3544Ай бұрын

    I played this already, but I didn't know you made this in TWO DAYS! I'm trying to learn pygame rn, thanks for the clear tutorials.

  • @DaFluffyPotato

    @DaFluffyPotato

    Ай бұрын

    I didn't. It was ~12hrs week 1, ~12 week 2, and ~24 week 3.

  • @Choco794

    @Choco794

    Ай бұрын

    So just two days in total! That’s crazy as per me, hope I can reach your stage one day.

  • @ConfidentlyRong-jo5yt
    @ConfidentlyRong-jo5ytАй бұрын

    Congrats Fluffy!

  • @jusore
    @jusore20 күн бұрын

    It would be nice to at the end you both mix your games into one with that different styles 😗

  • @superscatboy
    @superscatboy29 күн бұрын

    Always blown away with what you can squeeze out of Pygame.

  • @LootBndt
    @LootBndtАй бұрын

    awesome video!

  • @SketchedDoughnut
    @SketchedDoughnut23 күн бұрын

    I recently started using pygame for a little game project of mine, and I see this- conveniently after I make conways game of life.. this is reallyyyyyyyyyy impressive!

  • @lemonlordminecraft
    @lemonlordminecraft23 күн бұрын

    Insane how your pixel art, in both style and quality, is a match for Hyper Light. Damn, bro, that's some good shit

  • @peterm.souzajr.2112
    @peterm.souzajr.211214 күн бұрын

    looks so fun!

  • @brorenzo
    @brorenzoАй бұрын

    This game looks awesome!

  • @reverbthevocal421
    @reverbthevocal42129 күн бұрын

    When you needed to implement centipedes I was kinda expecting you to add an enemy similar to the one from the Centipede arcade game.

  • @Yuki-rh1ie
    @Yuki-rh1ie29 күн бұрын

    yo it's gonna be bigger?? okay now i'm super hyped!

  • @flor18gatar
    @flor18gatarАй бұрын

    This is insane!

  • @xCCflierx
    @xCCflierx26 күн бұрын

    This goes to show how important it is to sharpen your skills and stockpile assets. No project is useless. Your custom game framework did a lot of work early on to get something playable fast.

  • @user-lm1np7hm5k
    @user-lm1np7hm5k27 күн бұрын

    I REALY REALY want to watch Retromation stream this

  • @ingusbingus8750
    @ingusbingus875014 күн бұрын

    this game looks insane

  • @thepinkunicorn6
    @thepinkunicorn628 күн бұрын

    I knew I recognised your name from somewhere, then I realised you were the dev of hitbloq haha. Well done for winning, the game looks great!

  • @S0ggyW3tW4t4r
    @S0ggyW3tW4t4rАй бұрын

    Fluffy's cooking 👌👌👌

  • @devlinmcguire7543
    @devlinmcguire754324 күн бұрын

    Ngl, I definitely want to play this game. And I have high expectations for the Smooth Life stuff.. i was thinking, maybe you could Smooth Life enemies only appear/grow in water?

  • @janus6375
    @janus637520 күн бұрын

    Missed the chance to call is “Conway’s Game of Death”

  • @Swordfish42
    @Swordfish4215 күн бұрын

    Oh goth I wanted a cellular automata game for years, since I learned about them! Maybe you could make a beta branch, so we don't have to wait lill you make it perfect? It could also help you hone out any issues, more people testing is always good!

  • @DaFluffyPotato

    @DaFluffyPotato

    15 күн бұрын

    The competition version is on itch.io

  • @MowiWowi
    @MowiWowi21 күн бұрын

    I Must play it.... Congrats ❤

  • @bobjhon7391
    @bobjhon739112 күн бұрын

    We need the Yawnoc dev log.

  • @Goomaster101
    @Goomaster101Ай бұрын

    one day a week to make a fully polished game! this man is goated

  • @AmaroqStarwind
    @AmaroqStarwind28 күн бұрын

    I love the player sprite. It's like a raptor with an assault rifle and a skirt.

  • @lioninaboxgames
    @lioninaboxgamesАй бұрын

    Very cool!

  • @JulienWuzHear
    @JulienWuzHear9 күн бұрын

    Suggestion: make an enemy that uses smooth life to like shoot projectiles or for movement

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